TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 4 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Queensland to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries and 4 infantry
Germans defend with 1 infantry; Italians defend with 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Gibraltar, round 2 : 5/8 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 37 Sea Zone to India
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
2 destroyers placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 mech_infantrys moved from Persia to Syria
2 fighters moved from Egypt to Syria
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
Combat - British
Battle in Syria
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 marine
British roll dice for 2 fighters and 2 mech_infantrys in Syria, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Syria, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Syria
British roll dice for 2 fighters and 1 mech_infantry in Syria, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 marine in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 marine owned by the Italians lost in Syria
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 marine
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from Syria to Egypt
Place Units - British
3 armour placed in Egypt
1 artillery and 2 infantry placed in Iraq
British undo move 1.
3 armour placed in Persia
British undo move 2.
1 armour placed in Egypt
2 armour placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,6,6,4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,4,3,6,5,1,4,1
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67
Americans : 1.50
Chinese : 0.67
Japanese : 0.00
Savegame