@fasthard ok
SixUnder (Allies) vs AetV (X) BM
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 fighter Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine 37 Sea Zone : 1 flag 39 Sea Zone : 1 flag 54 Sea Zone : 2 submarines and 1 transport 55 Sea Zone : 1 destroyer Gibraltar : 1 fighter 110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 64 / 95 Russians : 3 / 0 Japanese : 68 / 78 Americans : 57 / 82 Chinese : 0 / 1 British : 37 / 44 UK_Pacific : 6 / 9 Italians : 19 / 29 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 278 times 2 was rolled 264 times 3 was rolled 271 times 4 was rolled 255 times 5 was rolled 228 times 6 was rolled 235 times Average roll : 3.389 Median : 3.000 Variance : 1.304 Standard Deviation : 1.142 Total rolls : 1531 Null / Other 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 3 times 6 was rolled 5 times Average roll : 3.688 Median : 3.500 Variance : 0.889 Standard Deviation : 0.943 Total rolls : 16 Germans Combat 1 was rolled 92 times 2 was rolled 88 times 3 was rolled 81 times 4 was rolled 70 times 5 was rolled 51 times 6 was rolled 75 times Average roll : 3.274 Median : 3.000 Variance : 2.383 Standard Deviation : 1.544 Total rolls : 457 British Combat 1 was rolled 31 times 2 was rolled 23 times 3 was rolled 30 times 4 was rolled 36 times 5 was rolled 32 times 6 was rolled 36 times Average roll : 3.654 Median : 4.000 Variance : 0.617 Standard Deviation : 0.785 Total rolls : 188 Italians Combat 1 was rolled 22 times 2 was rolled 27 times 3 was rolled 31 times 4 was rolled 31 times 5 was rolled 21 times 6 was rolled 23 times Average roll : 3.458 Median : 3.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 155 Americans Combat 1 was rolled 21 times 2 was rolled 16 times 3 was rolled 17 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 14 times Average roll : 3.337 Median : 3.000 Variance : 0.268 Standard Deviation : 0.518 Total rolls : 101 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 45 times 2 was rolled 54 times 3 was rolled 46 times 4 was rolled 34 times 5 was rolled 50 times 6 was rolled 32 times Average roll : 3.330 Median : 3.000 Variance : 1.475 Standard Deviation : 1.214 Total rolls : 261 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.632 Median : 2.000 Variance : 1.380 Standard Deviation : 1.175 Total rolls : 19 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.786 Median : 3.500 Variance : 0.410 Standard Deviation : 0.641 Total rolls : 14 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.417 Median : 3.500 Variance : 0.727 Standard Deviation : 0.853 Total rolls : 12 Russians Combat 1 was rolled 47 times 2 was rolled 30 times 3 was rolled 38 times 4 was rolled 44 times 5 was rolled 44 times 6 was rolled 36 times Average roll : 3.485 Median : 4.000 Variance : 0.844 Standard Deviation : 0.919 Total rolls : 239
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 fighters, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Caucasus to Persia 5 bombers moved from Western Germany to Iraq 17 armour, 4 mech_infantrys and 2 tactical_bombers moved from Caucasus to Iraq 2 bombers moved from Caucasus to Persia 1 armour moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians 1 armour moved from Timguska to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Persia Germans attack with 2 armour, 2 bombers and 2 mech_infantrys British defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Persia : 0/2 hits, 0,33 expected hits Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Persia, round 2 : 4/6 hits, 2,67 expected hits British roll dice for 1 aaGun and 3 infantry in Persia, round 2 : 2/3 hits, 1,00 expected hits 1 aaGun owned by the British, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 armour and 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 aaGun and 3 infantry Battle in Iraq Germans attack with 17 armour, 5 bombers, 4 mech_infantrys and 2 tactical_bombers British defend with 5 artilleries, 1 factory_minor, 10 infantry, 3 mech_infantrys and 1 tactical_bomber Germans roll dice for 17 armour, 5 bombers, 4 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 12/28 hits, 13,83 expected hits British roll dice for 5 artilleries, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 7/19 hits, 6,50 expected hits 2 mech_infantrys owned by the British, 3 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 10 infantry owned by the British lost in Iraq Germans roll dice for 14 armour, 5 bombers and 2 tactical_bombers in Iraq, round 3 : 15/21 hits, 11,67 expected hits British roll dice for 5 artilleries, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 2,50 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 armour owned by the Germans and 5 artilleries owned by the British lost in Iraq Germans win, taking Iraq from British with 12 armour, 5 bombers and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 5 armour and 4 mech_infantrys Casualties for British: 5 artilleries, 10 infantry, 3 mech_infantrys and 1 tactical_bomber Non Combat Move - Germans 5 bombers and 2 tactical_bombers moved from Iraq to Northwest Persia 1 bomber moved from Persia to Northwest Persia 1 bomber moved from Persia to Northwest Persia 1 aaGun and 1 infantry moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Turkmenistan 1 aaGun, 3 armour and 5 mech_infantrys moved from Rostov to Caucasus 3 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 armour and 1 mech_infantry moved from Norway to Finland 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from Northern Italy to Southern France 5 infantry moved from Southern Italy to Northern Italy 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 destroyer and 2 fighters placed in 113 Sea Zone 9 infantry placed in Western Germany 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Novgorod 1 artillery and 1 mech_infantry placed in Southern France Germans undo move 1. 1 destroyer placed in 113 Sea Zone Germans undo move 1. 2 fighters placed in Western Germany 3 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 2,83 AA fire in Persia : : -0,33 British : 1,00
