@dawgoneit do you want to keep the AAs in Holland? ;-)
19L BM 3 Giallo(x) vs MrCunego
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 carriers and 3 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 fighters moved from 6 Sea Zone to 15 Sea Zone 7 tactical_bombers moved from Japan to 15 Sea Zone 3 bombers moved from Japan to 15 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Japanese take 6 Sea Zone from Americans 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 7 Sea Zone 1 infantry moved from Korea to Amur Japanese take Amur from Russians 6 infantry moved from Korea to Manchuria 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Anhwe 1 armour and 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from French Indo China to 21 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in Midway Battle in Manchuria Japanese attack with 6 infantry Americans defend with 1 infantry Japanese roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Midway from Americans, taking Manchuria from Chinese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 7 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone 1 submarine owned by the Americans Submerged Japanese win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 15 Sea Zone Japanese attack with 3 bombers, 7 fighters and 7 tactical_bombers Americans defend with 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 fighters, 1 infantry and 2 transports Japanese roll dice for 3 bombers, 7 fighters and 7 tactical_bombers in 15 Sea Zone, round 2 : 15/17 hits, 10,17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 8 fighters and 2 transports in 15 Sea Zone, round 2 : 10/15 hits, 8,33 expected hits 5 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 2 cruisers owned by the Americans, 3 carriers owned by the Americans and 6 fighters owned by the Americans lost in 15 Sea Zone Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 15 Sea Zone, round 3 : 5/7 hits, 4,33 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 15 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 15 Sea Zone 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 transports owned by the Americans lost in 15 Sea Zone Japanese win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 73 Casualties for Japanese: 7 fighters and 6 tactical_bombers Casualties for Americans: 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 fighters, 1 infantry and 2 transports Non Combat Move - Japanese 3 bombers moved from 15 Sea Zone to Japan 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Yunnan to French Indo China 2 aaGuns moved from Korea to Manchuria 1 marine moved from Korea to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 battleship, 4 carriers, 1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 15 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 fighter moved from 21 Sea Zone to Guam 1 battleship moved from 6 Sea Zone to 25 Sea Zone Place Units - Japanese 3 carriers placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 2 artilleries and 2 infantry EDIT: Adding units owned by Japanese to Shan State: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode 1 infantry placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 carriers and 2 transports EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 carriers and 2 transports EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from Midway: 1 marine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to French Indo China: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67 Americans : 2,50 Chinese : 0,33 Japanese : 7,33
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@mrcunego said in 19L BM 3 Giallo(x) vs MrCunego:
That was the move I was hoping you would do. But not the first round of combat. pew. That is almost a game ender.
I will keep. 1 health cv, 2 fighters and 1 damages battleship.
Best regards
MrCunegoThat were some pretty damn good dice
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Chahar to Szechwan 1 fighter and 1 tactical_bomber moved from Chahar to Hunan Combat - Americans Battle in Hunan Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans lost in Hunan retreated to Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 tactical_bomber Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Hunan to Shensi 2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from Tobruk to 96 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 submarine moved from 21 Sea Zone to 44 Sea Zone Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Americans undo move 2. 1 fighter placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0,83 Japanese : 1,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Hopei to Kweichow 16 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kweichow Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Kweichow, round 2 : 3/17 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Hopei 1 fighter moved from Kansu to Shensi Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,33
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 1 destroyer and 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Tobruk to 97 Sea Zone 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 3 infantry moved from Iraq to Syria British take Syria from Italians 1 artillery and 23 infantry moved from India to Burma Combat - British
Combat Hit Differential Summary :
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scramble around sz 97
Best regards
MrCunego -
@mrcunego said in 19L BM 3 Giallo(x) vs MrCunego:
scramble around sz 97
Best regards
MrCunegoyes please 4 german fig and 2 italian
