That attack wasn’t smart but I got out of it ok.
19L BM3 Owentoo (X) vs FMErwinRommel (A) NoBid
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Scramble fIghter & TB in sz6? U.S. 2 subs, 2 bombers, fighter & TB attacking DD.
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No scramble in SZ 6
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Will you allow me to make an unopposed combat move, tank Fr W. Africa > Fr C. Africa by edit?
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You did a great job of shifting around your forces to take all of DEI and still protect your transports. Your placement of fleets to threaten both Aust & India, made ANZ build troops instead of transport or fighter, & India build infantry instead of mech. You went for the quick, max cash. Since Allies have limited tt’s to take the isles back quickly, this may benefit you for several turns. But in a way, you’re a paper tiger, in that SE Asia and most of DEI are empty; while India & China have lots of troops. My move on your home waters also forced you to build differently than you probably planned.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone 1 fighter, 2 submarines and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 2 bombers moved from Midway to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in 6 Sea Zone Americans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 5 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 carrier moved from 7 Sea Zone to 25 Sea Zone 2 carriers moved from 16 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Soviet Far East 2 bombers moved from 6 Sea Zone to Midway 2 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 2 fighters moved from Eastern United States to French West Africa 1 submarine moved from 87 Sea Zone to 104 Sea Zone 1 submarine moved from 108 Sea Zone to 105 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -1.00 Japanese : 0.50
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Tsinghai to Kansu 4 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Sikang, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone 1 fighter, 2 submarines and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 2 bombers moved from Midway to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in 6 Sea Zone Americans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 5 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 carrier moved from 7 Sea Zone to 25 Sea Zone 2 carriers moved from 16 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Soviet Far East 2 bombers moved from 6 Sea Zone to Midway 2 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 2 fighters moved from Eastern United States to French West Africa 1 submarine moved from 87 Sea Zone to 104 Sea Zone 1 submarine moved from 108 Sea Zone to 105 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Tsinghai to Kansu 4 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Sikang, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Southern France 1 armour, 5 artilleries and 14 infantry moved from India to Burma Combat - British Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Burma British attack with 1 armour, 5 artilleries and 14 infantry Japanese defend with 1 artillery British roll dice for 1 armour, 5 artilleries and 14 infantry in Burma, round 2 : 8/20 hits, 5.33 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 5 artilleries and 13 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Syria from Neutral_Axis to British EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Syria: 1 infantry EDIT: Turning off Edit Mode 2 aaGuns moved from India to Burma 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Egypt to Persia 2 armour moved from Egypt to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 cruiser moved from 79 Sea Zone to 80 Sea Zone 2 armour moved from Belgian Congo to Egypt 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Southern France to United Kingdom Place Units - British 1 armour and 2 mech_infantrys placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 tactical_bomber EDIT: Adding units owned by British to Egypt: 1 tactical_bomber EDIT: Turning off Edit Mode British undo move 1. 1 fighter and 2 mech_infantrys placed in Persia 2 armour and 1 mech_infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : 2.67 Americans : -1.00 AA fire in Southern France : : -0.17 Chinese : 1.33 Japanese : 1.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Ukraine 3 infantry moved from Bessarabia to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 bomber and 3 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 1 bomber and 2 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 1 bomber moved from Ukraine to Bessarabia 1 fighter moved from Romania to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy 2 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : 0.00
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As the Axis in another league game, I also had Italy take Ukr. I knew it was highly unusual, but Italy started out strong and was raking in the cash (and still is). Now on turn 11, Italy is still building troops in Ukr and can opening for Germany into Volg & Cauc. UK is very close to retaking Egypt and US is walking across N. Africa. But Brit will have to divert to block the Euro Axis from moving south into the Mideast. So Italy may yet hold on to Egypt.