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 4 fighters, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Siberia to Soviet Far East 1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East 4 fighters and 5 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 3 bombers moved from French Indo China to Eastern Persia 2 artilleries, 2 infantry and 2 mech_infantrys moved from Turkmenistan to Eastern Persia 3 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour, 3 artilleries, 10 infantry, 1 marine and 3 mech_infantrys moved from Shan State to Burma 2 mech_infantrys moved from Malaya to Burma 1 mech_infantry moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 4 fighters, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Siberia to Soviet Far East 1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East 4 fighters and 5 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 3 bombers moved from French Indo China to Eastern Persia 2 artilleries, 2 infantry and 2 mech_infantrys moved from Turkmenistan to Eastern Persia 3 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour, 3 artilleries, 10 infantry, 1 marine and 3 mech_infantrys moved from Shan State to Burma 2 mech_infantrys moved from Malaya to Burma 1 mech_infantry moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma Combat - Japanese Battle in Soviet Far East Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 54 Sea Zone Japanese attack with 4 fighters and 5 tactical_bombers ANZAC defend with 2 submarines and 1 transport 2 submarines owned by the ANZAC Submerged Japanese roll dice for 4 fighters and 5 tactical_bombers in 54 Sea Zone, round 2 : 6/9 hits, 5,17 expected hits 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Eastern Persia Japanese attack with 2 artilleries, 3 bombers, 2 infantry and 2 mech_infantrys British defend with 1 armour, 3 artilleries and 6 infantry Japanese roll dice for 2 artilleries, 3 bombers, 2 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 4/9 hits, 3,67 expected hits British roll dice for 1 armour, 3 artilleries and 6 infantry in Eastern Persia, round 2 : 2/10 hits, 3,50 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the British lost in Eastern Persia Japanese roll dice for 2 artilleries, 3 bombers and 2 mech_infantrys in Eastern Persia, round 3 : 3/7 hits, 3,33 expected hits British roll dice for 1 armour, 3 artilleries and 2 infantry in Eastern Persia, round 3 : 3/6 hits, 2,17 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Eastern Persia Japanese roll dice for 1 artillery and 3 bombers in Eastern Persia, round 4 : 3/4 hits, 2,33 expected hits British roll dice for 1 armour and 2 artilleries in Eastern Persia, round 4 : 2/3 hits, 1,17 expected hits 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 2 artilleries owned by the British and 1 armour owned by the British lost in Eastern Persia Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys Casualties for British: 1 armour, 3 artilleries and 6 infantry Battle in Burma Japanese attack with 1 armour, 6 artilleries, 1 fighter, 16 infantry, 1 marine, 7 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 16 infantry, 1 marine, 7 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/33 hits, 8,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 1 fighter, 16 infantry, 1 marine, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 aaGun moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 5 carriers, 1 destroyer, 6 submarines and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 46 Sea Zone 4 fighters and 5 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from Philippines to 34 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Soviet Far East to Siberia 4 infantry moved from Manchuria to Korea 1 infantry moved from Kazakhstan to Turkmenistan 2 bombers moved from Eastern Persia to Persia Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone 3 fighters placed in Japan 1 fighter and 2 infantry placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : 0,17 Americans : 0,33 UK_Pacific : -0,33 Japanese : -2,67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Libya to Tobruk 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone 1 submarine and 1 transport moved from 3 Sea Zone to 1 Sea Zone 3 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 4 transports moved from 110 Sea Zone to 107 Sea Zone Non Combat Move - Americans 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Egypt to Trans-Jordan 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship, 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 6 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry, 2 marines and 3 mech_infantrys Midway : 1 airfield 26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 6 fighters, 9 submarines, 1 tactical_bomber and 4 transports 10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine 16 Sea Zone : 1 destroyer 1 Sea Zone : 1 submarine and 1 transport Central United States : 4 aaGuns, 1 factory_major and 6 infantry Eastern United States : 1 airfield, 1 factory_major and 1 harbour Trans-Jordan : 1 infantry Gibraltar : 1 artillery and 3 infantry Egypt : 1 infantry Morocco : 1 flag, 4 infantry French Central Africa : 1 flag Algeria : 1 flag French West Africa : 1 flag Tobruk : 1 infantry Brazil : 1 flag 91 Sea Zone : 2 transports 107 Sea Zone : 4 transports 110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 2 submarines
