@max334 yes
Wizmark (X) vs Aldoraine (L) BM3 g1
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 3 marines moved from Malta to 96 Sea Zone 3 artilleries moved from Southern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from 96 Sea Zone to Algeria 2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone 2 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia 1 battleship, 2 cruisers and 3 marines moved from 96 Sea Zone to 94 Sea Zone 3 marines moved from 94 Sea Zone to Tunisia 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Bryansk to Caucasus 1 bomber moved from Southern Italy to Caucasus
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@AldoRaine Sorry…going to change my CM
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from 96 Sea Zone to Algeria 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 artilleries moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia 3 marines moved from Malta to 96 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 96 Sea Zone to 94 Sea Zone 3 marines moved from 94 Sea Zone to Tunisia 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Bryansk to Caucasus 1 bomber moved from Southern Italy to Caucasus
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from 96 Sea Zone to Algeria 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 artilleries moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia 3 marines moved from Malta to 96 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 96 Sea Zone to 94 Sea Zone 3 marines moved from 94 Sea Zone to Tunisia 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Bryansk to Caucasus 1 bomber moved from Southern Italy to Caucasus Combat - Italians Battle in 94 Sea Zone Italians attack with 1 battleship, 2 cruisers and 4 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers and 4 transports in 94 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 battleship, 2 cruisers and 4 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Algeria Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 0/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tunisia Italians attack with 2 artilleries, 4 infantry and 3 marines Americans defend with 1 mech_infantry Italians roll dice for 2 artilleries, 4 infantry and 3 marines in Tunisia, round 2 : 5/9 hits, 2.67 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 2 artilleries, 4 infantry and 3 marines remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Caucasus Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 2 mech_infantrys Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Caucasus retreated to Caucasus Russians win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Eastern Poland 2 fighters moved from Algeria to 94 Sea Zone 1 carrier moved from 96 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone Place Units - Italians 1 submarine placed in 97 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Southern France: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : -0.33 Americans : -1.00 Russians : 1.00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 4 fighters moved from 79 Sea Zone to Shan State 1 fighter and 1 infantry moved from Burma to Shan State Non Combat Move - ANZAC 2 aaGuns, 5 fighters and 5 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 4 fighters moved from 79 Sea Zone to Shan State 1 fighter and 1 infantry moved from Burma to Shan State Non Combat Move - ANZAC 2 aaGuns, 5 fighters and 5 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs; Germans buy 3 artilleries, 1 fighter, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Holland Belgium 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 mech_infantry moved from Nenetsia to Vologda 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 2 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Volgograd 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Normandy Bordeaux 1 submarine moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone
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@AldoRaine made a muck up…going to start turn again…havent rolled any dice thank goodness
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs; Germans buy 4 artilleries, 1 destroyer, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Holland Belgium 2 bombers moved from Western Germany to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 mech_infantry moved from Nenetsia to Vologda 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 submarine moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs; Germans buy 4 artilleries, 1 destroyer, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Holland Belgium 2 bombers moved from Western Germany to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 mech_infantry moved from Nenetsia to Vologda 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 submarine moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/6 hits, 2.50 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/5 hits, 2.33 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 2 armour moved from Novgorod to Bryansk 1 armour moved from Nenetsia to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 2 artilleries and 1 infantry moved from Ukraine to Bryansk 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 battleship and 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone 3 fighters moved from Southern Italy to Bryansk 2 bombers moved from Normandy Bordeaux to Western Germany 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Western Ukraine 1 artillery and 2 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in France 1 destroyer placed in 93 Sea Zone 2 infantry placed in Southern France 1 artillery, 1 fighter and 3 infantry placed in Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -2.67 British : -0.33 Americans : 1.00 Russians : -1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Samara 2 infantry moved from Buyant-Uhaa to Amur Russians take Amur from Japanese 1 infantry moved from Ulaanbaatar to Amur Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Dzavhan: 1 infantry EDIT: Removing units owned by Russians from Olgiy: 2 infantry EDIT: Adding units owned by Russians to Yenisey: 3 infantry EDIT: Turning off Edit Mode 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.50
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 fighter and 1 tactical_bomber moved from Manchuria to Amur 1 infantry moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 artillery moved from Jehol to Chahar 1 infantry moved from Kazakhstan to Sikang Japanese take Sikang from Chinese 1 artillery and 2 infantry moved from Yunnan to Burma 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 armour moved from Shantung to Hunan 1 infantry moved from Yunnan to Hunan 2 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 bomber moved from Philippines to 38 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to Szechwan 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 32 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 bomber moved from Marianas to Amur 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 fighter moved from Yunnan to French Indo China
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 fighter and 1 tactical_bomber moved from Manchuria to Amur 1 infantry moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 artillery moved from Jehol to Chahar 1 infantry moved from Kazakhstan to Sikang Japanese take Sikang from Chinese 1 artillery and 2 infantry moved from Yunnan to Burma 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 armour moved from Shantung to Hunan 1 infantry moved from Yunnan to Hunan 2 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 bomber moved from Philippines to 38 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to Szechwan 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 32 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 bomber moved from Marianas to Amur 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 fighter moved from Yunnan to French Indo China Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 38 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Amur Japanese attack with 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Amur, round 2 : 5/7 hits, 4.00 expected hits Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese and 3 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter Casualties for Russians: 3 infantry Battle in