All to 109.
Odonis (Allies) vs BobbaRossa (Axis) BM3 L19 Game 3
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@BobbaRossa
“:aaa 1@2 1@3:” -
Not sure how to roll in the forum any more?
If you can do it that’d be great. Will do my Russia move first.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Eastern Poland to Poland 2 artilleries and 2 infantry moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Romania 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 4 infantry moved from Kansu to Suiyuyan Combat - Russians Battle in Poland Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Romania Russians attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Romania, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Romania, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Romania Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Romania, round 4 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Suiyuyan Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 infantry moved from Kansu to Shensi 1 infantry moved from Amur to Manchuria 1 infantry moved from Amur to Korea 3 artilleries and 3 infantry moved from Novgorod to Karelia 3 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland 3 artilleries moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 2 armour moved from Russia to Belarus 1 artillery and 4 infantry moved from Russia to Bryansk 1 fighter moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland Place Units - Russians 3 armour placed in Novgorod 3 artilleries placed in Ukraine 4 infantry and 3 mech_infantrys placed in Russia Russians undo move 1. 2 armour placed in Novgorod 1 submarine placed in 127 Sea Zone 1 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,5,2,3,5,3 Russians collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 0.00 Japanese : 0.67
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@Odonis said in Odonis (Allies) vs BobbaRossa (Axis) BM3 L19 Game 3:
Not sure how to roll in the forum any more?
If you can do it that’d be great. Will do my Russia move first.
Gonna try out the dice roller in TripleA. I’ve heard that works for other folks. The first die will be the 2, the second will be the 3.
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Aight, looks like it worked. Got 2 emails under the title: “Rolling Dice, no effect on game.” Both missed unfortunately :( .
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 41 Sea Zone to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 battleship moved from 41 Sea Zone to 39 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 39 Sea Zone to India 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 battleship and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone 1 mech_infantry moved from Yunnan to Burma 2 mech_infantrys moved from Hunan to Burma 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 1 carrier moved from 41 Sea Zone to 39 Sea Zone 2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to India 1 bomber moved from Yunnan to Burma 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 79 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Burma Japanese attack with 1 bomber, 2 infantry and 3 mech_infantrys British defend with 2 artilleries and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Burma, round 2 : 1/6 hits, 1.50 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone retreated to 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in India Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 3 infantry, 1 marine and 6 tactical_bombers British defend with 3 aaGuns, 2 fighters, 11 infantry and 3 mech_infantrys; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 2/9 hits, 1.50 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 7 fighters, 3 infantry, 1 marine and 6 tactical_bombers in India, round 2 : 12/22 hits, 11.17 expected hits UK_Pacific roll dice for 3 aaGuns, 1 bomber, 2 fighters, 11 infantry and 3 mech_infantrys in India, round 2 : 7/17 hits, 6.17 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 9 infantry owned by the British lost in India Japanese roll dice for 2 bombers, 6 fighters, 1 marine and 6 tactical_bombers in India, round 3 : 11/15 hits, 8.67 expected hits UK_Pacific roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in India, round 3 : 4/7 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 3 mech_infantrys owned by the British, 2 infantry owned by the British and 2 fighters owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 3 artilleries, 6 fighters, 3 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 2 fighters, 11 infantry and 3 mech_infantrys Casualties for Americans: 1 bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 36 Sea Zone 3 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 3 mech_infantrys moved from Shantung to Hunan 2 infantry moved from Jehol to Anhwe 1 aaGun moved from Anhwe to Shantung 1 bomber moved from Burma to French Indo China 2 bombers moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 3 fighters and 5 tactical_bombers moved from India to Yunnan Place Units - Japanese 1 transport placed in 36 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 1 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 1.50 Americans : -0.33 UK_Pacific : 1.83 AA fire in India : : 0.50 Japanese : 2.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 41 Sea Zone to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 battleship moved from 41 Sea Zone to 39 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 39 Sea Zone to India 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 battleship and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone 1 mech_infantry moved from Yunnan to Burma 2 mech_infantrys moved from Hunan to Burma 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 1 carrier moved from 41 Sea Zone to 39 Sea Zone 2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to India 1 bomber moved from Yunnan to Burma 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 79 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Burma Japanese attack with 1 bomber, 2 infantry and 3 mech_infantrys British defend with 2 artilleries and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Burma, round 2 : 1/6 hits, 1.50 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone retreated to 