Production/PUs Summary :
Germans : 70 / 101 Russians : 1 / 0 Japanese : 70 / 78 Americans : 56 / 81 Chinese : 0 / 1 British : 33 / 44 UK_Pacific : 5 / 9 Italians : 19 / 29 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 310 times 2 was rolled 288 times 3 was rolled 305 times 4 was rolled 280 times 5 was rolled 259 times 6 was rolled 263 times Average roll : 3.398 Median : 3.000 Variance : 1.300 Standard Deviation : 1.140 Total rolls : 1705 Null / Other 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 3 times 6 was rolled 5 times Average roll : 3.556 Median : 3.000 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 18 Germans Combat 1 was rolled 102 times 2 was rolled 95 times 3 was rolled 95 times 4 was rolled 76 times 5 was rolled 61 times 6 was rolled 83 times Average roll : 3.289 Median : 3.000 Variance : 2.249 Standard Deviation : 1.500 Total rolls : 512 British Combat 1 was rolled 43 times 2 was rolled 28 times 3 was rolled 37 times 4 was rolled 44 times 5 was rolled 43 times 6 was rolled 41 times Average roll : 3.589 Median : 4.000 Variance : 0.789 Standard Deviation : 0.888 Total rolls : 236 Italians Combat 1 was rolled 22 times 2 was rolled 27 times 3 was rolled 31 times 4 was rolled 31 times 5 was rolled 21 times 6 was rolled 23 times Average roll : 3.458 Median : 3.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 155 Americans Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.350 Median : 3.000 Variance : 0.204 Standard Deviation : 0.452 Total rolls : 103 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 55 times 2 was rolled 64 times 3 was rolled 58 times 4 was rolled 45 times 5 was rolled 59 times 6 was rolled 46 times Average roll : 3.388 Median : 3.000 Variance : 0.876 Standard Deviation : 0.936 Total rolls : 327 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.632 Median : 2.000 Variance : 1.380 Standard Deviation : 1.175 Total rolls : 19 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.786 Median : 3.500 Variance : 0.410 Standard Deviation : 0.641 Total rolls : 14 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.538 Median : 4.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 13 Russians Combat 1 was rolled 47 times 2 was rolled 30 times 3 was rolled 38 times 4 was rolled 44 times 5 was rolled 44 times 6 was rolled 36 times Average roll : 3.485 Median : 4.000 Variance : 0.844 Standard Deviation : 0.919 Total rolls : 239
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 70 / 101 Russians : 1 / 0 Japanese : 70 / 78 Americans : 56 / 81 Chinese : 0 / 1 British : 33 / 44 UK_Pacific : 5 / 9 Italians : 19 / 29 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 310 times 2 was rolled 288 times 3 was rolled 305 times 4 was rolled 280 times 5 was rolled 259 times 6 was rolled 263 times Average roll : 3.398 Median : 3.000 Variance : 1.300 Standard Deviation : 1.140 Total rolls : 1705 Null / Other 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 3 times 6 was rolled 5 times Average roll : 3.556 Median : 3.000 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 18 Germans Combat 1 was rolled 102 times 2 was rolled 95 times 3 was rolled 95 times 4 was rolled 76 times 5 was rolled 61 times 6 was rolled 83 times Average roll : 3.289 Median : 3.000 Variance : 2.249 Standard Deviation : 1.500 Total rolls : 512 British Combat 1 was rolled 43 times 2 was rolled 28 times 3 was rolled 37 times 4 was rolled 44 times 5 was rolled 43 times 6 was rolled 41 times Average roll : 3.589 Median : 4.000 Variance : 0.789 Standard Deviation : 0.888 Total rolls : 236 Italians Combat 1 was rolled 22 times 2 was rolled 27 times 3 was rolled 31 times 4 was rolled 31 times 5 was rolled 21 times 6 was rolled 23 times Average roll : 3.458 Median : 3.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 155 Americans Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.350 Median : 3.000 Variance : 0.204 Standard Deviation : 0.452 Total rolls : 103 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 55 times 2 was rolled 64 times 3 was rolled 58 times 4 was rolled 45 times 5 was rolled 59 times 6 was rolled 46 times Average roll : 3.388 Median : 3.000 Variance : 0.876 Standard Deviation : 0.936 Total rolls : 327 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.632 Median : 2.000 Variance : 1.380 Standard Deviation : 1.175 Total rolls : 19 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.786 Median : 3.500 Variance : 0.410 Standard Deviation : 0.641 Total rolls : 14 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.538 Median : 4.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 13 Russians Combat 1 was rolled 47 times 2 was rolled 30 times 3 was rolled 38 times 4 was rolled 44 times 5 was rolled 44 times 6 was rolled 36 times Average roll : 3.485 Median : 4.000 Variance : 0.844 Standard Deviation : 0.919 Total rolls : 239
