Funky to scramble 110 but not 111. Guessing it is to make sure you have a fighter left for Taranto.
Was hoping to scare off a 111 scramble with my sending of only one sub. Less keen on the 110 scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Crete
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking Crete from Neutral_Allies, taking 98 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 armour moved from Greece to Romania
1 mech_infantry moved from Greece to Romania
2 fighters moved from 98 Sea Zone to Greece
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery moved from British Somaliland to Ethiopia
2 artilleries and 1 infantry moved from Libya to Tunisia
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.00
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Anglo Egyptian Sudan from Italians to British
EDIT: Turning off Edit Mode
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Sumatra to India
1 infantry moved from Shan State to Burma
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Northern Territory to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
French roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.17
French : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 112 Sea Zone to 114 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 114 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
1 aaGun, 4 artilleries and 1 infantry moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Germany to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 aaGun and 6 infantry moved from Finland to Karelia
2 infantry moved from Romania to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Eastern Poland
2 aaGuns, 5 artilleries and 20 infantry moved from Romania to Bessarabia
4 fighters moved from 114 Sea Zone to Western Germany
4 tactical_bombers moved from 114 Sea Zone to Western Germany
2 bombers moved from 114 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
Place Units - Germans
10 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun and 1 artillery
EDIT: Adding units owned by Germans to Southern France: 1 aaGun and 1 artillery
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
4 artilleries and 3 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Smolensk
1 aaGun moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Smolensk
2 aaGuns, 1 armour, 3 artilleries and 27 infantry moved from Belarus to Bryansk
6 infantry moved from Yenisey to Timguska
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Siam to Shan State
1 mech_infantry moved from Kiangsu to Kwangtung
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kweichow to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Shan State
2 bombers moved from Kwangsi to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour moved from Hunan to Kwangtung
3 fighters moved from Siam to French Indo China
1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to French Indo China
scramble from india ?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Siam to Shan State
1 mech_infantry moved from Kiangsu to Kwangtung
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kweichow to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Shan State
2 bombers moved from Kwangsi to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour moved from Hunan to Kwangtung
3 fighters moved from Siam to French Indo China
1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to French Indo China
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in Malaya
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 2/8 hits, 3.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 carrier moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to Japan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
2 artilleries moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 aaGun and 8 infantry moved from Manchuria to Korea
2 bombers moved from Philippines to Kwangsi
2 tactical_bombers moved from Kwangtung to Anhwe
1 fighter moved from French Indo China to Anhwe
2 fighters moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 submarine moved from 37 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British : -0.17
Americans : -0.67
UK_Pacific : 0.67
Japanese : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
3 fighters moved from Hawaiian Islands to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Neutral_Axis with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Shensi
1 artillery and 11 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 13 infantry in Shensi, round 2 : 2/15 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Persia to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 marine moved from French Madagascar to 72 Sea Zone
1 marine moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
1 fighter moved from Egypt to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 39 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British and 1 destroyer owned by the Japanese lost in 39 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Tanganyika Territory
British attack with 2 infantry and 1 marine
Italians defend with 1 infantry
British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 infantry and 1 marine in Tanganyika Territory, round 2 : 1/3 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 aaGun and 1 infantry moved from Burma to India
1 fighter moved from 39 Sea Zone to India
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from 99 Sea Zone to Malta
3 fighters and 1 tactical_bomber moved from Gibraltar to Malta
1 fighter moved from Egypt to Malta
2 fighters moved from 103 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 cruiser and 1 destroyer moved from 103 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 103 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 fighter and 1 marine placed in United Kingdom
1 infantry placed in Egypt
2 submarines placed in 81 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
British : 0.67
Italians : -0.33
Americans : 0.67
Chinese : -1.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
3 armour and 1 mech_infantry moved from Romania to Western Ukraine
2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
3 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from France to Northern Italy
2 infantry moved from France to Southern France
1 infantry moved from France to Northern Italy
1 infantry moved from France to Western Germany
2 fighters moved from Greece to Northern Italy
1 artillery and 1 infantry moved from Ethiopia to British Somaliland
Place Units - Italians
1 airfield placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 19 to 17
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Burma to India
1 fighter moved from India to Syria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Syria
