Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Combat Move - Russians
Non Combat Move - Russians
4 aaGuns, 6 armour, 12 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Japan
1 bomber moved from Japan to Malaya
2 fighters moved from Malaya to India
2 fighters moved from Kwangtung to India
2 fighters moved from French Indo China to India
1 mech_infantry moved from Burma to West India
1 fighter and 1 tactical_bomber moved from India to Iraq
2 mech_infantrys moved from Eastern Persia to Persia
9 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
7 artilleries and 11 infantry moved from West India to Eastern Persia
1 aaGun, 4 artilleries and 6 infantry moved from India to West India
1 fighter moved from Manchuria to Kwangtung
2 mech_infantrys moved from Kweichow to Hunan
1 fighter moved from Japan to Kwangtung
1 mech_infantry moved from Soviet Far East to Sakha
Place Units - Japanese
1 infantry placed in Malaya
3 armour placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 34
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,1,1,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,5,2,5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,4,5,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,6,6,3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,3,3,3,3,6,4,3,2,5,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,4,5,2,2,6,3,4,3,6,6,4
Japanese collect 15 PUs (34 lost to blockades); end with 15 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 fighters, 14 infantry, 2 submarines and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
4 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Sumatra to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
2 carriers, 3 destroyers and 3 fighters moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
5 fighters moved from Eastern United States to Gibraltar
1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
10 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 10 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 82 Sea Zone
1 armour, 10 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 fighter moved from Malta to Gibraltar
2 tactical_bombers moved from Malta to Gibraltar
12 bombers moved from Malta to Gibraltar
2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 8 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Americans
2 submarines and 6 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
Americans undo move 2.
10 infantry placed in Central United States
2 infantry placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 fighters, 14 infantry, 2 submarines and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
4 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Sumatra to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
2 carriers, 3 destroyers and 3 fighters moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
5 fighters moved from Eastern United States to Gibraltar
1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
10 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 10 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 82 Sea Zone
1 armour, 10 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 fighter moved from Malta to Gibraltar
2 tactical_bombers moved from Malta to Gibraltar
12 bombers moved from Malta to Gibraltar
2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 8 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Americans
2 submarines and 6 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
Americans undo move 2.
10 infantry placed in Central United States
2 infantry placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 aaGun, 1 harbour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 armour
EDIT: Adding units owned by Americans to Egypt: 1 armour
EDIT: Turning off Edit Mode
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 5 transports moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
3 aaGuns, 5 armour, 9 artilleries, 6 fighters, 36 infantry, 8 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 harbour placed in Gold Coast
3 infantry placed in Egypt
1 aaGun and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Northern Italy to Western Germany
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Denmark to Western Germany
1 armour moved from Caucasus to Iraq
1 armour moved from Turkmenistan to Persia
1 infantry moved from Holland Belgium to Western Germany
1 aaGun, 2 artilleries and 14 infantry moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Egypt
3 fighters moved from Malta to Egypt
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Egypt
3 fighters moved from Malta to Egypt
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Malta to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 factory_minor, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
6 bombers moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/0 hits, 1.00 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3,8,3,3,5 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Non Combat Move - Germans
1 artillery moved from Western Germany to France
2 aaGuns, 4 artilleries and 8 infantry moved from Northern Italy to Southern Italy
6 mech_infantrys moved from Northern Italy to Western Germany
3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to France
4 artilleries and 6 infantry moved from Denmark to Western Germany
9 bombers and 2 fighters moved from Western Germany to Southern Italy
5 bombers moved from United Kingdom to Western Germany
1 fighter and 4 tactical_bombers moved from Caucasus to Southern Italy
2 aaGuns, 3 artilleries and 5 infantry moved from Caucasus to Northwest Persia
4 armour and 4 mech_infantrys moved from Persia to Trans-Jordan
40 armour, 22 artilleries, 23 infantry and 10 mech_infantrys moved from Iraq to Trans-Jordan
Place Units - Germans
1 factory_minor placed in Iraq
3 artilleries placed in Persia
3 armour placed in Ukraine
3 armour placed in Volgograd
3 infantry placed in France
9 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,6,6,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,6,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 73 PUs (8 lost to blockades); end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
1 bomber moved from Malaya to French Indo China
1 mech_infantry moved from Hunan to Kwangtung
1 mech_infantry moved from Hunan to French Indo China
3 armour moved from India to Yunnan
1 mech_infantry moved from West India to Burma
2 mech_infantrys moved from Persia to West India
1 aaGun, 4 artilleries and 6 infantry moved from West India to India
7 artilleries and 11 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Iraq to India
3 fighters moved from India to Malaya
2 fighters moved from India to French Indo China
1 fighter moved from India to Kwangtung
1 fighter moved from Kwangtung to Manchuria
1 mech_infantry moved from Sakha to Manchuria
Place Units - Japanese
3 infantry placed in Malaya
1 infantry placed in French Indo China
1 infantry placed in Kwangtung
1 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 33
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,2,4,4,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,4,5,2,4,2,1,4,3,1,3,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,1,1,6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,3,3,2,6,1,4,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,5,3,3,3,1,2,3,5,1,3
Japanese collect 16 PUs (33 lost to blockades); end with 18 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 harbour, 10 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
12 bombers moved from Gibraltar to France
Combat - Americans
Battle in France
Americans attack with 12 bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 7 infantry