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Libya to Tobruk 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone 1 submarine and 1 transport moved from 3 Sea Zone to 1 Sea Zone 3 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 4 transports moved from 110 Sea Zone to 107 Sea Zone Non Combat Move - Americans 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Egypt to Trans-Jordan 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship, 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 6 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 airfield, 1 artillery and 8 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Greece Battle in Normandy Bordeaux British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux British win, taking Greece from Italians, taking Normandy Bordeaux from Italians with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 airfield placed in Gibraltar 3 infantry placed in Egypt 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 British collect 35 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.50 Italians : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 24 infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry, 2 marines and 3 mech_infantrys Midway : 1 airfield 26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 6 fighters, 9 submarines, 1 tactical_bomber and 4 transports 10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine 16 Sea Zone : 1 destroyer 1 Sea Zone : 1 submarine and 1 transport Central United States : 4 aaGuns, 1 factory_major and 6 infantry Eastern United States : 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 infantry Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry Morocco : 1 flag, 4 infantry Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry French Central Africa : 1 flag French Madagascar : 1 flag Algeria : 1 flag Syria : 1 flag French West Africa : 1 flag Tunisia : 1 flag Tobruk : 1 flag, 1 infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Greece : 1 flag, 1 infantry 99 Sea Zone : 1 transport Eastern Persia : 1 flag Brazil : 1 flag 91 Sea Zone : 2 transports 107 Sea Zone : 4 transports 110 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 5 transports
Production/PUs Summary :
Germans : 70 / 101 Russians : 1 / 0 Japanese : 70 / 78 Americans : 56 / 81 Chinese : 0 / 1 British : 37 / 39 UK_Pacific : 5 / 8 Italians : 15 / 29 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 332 times 2 was rolled 313 times 3 was rolled 335 times 4 was rolled 308 times 5 was rolled 280 times 6 was rolled 281 times Average roll : 3.397 Median : 3.000 Variance : 1.538 Standard Deviation : 1.240 Total rolls : 1849 Null / Other 1 was rolled 23 times 2 was rolled 28 times 3 was rolled 32 times 4 was rolled 31 times 5 was rolled 21 times 6 was rolled 23 times Average roll : 3.430 Median : 3.000 Variance : 0.684 Standard Deviation : 0.827 Total rolls : 158 Germans Combat 1 was rolled 102 times 2 was rolled 95 times 3 was rolled 95 times 4 was rolled 76 times 5 was rolled 61 times 6 was rolled 83 times Average roll : 3.289 Median : 3.000 Variance : 2.249 Standard Deviation : 1.500 Total rolls : 512 British Combat 1 was rolled 43 times 2 was rolled 28 times 3 was rolled 38 times 4 was rolled 44 times 5 was rolled 43 times 6 was rolled 41 times Average roll : 3.586 Median : 4.000 Variance : 0.769 Standard Deviation : 0.877 Total rolls : 237 Italians Combat 1 was rolled 23 times 2 was rolled 28 times 3 was rolled 32 times 4 was rolled 31 times 5 was rolled 21 times 6 was rolled 23 times Average roll : 3.430 Median : 3.000 Variance : 0.684 Standard Deviation : 0.827 Total rolls : 158 Americans Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.350 Median : 3.000 Variance : 0.204 Standard Deviation : 0.452 Total rolls : 103 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 55 times 2 was rolled 64 times 3 was rolled 58 times 4 was rolled 45 times 5 was rolled 59 times 6 was rolled 46 times Average roll : 3.388 Median : 3.000 Variance : 0.876 Standard Deviation : 0.936 Total rolls : 327 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.632 Median : 2.000 Variance : 1.380 Standard Deviation : 1.175 Total rolls : 19 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.786 Median : 3.500 Variance : 0.410 Standard Deviation : 0.641 Total rolls : 14 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.538 Median : 4.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 13 Russians Combat 1 was rolled 47 times 2 was rolled 30 times 3 was rolled 38 times 4 was rolled 44 times 5 was rolled 44 times 6 was rolled 36 times Average roll : 3.485 Median : 4.000 Variance : 0.844 Standard Deviation : 0.919 Total rolls : 239
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry and 1 marine moved from 99 Sea Zone to Greece 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Southern France to Greece 1 bomber moved from Caucasus to Trans-Jordan 1 armour moved from Northwest Persia to Syria Italians take Syria from British 2 armour moved from Northwest Persia to Trans-Jordan 1 armour moved from Northwest Persia to Trans-Jordan Combat - Italians Battle in 99 Sea Zone Italians attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians win, taking 99 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 1 bomber, 1 infantry and 1 marine British defend with 1 infantry Italians roll dice for 1 bomber, 1 infantry and 1 marine in Greece, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 1 bomber and 1 marine remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 3 armour and 1 bomber Americans defend with 1 infantry Italians roll dice for 3 armour and 1 bomber in Trans-Jordan, round 2 : 2/4 hits, 2,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Iraq 1 aaGun and 1 infantry moved from Northwest Persia to Persia 3 mech_infantrys moved from Caucasus to Persia 1 bomber moved from Greece to Southern Italy 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 submarine placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0,33 British : 0,33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 25 Sea Zone 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone ANZAC attack with 1 cruiser, 2 destroyers and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 2 destroyers in 25 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone ANZAC win with 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.00
Territory Summary for ANZAC :
India : 1 fighter Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 46 Sea Zone : 1 destroyer 26 Sea Zone : 2 submarines 25 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
Production/PUs Summary :
Germans : 70 / 101 Russians : 1 / 0 Japanese : 70 / 78 Americans : 56 / 81 Chinese : 0 / 1 British : 33 / 39 UK_Pacific : 5 / 8 Italians : 19 / 29 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 315 times 2 was rolled 293 times 3 was rolled 309 times 4 was rolled 284 times 5 was rolled 262 times 6 was rolled 267 times Average roll : 3.397 Median : 3.000 Variance : 1.346 Standard Deviation : 1.160 Total rolls : 1730 Null / Other 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 3 times 6 was rolled 5 times Average roll : 3.556 Median : 3.000 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 18 Germans Combat 1 was rolled 102 times 2 was rolled 95 times 3 was rolled 95 times 4 was rolled 76 times 5 was rolled 61 times 6 was rolled 83 times Average roll : 3.289 Median : 3.000 Variance : 2.249 Standard Deviation : 1.500 Total rolls : 512 British Combat 1 was rolled 43 times 2 was rolled 29 times 3 was rolled 38 times 4 was rolled 45 times 5 was rolled 43 times 6 was rolled 41 times Average roll : 3.582 Median : 4.000 Variance : 0.709 Standard Deviation : 0.842 Total rolls : 239 Italians Combat 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 32 times 4 was rolled 31 times 5 was rolled 22 times 6 was rolled 25 times Average roll : 3.433 Median : 3.000 Variance : 0.474 Standard Deviation : 0.689 Total rolls : 164 Americans Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.350 Median : 3.000 Variance : 0.204 Standard Deviation : 0.452 Total rolls : 103 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 55 times 2 was rolled 64 times 3 was rolled 58 times 4 was rolled 46 times 5 was rolled 60 times 6 was rolled 47 times Average roll : 3.403 Median : 3.000 Variance : 0.790 Standard Deviation : 0.889 Total rolls : 330 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.632 Median : 2.000 Variance : 1.380 Standard Deviation : 1.175 Total rolls : 19 ANZAC Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.500 Median : 3.000 Variance : 0.261 Standard Deviation : 0.511 Total rolls : 24 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.538 Median : 4.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 13 Russians Combat 1 was rolled 47 times 2 was rolled 30 times 3 was rolled 38 times 4 was rolled 44 times 5 was rolled 44 times 6 was rolled 36 times Average roll : 3.485 Median : 4.000 Variance : 0.844 Standard Deviation : 0.919 Total rolls : 239
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 25 Sea Zone 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone ANZAC attack with 1 cruiser, 2 destroyers and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 2 destroyers in 25 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone ANZAC win with 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.00
Territory Summary for ANZAC and French :
India : 1 fighter Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 46 Sea Zone : 1 destroyer 37 Sea Zone : 1 flag 39 Sea Zone : 1 flag 26 Sea Zone : 2 submarines 25 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine Gibraltar : 1 fighter Normandy Bordeaux : 2 infantry
Production/PUs Summary :
Germans : 70 / 101 Russians : 1 / 0 Japanese : 70 / 78 Americans : 56 / 81 Chinese : 0 / 1 British : 33 / 39 UK_Pacific : 5 / 8 Italians : 19 / 29 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 315 times 2 was rolled 293 times 3 was rolled 309 times 4 was rolled 284 times 5 was rolled 262 times 6 was rolled 267 times Average roll : 3.397 Median : 3.000 Variance : 1.346 Standard Deviation : 1.160 Total rolls : 1730 Null / Other 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 3 times 6 was rolled 5 times Average roll : 3.556 Median : 3.000 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 18 Germans Combat 1 was rolled 102 times 2 was rolled 95 times 3 was rolled 95 times 4 was rolled 76 times 5 was rolled 61 times 6 was rolled 83 times Average roll : 3.289 Median : 3.000 Variance : 2.249 Standard Deviation : 1.500 Total rolls : 512 British Combat 1 was rolled 43 times 2 was rolled 29 times 3 was rolled 38 times 4 was rolled 45 times 5 was rolled 43 times 6 was rolled 41 times Average roll : 3.582 Median : 4.000 Variance : 0.709 Standard Deviation : 0.842 Total rolls : 239 Italians Combat 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 32 times 4 was rolled 31 times 5 was rolled 22 times 6 was rolled 25 times Average roll : 3.433 Median : 3.000 Variance : 0.474 Standard Deviation : 0.689 Total rolls : 164 Americans Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.350 Median : 3.000 Variance : 0.204 Standard Deviation : 0.452 Total rolls : 103 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 55 times 2 was rolled 64 times 3 was rolled 58 times 4 was rolled 46 times 5 was rolled 60 times 6 was rolled 47 times Average roll : 3.403 Median : 3.000 Variance : 0.790 Standard Deviation : 0.889 Total rolls : 330 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.632 Median : 2.000 Variance : 1.380 Standard Deviation : 1.175 Total rolls : 19 ANZAC Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.500 Median : 3.000 Variance : 0.261 Standard Deviation : 0.511 Total rolls : 24 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.538 Median : 4.