I am playing a casual game of BM3 (3.0) with Canada being a separate faction instead of under British’s domain. I noticed in the game that China does not spawn guerrillas in Japan’s territories not garrisoned by a land unit. The notes differ as to also in that China gets another +3 for their Objective. Is this a compensation or a bug rather?
axis-dominion vs simon (allies+10) bm3
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 4 armour, 6 artilleries, 10 infantry and 1 marine moved from Scotland to United Kingdom 10 transports moved from 111 Sea Zone to 112 Sea Zone 10 artilleries moved from Western Germany to 112 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 2 marines moved from Western Germany to 112 Sea Zone 7 infantry moved from Western Germany to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 10 artilleries, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 112 Sea Zone to 110 Sea Zone 10 artilleries, 10 infantry and 2 marines moved from 110 Sea Zone to United Kingdom 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 fighters moved from 111 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 4 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 4 armour, 16 artilleries, 20 infantry and 3 marines British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 21 infantry; French defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 4 armour, 16 artilleries, 20 infantry and 3 marines in United Kingdom, round 2 : 13/43 hits, 14.17 expected hits British roll dice for 5 aaGuns, 3 fighters and 23 infantry in United Kingdom, round 2 : 9/26 hits, 9.67 expected hits 5 aaGuns owned by the British, 9 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 16 artilleries, 11 infantry and 3 marines in United Kingdom, round 3 : 12/34 hits, 11.83 expected hits British roll dice for 3 fighters and 15 infantry in United Kingdom, round 3 : 8/18 hits, 7.00 expected hits 8 infantry owned by the Germans and 12 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 16 artilleries, 3 infantry and 3 marines in United Kingdom, round 4 : 8/26 hits, 9.17 expected hits British roll dice for 3 fighters and 3 infantry in United Kingdom, round 4 : 3/6 hits, 3.00 expected hits 3 infantry owned by the Germans, 3 infantry owned by the British and 3 fighters owned by the British lost in United Kingdom Germans captures 34PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 4 armour, 16 artilleries and 3 marines remaining. Battle score for attacker is 64 Casualties for Germans: 20 infantry Casualties for British: 5 aaGuns, 3 fighters and 21 infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 4 armour moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 110 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 aaGuns and 2 infantry moved from Slovakia Hungary to Poland 1 mech_infantry moved from Poland to Germany 1 armour moved from Poland to Germany 1 mech_infantry moved from Slovakia Hungary to Germany 2 bombers moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 1 aaGun moved from Poland to Germany 1 infantry moved from Germany to Poland 1 aaGun moved from Poland to Germany Place Units - Germans 1 carrier placed in 110 Sea Zone 1 carrier and 1 destroyer placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 51 PUs; end with 87 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -3.33 British : 0.33
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@simon33 said in axis-dominion vs simon (allies+10) bm3:
You’re not even risking planes against my AA Guns? Ouch.
No scramble.
yah I only lost my inf, for a score of 64. not bad
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 6 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 5 artilleries and 8 infantry moved from Vyborg to Finland Russians take Finland from Germans Combat - Russians Non Combat Move - Russians 1 aaGun, 1 artillery and 14 infantry moved from Belarus to Baltic States 1 armour and 1 mech_infantry moved from Novgorod to Finland 2 aaGuns, 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Novgorod to Baltic States 3 artilleries moved from Ukraine to Bessarabia 4 infantry moved from Bryansk to Ukraine 4 infantry moved from Russia to Bryansk 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Kweichow to Shensi 2 bombers moved from Anhwe to Shensi 1 fighter moved from 41 Sea Zone to 72 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 marine moved from French Indo China to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 cruiser and 1 marine moved from 43 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 battleship moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 72 Sea Zone Japanese attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 72 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in New Guinea Battle in Guam Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 2.