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from India to Burma
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from India to Burma Combat - ANZAC Battle in Java Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 transports 1 submarine owned by the ANZAC Submerged 1 submarine owned by the Japanese Submerged Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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Excuse the double posting. I thought that I was moving the ANZ sub in NCM, but it turned out to be combat. But you had no DD anyway. So I submerged.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from India to Burma Combat - ANZAC Battle in Java Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 transports 1 submarine owned by the ANZAC Submerged 1 submarine owned by the Japanese Submerged Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Gibraltar to 89 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 mech_infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 fighter moved from Western Germany to Belarus 1 tactical_bomber moved from Poland to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter moved from Romania to Bryansk 1 bomber moved from Romania to Bryansk 2 bombers moved from Western Germany to Bryansk 2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Ukraine to Bryansk 5 armour, 11 artilleries, 25 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk Combat - Germans Germans creates battle in territory 105 Sea Zone Battle in 89 Sea Zone Germans attack with 1 bomber British defend with 1 artillery and 1 transport 1 transport owned by the British and 1 artillery owned by the British lost in 89 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 11 Casualties for British: 1 artillery and 1 transport Battle in Bryansk Germans attack with 7 armour, 11 artilleries, 3 bombers, 1 fighter, 25 infantry, 8 mech_infantrys and 2 tactical_bombers Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Bryansk : 2/6 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 11 artilleries, 3 bombers, 25 infantry, 8 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/55 hits, 17.17 expected hits
Combat Hit Differential Summary :
Germans : -3.17 AA fire in Bryansk : : 1.00
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14 hits in Bryansk. Please select your casualties and name OOL for possible subsequent rounds of combat
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Max defense: AA, inf, mech, art, tanks, TB, fighters
I miscalculated the odds. I must have included troops in Russia moving in, but Germany moves first. -
Well, your miscalculation worked to your advantage, because I rolled horribly and you rolled great. I think Russia is now safe.
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I was hoping that I would have the dice in my favor, after several games where in major battles as Axis, I rolled poorly and defender rolled great. Only downside is I will have to rebuild AA. Small price to pay. That Brit tt was waiting for R&R in Rio and should have gone to E. Coast U.S. or at least unloaded.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Gibraltar to 89 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 mech_infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 fighter moved from Western Germany to Belarus 1 tactical_bomber moved from Poland to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter moved from Romania to Bryansk 1 bomber moved from Romania to Bryansk 2 bombers moved from Western Germany to Bryansk 2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Ukraine to Bryansk 5 armour, 11 artilleries, 25 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk Combat - Germans Germans creates battle in territory 105 Sea Zone Battle in 89 Sea Zone Germans attack with 1 bomber British defend with 1 artillery and 1 transport 1 transport owned by the British and 1 artillery owned by the British lost in 89 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 11 Casualties for British: 1 artillery and 1 transport Battle in Bryansk Germans attack with 7 armour, 11 artilleries, 3 bombers, 1 fighter, 25 infantry, 8 mech_infantrys and 2 tactical_bombers Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Bryansk : 2/6 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 11 artilleries, 3 bombers, 25 infantry, 8 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/55 hits, 17.17 expected hits Russians roll dice for 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 22/52 hits, 18.50 expected hits 10 infantry owned by the Russians, 22 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Bryansk 11 artilleries owned by the Germans, 3 infantry owned by the Germans, 7 armour owned by the Germans and 8 mech_infantrys owned by the Germans retreated to Western Ukraine Russians win with 2 armour, 10 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -37 Casualties for Germans: 1 fighter, 22 infantry and 1 tactical_bomber Casualties for Russians: 4 aaGuns and 10 infantry Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Belarus to Novgorod 1 infantry moved from Vyborg to Novgorod 1 armour moved from Romania to Western Ukraine 2 fighters moved from 125 Sea Zone to Western Germany 1 bomber moved from 89 Sea Zone to Gibraltar 2 tactical_bombers moved from Southern Italy to Western Ukraine 1 fighter moved from Gibraltar to Southern Italy 1 infantry moved from Southern France to France 8 mech_infantrys moved from Baltic States to Western Ukraine 3 bombers moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Poland to Bessarabia 1 aaGun moved from Western Ukraine to Bessarabia Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 1 infantry placed in Western Germany 3 mech_infantrys placed in Germany 1 destroyer and 1 transport placed in 112 Sea Zone Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 1 destroyer and 1 transport placed in 112 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany 1 bomber, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -3.17 AA fire in Bryansk : : 1.00 Russians : 2.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun, 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine 1 armour moved from Bryansk to Archangel 1 infantry moved from Vologda to Archangel Combat - Russians Battle in Ukraine Russians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Ukraine : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.83 expected hits Italians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/6 hits, 2.83 expected hits Italians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 2 infantry Casualties for Russians: 1 infantry Battle in Archangel Russians attack with 1 armour and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Archangel Germans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 9 artilleries, 24 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 2 infantry moved from Novosibirsk to Vologda 4 infantry moved from Novosibirsk to Samara 1 aaGun and 2 infantry moved from Timguska to Kansu 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 1 aaGun, 1 armour and 3 infantry moved from Sakha to Buryatia Place Units - Russians 1 aaGun and 1 artillery placed in Volgograd 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : 0.00 AA fire in Ukraine : : -0.50 Russians : -2.83