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 13 Russians Combat 1 was rolled 47 times 2 was rolled 30 times 3 was rolled 38 times 4 was rolled 44 times 5 was rolled 44 times 6 was rolled 36 times Average roll : 3.485 Median : 4.000 Variance : 0.844 Standard Deviation : 0.919 Total rolls : 239
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 artilleries, 3 fighters, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 12 armour moved from Iraq to Egypt 7 bombers and 2 tactical_bombers moved from Northwest Persia to Egypt 1 armour and 1 mech_infantry moved from Turkmenistan to West India Germans take Eastern Persia from British Germans take West India from UK_Pacific 1 armour moved from Buryatia to Amur Germans take Amur from Russians 1 armour moved from Amur to Manchuria 2 armour, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 2 aaGuns, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 2 infantry AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/12 hits, 4,50 expected hits British roll dice for 2 aaGuns, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,00 expected hits 2 aaGuns owned by the British, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/11 hits, 4,33 expected hits British roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 2 infantry Casualties for British: 2 aaGuns, 3 infantry and 1 mech_infantry Casualties for French: 2 infantry Battle in Egypt Germans attack with 12 armour, 7 bombers and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys; Americans defend with 1 infantry Germans roll dice for 12 armour, 7 bombers and 2 tactical_bombers in Egypt, round 2 : 12/21 hits, 12,00 expected hits British roll dice for 4 infantry and 3 mech_infantrys in Egypt, round 2 : 4/7 hits, 2,33 expected hits 3 mech_infantrys owned by the British, 4 armour owned by the Germans, 1 infantry owned by the Americans and 3 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 8 armour, 7 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 4 armour Casualties for Americans: 1 infantry Casualties for British: 3 infantry and 3 mech_infantrys Non Combat Move - Germans 3 bombers moved from Egypt to Persia 4 bombers moved from Egypt to Greece 2 tactical_bombers moved from Egypt to Trans-Jordan 1 aaGun and 1 infantry moved from Northwest Persia to Persia 3 armour and 5 mech_infantrys moved from Northwest Persia to Eastern Persia 3 mech_infantrys moved from Caucasus to Iraq 1 aaGun moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Eastern Poland 2 armour and 2 mech_infantrys moved from Turkmenistan to Eastern Persia 1 armour moved from Nenetsia to Novgorod 2 mech_infantrys moved from Novgorod to Finland 1 fighter moved from Normandy Bordeaux to Germany 1 fighter moved from Normandy Bordeaux to Germany 1 tactical_bomber moved from Normandy Bordeaux to France 2 infantry moved from Northern Italy to France 4 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 airfield placed in Germany 3 fighters, 2 infantry and 5 mech_infantrys placed in Germany 3 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 77 PUs; end with 77 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : 0,17 British : 0,67 AA fire in Normandy Bordeaux : : -0,50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 battleship, 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 8 fighters and 5 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 4 fighters moved from Japan to 16 Sea Zone 1 destroyer moved from 22 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in 46 Sea Zone Japanese attack with 8 fighters, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 8 fighters and 5 tactical_bombers in 46 Sea Zone, round 2 : 5/13 hits, 7,33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Caroline Islands from Americans with 8 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Siberia to Japan 1 infantry moved from Soviet Far East to Siberia 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from French Indo China to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from French Indo China to 33 Sea Zone 8 fighters and 5 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 2 artilleries, 2 battleships, 7 carriers, 4 destroyers, 4 infantry, 8 submarines and 5 transports moved from 34 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Burma 3 mech_infantrys moved from Malaya to Burma 2 bombers moved from Persia to French Indo China Place Units - Japanese 1 battleship, 2 carriers and 1 destroyer placed in 6 Sea Zone 2 infantry placed in Japan 3 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Americans : -0,33 Japanese : -1,00
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Euro-Axis holding 8 VC’snow. You need to capture either one of the ones Euro-Axis holds or take a Capitol @SixUnder .