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking New Guinea from ANZAC, taking Guam from Americans, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone 1 fighter moved from 72 Sea Zone to 75 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 75 Sea Zone 1 submarine moved from 37 Sea Zone to 75 Sea Zone 1 fighter moved from 42 Sea Zone to 75 Sea Zone 1 fighter moved from 37 Sea Zone to 75 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone 2 destroyers moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsi to Chahar 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Anhwe 1 artillery moved from Hunan to Yunnan 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands 1 tactical_bomber moved from 55 Sea Zone to Java 1 armour moved from Kwangtung to Yunnan 3 tactical_bombers moved from Kwangsi to Anhwe 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers moved from Shensi to Yunnan Place Units - Japanese 1 factory_minor placed in French Indo China 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 0.00 Chinese : -0.33 Japanese : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Kweichow to Shensi 2 bombers moved from Anhwe to Shensi 1 fighter moved from 41 Sea Zone to 72 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 marine moved from French Indo China to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 cruiser and 1 marine moved from 43 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 battleship moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 72 Sea Zone Japanese attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 72 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in New Guinea Battle in Guam Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 2.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking New Guinea from ANZAC, taking Guam from Americans, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone 1 fighter moved from 72 Sea Zone to 75 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 75 Sea Zone 1 submarine moved from 37 Sea Zone to 75 Sea Zone 1 fighter moved from 42 Sea Zone to 75 Sea Zone 1 fighter moved from 37 Sea Zone to 75 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone 2 destroyers moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsi to Chahar 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Anhwe 1 artillery moved from Hunan to Yunnan 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands 1 tactical_bomber moved from 55 Sea Zone to Java 1 armour moved from Kwangtung to Yunnan 3 tactical_bombers moved from Kwangsi to Anhwe 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers moved from Shensi to Yunnan Place Units - Japanese 1 factory_minor placed in French Indo China 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.00 Chinese : -0.33 Japanese : -0.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 2 marines moved from Central United States to 101 Sea Zone Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 27 Sea Zone 3 fighters moved from Hawaiian Islands to New Zealand 1 bomber moved from Western United States to New Zealand 1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone 1 marine moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 3 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 4 infantry, 1 marine, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone 1 armour, 3 artilleries, 4 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 5 bombers moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone 1 bomber, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Szechwan 1 fighter and 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone 10 artilleries and 10 infantry moved from India to Burma 1 armour moved from India to Burma Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Burma British attack with 1 armour, 10 artilleries and 10 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 10 artilleries and 10 infantry in Burma, round 2 : 4/21 hits, 7.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 10 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour and 1 tactical_bomber moved from Egypt to Belgian Congo 1 artillery and 4 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Belgian Congo 1 fighter moved from 99 Sea Zone to 81 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to 81 Sea Zone 1 fighter moved from Egypt to Iraq 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 aaGun moved from India to Burma Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -3.17 Chinese : 1.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Tunisia to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Non Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Bulgaria to Romania 2 mech_infantrys moved from Northern Italy to Romania 1 fighter moved from Southern Italy to Romania 1 fighter moved from Tunisia to Southern Italy 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from Tobruk to Libya 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Algeria to Libya Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : 0.83
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 27 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 infantry moved from India to Burma 3 fighters moved from Persia to Iraq Place Units - ANZAC 1 factory_minor placed in Iraq 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs; Germans buy 10 armour, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 bombers moved from Germany to 115 Sea Zone 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone 2 tactical_bombers moved from Western Germany to 115 Sea Zone
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scramble ?
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also, I’m going to exchange 1 inf and 2 mechs for a fig and will put 1 ipc back in the bank
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Ok.
