Wizmark (X) vs Aldoraine (L) BM3 g1

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Samara to Volgograd
            3 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 9 infantry moved from Samara to Russia
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            3 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Siberia
                  Japanese take Amur from Russians
                  Japanese take Siberia from Russians
            1 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 fighter moved from Yunnan to Szechwan
            1 tactical_bomber moved from Yunnan to Hunan
            1 bomber moved from Philippines to 32 Sea Zone
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 33 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Siberia
                  Japanese take Amur from Russians
                  Japanese take Siberia from Russians
            1 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 fighter moved from Yunnan to Szechwan
            1 tactical_bomber moved from Yunnan to Hunan
            1 bomber moved from Philippines to 32 Sea Zone
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 33 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 32 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 32 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 3 infantry and 1 marine
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Java, round 2 : 4/5 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Shensi
            1 artillery moved from Kansu to Suiyuyan
            1 armour moved from Shantung to Manchuria
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Manchuria
            1 artillery and 1 infantry moved from Shantung to Jehol
            1 bomber moved from 32 Sea Zone to Marianas
            1 fighter moved from Philippines to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 artilleries and 2 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            1 infantry and 2 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,5,1,1,5,1,2,6,6,2
            Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : -0.33
    Chinese : 0.33
    Japanese : 3.17
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 bomber, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 bombers moved from Gibraltar to 92 Sea Zone
            1 bomber moved from Russia to Ukraine
            3 bombers moved from Burma to Kweichow
            3 bombers moved from Burma to Hunan
            2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Shan State
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
            Battle in Shan State
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Shan State from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
                1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
            Battle in Kweichow
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Kweichow, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Hunan, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 92 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 92 Sea Zone to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from Normandy Bordeaux to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from 16 Sea Zone to 8 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from 26 Sea Zone to Queensland
            2 bombers moved from Western United States to Queensland
            3 bombers moved from Hunan to Burma
            3 bombers moved from Kweichow to India
            3 bombers moved from Burma to India
            1 infantry moved from Morocco to Algeria
            2 aaGuns, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 4 submarines moved from 26 Sea Zone to 8 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 41 Sea Zone to 79 Sea Zone
            1 bomber moved from Ukraine to Trans-Jordan
    
        Place Units - Americans
            1 infantry and 1 mech_infantry placed in Western United States
            Americans undo move 1.
            1 armour and 1 mech_infantry placed in Western United States
            1 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 armour and 2 infantry placed in Central United States
            2 fighters placed in Western United States
            1 harbour placed in Aleutian Islands
            1 bomber placed in Eastern United States
            Americans undo move 7.
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -2.17
    AA fire in Ukraine : : -0.17
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 bomber, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 bombers moved from Gibraltar to 92 Sea Zone
            1 bomber moved from Russia to Ukraine
            3 bombers moved from Burma to Kweichow
            3 bombers moved from Burma to Hunan
            2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Shan State
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
            Battle in Shan State
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Shan State from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
                1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
            Battle in Kweichow
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Kweichow, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Hunan, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 92 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 92 Sea Zone to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from Normandy Bordeaux to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from 16 Sea Zone to 8 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from 26 Sea Zone to Queensland
            2 bombers moved from Western United States to Queensland
            3 bombers moved from Hunan to Burma
            3 bombers moved from Kweichow to India
            3 bombers moved from Burma to India
            1 infantry moved from Morocco to Algeria
            2 aaGuns, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 4 submarines moved from 26 Sea Zone to 8 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 41 Sea Zone to 79 Sea Zone
            1 bomber moved from Ukraine to Trans-Jordan
    
        Place Units - Americans
            1 infantry and 1 mech_infantry placed in Western United States
            Americans undo move 1.
            1 armour and 1 mech_infantry placed in Western United States
            1 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 armour and 2 infantry placed in Central United States
            2 fighters placed in Western United States
            1 harbour placed in Aleutian Islands
            1 bomber placed in Eastern United States
            Americans undo move 7.
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            4 mech_infantrys moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
            1 bomber moved from Egypt to Caucasus
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in French Indo China
                British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                    British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Caucasus
                British attack with 1 bomber, 1 infantry and 3 mech_infantrys
                Germans defend with 1 infantry and 2 mech_infantrys
                    British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Caucasus to Iraq
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Persia to Northwest Persia
            2 artilleries, 5 fighters and 3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 fighter moved from Western Australia to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            3 aaGuns, 2 artilleries, 24 infantry and 1 mech_infantry moved from Burma to Shan State
            2 infantry moved from India to Burma
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Iraq
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
            British collect 38 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.50
    Americans : -2.17
    AA fire in Ukraine : : -0.17
    Japanese : -1.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 bomber, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 bombers moved from Gibraltar to 92 Sea Zone
            1 bomber moved from Russia to Ukraine
            3 bombers moved from Burma to Kweichow
            3 bombers moved from Burma to Hunan
            2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Shan State
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
            Battle in Shan State
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Shan State from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
                1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
            Battle in Kweichow
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Kweichow, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Hunan, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 92 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 92 Sea Zone to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from Normandy Bordeaux to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from 16 Sea Zone to 8 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from 26 Sea Zone to Queensland
            2 bombers moved from Western United States to Queensland
            3 bombers moved from Hunan to Burma
            3 bombers moved from Kweichow to India
            3 bombers moved from Burma to India
            1 infantry moved from Morocco to Algeria
            2 aaGuns, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 4 submarines moved from 26 Sea Zone to 8 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 41 Sea Zone to 79 Sea Zone
            1 bomber moved from Ukraine to Trans-Jordan
    