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Chahar to Szechwan 1 fighter and 1 tactical_bomber moved from Chahar to Hunan Combat - Americans Battle in Hunan Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans lost in Hunan retreated to Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 tactical_bomber Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Hunan to Shensi 2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from Tobruk to 96 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 submarine moved from 21 Sea Zone to 44 Sea Zone Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Americans undo move 2. 1 fighter placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Hopei to Kweichow 16 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kweichow Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Kweichow, round 2 : 3/17 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Hopei 1 fighter moved from Kansu to Shensi Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Tobruk to 97 Sea Zone 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 3 infantry moved from Iraq to Syria British take Syria from Italians 1 artillery and 23 infantry moved from India to Burma Combat - British Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Burma British attack with 1 artillery and 23 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 23 infantry in Burma, round 2 : 4/24 hits, 4,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 1 destroyer, 7 fighters and 3 submarines Germans defend with 4 fighters; Italians defend with 1 destroyer, 2 fighters and 2 submarines British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits British roll dice for 1 destroyer and 7 fighters in 97 Sea Zone, round 2 : 5/8 hits, 3,83 expected hits Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 6 fighters in 97 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 4 fighters owned by the Germans, 2 submarines owned by the Italians, 3 submarines owned by the British and 3 fighters owned by the British lost in 97 Sea Zone British roll dice for 4 fighters in 97 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits 2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer, 4 fighters and 3 submarines Casualties for Italians: 1 destroyer, 2 fighters and 2 submarines Casualties for Germans: 4 fighters Non Combat Move - British 1 fighter moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from 97 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Persia to India 1 carrier and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 armour moved from Trans-Jordan to Persia 1 marine moved from Persia to Iraq 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone Place Units - British 1 submarine placed in 98 Sea Zone 1 destroyer placed in 81 Sea Zone 1 fighter placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4 British collect 33 PUs (3 lost to blockades); end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 2,83 Italians : 2,00 Americans : -0,83 Chinese : 0,17 Japanese : 0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Rostov Italians take Rostov from Russians 1 armour and 1 mech_infantry moved from Western Ukraine to Rostov Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Western Germany 1 aaGun, 2 artilleries and 1 infantry moved from Romania to Bessarabia Place Units - Italians 2 armour placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 marine Japanese defend with 1 artillery ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 marine owned by the ANZAC lost in Java Japanese win with no units remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 marine Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 marine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 fighters moved from Queensland to Hawaiian Islands 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : 0,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 9 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 10 artilleries moved from Western Ukraine to Bryansk 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 7 armour, 11 artilleries, 21 infantry and 3 mech_infantrys moved from Belarus to Bryansk 1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Novgorod to Vologda 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 6 mech_infantrys moved from Ukraine to Bryansk 1 tactical_bomber moved from Eastern Poland to Russia 3 bombers moved from Germany to Russia Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0,17 expected hits AA fire in Russia : 2/3 hits, 0,50 expected hits 2 bombers killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 9 damage total. Damaged units is as follows: factory_major = 3, airfield = 6 Battle in Vologda Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from Russia to Bryansk 2 aaGuns moved from Belarus to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 1 aaGun and 3 infantry moved from Novgorod to Belarus 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Germany to Western Germany 6 mech_infantrys moved from Yugoslavia to Bessarabia 1 aaGun moved from Northern Italy to France 3 tactical_bombers moved from Southern Italy to Bryansk 1 artillery moved from Northern Italy to Southern Italy Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 fighters, 3 infantry and 1 marine placed in Western Germany Germans undo move 3. 3 infantry placed in France 1 marine placed in Western Germany 2 fighters placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1,33 Germans : 0,33 Russians : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 16 PUs; Combat Move - Russians 9 infantry moved from Buryatia to Amur 2 infantry moved from Samara to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Samara to Tambov 1 fighter moved from Kansu to Tambov 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Urals to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Amur Russians attack with 9 infantry Japanese defend with 1 infantry Russians roll dice for 9 infantry in Amur, round 2 : 3/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov retreated to Tambov Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Suiyuyan to Kansu 2 aaGuns moved from Buryatia to Amur Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : 1,33 Japanese : -0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 destroyers, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 45 Sea Zone 1 bomber moved from Japan to 42 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Guam to 42 Sea Zone Combat - Japanese Battle in Sumatra Battle in 26 Sea Zone Japanese attack with 3 fighters and 