No scramble. If your sub hits, lose my sub. I guess same if only 1 hit any which way.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs; Germans buy 10 armour, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 bombers moved from Germany to 115 Sea Zone 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone 2 tactical_bombers moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 destroyer Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 2 fighters moved from 115 Sea Zone to 114 Sea Zone 4 armour moved from United Kingdom to 110 Sea Zone 6 artilleries moved from United Kingdom to 110 Sea Zone 4 armour, 6 artilleries and 10 transports moved from 110 Sea Zone to 114 Sea Zone 4 armour and 6 artilleries moved from 114 Sea Zone to Poland 3 aaGuns moved from Germany to Poland 1 mech_infantry moved from Southern France to Yugoslavia 2 fighters moved from 110 Sea Zone to United Kingdom 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 carrier moved from 113 Sea Zone to 114 Sea Zone 1 battleship moved from 110 Sea Zone to 114 Sea Zone 1 carrier moved from 110 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone 2 bombers moved from 115 Sea Zone to Western Germany 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 armour moved from Germany to Romania 2 infantry and 2 mech_infantrys moved from Germany to Poland Place Units - Germans 10 armour placed in Germany 3 infantry placed in France 3 infantry placed in United Kingdom 1 infantry and 5 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry and 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Changing PUs for Germans from 0 to 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.33
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hold on a sec
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never mind, it’s good
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 6 artilleries and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Finland to Norway 2 fighters and 1 tactical_bomber moved from Novgorod to Norway Combat - Russians Battle in Norway Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Novgorod 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Finland to Karelia 4 infantry moved from Bryansk to Ukraine 3 artilleries and 1 infantry moved from Ukraine to Bessarabia 3 aaGuns, 3 artilleries, 16 infantry and 1 marine moved from Baltic States to Novgorod 1 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Norway to Karelia 1 armour and 1 mech_infantry moved from Baltic States to Novgorod 1 infantry moved from Northwest Persia to Iraq Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Russians collect 42 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.00 Russians : -1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 cruiser, 2 fighters, 7 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 destroyers and 2 submarines moved from 33 Sea Zone to 27 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 transport moved from 34 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 2 battleships moved from 75 Sea Zone to 39 Sea Zone 2 carriers moved from 75 Sea Zone to 39 Sea Zone 1 destroyer and 4 fighters moved from 75 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 27 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Kweichow to Szechwan 2 bombers moved from Yunnan to Szechwan 3 tactical_bombers moved from Anhwe to Szechwan Combat - Japanese Battle in Johnston Island Battle in New Britain Battle in Dutch New Guinea Battle in Ceylon Battle in Solomon Islands Battle in 27 Sea Zone Japanese attack with 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 27 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 27 Sea Zone Japanese roll dice for 2 submarines in 27 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 cruiser in 27 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 27 Sea Zone Japanese win, taking Johnston Island from Americans, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Ceylon from UK_Pacific, taking Solomon Islands from ANZAC with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Szechwan Japanese attack with 1 artillery, 2 bombers, 1 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 6/7 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 30 Sea Zone 1 carrier moved from 46 Sea Zone to 30 Sea Zone 1 destroyer moved from 46 Sea Zone to 30 Sea Zone 1 submarine moved from 55 Sea Zone to 62 Sea Zone 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Hunan to Yunnan 1 artillery moved from Hopei to Shensi 1 artillery moved from Anhwe to Hopei 1 armour moved from Yunnan to Hunan 1 carrier moved from 35 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone 1 cruiser moved from 46 Sea Zone to 30 Sea Zone 1 destroyer moved from 46 Sea Zone to 49 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 75 Sea Zone to 74 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 2 aaGuns and 9 infantry moved from Manchuria to Korea 1 fighter moved from Manchuria to Korea 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Java to French Indo China 2 bombers moved from Szechwan to French Indo China 3 tactical_bombers moved from Szechwan to Kweichow 1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 cruiser, 1 submarine and 1 transport placed in 6 Sea Zone 3 infantry placed in French Indo China 4 infantry placed in Japan 1 marine placed in Japan 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : 0.00 Japanese : 1.50
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to Morocco 2 infantry and 1 marine moved from Brazil to 86 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour, 3 artilleries, 4 infantry and 1 marine moved from Gibraltar to 91 Sea Zone 5 bombers moved from Gibraltar to 97 Sea Zone 1 bomber moved from New Zealand to 47 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 87 Sea Zone 1 armour, 3 artilleries, 1 battleship, 2 cruisers, 4 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 3 artilleries, 4 infantry and 1 marine moved from 109 Sea Zone to United Kingdom 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom 2 destroyers moved from 91 Sea Zone to 109 Sea Zone 1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 109 Sea Zone
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I was wondering why you didn’t defend Rome. Bugger - that’s kind of depressing.
Anyway, I don’t see too much alternative to attempting this. Scramble from London or Rome?
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@simon33 said in axis-dominion vs simon (allies+10) bm3:
I was wondering why you didn’t defend Rome. Bugger - that’s kind of depressing.
Anyway, I don’t see too much alternative to attempting this. Scramble from London or Rome?
no scrambles