20L BM3 DizzKneeland Allies vs Karl7 Axis

  • '20 '16 '15 '14

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 bombers, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            6 bombers moved from Spain to 97 Sea Zone
            8 armour, 6 artilleries, 5 infantry and 2 mech_infantrys moved from Spain to Southern France
            1 bomber moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from British Guiana to Southern France
    

    Savegame

  • '20 '16 '15 '14

    scramble SZ 97?


  • @DizzKneeLand33

    yes, all. Max defense

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 bombers, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            6 bombers moved from Spain to 97 Sea Zone
            8 armour, 6 artilleries, 5 infantry and 2 mech_infantrys moved from Spain to Southern France
            1 bomber moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from British Guiana to Southern France
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 54 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 54 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese lost in 54 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 97 Sea Zone
                Americans attack with 1 battleship, 6 bombers, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 6 bombers, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/13 hits, 7.67 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 transports in 97 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Italians, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone
                    Americans roll dice for 1 battleship, 6 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/10 hits, 6.33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters and 2 transports in 97 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits
                    1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 fighters owned by the Italians, 1 carrier owned by the Italians and 1 battleship owned by the Americans lost in 97 Sea Zone
                    Americans roll dice for 6 bombers in 97 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits
                    Italians roll dice for 1 battleship, 2 fighters and 2 transports in 97 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    2 transports owned by the Italians, 3 bombers owned by the Americans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is -13
                Casualties for Americans: 1 battleship, 3 bombers, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
            Battle in Southern France
                Americans attack with 8 armour, 6 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 8 armour, 6 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys in Southern France, round 2 : 14/22 hits, 8.83 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 8 armour, 6 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from 97 Sea Zone to Spain
            5 infantry moved from Gibraltar to Spain
            1 bomber moved from 54 Sea Zone to New South Wales
            1 bomber moved from Western United States to Hawaiian Islands
            2 submarines moved from 8 Sea Zone to 10 Sea Zone
            1 armour and 1 mech_infantry moved from Chile to Brazil
            1 artillery and 1 infantry moved from British Guiana to Brazil
            2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 8 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Libya to Tunisia
            1 bomber moved from Southern France to Spain
    
        Place Units - Americans
            3 armour placed in Spain
            5 infantry and 5 mech_infantrys placed in Central United States
            1 bomber placed in Western United States
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 2.00
    Americans : 0.17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 bombers, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            6 bombers moved from Spain to 97 Sea Zone
            8 armour, 6 artilleries, 5 infantry and 2 mech_infantrys moved from Spain to Southern France
            1 bomber moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from British Guiana to Southern France
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 54 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 54 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese lost in 54 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 97 Sea Zone
                Americans attack with 1 battleship, 6 bombers, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 6 bombers, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/13 hits, 7.67 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 transports in 97 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Italians, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone
                    Americans roll dice for 1 battleship, 6 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/10 hits, 6.33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters and 2 transports in 97 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits
                    1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 fighters owned by the Italians, 1 carrier owned by the Italians and 1 battleship owned by the Americans lost in 97 Sea Zone
                    Americans roll dice for 6 bombers in 97 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits
                    Italians roll dice for 1 battleship, 2 fighters and 2 transports in 97 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    2 transports owned by the Italians, 3 bombers owned by the Americans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is -13
                Casualties for Americans: 1 battleship, 3 bombers, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
            Battle in Southern France
                Americans attack with 8 armour, 6 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 8 armour, 6 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys in Southern France, round 2 : 14/22 hits, 8.83 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 8 armour, 6 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from 97 Sea Zone to Spain
            5 infantry moved from Gibraltar to Spain
            1 bomber moved from 54 Sea Zone to New South Wales
            1 bomber moved from Western United States to Hawaiian Islands
            2 submarines moved from 8 Sea Zone to 10 Sea Zone
            1 armour and 1 mech_infantry moved from Chile to Brazil
            1 artillery and 1 infantry moved from British Guiana to Brazil
            2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 8 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Libya to Tunisia
            1 bomber moved from Southern France to Spain
    
