19L axis-dominion vs giallo (allies+18) bm3


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 harbour and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            2 bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Hunan, round 2 : 5/10 hits, 5.00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/12 hits, 6.67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Kwangsi to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            2 artilleries and 1 marine moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            4 infantry moved from Manchuria to 19 Sea Zone
            4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Siam to French Indo China
            1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Yunnan to 37 Sea Zone
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            1 armour and 1 mech_infantry moved from Manchuria to Anhwe
            4 fighters and 4 tactical_bombers moved from Hunan to Anhwe
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 battleship moved from 33 Sea Zone to 36 Sea Zone
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            1 cruiser moved from 33 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            3 artilleries and 1 infantry moved from Kiangsu to Kiangsi
            1 fighter and 4 tactical_bombers moved from Yunnan to Kiangsi
            2 bombers moved from Yunnan to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 transports placed in 6 Sea Zone
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -1.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 101 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
            1 battleship and 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 8 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery and 8 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 2 : 3/9 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 101 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
            1 battleship and 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 8 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery and 8 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 2 : 3/9 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 carriers and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 infantry moved from Shan State to Burma
            1 carrier and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Belgian Congo
            1 bomber moved from Quebec to United Kingdom
            1 battleship moved from 109 Sea Zone to 106 Sea Zone
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/9 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/7 hits, 2,17 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            3 artilleries moved from India to Burma
            1 destroyer moved from 58 Sea Zone to 37 Sea Zone
            1 aaGun moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - British
            2 carriers and 1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2,1
            British collect 26 PUs (3 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 fighters placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 25 PUs
            Some Units in 39 Sea Zone change ownership: 2 fighters
    

    Combat Hit Differential Summary :

    British : -0,67
    Italians : 1,67
    Chinese : 1,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from Alexandria to Egypt
                  Italians take Egypt from British
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Trans-Jordan
                Italians attack with 2 artilleries, 1 bomber and 2 infantry
                ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 4/5 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Gibraltar from British, taking Trans-Jordan from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 bomber moved from Trans-Jordan to Libya
            1 infantry moved from Kenya to Italian Somaliland
            2 infantry moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Eastern Poland
            1 aaGun moved from Yugoslavia to Romania
            2 infantry moved from Yugoslavia to Albania
            1 aaGun moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            3 fighters moved from New Zealand to Queensland
            1 fighter moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 infantry moved from Shan State to Burma
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    ill need to reconsider anzac

  • '21 '20 '19 '18 '17 '16

    @Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:

    ill need to reconsider anzac

    If I don’t declare war with anzac japan is able to lade the tr’s, then my uk dd in 36 is not needed, is it ok if I edit that?


  • @Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:

    @Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:

    ill need to reconsider anzac

    If I don’t declare war with anzac japan is able to lade the tr’s, then my uk dd in 36 is not needed, is it ok if I edit that?

    Sure go for it.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            3 fighters moved from New Zealand to Queensland
            1 fighter moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 infantry moved from Shan State to Burma
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion said in 19L axis-dominion vs giallo (allies+18) bm3:

    @Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:

    @Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:

    ill need to reconsider anzac

    If I don’t declare war with anzac japan is able to lade the tr’s, then my uk dd in 36 is not needed, is it ok if I edit that?

    Sure go for it.

    thanks


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            2 infantry moved from Poland to Baltic States
            1 bomber moved from Western Germany to Baltic States
            1 infantry moved from Poland to Baltic States
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Baltic States, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 armour and 13 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            3 infantry moved from Romania to Bessarabia
            1 aaGun moved from Romania to Bessarabia
            1 aaGun, 5 artilleries and 19 infantry moved from Romania to Eastern Poland
            1 infantry moved from Poland to Baltic States
            1 aaGun moved from Poland to Baltic States
            1 armour moved from Poland to Eastern Poland
            1 aaGun and 5 infantry moved from Finland to Vyborg
            1 mech_infantry moved from Western Germany to Poland
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Algeria
                  Germans take Algeria from Neutral_Axis
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            2 carriers moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from Alexandria to Egypt
            1 bomber moved from Alexandria to Southern Italy
            1 bomber moved from Baltic States to Western Germany
            2 tactical_bombers moved from Alexandria to Southern Italy
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 armour and 9 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : 0.67
    

    Savegame


  • hold on a sec


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            2 infantry moved from Poland to Baltic States
            1 bomber moved from Western Germany to Baltic States
            1 infantry moved from Poland to Baltic States
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Baltic States, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 armour and 13 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            3 infantry moved from Romania to Bessarabia
            1 aaGun moved from Romania to Bessarabia
            1 aaGun, 5 artilleries and 19 infantry moved from Romania to Eastern Poland
            1 infantry moved from Poland to Baltic States
            1 aaGun moved from Poland to Baltic States
            1 armour moved from Poland to Eastern Poland
            1 aaGun and 5 infantry moved from Finland to Vyborg
            1 mech_infantry moved from Western Germany to Poland
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Algeria
                  Germans take Algeria from Neutral_Axis
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            2 carriers moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from Alexandria to Egypt
            1 bomber moved from Alexandria to Southern Italy
            1 bomber moved from Baltic States to Western Germany
            2 tactical_bombers moved from Alexandria to Southern Italy
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 armour and 9 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Egypt: 1 fighter
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : 0.67
    

    Savegame


  • ok take latest map

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 armour and 2 mech_infantrys moved from Szechwan to French Indo China
            2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
            3 bombers moved from Timguska to French Indo China
            2 infantry moved from Sikang to Szechwan
            1 submarine moved from 122 Sea Zone to 108 Sea Zone
    
        Combat - Russians
            Battle in French Indo China
                Russians attack with 2 armour, 3 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 3 artilleries, 9 infantry and 1 marine
                    Russians roll dice for 2 armour, 3 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 6/10 hits, 5,00 expected hits
                    Japanese roll dice for 3 artilleries, 9 infantry and 1 marine in French Indo China, round 2 : 5/13 hits, 4,33 expected hits
                    6 infantry owned by the Japanese, 2 mech_infantrys owned by the Russians, 2 fighters owned by the Russians and 1 armour owned by the Russians lost in French Indo China
                    Russians roll dice for 1 armour, 3 bombers and 1 tactical_bomber in French Indo China, round 3 : 1/5 hits, 3,17 expected hits
                    Japanese roll dice for 3 artilleries, 3 infantry and 1 marine in French Indo China, round 3 : 4/7 hits, 2,33 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Russians and 3 bombers owned by the Russians lost in French Indo China
                 retreated to French Indo China
                Japanese win with 3 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is -55
                Casualties for Russians: 2 armour, 3 bombers, 2 fighters and 2 mech_infantrys
                Casualties for Japanese: 7 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from French Indo China to Yunnan
            2 aaGuns, 2 artilleries and 10 infantry moved from Ukraine to Bryansk
            7 infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 17 infantry moved from Belarus to Bryansk
            2 aaGuns and 16 infantry moved from Amur to Manchuria
            2 mech_infantrys moved from Volgograd to Sikang
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5
            Russians collect 36 PUs (1 lost to blockades); end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Russians : -1,17
    Japanese : 2,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    too bad it happened in this key battle…


  • @Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:

    too bad it happened in this key battle…

    ouch, you got wrecked hard! I’m kinda shocked you went for it, though, as it was quite risky and expensive.

    I’d be willing to allow you to redo your turn and take back that attack, but under the condition that you do not attempt that attack. let me know if you wish to take this option. if not, then I’ll just proceed as is.


  • @axis-dominion said in 19L axis-dominion vs giallo (allies+18) bm3:

    @Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:

    too bad it happened in this key battle…

    ouch, you got wrecked hard! I’m kinda shocked you went for it, though, as it was quite risky and expensive.

    I’d be willing to allow you to redo your turn and take back that attack, but under the condition that you do not attempt that attack. let me know if you wish to take this option. if not, then I’ll just proceed as is.

    That’s a generous offer, but this attack was was planned. But thank you ill redo my turn

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            2 infantry moved from Sikang to Szechwan
            3 bombers moved from Timguska to Hunan
            1 mech_infantry moved from Szechwan to Hunan
            1 submarine moved from 122 Sea Zone to 108 Sea Zone
            2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
    
        Combat - Russians
            Battle in Hunan
                Russians attack with 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 4/7 hits, 3,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Russians win, taking Hunan from Japanese with 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 bombers, 2 fighters and 1 tactical_bomber moved from Hunan to Szechwan
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Bryansk: 4 aaGuns, 3 artilleries and 34 infantry
            EDIT: Removing units owned by Russians from Belarus: 2 aaGuns, 1 artillery and 17 infantry
            EDIT: Removing units owned by Russians from Russia: 7 infantry
            EDIT: Removing units owned by Russians from Ukraine: 2 aaGuns, 2 artilleries and 10 infantry
            EDIT: Removing units owned by Russians from Volgograd: 2 mech_infantrys
            EDIT: Adding units owned by Russians to Sikang: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3
            Russians collect 34 PUs (3 lost to blockades); end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns and 16 infantry
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 16 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians : 0,17
    Japanese : -0,33
    

    Savegame

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