@max334 9cbe5b28-deb6-4990-b78c-3d4c5c4d1cae-triplea_41360_5usa.tsvg
Any scrambles or submerges?
omg your convoy actually missed!!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Volgograd to Kazakhstan
3 artilleries, 15 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
2 bombers moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Tambov
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 15 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries, 15 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/19 hits, 4.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Kazakhstan to Yugoslavia
1 bomber moved from Archangel to Ukraine
8 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from 96 Sea Zone to France
2 fighters moved from Yugoslavia to Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Karelia to Novgorod
9 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 1 infantry moved from Rostov to Tambov
3 artilleries moved from Ukraine to Rostov
1 aaGun moved from Volgograd to Rostov
1 aaGun, 11 armour, 24 artilleries, 7 infantry and 32 mech_infantrys moved from Volgograd to Tambov
1 fighter moved from Yugoslavia to Germany
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 fighter moved from Yugoslavia to Tambov
3 fighters moved from Southern Italy to Yugoslavia
1 bomber moved from Caroline Islands to French Indo China
Place Units - Germans
3 armour placed in Ukraine
Germans undo move 1.
3 armour placed in Volgograd
3 armour placed in Novgorod
3 artilleries placed in Ukraine
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 7 infantry
EDIT: Adding units owned by Germans to Poland: 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 2.00
Americans : -0.33
Russians : -0.67
@axis-dominion said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3:
omg your convoy actually missed!!!
sorry, ill try not to let it happen again. Anzac just doesnt know what to do with all that money.
Last couple turns have been questionable for me. All that talk of victory and last ditch efforts mucked with me and I made some poor moves. Hoping I can turn things around.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
6 infantry moved from Yenisey to Yakut S.S.R.
3 infantry moved from Smolensk to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Yenisey to Yakut S.S.R.
1 armour moved from Urals to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 armour, 2 artilleries, 16 infantry and 7 mech_infantrys moved from Smolensk to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 4 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kwangtung
2 bombers moved from French Indo China to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangsi
1 bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in Kwangtung
Japanese attack with 3 bombers and 2 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 bombers and 2 infantry in Kwangtung, round 2 : 3/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 bombers moved from Kwangtung to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to French Indo China
2 bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 78 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 8 carriers, 4 destroyers, 11 fighters, 2 infantry, 4 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Caroline Islands
2 fighters moved from Japan to 33 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 aaGun moved from Kiangsu to Kiangsi
1 armour moved from Hopei to Hunan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Chahar to Anhwe
1 armour moved from Chahar to Hunan
5 armour and 11 mech_infantrys moved from French Indo China to Hunan
2 aaGuns, 14 artilleries and 17 infantry moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to French Indo China
1 carrier, 1 destroyer and 1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to Amur
1 armour moved from Korea to Sakha
1 armour moved from Manchuria to Shantung
1 aaGun moved from Manchuria to Jehol
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 36 Sea Zone to 33 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 armour and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
4 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 122 Sea Zone
1 bomber moved from United Kingdom to 122 Sea Zone
1 bomber moved from Western United States to 122 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 fighter moved from 30 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Americans
Battle in New Zealand
Battle in 122 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 122 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win, taking New Zealand from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Solomon Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Solomon Islands, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 26 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Johnston Island
10 carriers moved from 26 Sea Zone to 30 Sea Zone
3 submarines moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 aaGun, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 2 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
7 fighters and 3 tactical_bombers moved from 110 Sea Zone to Morocco
1 armour, 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 6 infantry, 1 marine, 1 submarine and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from Central United States to Morocco
10 fighters and 6 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Solomon Islands to 30 Sea Zone
1 artillery moved from Central United States to Southeast Mexico
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Southeast Mexico
1 bomber moved from 122 Sea Zone to Central United States
1 bomber moved from 122 Sea Zone to Iceland
1 tactical_bomber moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to Southeast Mexico
1 fighter moved from 30 Sea Zone to Hawaiian Islands
3 fighters moved from India to Persia
Place Units - Americans
1 airfield placed in Morocco
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 submarine placed in 10 Sea Zone
1 harbour placed in Johnston Island
2 fighters placed in Western United States
Americans undo move 6.
