Misterblue vs DizzKneeLand (allies+9) BM3 L20

  • '20 '16 '15 '14

    I hope you can understand my frustration. I mean, I would allow a different placement anyway if you were wrong with the rule. So, it’s just pure frustration.


  • Feel free. If you don’t gotthe rule book handy I can send you a pdf. I looked at the result for 2012 league and mistergreen exits.


  • No worries. :)

  • '20 '16 '15 '14

    I certainly didn’t go back to 2012. That’s in MB links not the spreadsheet.


  • It goes back just hit the arrow in the spreadsheat.

  • '20 '16 '15 '14

    I don’t need a pdf. I have the rule books in my boxes, but no one ever plays with me irl. So, they just sit there lonely.


  • I rarely get to play a&a irl either but I got one game in and thusly i needed to return here to satisfy me rekindled love. :)


  • Anyway I was on may way out. Have a nice evening. :)

  • '20 '16 '15 '14

    You too, have fun!

  • '20 '16 '15 '14

    I hope you will allow me to restart my turn as america since I had no idea I couldn’t hit those boats.

  • '20 '16 '15 '14

    nm, maybe it doesn’t matter. Again, I’ll just take my beatings. I will move my bomber to Australia tho.


  • Feel free to restart. bb

  • '20 '16 '15 '14

    K, I’ll restart. ty.

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            3 bombers moved from Western United States to Queensland
            2 fighters moved from Queensland to Hawaiian Islands
            1 submarine moved from 46 Sea Zone to 62 Sea Zone
            2 bombers moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 destroyer and 3 submarines placed in 10 Sea Zone
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kansu
            1 fighter moved from Sikang to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            3 bombers moved from Western United States to Queensland
            2 fighters moved from Queensland to Hawaiian Islands
            1 submarine moved from 46 Sea Zone to 62 Sea Zone
            2 bombers moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 destroyer and 3 submarines placed in 10 Sea Zone
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kansu
            1 fighter moved from Sikang to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Iraq to Trans-Jordan
            1 fighter moved from Ethiopia to Trans-Jordan
            1 fighter moved from Iraq to Trans-Jordan
            2 infantry moved from India to Burma
            2 fighters and 2 tactical_bombers moved from India to Burma
            1 fighter moved from Iraq to 99 Sea Zone
            1 fighter moved from Iraq to Trans-Jordan
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.83 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from 99 Sea Zone to Iraq
            3 fighters moved from Trans-Jordan to Iraq
            1 bomber moved from Trans-Jordan to India
            2 fighters and 2 tactical_bombers moved from Burma to India
            1 fighter moved from 80 Sea Zone to India
            1 fighter moved from Union of South Africa to 80 Sea Zone
            2 transports moved from 80 Sea Zone to 76 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from Ethiopia to 76 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from 80 Sea Zone to Iraq
            1 destroyer moved from 101 Sea Zone to 86 Sea Zone
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 artillery, 1 harbour and 2 infantry placed in Iraq
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,4,6
            British collect 28 PUs (3 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 1.50
    Italians : 0.33
    Chinese : 0.17
    Japanese : 1.33
    

    Savegame


  • TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 marine moved from Malta to 96 Sea Zone
            1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
            1 marine moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
            1 armour moved from Northern Italy to Romania
            2 fighters moved from Algeria to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 98 Sea Zone
            2 infantry placed in Egypt
            1 transport placed in 95 Sea Zone
            1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    British : -1,00
    Russians : 0,00
    

    Savegame

  • '20 '16 '15 '14

    I apologize for my frustration yesterday regarding the little things I have forgotten about the rules. I hadn’t played much league since a near death experience a few years back, and I can tell I’m not a sharp as I used to be, and a few of the rules I still seem to be learning, again. You were totally right about all of the details. Again, so very sorry.

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 infantry moved from Syria to Iraq
            1 infantry moved from Iraq to Northwest Persia
                  ANZAC take Northwest Persia from Neutral_Allies
            1 artillery and 2 infantry moved from Persia to Iraq
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
            ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

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