@axis_roll:
What NAs did Germany take in this game where they are sucking so badly?
Afrika Korps and 88’s
Was the US counter on the Japanese fleet lucky?
If you call mutual destruction lucky, yeah.
US sub fled Pearl after going undetected. Pearl scored two hits, US counter took out the rest, but all US forces were also killed (fleet, plus 2 figs/bom)
What did Japan have in SZ52?
Everything that could reach except E. Indies fleet…lost sub to Brit sub, tran to Pearl, and BB, Car, Dest, 2 Figs to the counter.
This was AFTER Japan had selected Yamato BBs. Japans fleet consisted of 2 BB, 1 Car after 1 Rd.
What did Japan do after the US counter killed their Hawaiin navy?
Focused on Asian expansion with their Rd 1 IC, doing a fair job. Took China/Sink and India early, and has been a royal pain in the Indian Ocean. Took him way too long to get to work in the South Pacific, mostly due to American subs and heavy bombers forcing a fleet rebuild. Also too tank heavy on the mainland.
The Axis lacked enough infantry all game long, really.
Britains first turn was stellar, took out tranny, sub, and took Borneo and New Guinea. E. Indies counter at Borneo lost a fig as well!
You are playing with HB’s only carrying 1 inf in NCM, right?
Whoops! :lol:
@Cmdr:
Rockets can be countered with Jet Fighters. Not well, mind you, but it can. I think in this case, it would have been wise for Japan to fire off fighters with Jet abilities to Europe ASAP with Germany protecting her fighter stash and getting Jet Fighters (Shared tech) as well.
This would shield some, or all, of the allied rocket attacks.
Actually, this was done, but it wasn’t very effective…probably saved against 1 out of 4 Rockets, but it wasn’t enough to reduce the drain on IPCs to the point where Germany could replace his losses.
That said, a favorite tactic of mine, with an adoption of a Bean tactic to make it even wickeder, is:
America gets Rockets, England and Russia follow with shared tech
America gets Combined Arms and England gets it too
America gets Heavy Bombers and England gets it too
Now, with a large amount of Rockets and Bombers and a nice fleet of destroyers to bombard, you can potentially reduce Germany to negative incomes. (0 IPC left after the economic attacks + units lost in bombardments.)
I’ve tried going heavy hardware with Britain. Get Radar, then roll for Combined Arms. Your fleet is relatively safe from air attack, then just crank out DDs. Possibly even give Britain 2 NAs and pick Lend Lease so he can convert American DDs as well.
Haven’t thought to couple it with Rockets/Bombers though. I find that even with Escorts (another tech), Strat bombing is still too risky. I much prefer paratroops or just using the heavy bombers in fights
I’d still like to hear a comment on my original post regarding Russia.
I think Rome actually ought to be the real target of a Russian advance, provided UK/US don’t get there first. If the German Med fleet can be sunk early, I feel that the route of UKR-BAL-SEU is far easier for Russia to advance along than any WRU-EEU variation.
I found that the German player didn’t really know what I was up to when I didn’t advance on E Europe to go toe-to-toe with his main force. When I went into Balkans, he suddenly had threats on both factories, and due to rockets had no money to effectively counter without ceding almost all of his starting territory.
Russia collected 42 IPCs at one point…
…oh, my game ended BTW, Germany retook Italy, US landed in force in W Europe, and Russia took Italy again. We won via VCs at the end of that round.