1 fighter placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
6 artilleries and 16 infantry moved from Kweichow to Hopei
2 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 6 artilleries and 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 18 infantry in Hopei, round 2 : 1/24 hits, 6.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 bomber moved from Kweichow to Kiangsu
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 fighters and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
2 fighters moved from Persia to Kazakhstan
Combat - British
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kiangsu causes 5 damage total.
Battle in Kazakhstan
British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Kiangsu to Hopei
1 aaGun, 7 artilleries and 8 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Persia to West India
1 fighter moved from Egypt to Persia
2 fighters moved from 80 Sea Zone to Persia
2 fighters moved from French West Africa to Egypt
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 125 Sea Zone to 119 Sea Zone
3 artilleries and 3 infantry moved from Persia to Eastern Persia
1 armour and 7 mech_infantrys moved from India to West India
1 artillery moved from Mexico to 10 Sea Zone
1 transport moved from 80 Sea Zone to 71 Sea Zone
7 fighters moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Kazakhstan to Eastern Persia
1 fighter moved from Kazakhstan to Eastern Persia
2 fighters moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to Russia
1 mech_infantry moved from Suiyuyan to Hopei
1 fighter moved from India to Suiyuyan
1 tactical_bomber moved from India to Eastern Persia
Place Units - British
3 mech_infantrys placed in Egypt
3 infantry placed in Persia
2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.50
British : 1.17
Americans : 0.17
Chinese : -5.00
Japanese : 0.33
AA fire in Kiangsu : : -0.17
hold on, small adjustment
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 122 Sea Zone
1 bomber moved from United Kingdom to 122 Sea Zone
1 bomber moved from Western United States to 122 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 fighter moved from 30 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Americans
Battle in New Zealand
Battle in 122 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 122 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win, taking New Zealand from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Solomon Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Solomon Islands, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 26 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Johnston Island
10 carriers moved from 26 Sea Zone to 30 Sea Zone
3 submarines moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 aaGun, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 2 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
7 fighters and 3 tactical_bombers moved from 110 Sea Zone to Morocco
1 armour, 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 6 infantry, 1 marine, 1 submarine and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from Central United States to Morocco
10 fighters and 6 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Solomon Islands to 30 Sea Zone
1 artillery moved from Central United States to Southeast Mexico
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Southeast Mexico
1 bomber moved from 122 Sea Zone to Central United States
1 bomber moved from 122 Sea Zone to Iceland
1 tactical_bomber moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to Southeast Mexico
1 fighter moved from 30 Sea Zone to Hawaiian Islands
3 fighters moved from India to Persia
Place Units - Americans
1 airfield placed in Morocco
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 submarine placed in 10 Sea Zone
1 harbour placed in Johnston Island
2 fighters placed in Western United States
Americans undo move 6.
1 fighter placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
6 artilleries and 16 infantry moved from Kweichow to Hopei
2 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 6 artilleries and 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 18 infantry in Hopei, round 2 : 1/24 hits, 6.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 bomber moved from Kweichow to Kiangsu
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 fighters and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
2 fighters moved from Persia to Kazakhstan
Combat - British
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kiangsu causes 5 damage total.
Battle in Kazakhstan
British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Kiangsu to Hopei
1 aaGun, 7 artilleries and 8 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Persia to West India
1 fighter moved from Egypt to Persia
2 fighters moved from 80 Sea Zone to Persia
2 fighters moved from French West Africa to Egypt
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 125 Sea Zone to 119 Sea Zone
3 artilleries and 3 infantry moved from Persia to Eastern Persia
1 armour and 7 mech_infantrys moved from India to West India
1 artillery moved from Mexico to 10 Sea Zone
1 transport moved from 80 Sea Zone to 71 Sea Zone
7 fighters moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Kazakhstan to Eastern Persia
1 fighter moved from Kazakhstan to Eastern Persia
2 fighters moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to Russia
1 mech_infantry moved from Suiyuyan to Hopei
1 fighter moved from India to Suiyuyan
1 tactical_bomber moved from India to Eastern Persia
Place Units - British
3 mech_infantrys placed in Egypt
3 infantry placed in Persia
2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 infantry
EDIT: Adding units owned by British to Iraq: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
British : 1.17
Americans : 0.17
Chinese : -5.00
Japanese : 0.33
AA fire in Kiangsu : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tambov to Samara
1 bomber moved from Volgograd to Samara
1 bomber moved from Caroline Islands to 49 Sea Zone
Combat - Italians
Battle in 49 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Samara
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Samara to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Gibraltar
2 fighters moved from 96 Sea Zone to Gibraltar
2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from Northern Italy to Southern Italy
1 bomber moved from 49 Sea Zone to Caroline Islands
1 artillery moved from Algeria to Tunisia
1 aaGun, 3 armour, 1 artillery and 4 mech_infantrys moved from Tambov to Volgograd
Place Units - Italians
3 fighters placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 artilleries moved from South Australia to Queensland
3 infantry moved from South Australia to New South Wales
9 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to 30 Sea Zone
1 cruiser moved from 26 Sea Zone to 64 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 5 to 2
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 fighter moved from Tambov to Archangel
1 bomber moved from Ukraine to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Archangel, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Archangel, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Archangel to Novgorod
1 aaGun, 3 armour, 1 artillery, 1 bomber and 4 infantry moved from Novgorod to Belarus
1 bomber moved from Belarus to Novgorod
3 armour moved from Belarus to Bryansk
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from France to Gibraltar
7 mech_infantrys moved from Germany to Eastern Poland
9 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries and 6 mech_infantrys moved from Ukraine to Bryansk
1 aaGun and 3 artilleries moved from Rostov to Bryansk
1 aaGun, 12 armour, 28 artilleries, 8 infantry and 32 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Caucasus to Bryansk
3 armour moved from Volgograd to Bryansk
5 fighters and 4 tactical_bombers moved from Yugoslavia to Greece
1 aaGun moved from France to Normandy Bordeaux
3 fighters moved from Germany to Normandy Bordeaux
1 infantry moved from 115 Sea Zone to Novgorod
7 infantry moved from Poland to Germany
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
1 infantry placed in Normandy Bordeaux
5 mech_infantrys placed in Germany
Germans undo move 5.
4 mech_infantrys placed in Germany
1 mech_infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun and 6 infantry moved from Kansu to Suiyuyan
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 2 fighters, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 62 Sea Zone to 63 Sea Zone
Combat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 63 Sea Zone
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 aaGuns, 14 artilleries and 18 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
2 mech_infantrys moved from Kwangsi to Burma
2 armour and 1 mech_infantry moved from Hunan to Burma
5 armour and 11 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 aaGun moved from Kiangsi to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kiangsi
1 armour moved from Shantung to Kiangsu
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Shantung
1 aaGun moved from Jehol to Manchuria
2 armour and 1 mech_infantry moved from Sakha to Manchuria
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Kiangsu
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
2 fighters and 8 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese : 0.67
wasnt doing any combat save a sub v. defenseless transport so didnt realize I was in pbem mode so an extra die got rolled. Doesnt matter but just in case you were wondering why.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 2 fighters, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 62 Sea Zone to 63 Sea Zone
Combat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 63 Sea Zone
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 aaGuns, 14 artilleries and 18 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
2 mech_infantrys moved from Kwangsi to Burma
2 armour and 1 mech_infantry moved from Hunan to Burma
5 armour and 11 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 aaGun moved from Kiangsi to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kiangsi
1 armour moved from Shantung to Kiangsu
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Shantung
1 aaGun moved from Jehol to Manchuria