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 battleship moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
1 artillery moved from 115 Sea Zone to Baltic States
2 bombers moved from Western Germany to Baltic States
1 submarine moved from 114 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Baltic States, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 aaGun, 5 artilleries and 17 infantry moved from Bessarabia to Western Ukraine
1 aaGun, 9 armour, 4 artilleries, 7 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Baltic States to Western Germany
2 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
3 infantry moved from Karelia to Finland
1 submarine moved from 124 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Northern Italy
3 tactical_bombers moved from Western Germany to Southern Italy
1 aaGun moved from Karelia to Novgorod
Place Units - Germans
1 airfield placed in Yugoslavia
3 infantry placed in Southern France
2 infantry and 2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.83
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
4 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
AA fire in Ukraine : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 aaGun and 2 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Ukraine : : 0.50
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Japan: 1 aaGun and 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 aaGun and 8 infantry moved from Korea to Manchuria
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangsi to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
2 artilleries moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Anhwe to Kweichow
1 fighter moved from 6 Sea Zone to Kweichow
2 tactical_bombers moved from Anhwe to Kweichow
1 fighter moved from 6 Sea Zone to Kweichow
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from Kwangsi to Kiangsu
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
1 harbour placed in Java
1 factory_minor placed in Malaya
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Combat Move - British
1 fighter and 2 infantry moved from India to Burma
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to 97 Sea Zone
5 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Brazil to French Guiana
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Morocco to Algeria
2 marines moved from Morocco to Algeria
1 carrier moved from 91 Sea Zone to 96 Sea Zone
EDIT: 2 fighters moved from 91 Sea Zone to 96 Sea Zone
2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 infantry placed in Central United States
Americans undo move 4.
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 11 infantry moved from Shensi to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 11 infantry in Sikang, round 2 : 1/12 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
1 fighter and 1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 2 infantry moved from India to Burma
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to 97 Sea Zone
5 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 9 fighters, 4 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 4/4 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 9 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 transport owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 9 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Non Combat Move - British
2 fighters moved from 97 Sea Zone to 92 Sea Zone
5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from 97 Sea Zone to Syria
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Burma to India
2 infantry and 1 marine moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry and 1 marine moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Trans-Jordan to Syria
1 armour moved from Iraq to Syria
1 artillery moved from Trans-Jordan to Iraq
Place Units - British
3 infantry placed in Egypt
1 destroyer placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 5.17
Italians : -1.00
Chinese : -1.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Romania to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 4 armour, 2 artilleries, 4 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 4 armour, 2 artilleries, 4 infantry and 5 mech_infantrys in Ukraine, round 2 : 5/15 hits, 4.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 4 armour, 2 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Bessarabia to Ukraine
2 fighters moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,6,3,4,1,2,4
Italians collect 9 PUs (9 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.50
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Iraq to Syria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 7 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 fighters and 3 tactical_bombers moved from Southern Italy to 96 Sea Zone
2 bombers moved from Western Germany to 96 Sea Zone
1 fighter moved from Yugoslavia to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
3 tactical_bombers moved from Western Germany to 97 Sea Zone
2 fighters moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
British defend with 2 fighters; Americans defend with 1 carrier
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 9/10 hits, 6.00 expected hits
British roll dice for 1 carrier and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 fighters owned by the Germans, 1 carrier owned by the Americans and 2 fighters owned by the British lost in 96 Sea Zone
Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 fighters
Casualties for Americans: 1 carrier
Casualties for British: 2 fighters
Battle in 97 Sea Zone
Germans attack with 4 fighters and 3 tactical_bombers
British defend with 1 cruiser and 4 submarines
4 submarines owned by the British Submerged
Germans roll dice for 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Non Combat Move - Germans
10 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 aaGuns, 9 armour, 9 artilleries, 23 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Germany to Yugoslavia
2 fighters moved from 96 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
2 bombers moved from 96 Sea Zone to Southern Italy
1 aaGun and 2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Baltic States
3 infantry moved from Finland to Vyborg
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
4 tactical_bombers moved from 96 Sea Zone to Yugoslavia
3 tactical_bombers moved from 97 Sea Zone to Yugoslavia
2 fighters moved from 97 Sea Zone to Southern Italy
2 submarines moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
4 mech_infantrys placed in Germany
1 marine placed in Western Germany
3 infantry placed in Southern France
2 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,5,4,2,2,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 4.00
British : 0.83