        Place Units - Americans
            1 infantry and 1 mech_infantry placed in Western United States
            Americans undo move 1.
            1 armour and 1 mech_infantry placed in Western United States
            1 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 armour and 2 infantry placed in Central United States
            2 fighters placed in Western United States
            1 harbour placed in Aleutian Islands
            1 bomber placed in Eastern United States
            Americans undo move 7.
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            4 mech_infantrys moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
            1 bomber moved from Egypt to Caucasus
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in French Indo China
                British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                    British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Caucasus
                British attack with 1 bomber, 1 infantry and 3 mech_infantrys
                Germans defend with 1 infantry and 2 mech_infantrys
                    British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Caucasus to Iraq
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Persia to Northwest Persia
            2 artilleries, 5 fighters and 3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 fighter moved from Western Australia to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            3 aaGuns, 2 artilleries, 24 infantry and 1 mech_infantry moved from Burma to Shan State
            2 infantry moved from India to Burma
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Iraq
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
            British collect 38 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.50
    Americans : -2.17
    AA fire in Ukraine : : -0.17
    Japanese : -1.33
    

    Savegame

  • '19

    sorry for the re-post please use second upload.

  • '20 '19

    TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 marines moved from Malta to 96 Sea Zone
            3 artilleries moved from Southern Italy to 97 Sea Zone
            3 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from 96 Sea Zone to Algeria
            2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia
            1 battleship, 2 cruisers and 3 marines moved from 96 Sea Zone to 94 Sea Zone
            3 marines moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Bryansk to Caucasus
            1 bomber moved from Southern Italy to Caucasus
    

    Savegame

  • '20 '19

    @AldoRaine Sorry…going to change my CM

  • '20 '19

    TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from 96 Sea Zone to Algeria
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 artilleries moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
            3 marines moved from Malta to 96 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 96 Sea Zone to 94 Sea Zone
            3 marines moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Bryansk to Caucasus
            1 bomber moved from Southern Italy to Caucasus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from 96 Sea Zone to Algeria
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 artilleries moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
            3 marines moved from Malta to 96 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 96 Sea Zone to 94 Sea Zone
            3 marines moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Bryansk to Caucasus
            1 bomber moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 battleship, 2 cruisers and 4 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers and 4 transports in 94 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Italians win with 1 battleship, 2 cruisers and 4 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Algeria
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 0/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 3 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tunisia
                Italians attack with 2 artilleries, 4 infantry and 3 marines
                Americans defend with 1 mech_infantry
                    Italians roll dice for 2 artilleries, 4 infantry and 3 marines in Tunisia, round 2 : 5/9 hits, 2.67 expected hits
                    Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 2 artilleries, 4 infantry and 3 marines remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Caucasus
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Caucasus
                 retreated to Caucasus
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Eastern Poland
            2 fighters moved from Algeria to 94 Sea Zone
            1 carrier moved from 96 Sea Zone to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Southern France: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.33
    Americans : -1.00
    Russians : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            4 fighters moved from 79 Sea Zone to Shan State
            1 fighter and 1 infantry moved from Burma to Shan State
    
        Non Combat Move - ANZAC
            2 aaGuns, 5 fighters and 5 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            4 fighters moved from 79 Sea Zone to Shan State
            1 fighter and 1 infantry moved from Burma to Shan State
    
        Non Combat Move - ANZAC
            2 aaGuns, 5 fighters and 5 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 3 artilleries, 1 fighter, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Holland Belgium
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Nenetsia to Vologda
            1 mech_infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            2 mech_infantrys moved from Bryansk to Caucasus
            3 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Volgograd
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 bombers moved from Western Germany to Normandy Bordeaux
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
    

    Savegame

  • '20 '19

    @AldoRaine made a muck up…going to start turn again…havent rolled any dice thank goodness

  • '20 '19

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 4 artilleries, 1 destroyer, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Holland Belgium
            2 bombers moved from Western Germany to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Bryansk to Caucasus
            3 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Volgograd
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Nenetsia to Vologda
            1 mech_infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 4 artilleries, 1 destroyer, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Holland Belgium
            2 bombers moved from Western Germany to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Bryansk to Caucasus
            3 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Volgograd
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Nenetsia to Vologda
            1 mech_infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/6 hits, 2.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            2 armour moved from Novgorod to Bryansk
            1 armour moved from Nenetsia to Belarus
            1 infantry moved from Novgorod to Belarus
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            4 infantry moved from Germany to 114 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            1 battleship and 1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone
            3 fighters moved from Southern Italy to Bryansk
            2 bombers moved from Normandy Bordeaux to Western Germany
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Western Ukraine
            1 artillery and 2 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 destroyer placed in 93 Sea Zone
            2 infantry placed in Southern France
            1 artillery, 1 fighter and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : -0.33
    Americans : 1.00
    Russians : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Russia to Samara
            2 infantry moved from Buyant-Uhaa to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Ulaanbaatar to Amur
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
            EDIT: Removing units owned by Russians from Olgiy: 2 infantry
            EDIT: Adding units owned by Russians to Yenisey: 3 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.50
    

    Savegame

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