scramble & ool
GL
Poor decision to not take air to Greece :P
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
3 artilleries and 11 infantry moved from Vologda to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Samara to Tambov
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Tambov
10 artilleries moved from Russia to Tambov
25 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Tambov
2 artilleries and 10 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.83
@JDOW said in axis-dominion vs adam (allies+9) bm3:
Poor decision to not take air to Greece :P
nah just unlucky, is all. average score was 6 and only like 2 or 3 mechs lost.
I could’ve just as well sent a bomber and lost it, then still got this result, and then that would like an even poorer decision lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Suiyuyan to Kansu
1 bomber moved from French Indo China to Kansu
2 mech_infantrys moved from Anhwe to Shensi
2 fighters and 2 tactical_bombers moved from French Indo China to Shensi
2 artilleries moved from French Indo China to Yunnan
2 artilleries moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Sumatra to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in Kansu
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking 44 Sea Zone from Americans with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 4.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
2 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Kansu to Hunan
1 carrier moved from 41 Sea Zone to 36 Sea Zone
2 carriers moved from 44 Sea Zone to 36 Sea Zone
2 destroyers moved from 44 Sea Zone to 36 Sea Zone
1 battleship moved from 44 Sea Zone to 36 Sea Zone
2 cruisers moved from 44 Sea Zone to 36 Sea Zone
4 submarines moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 marine moved from 37 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
Place Units - Japanese
1 factory_minor placed in Malaya
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Chinese : 2.33
Japanese : -0.17
your Chinese continue their relentless defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 bombers, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 17 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 aaGun moved from Southeast Mexico to 89 Sea Zone
1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central United States
5 bombers moved from Eastern United States to Norway
1 bomber and 1 fighter moved from United Kingdom to Norway
1 fighter moved from Gibraltar to Norway
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
Place Units - Americans
6 bombers placed in Eastern United States
1 infantry placed in Central United States
1 factory_minor placed in Norway
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
10 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to Eire
1 fighter moved from United Kingdom to Eire
2 infantry moved from Scotland to Eire
Combat - British
Battle in Eire
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Eire, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Eire, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eire, round 3 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Eire
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
1 fighter moved from Eire to United Kingdom
1 bomber moved from Eire to United Kingdom
2 fighters moved from United Kingdom to Norway
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun and 2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Iraq to Syria
1 artillery and 4 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 aaGun and 1 infantry moved from Burma to India
1 aaGun and 4 infantry moved from India to West India
1 mech_infantry moved from India to West India
1 armour moved from Sikang to Shensi
Place Units - British
2 submarines placed in 98 Sea Zone
British undo move 1.
1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
1 infantry placed in Egypt
1 submarine placed in 71 Sea Zone
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Scotland: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,1,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : -1.00
Americans : -0.67
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 artilleries and 2 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Ukraine to Bessarabia
1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Albania to Romania
1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2,1,1
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
Not bad convoying.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Queensland
1 fighter and 2 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Iraq to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 carrier, 2 marines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Persia
2 mech_infantrys moved from Caucasus to Persia
2 armour moved from Northwest Persia to Persia
8 armour and 22 mech_infantrys moved from Northwest Persia to Iraq
9 mech_infantrys moved from Caucasus to Iraq
1 submarine moved from 110 Sea Zone to 104 Sea Zone
3 fighters moved from Normandy Bordeaux to 104 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Persia
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Persia, round 2 : 2/6 hits, 2.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 8 armour and 31 mech_infantrys
British defend with 5 infantry
Germans roll dice for 8 armour and 31 mech_infantrys in Iraq, round 2 : 12/39 hits, 9.17 expected hits
British roll dice for 5 infantry in Iraq, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 8 armour and 29 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for British: 5 infantry
Battle in 104 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Germany
3 fighters moved from 104 Sea Zone to 113 Sea Zone
4 mech_infantrys moved from Greece to Romania
2 mech_infantrys moved from Novgorod to Vyborg
6 armour moved from Belarus to Vyborg
10 mech_infantrys moved from Baltic States to Vyborg
1 infantry moved from Novgorod to Vyborg
1 aaGun and 3 infantry moved from Belarus to Novgorod
1 bomber moved from Belarus to Western Germany
1 aaGun moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Poland to Novgorod
1 bomber moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Normandy Bordeaux to France
1 aaGun, 5 artilleries and 8 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Rostov to Caucasus
1 bomber moved from Western Germany to Southern Italy
2 tactical_bombers moved from 104 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Western Germany
Place Units - Germans
1 carrier and 2 transports placed in 113 Sea Zone
2 artilleries and 2 marines placed in Germany
3 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5,4,1
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 2.00
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 7 artilleries and 24 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Nenetsia to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 9 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Norway
1 fighter moved from Russia to Bryansk
1 aaGun moved from Tambov to Bryansk
12 artilleries and 31 infantry moved from Tambov to Volgograd
Place Units - Russians
2 armour, 1 fighter and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
I resign, good game. overlooking the simple Norway take was fatal.
@axis-dominion Good game!
I can’t say one side has the significant advantage in this position though.
@Adam514 said in axis-dominion vs adam (allies+9) bm3:
@axis-dominion Good game!
I can’t say one side has the significant advantage in this position though.
what, really?
@axis-dominion Yeah, I wouldn’t be surprised if Axis win this. I can continue for you if you want haha.
@Adam514 said in axis-dominion vs adam (allies+9) bm3:
@axis-dominion Yeah, I wouldn’t be surprised if Axis win this. I can continue for you if you want haha.
ok then, maybe I should reconsider lol. I just took a glance and got depressed again, but maybe you’re right, maybe I should focus on what all IS going well for me and see. what’s the worst that can happen?
alright then, if you think I have a chance, there must be something there. I’ll retract the resignation and go for it. but give me another day at least then I promise by tomorrow sometime I will be back on track.
@axis-dominion Sounds good!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 2 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Siam to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from French Indo China to Paulau Island
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 artillery moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 bomber moved from Hunan to Szechwan
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in Paulau Island
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Paulau Island, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
5 carriers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from Siam to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 bomber moved from Paulau Island to Philippines
12 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
4 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
2 fighters moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Szechwan to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 armour moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 mech_infantry moved from Kweichow to Hunan
1 infantry moved from Anhwe to Kweichow
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
Place Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
1 submarine placed in 36 Sea Zone
1 infantry and 1 marine placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
EDIT: Adding units owned by Japanese to Shan State: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.17
Chinese : -0.33
UK_Pacific : -0.33
Japanese : 0.33
and there it is, finally!