Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    @Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    Awaiting Japan…

    cheers

    You gave me too many targets to choose.

    I like that, and so should You ;)


  • i ll try to play in a few hours.

    need some time to think.

    cheers


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    . I think I’ve chosen well in the end but I wanted to hit Burma. Although a sub to SZ41 would probably have been better than a second one in sz37.

    a fic IC . brave move. i like it.


  • forgot to attack fwa

    my only attack with usa

    :aaa 1@1 1@3:

    vs

    :aaa 1@2:


  • it seems i have to to do it from triple a


  • bad luck. bad indeed


  • amazing shot at sz 91 : O


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in French West Africa
                Americans attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                    Americans roll dice for 1 armour in French West Africa, round 3 : 0/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in French West Africa, round 4 : 0/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in French West Africa, round 5 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 armour owned by the Americans lost in French West Africa
                Neutral_Axis win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Brazil to British Guiana
            2 marines moved from Western United States to 10 Sea Zone
            1 carrier, 2 cruisers and 2 marines moved from 10 Sea Zone to 25 Sea Zone
            2 marines moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            2 mech_infantrys moved from Western United States to Central United States
    
        Place Units - Americans
            1 marine placed in Central United States
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Kansu to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
            1 bomber moved from Malta to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    1 transport owned by the Germans lost in 91 Sea Zone
                British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 47
                Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Eastern Persia to Persia
            1 battleship moved from 75 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            2 fighters moved from Greece to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Quebec to Iceland
            2 fighters moved from 91 Sea Zone to Suriname
            1 bomber moved from 91 Sea Zone to French Guiana
            1 mech_infantry moved from Eire to United Kingdom
            3 aaGuns moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Shan State to India
            3 mech_infantrys moved from India to Yunnan
            2 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to India
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 fighter and 1 tactical_bomber placed in United Kingdom
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
            British collect 30 PUs (1 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4,3
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : 3.00
    Americans : -1.17
    Neutral_Axis : 0.67
    Japanese : -0.67
    

    Savegame


  • As for sz 91, all though I spotted the chance very well I somehow feel bad with that total victory there.

    If u wish , U may reroll ur german dice there.

    cheers.


  • I find this game very interesting so far.

    Cheers :)

  • '19 '17 '16

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Italians
            2 armour moved from Romania to Greece
            2 infantry moved from Bulgaria to Greece
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries and 4 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 1/7 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Greece
                Italians attack with 2 armour and 2 infantry
                British defend with 1 aaGun and 4 infantry
                    Italians roll dice for 2 armour and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : 0.67
    

    Savegame

  • '19 '17 '16

    Lose AA Gun or inf?

    If you keep the AA Gun care to nominate an OOL?

  • '19 '17 '16

    @Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    As for sz 91, all though I spotted the chance very well I somehow feel bad with that total victory there.

    If u wish , U may reroll ur german dice there.

    cheers.

    On this point, I took the risk. The dice just didn’t break my way. Dice are the spice.

  • '19 '17 '16

    @Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    . I think I’ve chosen well in the end but I wanted to hit Burma. Although a sub to SZ41 would probably have been better than a second one in sz37.

    a fic IC . brave move. i like it.

    Well, it would be a losing move to not put down an IC in FIC. If I didn’t move now it would be harder to put it down later. And the 3 land units it will build next turn will really help with holding it. I did have a brief think about it but I decided it was necessary and I could put down enough air to hold it.


  • @simon33 wait a sec


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    Lose AA Gun or inf?

    If you keep the AA Gun care to nominate an OOL?

    loose inf

    i ll be online

    i plead u to ask me again, it depends on the number of hits i and u make


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    @Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    . I think I’ve chosen well in the end but I wanted to hit Burma. Although a sub to SZ41 would probably have been better than a second one in sz37.

    a fic IC . brave move. i like it.

    Well, it would be a losing move to not put down an IC in FIC. If I didn’t move now it would be harder to put it down later. And the 3 land units it will build next turn will really help with holding it. I did have a brief think about it but I decided it was necessary and I could put down enough air to hold it.

    it is definitely worth the risk, and gives Japan much options


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    @Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    As for sz 91, all though I spotted the chance very well I somehow feel bad with that total victory there.

    If u wish , U may reroll ur german dice there.

    cheers.

    On this point, I took the risk. The dice just didn’t break my way. Dice are the spice.

    yeah how much they iritate sometimes i woulnt like to play low luck

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Italians
            2 armour moved from Romania to Greece
            2 infantry moved from Bulgaria to Greece
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries and 4 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 1/7 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Greece
                Italians attack with 2 armour and 2 infantry
                British defend with 1 aaGun and 4 infantry
                    Italians roll dice for 2 armour and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
                2 armour owned by the Italians retreated to Bulgaria
                British win with 1 aaGun and 3 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser and 1 marine moved from 62 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 78 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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