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Denmark 2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 110 Sea Zone to 112 Sea Zone 4 transports moved from 107 Sea Zone to 101 Sea Zone 6 infantry moved from Central United States to Eastern United States 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone Combat - Americans Battle in Denmark Non Combat Move - Americans Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 3 bombers placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 3 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Wake Island : 1 airfield Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry, 2 marines and 3 mech_infantrys Midway : 1 airfield 26 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 8 destroyers, 7 fighters, 10 submarines, 1 tactical_bomber and 4 transports 10 Sea Zone : 3 destroyers, 2 submarines and 1 transport Central United States : 4 aaGuns and 1 factory_major Eastern United States : 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 7 infantry Morocco : 1 flag, 4 infantry French Central Africa : 1 flag Algeria : 1 flag French West Africa : 1 flag Denmark : 1 flag, 1 artillery and 3 infantry Tobruk : 1 infantry 112 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 2 transports 101 Sea Zone : 4 transports Brazil : 1 flag
Production/PUs Summary :
Germans : 75 / 113 Russians : 0 / 0 Japanese : 70 / 78 Americans : 58 / 84 Chinese : 0 / 1 British : 29 / 39 UK_Pacific : 3 / 8 Italians : 19 / 29 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 329 times 2 was rolled 309 times 3 was rolled 320 times 4 was rolled 293 times 5 was rolled 279 times 6 was rolled 284 times Average roll : 3.406 Median : 3.000 Variance : 1.123 Standard Deviation : 1.060 Total rolls : 1814 Null / Other 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 3 times 6 was rolled 6 times Average roll : 3.619 Median : 3.000 Variance : 1.375 Standard Deviation : 1.173 Total rolls : 21 Germans Combat 1 was rolled 112 times 2 was rolled 104 times 3 was rolled 99 times 4 was rolled 78 times 5 was rolled 69 times 6 was rolled 94 times Average roll : 3.306 Median : 3.000 Variance : 2.377 Standard Deviation : 1.542 Total rolls : 556 British Combat 1 was rolled 43 times 2 was rolled 35 times 3 was rolled 39 times 4 was rolled 48 times 5 was rolled 46 times 6 was rolled 44 times Average roll : 3.592 Median : 4.000 Variance : 0.447 Standard Deviation : 0.668 Total rolls : 255 Italians Combat 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 32 times 4 was rolled 31 times 5 was rolled 22 times 6 was rolled 25 times Average roll : 3.433 Median : 3.000 Variance : 0.474 Standard Deviation : 0.689 Total rolls : 164 Americans Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.356 Median : 3.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 104 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 59 times 2 was rolled 65 times 3 was rolled 62 times 4 was rolled 49 times 5 was rolled 65 times 6 was rolled 49 times Average roll : 3.410 Median : 3.000 Variance : 0.795 Standard Deviation : 0.892 Total rolls : 349 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.632 Median : 2.000 Variance : 1.380 Standard Deviation : 1.175 Total rolls : 19 ANZAC Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 0.201 Standard Deviation : 0.449 Total rolls : 25 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.538 Median : 4.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 13 Russians Combat 1 was rolled 47 times 2 was rolled 30 times 3 was rolled 38 times 4 was rolled 44 times 5 was rolled 44 times 6 was rolled 36 times Average roll : 3.485 Median : 4.000 Variance : 0.844 Standard Deviation : 0.919 Total rolls : 239
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Denmark 2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 110 Sea Zone to 112 Sea Zone 4 transports moved from 107 Sea Zone to 101 Sea Zone 6 infantry moved from Central United States to Eastern United States 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone Combat - Americans Battle in Denmark Non Combat Move - Americans Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 3 bombers placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 3 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 bombers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 113 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 artillery and 5 infantry moved from 113 Sea Zone to Germany 3 fighters moved from United Kingdom to 113 Sea Zone 1 artillery and 1 infantry moved from India to West India 2 fighters moved from India to West India Combat - British Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Germans scrambles 3 units out of Germany to defend against the attack in 113 Sea Zone Battle in West India British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in West India, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in West India British roll dice for 1 artillery, 2 fighters and 1 infantry in West India, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in West India British win, taking West India from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 1 infantry Battle in 113 Sea Zone British attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports Germans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 2 transports; Italians defend with 2 fighters British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 113 