        Place Units - Americans
            3 armour placed in Spain
            5 infantry and 5 mech_infantrys placed in Central United States
            1 bomber placed in Western United States
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Sikang to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            3 fighters moved from Libya to Northern Italy
            1 artillery and 2 infantry moved from Union of South Africa to Mozambique
            1 bomber moved from Egypt to Mozambique
            1 infantry moved from Turkey to Caucasus
            1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
            1 armour, 1 infantry and 2 mech_infantrys moved from Turkey to Greece
            1 fighter moved from Iraq to Greece
    
        Combat - British
            Battle in Northern Italy
                British attack with 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 artillery, 1 factory_major and 1 infantry
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 : 2/5 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Greece
                British attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                Italians defend with 2 artilleries
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Greece, round 2 : 3/5 hits, 1.50 expected hits
                    Italians roll dice for 2 artilleries in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians and 1 infantry owned by the British lost in Greece
                British win, taking Greece from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Italians: 2 artilleries
            Battle in Mozambique
                British attack with 1 artillery, 1 bomber and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Mozambique, round 2 : 2/4 hits, 1.50 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Mozambique
                British win, taking Mozambique from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Caucasus
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
            1 artillery and 2 infantry moved from Iraq to Turkey
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from Saudi Arabia to Iraq
            4 aaGuns, 2 artilleries and 22 infantry moved from West India to Eastern Persia
            2 armour moved from Egypt to Belgian Congo
            1 bomber moved from Mozambique to Union of South Africa
            1 aaGun, 2 artilleries and 16 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
            3 fighters moved from Northern Italy to Southern France
            1 fighter moved from Greece to Iraq
    
        Place Units - British
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
            British collect 43 PUs (1 lost to blockades); end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 3 infantry
            EDIT: Adding units owned by British to Spain: 3 infantry
            EDIT: Removing units owned by British from Gibraltar: 1 armour
            EDIT: Adding units owned by British to Southern France: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 1.67
    British : 2.50
    Americans : 0.17
    Neutral_True : 1.33
    Chinese : -2.50
    Japanese : 1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
            1 bomber moved from Southern Italy to 95 Sea Zone
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 95 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Northern Italy
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 2 artilleries in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Northern Italy, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Northern Italy
                British win with 1 artillery remaining. Battle score for attacker is -11
                Casualties for Italians: 2 artilleries and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 95 Sea Zone to Southern Italy
            1 artillery and 2 infantry moved from Romania to Yugoslavia
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            2 armour and 2 mech_infantrys moved from Bryansk to Rostov
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    British : 2.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to 61 Sea Zone
            2 fighters and 1 infantry moved from New South Wales to Queensland
            2 fighters and 1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in 61 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 61 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Queensland
                ANZAC attack with 2 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 2 fighters and 1 infantry in Queensland, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in South Australia
                ANZAC attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 1 infantry in South Australia, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 61 Sea Zone to New South Wales
            2 fighters moved from South Australia to New South Wales
            2 fighters moved from Queensland to New South Wales
            2 infantry moved from Iraq to Turkey
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
            ANZAC collect 5 PUs (2 lost to blockades); end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 fighter moved from Bryansk to Caucasus
            1 bomber moved from Western Ukraine to Caucasus
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from Novgorod to Smolensk
            2 infantry moved from France to Northern Italy
            2 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/6 hits, 2.67 expected hits
                    British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Caucasus
                Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 artillery moved from Ukraine to Bryansk
            1 fighter moved from Tambov to Bryansk
            1 tactical_bomber moved from Tambov to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            1 bomber and 1 fighter moved from Caucasus to Bryansk
            2 armour and 5 mech_infantrys moved from Western Ukraine to Bryansk
            2 artilleries and 3 infantry moved from Belarus to Bryansk
            1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            1 bomber moved from Smolensk to Bryansk
            3 armour moved from Novgorod to Bryansk
            2 infantry moved from Sweden to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            2 fighters and 2 tactical_bombers moved from Northern Italy to Eastern Poland
            8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            3 artilleries and 8 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 armour placed in Western Ukraine
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            1 artillery and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : -0.33
    Russians : -0.33
    