Americans roll dice for 12 bombers in France, round 2 : 8/0 hits, 8.00 expected hits
Germans roll dice for 1 artillery and 7 infantry in France, round 2 : 2/1 hits, 2.67 expected hits
1 artillery owned by the Germans, 7 infantry owned by the Germans and 2 bombers owned by the Americans lost in France
Americans win with 10 bombers remaining. Battle score for attacker is 1
Casualties for Americans: 2 bombers
Casualties for Germans: 1 artillery and 7 infantry
Non Combat Move - Americans
10 bombers moved from France to United Kingdom
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
10 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
6 infantry moved from 82 Sea Zone to French Equatorial Africa
6 transports moved from 82 Sea Zone to 86 Sea Zone
1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
4 carriers and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
5 fighters moved from Gibraltar to Egypt
2 submarines moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
12 infantry and 6 transports moved from 101 Sea Zone to 86 Sea Zone
12 infantry moved from 86 Sea Zone to Brazil
2 fighters moved from Western United States to French Guiana
2 infantry moved from Western United States to Central United States
2 carriers and 1 fighter moved from 36 Sea Zone to 19 Sea Zone
3 fighters moved from 36 Sea Zone to 19 Sea Zone
4 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from 35 Sea Zone to 19 Sea Zone
4 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 36 Sea Zone
3 submarines moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Place Units - Americans
1 harbour placed in Brazil
10 infantry placed in Central United States
6 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 harbour, 10 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
12 bombers moved from Gibraltar to France
Combat - Americans
Battle in France
Americans attack with 12 bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 7 infantry
Americans roll dice for 12 bombers in France, round 2 : 8/0 hits, 8.00 expected hits
Germans roll dice for 1 artillery and 7 infantry in France, round 2 : 2/1 hits, 2.67 expected hits
1 artillery owned by the Germans, 7 infantry owned by the Germans and 2 bombers owned by the Americans lost in France
Americans win with 10 bombers remaining. Battle score for attacker is 1
Casualties for Americans: 2 bombers
Casualties for Germans: 1 artillery and 7 infantry
Non Combat Move - Americans
10 bombers moved from France to United Kingdom
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
10 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
6 infantry moved from 82 Sea Zone to French Equatorial Africa
6 transports moved from 82 Sea Zone to 86 Sea Zone
1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
4 carriers and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
5 fighters moved from Gibraltar to Egypt
2 submarines moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
12 infantry and 6 transports moved from 101 Sea Zone to 86 Sea Zone
12 infantry moved from 86 Sea Zone to Brazil
2 fighters moved from Western United States to French Guiana
2 infantry moved from Western United States to Central United States
2 carriers and 1 fighter moved from 36 Sea Zone to 19 Sea Zone
3 fighters moved from 36 Sea Zone to 19 Sea Zone
4 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from 35 Sea Zone to 19 Sea Zone
4 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 36 Sea Zone
3 submarines moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Place Units - Americans
1 harbour placed in Brazil
10 infantry placed in Central United States
6 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 6 infantry; Remaining resources: 19 PUs;
Combat Move - British
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 82 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser and 5 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 carriers moved from 91 Sea Zone to 104 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 104 Sea Zone: 2 carriers
EDIT: Adding units owned by British to 110 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 55 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
Americans : 0.00
@AndrewAAGamer NOTE: The 4 UK fighters are on 2 US carriers!!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 aaGun, 2 artilleries and 14 infantry moved from Southern Italy to Northern Italy
1 armour moved from Persia to West India
1 armour moved from Iraq to Eastern Persia
Place Units - Italians
3 infantry placed in Southern France
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,5
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour, 2 artilleries and 5 infantry moved from Philippines to 35 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 19 Sea Zone to Shantung
Combat - ANZAC
Battle in Shantung
Non Combat Move - ANZAC
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 transports moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 3 infantry moved from Java to 42 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 42 Sea Zone to 55 Sea Zone
1 aaGun and 3 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@AndrewAAGamer Go ahead and skip Russia as having them all in Egypt is about all they can do.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 carriers, 3 destroyers, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to Germany
1 artillery and 8 infantry moved from Western Germany to France
3 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to Germany
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 4 transports moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 80 Sea Zone
3 artilleries moved from Persia to Iraq
2 aaGuns, 3 artilleries and 5 infantry moved from Northwest Persia to Iraq
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
2 bombers moved from Southern Italy to Iraq
2 aaGuns, 4 artilleries and 9 infantry moved from Southern Italy to Northern Italy
1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
Place Units - Germans
2 carriers and 1 transport placed in 80 Sea Zone
3 destroyers placed in 80 Sea Zone
1 artillery and 9 infantry placed in Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,2,6,6,6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,3,5,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 70 PUs (11 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
1 bomber moved from French Indo China to India
2 fighters moved from Malaya to India
1 tactical_bomber moved from India to French Indo China
1 fighter moved from Malaya to Kwangtung
1 fighter moved from Kwangtung to Manchuria
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Burma to Kweichow
1 armour moved from Yunnan to Kweichow
2 armour moved from Yunnan to Hunan
1 aaGun, 4 artilleries and 6 infantry moved from India to Burma
2 mech_infantrys moved from West India to Burma
9 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
7 artilleries and 11 infantry moved from Persia to Iraq
Place Units - Japanese
2 destroyers and 1 submarine placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 29
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,4,1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,2,3,1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,4,5,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,6,5,1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,6,6,2,1,1,2,2,3,4,2,5,1,4,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,3,1,4,2,4,4,6,6,4,4,4
Japanese collect 18 PUs (29 lost to blockades); end with 19 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
@AndrewAAGamer 6 US subs attacking SZ 39 (off India) defending is 1 SS, 2 DD plus obvious 3 fighter scranble. Jap sub dives or fights?
@AndrewAAGamer Fights. First casualty.