4 tactical_bombers Americans defend with 2 transports 2 transports owned by the Americans lost in 26 Sea Zone Japanese win, taking Sumatra from ANZAC with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 carrier and 1 fighter ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber, 1 carrier and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to Java 3 fighters and 4 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 2 battleships, 4 carriers, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 aaGuns and 5 infantry moved from Manchuria to Jehol 2 artilleries and 2 infantry moved from Shan State to French Indo China 2 transports moved from 36 Sea Zone to 6 Sea Zone 3 artilleries and 2 infantry moved from Yunnan to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 armour and 2 mech_infantrys moved from Anhwe to Kwangtung 1 aaGun moved from Anhwe to Kiangsi 1 bomber moved from 45 Sea Zone to Philippines 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 41 Sea Zone Place Units - Japanese 2 destroyers placed in 6 Sea Zone 3 artilleries placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 1 fighter and 4 infantry placed in Japan Japanese undo move 4. 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4 Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,50 Japanese : -0,17
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if you wanted to scramble hawaii please let me know
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 fighters and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 109 Sea Zone 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 1 armour and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Greece 1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians 1 fighter moved from 92 Sea Zone to 97 Sea Zone Combat - Americans Battle in Greece Battle in 109 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking Greece from Germans, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 109 Sea Zone to United Kingdom 1 infantry moved from Morocco to Algeria 4 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 4 fighters moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : 0,00
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Hi.
Didn’t think about asking scramble from Italy. But then during the turn I thought you might wanted.
Can you give me scrable orders regarding the german fgt. and if you did wanted scramble we can just redo that part of the turn.
Best regards
MrCunego -
@mrcunego said in 19L BM 3 Giallo(x) vs MrCunego:
Hi.
Didn’t think about asking scramble from Italy. But then during the turn I thought you might wanted.
Can you give me scrable orders regarding the german fgt. and if you did wanted scramble we can just redo that part of the turn.
Best regards
MrCunegojust continue
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan 19 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 20 infantry Japanese defend with 1 infantry Chinese roll dice for 20 infantry in Yunnan, round 2 : 4/20 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 19 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 1 infantry moved from Hopei to Kweichow Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0,83 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 fighters and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 109 Sea Zone 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 1 armour and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Greece 1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians 1 fighter moved from 92 Sea Zone to 97 Sea Zone Combat - Americans Battle in Greece Battle in 109 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking Greece from Germans, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 109 Sea Zone to United Kingdom 1 infantry moved from Morocco to Algeria 4 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 4 fighters moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 bomber EDIT: Adding units owned by Americans to Gibraltar: 1 bomber EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan 19 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 20 infantry Japanese defend with 1 infantry Chinese roll dice for 20 infantry in Yunnan, round 2 : 4/20 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 19 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 1 infantry moved from Hopei to Kweichow Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 2 artilleries and 1 infantry moved from Tobruk to 96 Sea Zone 1 fighter moved from 96 Sea Zone to Gibraltar 2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 fighter moved from 97 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Greece 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from Egypt to Greece 2 carriers, 2 cruisers and 2 destroyers moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 marine moved from Iraq to Syria 1 armour moved from Persia to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 3 infantry moved from Burma to Yunnan 1 aaGun moved from India to Burma 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan Place Units - British 1 destroyer placed in 106 Sea Zone 1 armour and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4 British collect 34 PUs (2 lost to blockades); end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,17 Americans : 0,00 Chinese : 0,83 Japanese : 1,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Northwest Persia Italians take Northwest Persia from Neutral_Allies 2 armour moved from Rostov to Northwest Persia 1 bomber moved from Southern Italy to United Kingdom Combat - Italians Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Non Combat Move - Italians 1 bomber moved from United Kingdom to Normandy Bordeaux 1 artillery moved from Bessarabia to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Romania 2 infantry moved from Western Germany to France Place Units - Italians 2 armour placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,5,1,1,5 Italians collect 7 PUs (6 lost to blockades); end with 8 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0,17