    Savegame

  • '20 '16 '15 '14

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 9:19:34 AM
    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 artillery moved from Samara to Volgograd
            2 fighters moved from Russia to Volgograd
            1 artillery moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 2 fighters
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 fighters in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery and 2 fighters in Tambov, round 3 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery
            Battle in Volgograd
                Russians attack with 1 artillery and 2 fighters
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 fighters in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 artillery
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Volgograd to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 artillery and 1 infantry moved from Vologda to Russia
            2 infantry moved from Samara to Russia
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 91 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 airfield, 2 armour, 1 fighter, 1 harbour, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 battleship and 2 destroyers moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            2 fighters and 2 tactical_bombers moved from 63 Sea Zone to Queensland
            1 carrier and 2 fighters moved from 63 Sea Zone to 33 Sea Zone
            2 carriers moved from 63 Sea Zone to 54 Sea Zone
            1 marine moved from Western Australia to South Australia
            1 marine moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to South Australia
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 bomber moved from French Indo China to Suiyuyan
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Queensland
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 3/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Queensland
                Japanese win, taking Queensland from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in South Australia
                Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in South Australia, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 marine
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from South Australia to Western Australia
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            3 infantry and 3 mech_infantrys moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Chahar
            1 armour moved from Shantung to Hopei
            3 armour moved from India to Yunnan
            1 bomber moved from Suiyuyan to Kweichow
            1 bomber moved from French Indo China to Kweichow
            2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to Western Australia
            1 fighter moved from Malaya to Western Australia
            1 tactical_bomber moved from Malaya to Kweichow
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in India
            1 airfield and 1 harbour placed in Western Australia
            1 transport placed in 37 Sea Zone
            1 transport placed in 36 Sea Zone
            1 armour and 1 infantry placed in Malaya
            1 armour and 1 infantry placed in French Indo China
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : -0.67
    Japanese : -0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 bomber, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from New South Wales to Queensland
            1 bomber moved from Hawaiian Islands to Queensland
            8 armour, 6 artilleries, 4 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
            3 armour moved from Spain to Northern Italy
            2 infantry moved from Spain to Normandy Bordeaux
            4 bombers moved from Spain to Normandy Bordeaux
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 11 armour, 6 artilleries, 4 infantry and 2 mech_infantrys
                Germans defend with 2 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 11 armour, 6 artilleries, 4 infantry and 2 mech_infantrys in Northern Italy, round 2 : 12/23 hits, 9.50 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 11 armour, 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 4 bombers and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 4 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Queensland
                Americans attack with 2 bombers
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers in Queensland, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                    Americans roll dice for 2 bombers in Queensland, round 3 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Queensland
                Americans win with 2 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Queensland to New South Wales
            2 aaGuns, 2 artilleries and 11 infantry moved from Spain to Southern France
            4 bombers moved from Normandy Bordeaux to Southern France
            5 infantry and 5 mech_infantrys moved from Central United States to 101 Sea Zone
            3 bombers moved from Eastern United States to Southern France
            5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Spain
            1 bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 armour placed in Southern France
            3 armour placed in Spain
            5 infantry and 5 mech_infantrys placed in Central United States
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 1.33
    Americans : 1.83
    Japanese : -1.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 bomber, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from New South Wales to Queensland
            1 bomber moved from Hawaiian Islands to Queensland
            8 armour, 6 artilleries, 4 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
            3 armour moved from Spain to Northern Italy
            2 infantry moved from Spain to Normandy Bordeaux
            4 bombers moved from Spain to Normandy Bordeaux
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 11 armour, 6 artilleries, 4 infantry and 2 mech_infantrys
                Germans defend with 2 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 11 armour, 6 artilleries, 4 infantry and 2 mech_infantrys in Northern Italy, round 2 : 12/23 hits, 9.50 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 11 armour, 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 4 bombers and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 4 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Queensland
                Americans attack with 2 bombers
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers in Queensland, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                    Americans roll dice for 2 bombers in Queensland, round 3 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Queensland
                Americans win with 2 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Queensland to New South Wales
            2 aaGuns, 2 artilleries and 11 infantry moved from Spain to Southern France
            4 bombers moved from Normandy Bordeaux to Southern France
            5 infantry and 5 mech_infantrys moved from Central United States to 101 Sea Zone
            3 bombers moved from Eastern United States to Southern France
            5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Spain
            1 bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 armour placed in Southern France
            3 armour placed in Spain
            5 infantry and 5 mech_infantrys placed in Central United States
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 22 infantry moved from Eastern Persia to Afghanistan
            2 armour moved from Belgian Congo to Angola
            1 armour, 1 bomber and 1 mech_infantry moved from Union of South Africa to Angola
            1 armour and 2 mech_infantrys moved from Greece to Caucasus
            1 artillery and 2 infantry moved from Turkey to Caucasus
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
    
        Combat - British
            Battle in Afghanistan
                British attack with 2 artilleries and 22 infantry
                Neutral_True defend with 4 infantry
                    British roll dice for 2 artilleries and 22 infantry in Afghanistan, round 2 : 7/24 hits, 4.67 expected hits
                    Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Afghanistan
                British win, taking Afghanistan from Neutral_True with 2 artilleries and 20 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 4 infantry
            Battle in Angola
                British attack with 3 armour, 1 bomber and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Angola, round 2 : 1/5 hits, 2.33 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Angola
                    British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Angola, round 3 : 3/5 hits, 2.33 expected hits
                    Neutral_True roll dice for 1 infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Angola
                British win, taking Angola from Neutral_True with 3 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Neutral_True: 2 infantry
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                British attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/12 hits, 4.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 artillery moved from Mozambique to Tanganyika Territory
            1 bomber moved from Angola to Egypt
            1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Alexandria to Egypt
            3 aaGuns moved from Eastern Persia to Afghanistan
            1 aaGun moved from Eastern Persia to Persia
            2 artilleries and 3 infantry moved from Iraq to Persia
            2 fighters and 1 tactical_bomber moved from Caucasus to Persia
            1 aaGun, 2 artilleries and 16 infantry moved from Trans-Jordan to Iraq
            1 armour and 3 fighters moved from Southern France to Northern Italy
            3 infantry moved from Spain to Southern France
    
        Place Units - British
            3 artilleries placed in Persia
            2 armour and 1 mech_infantry placed in Iraq
            1 fighter and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 1.33
    British : 1.50
    Americans : 1.83
    Neutral_True : 0.67
    Chinese : 0.17
    Japanese : -1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
            EDIT: Turning off Edit Mode
            Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Greece
                  Italians take Greece from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Yugoslavia to Greater Southern Germany
            1 infantry moved from Albania to Yugoslavia
            3 armour, 2 artilleries and 2 mech_infantrys moved from Rostov to Volgograd
            3 mech_infantrys moved from Bryansk to Volgograd
            2 aaGuns moved from Bryansk to Ukraine
    
        Place Units - Italians
            2 armour and 1 fighter placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
                  ANZAC take Queensland from Japanese
            2 infantry moved from Turkey to Greece
    
        Combat - ANZAC
            Battle in Greece
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Greece
                ANZAC win, taking Greece from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2,3,3,4,1,5,2,6,1,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
            ANZAC collect 4 PUs (4 lost to blockades); end with 7 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.67
    ANZAC : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            8 mech_infantrys moved from Bryansk to Caucasus
            8 armour moved from Bryansk to Caucasus
            1 infantry moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Caucasus
            2 bombers moved from Bryansk to Caucasus
            2 fighters moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 8 armour, 2 bombers, 2 fighters, 8 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Germans roll dice for 8 armour, 2 bombers, 2 fighters, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 10/21 hits, 8.33 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/7 hits, 2.50 expected hits
                    2 mech_infantrys owned by the British, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 8 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany
            2 infantry moved from Western Germany to France
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Sweden to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            2 armour and 3 mech_infantrys moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            3 aaGuns, 17 armour, 12 artilleries, 7 infantry and 13 mech_infantrys moved from Bryansk to Rostov
            1 infantry moved from Novgorod to Belarus
            3 tactical_bombers moved from Novgorod to Western Germany
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            2 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
            2 bombers moved from Caucasus to Bessarabia
            2 bombers moved from Bessarabia to Ukraine
            17 armour and 13 mech_infantrys moved from Rostov to Caucasus
            3 armour moved from Western Ukraine to Rostov
            8 mech_infantrys moved from Western Ukraine to Rostov
            3 armour moved from Ukraine to Rostov
    
        Place Units - Germans
            3 infantry placed in Western Ukraine
            3 infantry placed in Volgograd
            2 artilleries and 8 infantry placed in Western Germany
            4 armour and 1 infantry placed in Germany
            Germans undo move 2.
            3 infantry placed in Germany
            Germans undo move 1.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            4 armour and 6 infantry placed in Germany
            1 artillery and 9 infantry placed in Western Germany
            Germans undo move 2.
            2 artilleries and 8 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 3 tactical_bombers
            EDIT: Adding units owned by Germans to Germany: 3 tactical_bombers
            EDIT: Removing units owned by Germans from Western Germany: 5 infantry
            EDIT: Adding units owned by Germans to Germany: 5 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            1 infantry placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Russians : 0.17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 artillery and 2 infantry moved from Russia to Vologda
            10 artilleries and 22 infantry moved from Russia to Smolensk
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - Russians
            3 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            2 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 marine moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 16 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 16 Sea Zone to 31 Sea Zone
            1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 31 Sea Zone
            2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            1 marine moved from Northern Territory to Queensland
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Queensland
            5 infantry and 4 mech_infantrys moved from Shensi to Sikang
            1 armour moved from Hopei to Sikang
            2 bombers and 1 tactical_bomber moved from Kweichow to Sikang
            1 fighter moved from India to Sikang
            3 armour and 1 infantry moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in Wake Island
            Battle in Szechwan
                Japanese attack with 3 armour and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 armour and 1 infantry in Szechwan, round 2 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan
                    Japanese roll dice for 2 armour in Szechwan, round 3 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour in Szechwan, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 6 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Wake Island from Americans with 1 infantry remaining. Battle score for attacker is -18
                Casualties for Japanese: 3 armour and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 armour, 2 bombers, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 fighter and 7 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 2/14 hits, 4.50 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Sikang, round 2 : 2/8 hits, 3.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 3/12 hits, 4.17 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Sikang, round 3 : 3/6 hits, 2.33 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 4 : 2/9 hits, 3.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 5 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 5 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 5 infantry and 2 mech_infantrys
                Casualties for Chinese: 1 fighter and 7 infantry
            Battle in Queensland
                Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 fighters, 1 marine and 2 tactical_bombers in Queensland, round 2 : 2/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Queensland
                Japanese win, taking Queensland from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Chahar to Shensi
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 armour moved from French Indo China to Burma
            1 armour moved from Malaya to Burma
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 armour, 1 artillery and 2 infantry moved from Western Australia to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Australia to India
            2 fighters moved from Western Australia to 56 Sea Zone
            1 tactical_bomber moved from Western Australia to India
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 56 Sea Zone to 46 Sea Zone
            1 armour and 1 artillery moved from 46 Sea Zone to New Guinea
            2 infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from Queensland to 33 Sea Zone
            2 tactical_bombers moved from Queensland to 33 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sikang to Shensi
            2 bombers moved from Sikang to Shensi
    