2 armour and 1 mech_infantry moved from Sakha to Manchuria
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Kiangsu
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
2 fighters and 8 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Japanese : 0.67
fyi I didn’t realize until after i rolled, that I accidentally clicked in all my units to Algeria, when I only wanted all the air from there plus only 2 inf. so I will edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to Algeria
1 armour, 3 artilleries, 7 fighters, 3 infantry, 1 marine and 5 tactical_bombers moved from Morocco to Algeria
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
Combat - Americans
Battle in 63 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 63 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 63 Sea Zone
Americans win, taking 63 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 1 armour, 3 artilleries, 7 fighters, 5 infantry, 1 marine and 5 tactical_bombers
Italians defend with 1 infantry
Americans roll dice for 1 armour, 3 artilleries, 7 fighters, 5 infantry, 1 marine and 5 tactical_bombers in Algeria, round 2 : 11/22 hits, 9.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 3 artilleries, 7 fighters, 5 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 armour, 3 artilleries, 3 infantry and 1 marine
EDIT: Removing units owned by Americans from Algeria: 1 armour, 3 artilleries, 3 infantry and 1 marine
EDIT: Turning off Edit Mode
1 aaGun, 1 armour, 3 artilleries, 3 infantry and 1 marine moved from Morocco to 91 Sea Zone
7 fighters and 5 tactical_bombers moved from Algeria to Syria
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 122 Sea Zone to 108 Sea Zone
1 bomber moved from Iceland to Scotland
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 63 Sea Zone to Queensland
1 infantry, 2 marines and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 battleship, 2 cruisers, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry, 2 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers and 3 submarines moved from 30 Sea Zone to 26 Sea Zone
11 carriers and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Southeast Mexico to 109 Sea Zone
1 fighter moved from Central United States to 109 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
6 fighters moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to Southeast Mexico
1 fighter moved from Western United States to Southeast Mexico
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 armour, 3 artilleries, 3 infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun, 1 armour, 3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
5 carriers, 1 cruiser, 3 destroyers, 1 marine and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to United Kingdom
1 bomber moved from Central United States to Western United States
4 fighters moved from Persia to Syria
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 destroyer and 2 submarines placed in 10 Sea Zone
4 fighters placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 artilleries and 20 infantry moved from Hopei to Anhwe
1 fighter and 1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 6 artilleries and 20 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 20 infantry in Anhwe, round 2 : 6/26 hits, 6.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 6 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Anhwe
Chinese undo move 2.
Chinese undo move 1.
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 bomber moved from Hopei to Hunan
1 mech_infantry moved from Hopei to Hunan
1 fighter moved from Suiyuyan to Hunan
1 destroyer moved from 80 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 98 Sea Zone
Combat - British
Battle in Hunan
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for British: 1 bomber
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Non Combat Move - British
1 fighter moved from Hunan to Anhwe
1 aaGun, 7 artilleries and 8 infantry moved from Hopei to Anhwe
8 fighters moved from Eastern Persia to Russia
3 artilleries and 4 infantry moved from Persia to Northwest Persia
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Syria
3 artilleries and 3 infantry moved from Eastern Persia to Turkmenistan
1 armour and 16 mech_infantrys moved from West India to Turkmenistan
2 tactical_bombers moved from Eastern Persia to Russia
1 marine moved from Persia to Northwest Persia
2 aaGuns, 21 infantry and 1 marine moved from India to West India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 71 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Iraq to Syria
1 infantry moved from Iraq to Syria
2 infantry moved from Iraq to Northwest Persia
4 submarines moved from 80 Sea Zone to 81 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - British
1 airfield placed in Syria
3 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 0.50
British : 0.17
Americans : 0.50
Chinese : 0.00
Japanese : 0.83
contemplated taking syria as I figured you would fly everything to Russia. Was thinking I would be happy to see that. Now Im not so sure but I guess we will find out.
I’m going to go ahead and concede here, I am not happy with how I played it, and I feel the dice weren’t as friendly to me overall, especially in the significant early rounds.
well played tho, you’re definitely at a master level, so keep it up.
I’m also finding myself not able to commit as much time to this game, as priorities are shifting around for me. so actually I’ll be dropping out for a while. maybe next year if you’re still around playing, I may want to rematch. take care for now!
Good game. Sorry the dice werent a little more even. Little battles all over the place but most felt in Russia where if Germany hadn’t broken through when they did might have completely changed the game. Very well played though.