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in India Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 3 infantry, 1 marine and 6 tactical_bombers British defend with 3 aaGuns, 2 fighters, 11 infantry and 3 mech_infantrys; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 2/9 hits, 1.50 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 7 fighters, 3 infantry, 1 marine and 6 tactical_bombers in India, round 2 : 12/22 hits, 11.17 expected hits UK_Pacific roll dice for 3 aaGuns, 1 bomber, 2 fighters, 11 infantry and 3 mech_infantrys in India, round 2 : 7/17 hits, 6.17 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 9 infantry owned by the British lost in India Japanese roll dice for 2 bombers, 6 fighters, 1 marine and 6 tactical_bombers in India, round 3 : 11/15 hits, 8.67 expected hits UK_Pacific roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in India, round 3 : 4/7 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 3 mech_infantrys owned by the British, 2 infantry owned by the British and 2 fighters owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 3 artilleries, 6 fighters, 3 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 2 fighters, 11 infantry and 3 mech_infantrys Casualties for Americans: 1 bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 36 Sea Zone 3 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 3 mech_infantrys moved from Shantung to Hunan 2 infantry moved from Jehol to Anhwe 1 aaGun moved from Anhwe to Shantung 1 bomber moved from Burma to French Indo China 2 bombers moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 3 fighters and 5 tactical_bombers moved from India to Yunnan Place Units - Japanese 1 transport placed in 36 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 1 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1.50 Americans : -0.33 UK_Pacific : 1.83 AA fire in India : : 0.50 Japanese : 2.50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone Combat - Americans Battle in Morocco Battle in 109 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 cruiser and 1 destroyer Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Germans lost in 109 Sea Zone Americans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 109 Sea Zone Americans win, taking Morocco from Italians, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 20 Casualties for Germans: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -1.67 Americans : 0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Manchuria 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone Combat - Americans Battle in Morocco Battle in 109 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 cruiser and 1 destroyer Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Germans lost in 109 Sea Zone Americans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 109 Sea Zone Americans win, taking Morocco from Italians, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 20 Casualties for Germans: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Manchuria 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Combat Move - British 1 armour moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 2 tactical_bombers moved from Egypt to 98 Sea Zone 1 artillery and 1 infantry moved from West India to India Combat - British Battle in 98 Sea Zone British attack with 2 tactical_bombers Italians defend with 1 battleship and 2 transports British roll dice for 2 tactical_bombers in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British and 1 battleship owned by the Italians lost in 98 Sea Zone 2 transports owned by the Italians lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship and 2 transports Battle in India British attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine British roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India British roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in India, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in India, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in India, round 4 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 artillery owned by the British lost in India Japanese win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 marine Non Combat Move - British 1 mech_infantry moved from Eastern Persia to Iraq 2 infantry moved from West India to Eastern Persia 2 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.67 British : -0.33 Italians : 0.33 Americans : 0.33 Chinese : 0.17 Japanese : 1.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 mech_infantry moved from Alexandria to Egypt 1 armour moved from Syria to Egypt Italians take Trans-Jordan from British 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Tobruk to Egypt 1 bomber and 2 fighters moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry British defend with 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits, 4.50 expected hits British roll dice for 5 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 3/7 hits, 2.50 expected hits 2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 artillery, 1 bomber and 4 fighters in Egypt, round 3 : 5/7 hits, 3.50 expected hits British roll dice for 1 infantry, 1 marine and 1 tactical_bomber in Egypt, round 3 : 0/3 hits, 1.17 expected hits 1 marine owned by the British, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 20 Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 3 infantry, 1 marine and 1 tactical_bomber Non Combat Move - Italians 2 infantry moved from Tobruk to Alexandria 1 bomber and 2 fighters moved from Egypt to Syria 2 fighters moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Algeria to Tunisia 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 infantry placed in Southern Italy 5 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : -0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 21 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Germans Germans buy 1 destroyer, 1 fighter and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from United Kingdom to Scotland 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 4 infantry moved from Germany to Poland 1 artillery and 2 infantry moved from Slovakia Hungary to Romania 1 bomber moved from Holland Belgium to Romania 1 bomber moved from Western Germany to Romania 2 fighters and 2 tactical_bombers moved from Holland Belgium to Poland 