        Place Units - Japanese
            3 infantry placed in India
            1 armour and 2 mech_infantrys placed in Shantung
            3 infantry placed in French Indo China
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 1.33
    Japanese : -9.50
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 8 armour, 4 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 bombers moved from Southern France to 95 Sea Zone
            2 infantry moved from Spain to 91 Sea Zone
            1 destroyer, 2 infantry and 5 transports moved from 91 Sea Zone to 94 Sea Zone
            3 artilleries and 5 infantry moved from Tunisia to 94 Sea Zone
            3 artilleries, 1 destroyer, 7 infantry and 5 transports moved from 94 Sea Zone to 95 Sea Zone
            3 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
            1 bomber moved from Southern France to Greater Southern Germany
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Southern France to Yugoslavia
            3 bombers moved from Southern France to Germany
            11 armour and 2 mech_infantrys moved from Northern Italy to Southern Italy
            3 armour moved from Southern France to Southern Italy
            2 bombers moved from New South Wales to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber and 1 fighter moved from Western United States to 26 Sea Zone
            1 bomber and 7 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in Germany causes 11 damage total. 
            Battle in Yugoslavia
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Greater Southern Germany
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greater Southern Germany, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greater Southern Germany, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 26 Sea Zone
                Americans attack with 2 bombers, 8 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 8 fighters in 26 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 2 bombers and 8 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern Italy
                Americans attack with 14 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                Italians defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
                    Americans roll dice for 14 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Southern Italy, round 2 : 11/26 hits, 10.00 expected hits
                    Italians roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 fighter and 12 infantry in Southern Italy, round 2 : 5/16 hits, 6.00 expected hits
                    2 aaGuns owned by the Italians, 5 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 14 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Southern Italy, round 3 : 7/21 hits, 9.17 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Southern Italy, round 3 : 3/7 hits, 3.00 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
                Americans captures 21PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 14 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 47
                Casualties for Americans: 1 artillery and 7 infantry
                Casualties for Italians: 2 aaGuns, 2 armour, 1 artillery, 1 fighter and 12 infantry
            Battle in Queensland
                Americans attack with 2 bombers
                Japanese defend with 1 airfield, 1 harbour and 1 marine
                    Americans roll dice for 2 bombers in Queensland, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Queensland
                Americans win with 2 bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry
            EDIT: Changing ownership of Holland Belgium from Germans to Americans
            EDIT: Turning off Edit Mode
            2 bombers moved from Queensland to Hawaiian Islands
            2 bombers and 8 fighters moved from 26 Sea Zone to Hawaiian Islands
            5 infantry and 5 mech_infantrys moved from Central United States to 101 Sea Zone
            5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns, 2 artilleries and 11 infantry moved from Southern France to Northern Italy
            3 infantry moved from Spain to Southern France
            3 armour and 5 mech_infantrys moved from Spain to Northern Italy
            5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Spain
            2 bombers moved from Germany to Northern Italy
            2 bombers moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Greater Southern Germany to Northern Italy
            1 bomber moved from Yugoslavia to Northern Italy
            1 infantry moved from British Columbia to Western United States
    