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 8 fighters and 2 transports in 113 Sea Zone, round 2 : 9/15 hits, 8.17 expected hits 1 tactical_bomber owned by the British, 2 destroyers owned by the British, 1 submarine owned by the Germans, 4 fighters owned by the British and 1 carrier owned by the British lost in 113 Sea Zone British roll dice for 1 cruiser and 3 transports in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 8 fighters and 2 transports in 113 Sea Zone, round 3 : 6/15 hits, 8.17 expected hits 1 destroyer owned by the Germans, 3 transports owned by the British and 1 cruiser owned by the British lost in 113 Sea Zone 1 artillery owned by the British and 5 infantry owned by the British lost in Germany Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 8 fighters and 2 transports remaining. Battle score for attacker is -102 Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports Casualties for Germans: 1 destroyer and 1 submarine Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Germany 3 fighters owned by the Germans forced to land in Western Germany Non Combat Move - British 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from West India to India Place Units - British 2 bombers and 3 infantry placed in United Kingdom 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -1.83 British : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
India : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour and 23 infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry, 2 marines and 3 mech_infantrys Midway : 1 airfield 26 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 8 destroyers, 7 fighters, 10 submarines, 1 tactical_bomber and 4 transports 10 Sea Zone : 3 destroyers, 2 submarines and 1 transport Central United States : 4 aaGuns and 1 factory_major Eastern United States : 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 7 infantry West India : 1 artillery Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 1 fighter and 1 harbour New Brunswick Nova Scotia : 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 infantry Morocco : 1 flag, 4 infantry French Central Africa : 1 flag French Madagascar : 1 flag Algeria : 1 flag French West Africa : 1 flag Tunisia : 1 flag Denmark : 1 flag, 1 artillery and 3 infantry Tobruk : 1 flag, 1 infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag 112 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 4 transports 101 Sea Zone : 4 transports Brazil : 1 flag 110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 73 / 113 Russians : 0 / 0 Japanese : 70 / 78 Americans : 58 / 84 Chinese : 0 / 1 British : 29 / 32 UK_Pacific : 5 / 8 Italians : 19 / 29 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 337 times 2 was rolled 313 times 3 was rolled 333 times 4 was rolled 301 times 5 was rolled 289 times 6 was rolled 292 times Average roll : 3.412 Median : 3.000 Variance : 1.131 Standard Deviation : 1.064 Total rolls : 1865 Null / Other 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 3 times 6 was rolled 6 times Average roll : 3.619 Median : 3.000 Variance : 1.375 Standard Deviation : 1.173 Total rolls : 21 Germans Combat 1 was rolled 115 times 2 was rolled 107 times 3 was rolled 110 times 4 was rolled 83 times 5 was rolled 74 times 6 was rolled 101 times Average roll : 3.334 Median : 3.000 Variance : 2.247 Standard Deviation : 1.499 Total rolls : 590 British Combat 1 was rolled 48 times 2 was rolled 36 times 3 was rolled 41 times 4 was rolled 51 times 5 was rolled 51 times 6 was rolled 45 times Average roll : 3.574 Median : 4.000 Variance : 0.654 Standard Deviation : 0.809 Total rolls : 272 Italians Combat 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 32 times 4 was rolled 31 times 5 was rolled 22 times 6 was rolled 25 times Average roll : 3.433 Median : 3.000 Variance : 0.474 Standard Deviation : 0.689 Total rolls : 164 Americans Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.356 Median : 3.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 104 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 59 times 2 was rolled 65 times 3 was rolled 62 times 4 was rolled 49 times 5 was rolled 65 times 6 was rolled 49 times Average roll : 3.410 Median : 3.000 Variance : 0.795 Standard Deviation : 0.892 Total rolls : 349 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.632 Median : 2.000 Variance : 1.380 Standard Deviation : 1.175 Total rolls : 19 ANZAC Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 0.201 Standard Deviation : 0.449 Total rolls : 25 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.538 Median : 4.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 13 Russians Combat 1 was rolled 47 times 2 was rolled 30 times 3 was rolled 38 times 4 was rolled 44 times 5 was rolled 44 times 6 was rolled 36 times Average roll : 3.485 Median : 4.000 Variance : 0.844 Standard Deviation : 0.919 Total rolls : 239
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so sad :/
bad day for the allies
posting your vic
GG
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@aequitas-et-veritas care to play again sir? If so what sides, etc.
my email is sixunder1052@gmail.com
pm or let me know
thanks!
gg on this one, destroyed me :/
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@SixUnder I will def. come back to your offer. Just not right now.
Will send you a PM when I am ready to play another one against you.
Will take Allies next time.:wink: