@Avner keep BB or DD?
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Trulpen (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Italians take 97 Sea Zone from Russians 2 fighters moved from Southern Italy to 93 Sea Zone 1 armour moved from Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters Russians defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Tobruk Italians attack with 1 armour, 1 artillery and 1 mech_infantry French defend with 3 infantry Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 3 infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the French lost in Tobruk Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits French roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tobruk Italians win, taking Tobruk from French with 1 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Casualties for French: 3 infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 artillery and 2 infantry moved from Bulgaria to Romania 1 artillery and 2 infantry moved from Greece to Bulgaria 1 bomber moved from Southern France to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern France to France Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.67 French : -0.33 Russians : -0.17
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That was a bit of a miscue in India then. Thought I had enough to hold it.
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I had a slight advantage, but had terrible dice in the first couple of rounds. Couldn’t retreat though, since that would’ve been worse as a sitting duck. Was lucky in the last couple of rounds, so I think the battle went about what the probability said. Not sure it’s a wise move still, since it’s very difficult to hold. But it does keep Japan occupied to the west. Main point why I did this somewhat desperate move.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 fighter moved from New South Wales to 33 Sea Zone 1 submarine moved from 57 Sea Zone to 44 Sea Zone 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by British from 79 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Remembered now that my idea was to block the Japanese fleet with the French des. I did that edit, which I hope is uncompromising.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 3 armour and 3 mech_infantrys moved from Belarus to Ukraine Germans take Bryansk from Russians Germans take Ukraine from Russians 1 armour and 1 mech_infantry moved from Urals to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 armour and 1 mech_infantry moved from Urals to Yenisey Germans take Evenkiyskiy from Russians 3 bombers and 2 fighters moved from Novgorod to Russia Purchase Units - Germans Germans buy 3 artilleries, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,7,7 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Cleaning up after air battles Non Combat Move - Germans 3 bombers moved from Russia to Novgorod 2 fighters moved from Russia to Belarus 1 aaGun moved from Belarus to Bryansk 4 mech_infantrys moved from Belarus to Ukraine 3 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Germany to Eastern Poland 3 artilleries and 1 infantry moved from Novgorod to Belarus 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 119 Sea Zone 1 mech_infantry moved from Holland Belgium to Germany 10 mech_infantrys moved from Western Germany to Poland 3 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy 1 mech_infantry moved from Poland to Novgorod 1 armour and 2 mech_infantrys moved from Poland to Belarus Place Units - Germans 3 artilleries placed in Novgorod 10 mech_infantrys placed in Germany 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Smolensk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Urals Russians take Urals from Germans 3 armour and 3 mech_infantrys moved from Samara to Timguska Russians take Timguska from Germans 1 mech_infantry moved from Novosibirsk to Timguska Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 23 PUs; Russians buy 2 fighters; Remaining resources: 3 PUs; Combat - Russians Battle in Bryansk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Russians 1 aaGun, 6 artilleries and 11 infantry moved from Rostov to Tambov 1 mech_infantry moved from Volgograd to Russia 1 armour moved from Russia to Novosibirsk 2 aaGuns and 17 infantry moved from Amur to Manchuria 9 infantry moved from Russia to Tambov 4 artilleries moved from Russia to Tambov Place Units - Russians 2 fighters placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 bombers moved from Yunnan to India 1 fighter moved from 39 Sea Zone to India 1 fighter moved from 6 Sea Zone to Chahar 1 tactical_bomber moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Kweichow Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in India Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry British defend with 1 armour and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in India, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 armour and 1 artillery in India, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar retreated to Chahar Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 79 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 79 Sea Zone 1 transport owned by the British lost in 79 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for French: 1 destroyer Casualties for British: 1 transport Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Burma 2 artilleries and 2 infantry moved from Yunnan to Burma 1 armour and 1 mech_infantry moved from Hunan to Burma 2 infantry moved from French Indo China to Yunnan 1 fighter moved from India to 37 Sea Zone 1 battleship, 2 carriers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 bombers moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter moved from Chahar to Anhwe 1 infantry moved from Anhwe to Hunan 3 artilleries moved from Kiangsu to Anhwe 1 tactical_bomber moved from Chahar to Kiangsu 1 infantry moved from French Indo China to Yunnan 1 carrier, 1 destroyer and 1 transport moved from 36 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 fighters placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 armour, 1 artillery, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2 Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : -0.33 Chinese : 1.00 UK_Pacific : -0.83 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 2 bombers moved from Malta to Spain 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Gibraltar to Spain 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 89 Sea Zone to Venezuela Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Americans Battle in 93 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Battle in Venezuela Americans attack with 1 armour, 1 artillery and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Venezuela, round 2 : 2/4 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 armour, 2 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys in Spain, round 2 : 5/17 hits, 4,83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 8 infantry and 3 mech_infantrys in Spain, round 3 : 6/16 hits, 4,67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 2 bombers, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 2 bombers moved from Spain to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone 2 aaGuns moved from Gibraltar to Spain Place Units - Americans 2 infantry placed in Eastern United States 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 18 infantry moved from Suiyuyan to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Combat Move - British 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 battleship moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Portugal 1 artillery and 1 infantry moved from West India to India 1 fighter moved from West India to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from West India to India 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India 1 artillery moved from Trans-Jordan to Saudi Arabia 1 bomber moved from West India to Saudi Arabia 1 armour moved from Trans-Jordan to Saudi Arabia 2 infantry moved from Iraq to Saudi Arabia 1 mech_infantry moved from Trans-Jordan to Saudi Arabia Purchase Units - British British buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Portugal British attack with 2 fighters and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 battleship in Portugal, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 2 fighters and 2 infantry in Portugal, round 2 : 2/4 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal British win, taking Portugal from Neutral_True with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Saudi Arabia British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/6 hits, 2,17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 0/6 hits, 2,17 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Saudi Arabia, round 4 : 2/6 hits, 2,17 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 fighter moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from India to Persia 1 fighter moved from India to West India 1 tactical_bomber moved from India to West India 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 bomber moved from Saudi Arabia to Persia 2 armour moved from Trans-Jordan to Persia 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 infantry moved from Eastern Persia to West India 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq 2 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from India to 80 Sea Zone 1 infantry moved from Algeria to Morocco 1 armour moved from Tunisia to Morocco 1 carrier and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Portugal to 91 Sea Zone 1 artillery moved from Gibraltar to Spain Place Units - British 1 carrier placed in 80 Sea Zone 2 artilleries and 1 infantry placed in Iraq 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5 British collect 36 PUs; end with 36 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : 0,67 British : -3,50 Americans : 3,00 Neutral_True : -2,00 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 2 bombers moved from Malta to Spain 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Gibraltar to Spain 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 89 Sea Zone to Venezuela Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Americans Battle in 93 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Battle in Venezuela Americans attack with 1 armour, 1 artillery and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Venezuela, round 2 : 2/4 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 armour, 2 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys in Spain, round 2 : 5/17 hits, 4,83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 8 infantry and 3 mech_infantrys in Spain, round 3 : 6/16 hits, 4,67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 2 bombers, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 2 bombers moved from Spain to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone 2 aaGuns moved from Gibraltar to Spain Place Units - Americans 2 infantry placed in Eastern United States 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 18 infantry moved from Suiyuyan to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Combat Move - British 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 battleship moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Portugal 1 artillery and 1 infantry moved from West India to India 1 fighter moved from West India to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from West India to India 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India 1 artillery moved from Trans-Jordan to Saudi Arabia 1 bomber moved from West India to Saudi Arabia 1 armour moved from Trans-Jordan to Saudi Arabia 2 infantry moved from Iraq to Saudi Arabia 1 mech_infantry moved from Trans-Jordan to Saudi Arabia Purchase Units - British British buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Portugal British attack with 2 fighters and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 battleship in Portugal, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 2 fighters and 2 infantry in Portugal, round 2 : 2/4 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal British win, taking Portugal from Neutral_True with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Saudi Arabia British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/6 hits, 2,17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 0/6 hits, 2,17 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Saudi Arabia, round 4 : 2/6 hits, 2,17 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 fighter moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from India to Persia 1 fighter moved from India to West India 1 tactical_bomber moved from India to West India 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 bomber moved from Saudi Arabia to Persia 2 armour moved from Trans-Jordan to Persia 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 infantry moved from Eastern Persia to West India 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq 2 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from India to 80 Sea Zone 1 infantry moved from Algeria to Morocco 1 armour moved from Tunisia to Morocco 1 carrier and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Portugal to 91 Sea Zone 1 artillery moved from Gibraltar to Spain Place Units - British 1 carrier placed in 80 Sea Zone 2 artilleries and 1 infantry placed in Iraq 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5 British collect 36 PUs; end with 36 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from Morocco: 1 armour and 1 infantry EDIT: Adding units owned by British to Tunisia: 1 armour and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67 British : -3,50 Americans : 3,00 Neutral_True : -2,00 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 2 bombers moved from Malta to Spain 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Gibraltar to Spain 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 89 Sea Zone to Venezuela Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Americans Battle in 93 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Battle in Venezuela Americans attack with 1 armour, 1 artillery and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Venezuela, round 2 : 2/4 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 armour, 2 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys in Spain, round 2 : 5/17 hits, 4,83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 8 infantry and 3 mech_infantrys in Spain, round 3 : 6/16 hits, 4,67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 2 bombers, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 2 bombers moved from Spain to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone 2 aaGuns moved from Gibraltar to Spain Place Units - Americans 2 infantry placed in Eastern United States 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 18 infantry moved from Suiyuyan to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Combat Move - British 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 battleship moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Portugal 1 artillery and 1 infantry moved from West India to India 1 fighter moved from West India to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from West India to India 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India 1 artillery moved from Trans-Jordan to Saudi Arabia 1 bomber moved from West India to Saudi Arabia 1 armour moved from Trans-Jordan to Saudi Arabia 2 infantry moved from Iraq to Saudi Arabia 1 mech_infantry moved from Trans-Jordan to Saudi Arabia Purchase Units - British British buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Portugal British attack with 2 fighters and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 battleship in Portugal, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 2 fighters and 2 infantry in Portugal, round 2 : 2/4 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal British win, taking Portugal from Neutral_True with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Saudi Arabia British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/6 hits, 2,17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 0/6 hits, 2,17 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Saudi Arabia, round 4 : 2/6 hits, 2,17 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 fighter moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from India to Persia 1 fighter moved from India to West India 1 tactical_bomber moved from India to West India 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 bomber moved from Saudi Arabia to Persia 2 armour moved from Trans-Jordan to Persia 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 infantry moved from Eastern Persia to West India 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq 2 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from India to 80 Sea Zone 1 infantry moved from Algeria to Morocco 1 armour moved from Tunisia to Morocco 1 carrier and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Portugal to 91 Sea Zone 1 artillery moved from Gibraltar to Spain Place Units - British 1 carrier placed in 80 Sea Zone 2 artilleries and 1 infantry placed in Iraq 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5 British collect 36 PUs; end with 36 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from Morocco: 1 armour and 1 infantry EDIT: Adding units owned by British to Tunisia: 1 armour and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Tunisia: 1 armour and 1 infantry EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67 British : -3,50 Americans : 3,00 Neutral_True : -2,00 Japanese : 0,33
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Edited a NCM in Africa and then edited back, so no change.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to Rostov Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Rostov Italians attack with 1 bomber and 2 fighters Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 fighters in Rostov, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Rostov to Ukraine 1 artillery and 2 infantry moved from Bulgaria to Greece 1 artillery and 2 infantry moved from Romania to Bulgaria 1 fighter moved from Southern Italy to Western Germany 2 infantry moved from France to Southern France 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 armour moved from Belarus to Bessarabia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.67 Russians : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 1 PUs; Combat - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Java from Japanese to ANZAC EDIT: Turning off Edit Mode 2 infantry moved from New South Wales to 62 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Spain Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 2 armour and 1 mech_infantry moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians 1 armour moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Ukraine to Bryansk 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 13 artilleries, 28 infantry and 2 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 armour moved from Smolensk to Bryansk 7 mech_infantrys moved from Ukraine to Bryansk Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 67 PUs; Germans buy 7 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bryansk Germans attack with 1 armour, 13 artilleries, 29 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 13 artilleries, 29 infantry and 13 mech_infantrys in Bryansk, round 2 : 14/56 hits, 14.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour, 13 artilleries, 28 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Ukraine to Bryansk 2 aaGuns moved from Belarus to Bryansk 4 armour and 9 mech_infantrys moved from Ukraine to Caucasus 3 artilleries moved from Novgorod to Belarus 10 mech_infantrys moved from Poland to Belarus 1 fighter and 1 tactical_bomber moved from Southern Italy to Belarus 3 bombers moved from Novgorod to Ukraine 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 artillery and 2 infantry moved from Western Germany to Northern Italy 1 artillery and 3 infantry moved from Finland to Norway 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 3 artilleries placed in Southern France 1 artillery, 1 infantry and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Bryansk 4 armour, 4 artilleries, 4 fighters, 19 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk 10 artilleries and 20 infantry moved from Tambov to Bryansk 1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 armour moved from Timguska to Yenisey 1 mech_infantry moved from Timguska to Yenisey 1 armour moved from Timguska to Yenisey Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 26 PUs; Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Yenisey Russians attack with 3 armour and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 3 armour and 2 mech_infantrys in Yenisey, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Yenisey Russians win, taking Yenisey from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 5 armour, 14 artilleries, 4 fighters, 39 infantry, 6 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 1 armour, 13 artilleries, 28 infantry and 14 mech_infantrys AA fire in Bryansk : 1/5 hits, 0,83 expected hits 1 fighter owned by the Russians lost in Bryansk Russians roll dice for 5 armour, 14 artilleries, 3 fighters, 39 infantry, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 20/68 hits, 19,17 expected hits Germans roll dice for 2 aaGuns, 1 armour, 13 artilleries, 28 infantry and 14 mech_infantrys in Bryansk, round 2 : 16/56 hits, 18,83 expected hits 16 infantry owned by the Russians, 2 aaGuns owned by the Germans and 18 infantry owned by the Germans lost in Bryansk Russians roll dice for 5 armour, 14 artilleries, 3 fighters, 23 infantry, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 25/52 hits, 16,50 expected hits Germans roll dice for 1 armour, 13 artilleries, 10 infantry and 14 mech_infantrys in Bryansk, round 3 : 9/38 hits, 12,83 expected hits 9 infantry owned by the Russians, 3 artilleries owned by the Germans, 10 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 5 armour, 14 artilleries, 3 fighters, 14 infantry, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 15/43 hits, 15,00 expected hits Germans roll dice for 1 armour, 10 artilleries and 2 mech_infantrys in Bryansk, round 4 : 4/13 hits, 4,50 expected hits 4 infantry owned by the Russians, 10 artilleries owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 5 armour, 14 artilleries, 3 fighters, 10 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 111 Casualties for Russians: 1 fighter and 29 infantry Casualties for Germans: 2 aaGuns, 1 armour, 13 artilleries, 28 infantry and 14 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 aaGun moved from Tambov to Bryansk 1 armour moved from Novosibirsk to Russia 1 infantry moved from Urals to Vologda 2 aaGuns and 17 infantry moved from Manchuria to Amur 1 aaGun moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 2 mech_infantrys moved from Timguska to Samara Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -7,50 AA fire in Bryansk : : 0,17 Russians : 9,50
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Might be that I returned the favour of a Pyrrhus victory…
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 tactical_bomber moved from Kiangsu to Jehol 1 fighter and 2 infantry moved from Anhwe to Jehol 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 5 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Jehol 1 artillery and 1 infantry moved from Burma to India 2 bombers moved from Yunnan to India Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in India, round 2 : 1/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Jehol Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Jehol, round 2 : 4/10 hits, 5.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 mech_infantrys moved from Anhwe to Manchuria 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 3 fighters moved from Japan to Yakut S.S.R. 1 fighter moved from Japan to Anhwe 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 3 fighters and 3 tactical_bombers moved from Jehol to 19 Sea Zone 1 armour, 1 artillery, 3 carriers, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from Burma to Anhwe 2 bombers moved from India to French Indo China 1 infantry moved from Yunnan to Burma 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 42 Sea Zone to French Indo China 1 battleship, 2 carriers and 1 submarine moved from 37 Sea Zone to 19 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 artilleries, 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4 Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : 0.67 Japanese : -1.50
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@trulpen said in Trulpen (Allies) vs Simon33 (Axis) BM3:
Might be that I returned the favour of a Pyrrhus victory…
Arguably, you could have retreated but to allow that attack I have apparently made a major miscue.
I wouldn’t call it Pyrrhic.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 mech_infantry moved from Spain to Holland Belgium Americans take Holland Belgium from Germans 1 bomber moved from Gibraltar to Southern France 1 bomber moved from Gibraltar to Northern Italy 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 2 transports; Remaining resources: 7 PUs; Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in Marshall Islands Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Rio de Oro from Americans to Neutral EDIT: Changing ownership of Rio de Oro from Neutral to Neutral_Axis EDIT: Changing ownership of Rio de Oro from Neutral_Axis to Neutral_Allies EDIT: Changing ownership of Rio de Oro from Neutral_Allies to Neutral_True EDIT: Turning off Edit Mode 1 bomber moved from Southern France to Spain 1 fighter moved from Eastern United States to Spain 1 tactical_bomber moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 armour, 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 marine moved from Johnston Island to 30 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 30 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Wake Island 1 armour moved from 91 Sea Zone to Spain Place Units - Americans 1 airfield and 1 factory_minor placed in Spain 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 artilleries, 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 22 infantry moved from Hopei to Shensi Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Combat Move - British 1 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from West India to India 2 armour moved from Persia to Turkey 2 artilleries and 9 infantry moved from Iraq to Turkey 1 mech_infantry moved from Trans-Jordan to Turkey 1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey 1 bomber moved from Persia to Turkey 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Turkey Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Turkey British attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 11/19 hits, 6,17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2,67 expected hits 8 infantry owned by the Neutral_True and 5 infantry owned by the British lost in Turkey British win, taking Turkey from Neutral_True with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 5 infantry Casualties for Neutral_True: 8 infantry Battle in India British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 3 aaGuns and 1 infantry moved from West India to Eastern Persia 1 fighter moved from Persia to Bryansk 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Saudi Arabia to Iraq 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 1 bomber moved from Turkey to Egypt 1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Turkey to 80 Sea Zone 1 infantry moved from Persia to Iraq 2 infantry moved from Saudi Arabia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Gibraltar to Spain 1 infantry moved from Portugal to Spain 1 aaGun moved from Normandy Bordeaux to Spain Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Persia British undo move 3. British undo move 2. 1 armour, 1 artillery and 1 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : 5,50 AA fire in Southern France : : -0,17 Neutral_True : 2,33 AA fire in Northern Italy : : 0,83 Japanese : -0,33