@Yoshi:
Suppose US gets rockets and long range aircraft, whereas Germany has jet fighters.
US Turn, there is a US AA at London, which send a rocket at Berlin where 4 Jet Fighters and one AA are defending.
More over, US player sends one bomber with 5 fighters to escort.
According to the Long Range Aircraft rule, the four first escort fighters neutralize the four German Jet Fighters. Thus, the US bomber can not be intercepted and moreover the last fighter protects the bomber from the AAgun (giving him one chance over two to escape if the AAgun hits him).
But what about the rocket ? Can the Jet Fighters also intercept the rocket or are they neutralized by the escort fighters, making the rocket sure to hit ?
Yoshi
Good question. Lots of TECH dollars invested in that scenario :)… better make sure we get it right.
Actually if you read the rules very carefully, I think the answer is in there:
@A&ARe:
Under Jet Fighters Tech.
-Your JET FTRs gain the ability to “intercept” incoming BMBRs on SBR missions, Rocket Attacks and FTRs on Kamikaze missions. For EACH JET FTR in the territory undergoing SBR, Rocket or Kamikaze Attack, you may roll a single die at 1, to “intercept” (ie. immediately destroy) an incoming SBR BMBR, Rocket or Kamikaze FTR.
This occurs in the Conduct Opening Fire phase, after any antiaircraft gun fire, if present.
You may only intercept SBR BMBRs, Rockets or Kamikaze FTRs attacking the territory, but not those which are simply flying over. In the case of simultaneous Rocket and SBR attacks, the Attacker chooses casualties. Your FTRs are still able to defend against regular attacks this TURN.
First, the RED highlight shows that the escorts can affect both SBRs AND Rockets on the same turn.
Then there is Anti-aircraft fire. Escorts can protect the bomber as you describe (rolling another dice to see this “outcome” of the bomber being hit). If there were less escorts, you could have hits so you would tally these to be applied later.
Next what is in BLUE happens next:
For EACH JET FTR in the territory undergoing SBR, Rocket or Kamikaze Attack, you may roll a single die at 1, to “intercept” (ie. immediately destroy) an incoming SBR BMBR, Rocket or Kamikaze FTR.
So the FTRS do shoot, but they can only hit a rocket [or the bomber]. As indicated by the BROWN text, the attacker gets to choose the loss. Your escort ftrs protect the bomber from the Jets, so they can only hit the rocket at this point.
Some roll outcome examples might help clear this up.
(Given the situation and numbers you provided)
Example 1.
AA gun fires (1 shot at one bomber). It’s a miss.
Next the 4 German jet ftrs get to shoot at the rocket. 4@1. No hits.
The bomber and rocket get to roll for damage inflicted.
Example 2.
AA gun fires (1 shot at one bomber). It’s a hit.
Next the 4 German jet ftrs get to shoot at the rocket. 4@1. No hits.
Attacker gets to choose how to apply the hit. Most likely, they will lose the rocket (don’t cost anything)
The bomber gets to roll for damage inflicted.
Example 3.
AA gun fires (1 shot at one bomber). It’s a hit.
Next the 4 German jet ftrs get to shoot at the rocket. 4@1. 1 hits.
No damage would be inflicted (2 for 5, the Germans got lucky)
Attacker gets to choose how to apply the hits. Well not much choice here. Lose the rocket and then For each SBR BMBR that is hit, another die must be rolled, with a 1,2 or 3 resulting in destruction of the BMBR, and a 4,5, or 6 allowing the BMBR to retreat.