        Place Units - Americans
            4 fighters placed in Western United States
            2 armour and 1 mech_infantry placed in Northern Italy
            2 armour and 1 mech_infantry placed in Southern France
            2 armour and 1 mech_infantry placed in Spain
            2 armour and 1 mech_infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Americans collect 86 PUs; end with 107 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 122 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 127 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 132 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -1.00
    Americans : -4.50
    Japanese : 0.33
    AA fire in Germany : : 0.50
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 8 armour, 4 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 bombers moved from Southern France to 95 Sea Zone
            2 infantry moved from Spain to 91 Sea Zone
            1 destroyer, 2 infantry and 5 transports moved from 91 Sea Zone to 94 Sea Zone
            3 artilleries and 5 infantry moved from Tunisia to 94 Sea Zone
            3 artilleries, 1 destroyer, 7 infantry and 5 transports moved from 94 Sea Zone to 95 Sea Zone
            3 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
            1 bomber moved from Southern France to Greater Southern Germany
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Southern France to Yugoslavia
            3 bombers moved from Southern France to Germany
            11 armour and 2 mech_infantrys moved from Northern Italy to Southern Italy
            3 armour moved from Southern France to Southern Italy
            2 bombers moved from New South Wales to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber and 1 fighter moved from Western United States to 26 Sea Zone
            1 bomber and 7 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in Germany causes 11 damage total. 
            Battle in Yugoslavia
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Greater Southern Germany
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greater Southern Germany, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greater Southern Germany, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 26 Sea Zone
                Americans attack with 2 bombers, 8 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 8 fighters in 26 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 2 bombers and 8 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern Italy
                Americans attack with 14 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                Italians defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
                    Americans roll dice for 14 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Southern Italy, round 2 : 11/26 hits, 10.00 expected hits
                    Italians roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 fighter and 12 infantry in Southern Italy, round 2 : 5/16 hits, 6.00 expected hits
                    2 aaGuns owned by the Italians, 5 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 14 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Southern Italy, round 3 : 7/21 hits, 9.17 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Southern Italy, round 3 : 3/7 hits, 3.00 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
                Americans captures 21PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 14 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 47
                Casualties for Americans: 1 artillery and 7 infantry
                Casualties for Italians: 2 aaGuns, 2 armour, 1 artillery, 1 fighter and 12 infantry
            Battle in Queensland
                Americans attack with 2 bombers
                Japanese defend with 1 airfield, 1 harbour and 1 marine
                    Americans roll dice for 2 bombers in Queensland, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Queensland
                Americans win with 2 bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry
            EDIT: Changing ownership of Holland Belgium from Germans to Americans
            EDIT: Turning off Edit Mode
            2 bombers moved from Queensland to Hawaiian Islands
            2 bombers and 8 fighters moved from 26 Sea Zone to Hawaiian Islands
            5 infantry and 5 mech_infantrys moved from Central United States to 101 Sea Zone
            5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns, 2 artilleries and 11 infantry moved from Southern France to Northern Italy
            3 infantry moved from Spain to Southern France
            3 armour and 5 mech_infantrys moved from Spain to Northern Italy
            5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Spain
            2 bombers moved from Germany to Northern Italy
            2 bombers moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Greater Southern Germany to Northern Italy
            1 bomber moved from Yugoslavia to Northern Italy
            1 infantry moved from British Columbia to Western United States
    
        Place Units - Americans
            4 fighters placed in Western United States
            2 armour and 1 mech_infantry placed in Northern Italy
            2 armour and 1 mech_infantry placed in Southern France
            2 armour and 1 mech_infantry placed in Spain
            2 armour and 1 mech_infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Americans collect 86 PUs; end with 107 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 122 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 127 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 132 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Afghanistan to West India
                  UK_Pacific take West India from Japanese
    
        Combat - British
    
        Non Combat Move - British
            3 armour moved from Angola to French Equatorial Africa
            1 artillery and 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 artillery moved from Tanganyika Territory to Kenya
            2 mech_infantrys moved from Egypt to French Equatorial Africa
            1 bomber and 1 fighter moved from Egypt to Persia
            1 infantry moved from Iraq to Turkey
            1 infantry moved from Iraq to Northwest Persia
            1 aaGun, 2 armour, 2 artilleries, 14 infantry and 1 mech_infantry moved from Iraq to Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 armour placed in Persia
            1 infantry placed in Iraq
            2 tactical_bombers placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -1.00
    Americans : -4.50
    Chinese : -0.33
    Japanese : 0.67
    AA fire in Germany : : 0.50
    

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