Szechwan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 3 mech_infantrys; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/7 hits, 2.67 expected hits UK_Pacific roll dice for 3 mech_infantrys in French Indo China, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/7 hits, 2.67 expected hits UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 3 mech_infantrys Casualties for Japanese: 2 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Amur: 1 fighter EDIT: Removing units owned by Japanese from Amur: 1 armour EDIT: Turning off Edit Mode 1 bomber moved from 38 Sea Zone to Kwangsi 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi 2 aaGuns, 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi 1 fighter moved from Szechwan to Kwangsi 1 tactical_bomber moved from Kweichow to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi 1 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to Japan 1 bomber moved from Amur to Manchuria 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from Java to 42 Sea Zone 1 artillery and 3 infantry moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 marine moved from 35 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 artilleries and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in Kwangtung 3 mech_infantrys placed in Shantung 1 artillery placed in Japan 1 fighter placed in Japan 1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : 0.50 Americans : -0.33 Chinese : 0.67 UK_Pacific : 0.67 Russians : 0.00 Japanese : 2.50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 2 bombers moved from Trans-Jordan to Algeria 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 battleship, 2 cruisers and 2 fighters moved from 8 Sea Zone to 3 Sea Zone 2 fighters moved from 3 Sea Zone to Soviet Far East 2 bombers moved from Queensland to 41 Sea Zone 1 infantry moved from Shan State to Siam Americans take Siam from Japanese 2 bombers moved from India to Yunnan 2 bombers moved from India to Szechwan Combat - Americans Battle in Soviet Far East Americans attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Soviet Far East, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Algeria Americans attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 41 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Yunnan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Szechwan to India 2 bombers moved from Yunnan to India 2 bombers moved from 41 Sea Zone to India 2 carriers, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 bombers moved from Algeria to Gibraltar 2 fighters moved from Algeria to Morocco 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Western United States to Queensland 1 carrier and 1 submarine moved from 8 Sea Zone to 10 Sea Zone 2 carriers, 3 destroyers and 4 submarines moved from 8 Sea Zone to 3 Sea Zone 2 fighters moved from Soviet Far East to 3 Sea Zone 1 mech_infantry moved from Western United States to Alaska 2 fighters moved from Western United States to 3 Sea Zone 2 bombers moved from India to Trans-Jordan 2 fighters moved from Queensland to Shan State Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 armour and 1 mech_infantry placed in Western United States 1 artillery and 6 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 airfield placed in Morocco Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : -1.83 Japanese : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 9 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Szechwan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 2 bombers moved from Trans-Jordan to Algeria 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 battleship, 2 cruisers and 2 fighters moved from 8 Sea Zone to 3 Sea Zone 2 fighters moved from 3 Sea Zone to Soviet Far East 2 bombers moved from Queensland to 41 Sea Zone 1 infantry moved from Shan State to Siam Americans take Siam from Japanese 2 bombers moved from India to Yunnan 2 bombers moved from India to Szechwan Combat - Americans Battle in Soviet Far East Americans attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Soviet Far East, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Algeria Americans attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 41 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Yunnan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Szechwan to India 2 bombers moved from Yunnan to India 2 bombers moved from 41 Sea Zone to India 2 carriers, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 bombers moved from Algeria to Gibraltar 2 fighters moved from Algeria to Morocco 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Western United States to Queensland 1 carrier and 1 submarine moved from 8 Sea Zone to 10 Sea Zone 2 carriers, 3 destroyers and 4 submarines moved from 8 Sea Zone to 3 Sea Zone 2 fighters moved from Soviet Far East to 3 Sea Zone 1 mech_infantry moved from Western United States to Alaska 2 fighters moved from Western United States to 3 Sea Zone 2 bombers moved from India to Trans-Jordan 2 fighters moved from Queensland to Shan State Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 armour and 1 mech_infantry placed in Western United States 1 artillery and 6 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 airfield placed in Morocco Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 9 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Szechwan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 harbour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Iraq to Crete 2 fighters moved from Trans-Jordan to Caucasus 2 infantry moved from Northwest Persia to Caucasus 3 infantry moved from India to Burma 1 fighter moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 artillery moved from Shan State to Burma 2 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese Combat - British Battle in Crete British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Crete British win, taking Crete from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in French Indo China British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Caucasus British attack with 2 fighters and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 2 fighters and 2 infantry in Caucasus, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Caucasus to Iraq 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Persia to Northwest Persia 1 bomber moved from Crete to Trans-Jordan 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 armour, 2 cruisers, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 101 Sea Zone 1 battleship and 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Morocco 1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone 1 fighter moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State Place Units - British 1 artillery and 2 infantry placed in Iraq 1 armour, 1 harbour and 1 mech_infantry placed in Persia 1 transport placed in 80 Sea Zone British undo move 2. 1 armour and 1 mech_infantry placed in Persia 1 harbour placed in Iraq British undo move 4. 1 harbour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,5,1 British collect 34 PUs (1 lost to blockades); end with 34 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.67 British : 0.67 Americans : -1.83 Japanese : 2.00
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Tunisia to Algeria 2 fighters moved from 94 Sea Zone to Algeria 1 submarine moved from 97 Sea Zone to 99 Sea Zone
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Tunisia to Algeria 2 fighters moved from 94 Sea Zone to Algeria 1 submarine moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Algeria Italians attack with 1 artillery, 2 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Algeria, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Algeria to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 3 marines moved from Tunisia to 94 Sea Zone 1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 infantry, 3 marines and 4 transports moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy 3 marines moved from 97 Sea Zone to Southern Italy 2 infantry moved from Southern France to Northern Italy 1 bomber moved from Eastern Poland to Southern Italy Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : -0.67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Japanese 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Queensland to Shan State 2 fighters moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :