@zarhunter no scramble sz6.
Full scramble sz97.
@AAGamer i also screwed up and want to send one of the bombers to shantung instead of attacking the destroyer… you ok with that?
@AAGamer lastly there is a destroyer attacking into japan seazone did you want to use any suicide tokens on it?
Yeah, it’s ok to switch it to Shantung. Just redo the round. No dice has been rolled yet.
Throw one suicide token against the des in sz6.
@trulpen ok will do
@AAGamer said in trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28:
order of loss (sz98)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 harbour, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Amur to Shantung
1 armour moved from Korea to Jehol
Chinese take Jehol from Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 bomber moved from Amur to 19 Sea Zone
1 bomber moved from Amur to 18 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
4 carriers moved from 6 Sea Zone to 25 Sea Zone
3 transports moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
2 submarines moved from 2 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
3 bombers moved from Western United States to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 3 bombers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 3 bombers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Shantung to Korea
2 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Amur to Manchuria
1 mech_infantry moved from Manchuria to Jehol
1 bomber moved from 19 Sea Zone to Korea
1 bomber moved from 18 Sea Zone to Korea
1 mech_infantry moved from Soviet Far East to Amur
1 artillery moved from Amur to Korea
2 infantry moved from Amur to Korea
1 destroyer moved from 2 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
3 bombers moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 transport moved from 3 Sea Zone to 2 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 25 Sea Zone
1 fighter moved from 18 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 19 Sea Zone to Korea
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 2 Sea Zone
1 transport placed in 101 Sea Zone
1 harbour placed in Midway
1 airfield and 1 factory_minor placed in Korea
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Shantung : : -0.17
Americans : 0.83
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Kweichow
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
@AAGamer in my rush to put out the turn I just realized i purchased a tactical bomber and not a bomber… i had the money to do it… if you want to allow it change the tactical bomber place in egypt to 2 bombers and 1 tactical bomber… I had planned on the bomber…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 harbour, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Amur to Shantung
1 armour moved from Korea to Jehol
Chinese take Jehol from Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 bomber moved from Amur to 19 Sea Zone
1 bomber moved from Amur to 18 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
4 carriers moved from 6 Sea Zone to 25 Sea Zone
3 transports moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
2 submarines moved from 2 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
3 bombers moved from Western United States to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 3 bombers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 3 bombers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Shantung to Korea
2 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Amur to Manchuria
1 mech_infantry moved from Manchuria to Jehol
1 bomber moved from 19 Sea Zone to Korea
1 bomber moved from 18 Sea Zone to Korea
1 mech_infantry moved from Soviet Far East to Amur
1 artillery moved from Amur to Korea
2 infantry moved from Amur to Korea
1 destroyer moved from 2 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
3 bombers moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 transport moved from 3 Sea Zone to 2 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 25 Sea Zone
1 fighter moved from 18 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 19 Sea Zone to Korea
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 2 Sea Zone
1 transport placed in 101 Sea Zone
1 harbour placed in Midway
1 airfield and 1 factory_minor placed in Korea
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Kweichow
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 bomber moved from India to 98 Sea Zone
1 mech_infantry moved from India to Yunnan
2 armour moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
11 infantry moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Shan State to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
Battle in Alexandria
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Borneo from Japanese, taking Alexandria from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 98 Sea Zone
British attack with 1 bomber, 2 fighters and 2 tactical_bombers
Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 2 fighters owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone
British roll dice for 1 bomber and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier and 2 transports in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 tactical_bomber in 98 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 carrier and 2 transports in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Battle in Yunnan
British attack with 4 armour, 1 artillery, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 4 armour, 6 artilleries, 4 infantry and 1 mech_infantry
AA fire in Yunnan : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Yunnan
British roll dice for 4 armour, 1 artillery, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 7/21 hits, 6.00 expected hits
Japanese roll dice for 1 aaGun, 4 armour, 6 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 5/15 hits, 5.67 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the British lost in Yunnan
British roll dice for 4 armour, 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 5/16 hits, 5.17 expected hits
Japanese roll dice for 4 armour and 5 artilleries in Yunnan, round 3 : 4/9 hits, 3.67 expected hits
5 artilleries owned by the Japanese and 4 infantry owned by the British lost in Yunnan
British roll dice for 4 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 3/12 hits, 4.50 expected hits
Japanese roll dice for 4 armour in Yunnan, round 4 : 3/4 hits, 2.00 expected hits
3 armour owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 4 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 5 : 6/9 hits, 4.00 expected hits
Japanese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 fighter and 13 infantry
Casualties for Japanese: 1 aaGun, 4 armour, 6 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 aaGuns moved from Burma to Yunnan
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from West India to India
3 armour moved from Persia to West India
1 cruiser and 1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 bomber and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 aaGun moved from India to Burma
Place Units - British
1 tactical_bomber placed in Egypt
2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Place Units - UK_Pacific
2 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in India change ownership: 2 armour
Combat Hit Differential Summary :
British : 1.67
Italians : -0.83
AA fire in Shantung : : -0.17
Americans : 0.83
AA fire in Yunnan : : 0.50
Japanese : 1.17
@AAGamer please read my message before the final posting of the turn regarding the british bomber… thanks.
Certainly. I can edit the change for you.
@trulpen Thanks, I did well in the italian sz but got hit hard in yunnan… it always seems to balance itself out doesnt it?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Tobruk to Egypt
1 bomber moved from Southern Italy to Alexandria
1 fighter moved from Tobruk to Alexandria
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Libya to Alexandria
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 3,17 expected hits
British roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Greece
1 fighter moved from Alexandria to 97 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -1,17
British : 0,17
AA fire in Egypt : : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Non Combat Move - ANZAC
1 cruiser moved from 44 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
I should, logically, but sometimes you wonder… :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Non Combat Move - ANZAC
1 cruiser moved from 44 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 79 Sea Zone to 38 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
10 infantry moved from Western Germany to 112 Sea Zone
10 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
10 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
3 bombers moved from Ukraine to Russia
2 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 bomber moved from Ukraine to Rostov
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Scotland
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Scotland from British, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/7 hits, 3,33 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Western Germany
2 bombers moved from Russia to Novgorod
2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Baltic States to Novgorod
2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Archangel to Nenetsia
1 armour and 1 mech_infantry moved from Baltic States to Archangel
1 fighter moved from Western Germany to Ukraine
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Eastern Poland to Ukraine
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 artilleries and 7 infantry placed in Western Germany
1 bomber placed in Germany
Germans undo move 4.
1 bomber placed in France
Germans undo move 4.
1 bomber placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Novgorod: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,50
Germans : -0,83
Russians : 0,67
@trulpenplay said in trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28:
Or Russia: Germans me
Hi Trulpen, you can’t put 4 units in Novgorod… You placed 3 inf there and then edited and put a bomber there…
3 infantry placed in Novgorod
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Novgorod: 1 bomber
Please fix as you wish and post… Thanks…
Actually, I just changed the NCM of the bomber that attacked Rostov. Wanted it to land in Leningrad instead of W Germany. The bomber was built in Berlin.
@trulpen ok, no worries… can’t do my turn right now… about to go out for dinner. catch you later… Thanks… I was just looking at it all.