@fasthard ok
19L AldoRaine vs Majikforce
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 6 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from New South Wales to South Australia 3 fighters moved from Persia to India Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 9 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 6 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from New South Wales to South Australia 3 fighters moved from Persia to India Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 9 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 75 Sea Zone to 71 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Nenetsia to Novgorod Germans take Archangel from Russians Germans take Novgorod from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Southern Italy to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 9 armour, 13 artilleries, 17 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 2 bombers moved from Ukraine to Western Ukraine 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Western Germany to Western Ukraine 2 tactical_bombers moved from Western Germany to Western Ukraine 1 tactical_bomber moved from 113 Sea Zone to Western Ukraine 3 fighters moved from Western Germany to Western Ukraine 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from 113 Sea Zone to Western Germany 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 artillery and 6 infantry moved from Finland to Karelia 1 infantry moved from Baltic States to Belarus Place Units - Germans 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.33
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Vologda to Ukraine 1 tactical_bomber moved from Vologda to Ukraine 6 infantry moved from Timguska to Urals 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Persia to Bryansk Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Urals Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Urals, round 2 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Yenisey to Timguska 5 infantry moved from Vologda to Russia 4 artilleries and 6 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Tambov 5 mech_infantrys moved from Northwest Persia to Volgograd Place Units - Russians 1 fighter placed in Russia 9 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 1.00
-
@AldoRaine I am hopeful to get to this tonight. The wife went out of town for a couple of days and life went berzerk! Trying to catch up.
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 4 artilleries and 4 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 3 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 2 mech_infantrys moved from French Indo China to Burma 1 armour moved from Yunnan to Burma 3 bombers moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 2 infantry moved from Kwangsi to Yunnan 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone 3 fighters moved from Philippines to 44 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 5 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 armour, 3 bombers, 2 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 3 bombers, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 3/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 artillery and 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 tactical_bomber moved from Burma to Malaya 1 armour moved from French Indo China to Malaya 1 artillery and 1 infantry moved from Malaya to Shan State 3 bombers moved from Burma to French Indo China 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from 44 Sea Zone to Philippines 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 bomber and 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 1 factory_minor placed in Malaya 3 mech_infantrys placed in French Indo China 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -0.50 ANZAC : 0.33 UK_Pacific : 1.00 Japanese : 0.17
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 fighters moved from 91 Sea Zone to 92 Sea Zone 3 submarines moved from 91 Sea Zone to 92 Sea Zone 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to 92 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 bomber, 2 destroyers, 2 fighters and 3 submarines Italians defend with 2 destroyers Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 2 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 16 Casualties for Italians: 2 destroyers Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 25 Sea Zone to Midway 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 infantry and 1 marine moved from Brazil to 86 Sea Zone 1 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa 2 aaGuns and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Persia to Bryansk 2 infantry moved from Brazil to Suriname 1 bomber moved from 92 Sea Zone to Gibraltar 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland EDIT: 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 bomber placed in Eastern United States 1 destroyer and 3 transports placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : 0.83 Japanese : -0.67
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.67
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 fighters moved from 91 Sea Zone to 92 Sea Zone 3 submarines moved from 91 Sea Zone to 92 Sea Zone 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to 92 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 bomber, 2 destroyers, 2 fighters and 3 submarines Italians defend with 2 destroyers Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 2 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 16 Casualties for Italians: 2 destroyers Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 25 Sea Zone to Midway 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 infantry and 1 marine moved from Brazil to 86 Sea Zone 1 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa 2 aaGuns and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Persia to Bryansk 2 infantry moved from Brazil to Suriname 1 bomber moved from 92 Sea Zone to Gibraltar 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland EDIT: 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 bomber placed in Eastern United States 1 destroyer and 3 transports placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter moved from United Kingdom to 124 Sea Zone 1 destroyer moved from 106 Sea Zone to 124 Sea Zone British take 106 Sea Zone from Germans 1 infantry moved from Anglo Egyptian Sudan to Egypt British take Egypt from Italians 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 mech_infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in French Madagascar Battle in 124 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 tactical_bomber moved from Burma to Eastern Persia 2 fighters moved from Burma to India 2 armour moved from Persia to Northwest Persia 1 infantry moved from Persia to Eastern Persia 2 armour and 2 mech_infantrys moved from Syria to Iraq 2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier and 2 cruisers moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar 1 fighter moved from 124 Sea Zone to Scotland 1 tactical_bomber moved from Gibraltar to 92 Sea Zone Place Units - British 1 armour, 1 fighter and 1 infantry placed in Persia 1 factory_minor placed in Iraq Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.17 Italians : -0.67 British : 0.17 Americans : 0.83 Chinese : -0.67 Japanese : -0.50
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Northern Italy to France Combat - Italians Non Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine 1 aaGun moved from Northern Italy to France 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 2 destroyers and 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 aaGun and 1 infantry EDIT: Removing units owned by Italians from France: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from South Australia to Western Australia 1 fighter moved from Queensland to Western Australia 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from India to Volgograd 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Western Australia ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Western Australia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 1 fighter and 1 infantry in Western Australia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Western Australia to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.33
-
TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 4 bombers moved from Western Ukraine to Russia 2 infantry moved from Western Ukraine to Ukraine 3 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 bomber moved from Western Germany to 124 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 7,4,6,6 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Ukraine Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Ukraine, round 2 : 1/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 124 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 124 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 124 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from 124 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Novgorod to Belarus 1 armour and 2 infantry moved from Novgorod to Archangel 1 artillery and 6 infantry moved from Karelia to Novgorod 4 bombers moved from Russia to Novgorod 3 tactical_bombers moved from Ukraine to Western Ukraine 3 fighters moved from Ukraine to Kazakhstan 1 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 destroyer moved from 113 Sea Zone to 104 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 fighter placed in Western Germany 3 armour placed in Novgorod 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67 Germans : -2.83 British : -0.33 Russians : 0.67
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Russia to Smolensk 1 fighter moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Buyant-Uhaa to Chahar Combat - Russians Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 infantry moved from Olgiy to Kansu 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 6 infantry moved from Urals to Novosibirsk 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 fighters moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 15 artilleries moved from Bryansk to Tambov 25 infantry moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Tambov 2 aaGuns, 2 armour, 6 artilleries and 7 infantry moved from Bryansk to Russia Place Units - Russians 4 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.50 Japanese : -0.33
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries and 4 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 2 infantry moved from Jehol to Chahar 1 bomber moved from Japan to Chahar 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 3 infantry moved from Manchuria to Jehol 3 mech_infantrys moved from French Indo China to Burma 3 bombers moved from French Indo China to Chahar 2 tactical_bombers moved from Malaya to Burma 1 fighter moved from Malaya to Burma 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Chahar Japanese attack with 4 bombers and 2 infantry Russians defend with 2 infantry Japanese roll dice for 4 bombers and 2 infantry in Chahar, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Yunnan to Burma 1 artillery and 1 infantry moved from Shan State to Yunnan 1 armour moved from Malaya to Yunnan 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 4 bombers moved from Chahar to Kweichow 1 bomber moved from Kweichow to Yunnan 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 tactical_bomber moved from Burma to 37 Sea Zone 1 tactical_bomber moved from Burma to Malaya 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 37 Sea Zone 3 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Manchuria 2 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : -0.33 Chinese : 0.33 UK_Pacific : -0.67 Japanese : 3.33
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 bomber moved from Eastern United States to 124 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 30 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in 124 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 124 Sea Zone retreated to 124 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 destroyers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt 1 bomber moved from Bryansk to Egypt 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from Midway to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 30 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 124 Sea Zone to Iceland 1 bomber moved from 94 Sea Zone to Gibraltar Place Units - Americans 1 artillery and 3 infantry placed in Central United States 3 fighters placed in Eastern United States 1 bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Americans undo move 6. 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Queensland: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Queensland: 2 infantry EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 1.17 Italians : -0.33 Americans : -0.33 Japanese : -0.67
-
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - British
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 bomber moved from Eastern United States to 124 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 30 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in 124 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 124 Sea Zone retreated to 124 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 destroyers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt 1 bomber moved from Bryansk to Egypt 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from Midway to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 30 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 124 Sea Zone to Iceland 1 bomber moved from 94 Sea Zone to Gibraltar Place Units - Americans 1 artillery and 3 infantry placed in Central United States 3 fighters placed in Eastern United States 1 bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Americans undo move 6. 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Queensland: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Queensland: 2 infantry EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 2 cruisers and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Scotland to United Kingdom 2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 4 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 armour and 1 fighter moved from Persia to Caucasus 1 tactical_bomber moved from Eastern Persia to Caucasus 2 fighters moved from India to Caucasus 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Caucasus British attack with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 4 artilleries and 4 infantry British roll dice for 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/11 hits, 5.00 expected hits Japanese roll dice for 4 artilleries and 4 infantry in Caucasus, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British and 2 armour owned by the British lost in Caucasus British roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Caucasus, round 3 : 1/7 hits, 3.67 expected hits Japanese roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Caucasus British roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Caucasus, round 4 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Caucasus British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Caucasus from Japanese with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 armour and 2 mech_infantrys Casualties for Japanese: 4 artilleries and 4 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia 2 fighters moved from Caucasus to Northwest Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from French Madagascar to 72 Sea Zone 1 mech_infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan 1 cruiser and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 carrier placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.17 Italians : -0.33 British : -2.33 Americans : -0.33 Chinese : -3.17 Japanese : -1.33
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 2 fighters moved from 97 Sea Zone to 94 Sea Zone 1 bomber moved from Southern Italy to 94 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux Combat - Italians Battle in Crete Battle in Malta Battle in Normandy Bordeaux Italians attack with 1 artillery and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux British win, taking Crete from Neutral_Allies, taking Malta from British with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in 94 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 94 Sea Zone Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 carrier moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 bomber moved from 94 Sea Zone to Southern Italy 2 aaGuns, 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 battleship, 2 destroyers and 2 submarines moved from 97 Sea Zone to 96 Sea Zone Place Units - Italians 1 destroyer and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : 1.00 Americans : -0.17
-
@majikforce I’m kicking myself for putting all my Japanese troops in Caucasus. I should’ve calculated the counter before I moved them all. I thought it bad form to edit them out since dice were rolled. Trying something new with Japan. Live an learn I guess. :blush: