UK BID: 1 IC minor Cairo, 1 sub sz91, 1 inf Sudan
Misterblue vs DizzKneeLand (allies+9) BM3 L20
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It goes back just hit the arrow in the spreadsheat.
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I don’t need a pdf. I have the rule books in my boxes, but no one ever plays with me irl. So, they just sit there lonely.
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I rarely get to play a&a irl either but I got one game in and thusly i needed to return here to satisfy me rekindled love. :)
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Anyway I was on may way out. Have a nice evening. :)
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You too, have fun!
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I hope you will allow me to restart my turn as america since I had no idea I couldn’t hit those boats.
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nm, maybe it doesn’t matter. Again, I’ll just take my beatings. I will move my bomber to Australia tho.
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Feel free to restart. bb
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K, I’ll restart. ty.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 3 bombers moved from Western United States to Queensland 2 fighters moved from Queensland to Hawaiian Islands 1 submarine moved from 46 Sea Zone to 62 Sea Zone 2 bombers moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 destroyer and 3 submarines placed in 10 Sea Zone 4 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 3 bombers moved from Western United States to Queensland 2 fighters moved from Queensland to Hawaiian Islands 1 submarine moved from 46 Sea Zone to 62 Sea Zone 2 bombers moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 destroyer and 3 submarines placed in 10 Sea Zone 4 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 harbour and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Iraq to Trans-Jordan 1 fighter moved from Ethiopia to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 2 infantry moved from India to Burma 2 fighters and 2 tactical_bombers moved from India to Burma 1 fighter moved from Iraq to 99 Sea Zone 1 fighter moved from Iraq to Trans-Jordan Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Burma British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Trans-Jordan British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.83 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from 99 Sea Zone to Iraq 3 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 fighter moved from 80 Sea Zone to India 1 fighter moved from Union of South Africa to 80 Sea Zone 2 transports moved from 80 Sea Zone to 76 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Ethiopia to 76 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 80 Sea Zone to Iraq 1 destroyer moved from 101 Sea Zone to 86 Sea Zone 1 submarine moved from 71 Sea Zone to 80 Sea Zone Place Units - British 1 artillery, 1 harbour and 2 infantry placed in Iraq 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,4,6 British collect 28 PUs (3 lost to blockades); end with 28 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1.50 Italians : 0.33 Chinese : 0.17 Japanese : 1.33
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to Rostov 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to Rostov 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Italians attack with 1 bomber and 1 infantry British defend with 1 artillery Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Egypt 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 marine moved from Malta to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone 1 marine moved from Northern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 92 Sea Zone to Gibraltar 1 armour moved from Northern Italy to Romania 2 fighters moved from Algeria to Southern Italy Place Units - Italians 1 submarine placed in 98 Sea Zone 2 infantry placed in Egypt 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : -1,00 Russians : 0,00
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I apologize for my frustration yesterday regarding the little things I have forgotten about the rules. I hadn’t played much league since a near death experience a few years back, and I can tell I’m not a sharp as I used to be, and a few of the rules I still seem to be learning, again. You were totally right about all of the details. Again, so very sorry.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 infantry moved from Syria to Iraq 1 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Neutral_Allies 1 artillery and 2 infantry moved from Persia to Iraq Place Units - ANZAC 2 infantry placed in New South Wales 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 infantry moved from Syria to Iraq 1 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Neutral_Allies 1 artillery and 2 infantry moved from Persia to Iraq Place Units - ANZAC 2 infantry placed in New South Wales 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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No need to apologize. I hope you get a full recovery. You did inspire me to look up what rules TripleA currently has problems with instead of just leaning on it and hoping it would cover any rule I’ve forgotten. Turns out all the rules I could recall TripleA having trouble with has already been fixed with one exception and that one rule was not even listed among known “bugs”. :)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 11 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Tambov 3 fighters and 2 tactical_bombers moved from Ukraine to Tambov 4 fighters and 1 tactical_bomber moved from Western Ukraine to Tambov 1 bomber moved from Western Germany to Tambov 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Tambov Germans attack with 1 bomber, 7 fighters, 1 mech_infantry and 3 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 7 fighters, 1 mech_infantry and 3 tactical_bombers in Tambov, round 2 : 7/12 hits, 6,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov Germans win with 1 bomber, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 8 armour and 5 mech_infantrys moved from Ukraine to Volgograd 1 bomber moved from Tambov to Rostov 6 fighters and 3 tactical_bombers moved from Tambov to Ukraine 2 aaGuns, 3 armour, 2 artilleries, 18 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 artillery and 3 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine 1 fighter moved from Karelia to Ukraine 2 artilleries and 9 infantry moved from Karelia to Novgorod 1 artillery moved from Finland to Karelia 2 infantry moved from Finland to Karelia 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 105 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from France to Southern France 1 aaGun and 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 artilleries placed in Ukraine 10 mech_infantrys placed in Germany 1 mech_infantry placed in Finland Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 bomber EDIT: Adding units owned by Germans to Ukraine: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 1,33
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I made a silly mistake and had I not been lucky enough to encounter strong aa fire in Tambov I may have requested for the bmb to stay out of that fight. As it turned out I just edited my loss and the proof of my failure got erased. :)