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 110 Sea Zone to Scotland 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 1 infantry moved from Germany to Poland 1 infantry moved from Slovakia Hungary to Romania Combat - Germans Battle in Romania Germans attack with 1 artillery, 2 bombers and 3 infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Romania, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Romania, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Romania Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Romania, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in 109 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Poland Germans attack with 2 fighters, 5 infantry and 2 tactical_bombers Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Poland, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Scotland Germans attack with 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 airfield; Americans defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Scotland, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Scotland Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Scotland to United Kingdom 2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from 109 Sea Zone to Western Germany 3 aaGuns and 5 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Romania to Western Germany 1 bomber moved from Romania to Germany 2 fighters and 2 tactical_bombers moved from Poland to Germany 1 armour and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 carrier, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 mech_infantry moved from 112 Sea Zone to Western Germany 1 armour and 1 infantry moved from Finland to Norway Place Units - Germans 3 infantry placed in United Kingdom 1 infantry placed in France 10 infantry placed in Germany 1 fighter placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : -0.33 Americans : -0.50 Russians : 2.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Karelia to Finland Russians take Finland from Germans 2 infantry moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Poland 1 artillery and 2 infantry moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Poland 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 2 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Hopei 2 infantry moved from Shensi to Hopei Combat - Russians Battle in Poland Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Romania Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Hopei Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Russians roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 1 infantry moved from Manchuria to Jehol 2 infantry moved from Amur to Manchuria 2 infantry moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland 2 armour moved from Belarus to Eastern Poland 2 armour moved from Novgorod to Eastern Poland 2 artilleries moved from Karelia to Novgorod 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 artillery and 4 infantry moved from Bryansk to Western Ukraine 4 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland 3 artilleries moved from Ukraine to Western Ukraine 4 infantry moved from Russia to Bryansk 1 armour and 3 mech_infantrys moved from Russia to Western Ukraine 1 fighter moved from Romania to Eastern Poland 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from Amur to Manchuria 2 infantry moved from Amur to Korea 1 aaGun moved from Amur to Manchuria 1 aaGun moved from Amur to Korea Place Units - Russians 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 4 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Volgograd 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,3,6,4,3 Russians collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.33 Japanese : 1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 1 marine, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 mech_infantry moved from Burma to 38 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 bombers moved from French Indo China to Borneo 1 bomber moved from French Indo China to 44 Sea Zone 1 destroyer moved from 39 Sea Zone to 44 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Yunnan to 43 Sea Zone 3 tactical_bombers moved from Yunnan to 43 Sea Zone 1 battleship moved from 38 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Burma to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 fighter moved from Yunnan to Szechwan 1 tactical_bomber moved from Yunnan to Kweichow 1 mech_infantry moved from Hunan to Jehol 2 infantry moved from Anhwe to Jehol 1 armour and 1 mech_infantry moved from Shantung to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to Jehol Combat - Japanese Battle in 81 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 fighter, 3 tactical_bombers and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 fighter, 3 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kweichow Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 2/7 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Burma to French Indo China 1 mech_infantry moved from Shantung to Anhwe 1 aaGun moved from Shantung to Jehol 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 1 tactical_bomber moved from Kweichow to Shantung 1 fighter moved from Szechwan to Shantung 1 carrier moved from 39 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 2 bombers moved from Borneo to Philippines 1 bomber moved from 44 Sea Zone to Philippines 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 2 transports moved from 39 Sea Zone to 36 Sea Zone 1 cruiser moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone Place Units - Japanese 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in India 1 armour and 2 mech_infantrys placed in Shantung 1 artillery, 1 infantry and 1 marine placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Chinese : -0.33 Japanese : -1.33
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@BobbaRossa
Ah, good game. Can’t justify continuing the game since the Uk was completely eliminated from the war.
Still find it ironic that I was beaten in a Sea Lion twice by a guy named after the invasion of Russia! -
Good game! Yeah, it was looking pretty rough.
Oh, I definitely prefer to go after Russia, but if I just ignore that Egyptian factory on UK1 its game over for the Axis. That’s too much of a power move to go unchallenged. Best of luck to you!