Ksmckay (axis) vs Axis-Dominion(Allies) BM3

  • '19

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shantung to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 fighter and 3 tactical_bombers moved from Kwangsi to Anhwe
            2 bombers moved from Kwangsi to Szechwan
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Szechwan
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            1 destroyer moved from 33 Sea Zone to 31 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            2 bombers moved from Japan to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 30 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
    
        Combat - Japanese
            Battle in New Zealand
            Battle in Manchuria
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win, taking New Zealand from ANZAC, taking Manchuria from Chinese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Szechwan
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 31 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 destroyer in 31 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Anhwe, round 2 : 3/7 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
            3 mech_infantrys moved from Kwangsi to Hunan
            6 mech_infantrys moved from Yunnan to Hunan
            1 armour moved from Yunnan to Hunan
            2 artilleries and 4 infantry moved from Kwangsi to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 fighter and 3 tactical_bombers moved from Anhwe to Hunan
            2 bombers moved from Szechwan to Malaya
            1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to Guam
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            4 fighters moved from Sumatra to 35 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            2 bombers moved from 31 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from Guam to 33 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            Japanese undo move 2.
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry placed in Japan
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : 0.00
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 8 Sea Zone to 5 Sea Zone
            4 fighters moved from 8 Sea Zone to 5 Sea Zone
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            2 fighters moved from 26 Sea Zone to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 5 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 31 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 5 Sea Zone to Amur
            2 infantry moved from Aleutian Islands to 8 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 aaGun and 2 infantry moved from Mexico to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 carriers, 2 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
            2 infantry moved from 10 Sea Zone to Mexico
            3 fighters moved from 31 Sea Zone to Hawaiian Islands
            3 fighters moved from Central United States to 26 Sea Zone
            1 fighter moved from Central United States to 26 Sea Zone
            1 artillery and 1 infantry moved from Belgian Congo to 70 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
            1 infantry moved from French Guiana to Brazil
            1 aaGun and 1 infantry moved from Southeast Mexico to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            17 infantry moved from Hopei to Suiyuyan
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from 98 Sea Zone to 96 Sea Zone
            1 bomber moved from Persia to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 bomber, 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            3 mech_infantrys moved from West India to India
            2 infantry moved from West India to India
            3 mech_infantrys moved from Eastern Persia to West India
            1 mech_infantry moved from Persia to West India
            2 infantry moved from Persia to Northwest Persia
            1 marine moved from Alexandria to 98 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from 96 Sea Zone to Egypt
            1 fighter moved from 98 Sea Zone to Bryansk
            1 fighter moved from Rostov to Bryansk
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
            2 carriers and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 7 infantry moved from Alexandria to Egypt
            1 bomber moved from 96 Sea Zone to Egypt
            1 bomber moved from United Kingdom to French Central Africa
            1 mech_infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            2 aaGuns moved from United Kingdom to Scotland
            3 infantry moved from United Kingdom to Scotland
            2 fighters moved from United Kingdom to Scotland
            1 marine moved from 80 Sea Zone to Eastern Persia
            3 mech_infantrys moved from India to West India
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 infantry placed in Egypt
            1 submarine placed in 81 Sea Zone
            2 submarines placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.50
    Italians : -0.33
    Americans : -0.67
    Chinese : -0.50
    Japanese : 1.83
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Syria
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
            1 bomber moved from Southern Italy to Tobruk
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
            Battle in Tobruk
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Cyprus from British, taking Syria from British, taking Tobruk from British with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to Greece
            2 artilleries and 1 infantry moved from Bulgaria to Greece
            1 bomber moved from Tobruk to Southern Italy
            1 fighter moved from France to Greece
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Syria
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
            1 bomber moved from Southern Italy to Tobruk
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
            Battle in Tobruk
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Cyprus from British, taking Syria from British, taking Tobruk from British with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to Greece
            2 artilleries and 1 infantry moved from Bulgaria to Greece
            1 bomber moved from Tobruk to Southern Italy
            1 fighter moved from France to Greece
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Yunnan: 1 bomber
            EDIT: Adding units owned by Italians to Caroline Islands: 1 bomber
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 63 Sea Zone
    
        Combat - ANZAC
            Battle in 63 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 63 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 63 Sea Zone to 26 Sea Zone
            2 fighters moved from Queensland to 26 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
            ANZAC collect 6 PUs (2 lost to blockades); end with 8 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • actually, would like to keep one anz fig back on queens. shouldn’t affect G if you’ve already started planning it.

  • '19

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Belarus
            2 artilleries and 2 infantry moved from Novgorod to Archangel
            1 bomber moved from Southern Italy to Belarus
            1 bomber moved from Southern Italy to Archangel
            10 artilleries and 10 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Belarus
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 10 artilleries and 10 infantry
                British defend with 2 fighters; Russians defend with 1 aaGun and 9 infantry
                    Germans roll dice for 10 artilleries and 10 infantry in Bryansk, round 2 : 8/20 hits, 6.67 expected hits
                    Russians roll dice for 1 aaGun, 2 fighters and 9 infantry in Bryansk, round 2 : 6/11 hits, 4.33 expected hits
                    8 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bryansk
                10 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Ukraine
                Russians win with 1 aaGun, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 6 infantry
                Casualties for Russians: 8 infantry
            Battle in Archangel
                Germans attack with 2 artilleries, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Archangel, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Archangel, round 3 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Novgorod
            1 mech_infantry moved from Eastern Poland to Archangel
            1 aaGun moved from Novgorod to Archangel
            1 tactical_bomber moved from Belarus to Ukraine
            1 bomber moved from Belarus to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            6 mech_infantrys moved from Eastern Poland to Ukraine
            7 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to Gibraltar
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 bomber and 5 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yunnan: 1 bomber
            EDIT: Adding units owned by Germans to Caroline Islands: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
            Germans collect 43 PUs (4 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            9 artilleries moved from Russia to Bryansk
            4 mech_infantrys moved from Rostov to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            8 artilleries moved from Rostov to Bryansk
            2 armour moved from Rostov to Bryansk
            1 tactical_bomber moved from Western Ukraine to Bryansk
            2 fighters moved from Western Ukraine to Russia
            2 infantry moved from Smolensk to Bryansk
            59 infantry moved from Rostov to Bryansk
            1 infantry moved from Korea to Amur
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
            Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : -0.83
    

    Savegame


  • looks like you had missed my request for an small edit earlier for anz. mind if I edit now and repost?


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            9 artilleries moved from Russia to Bryansk
            4 mech_infantrys moved from Rostov to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            8 artilleries moved from Rostov to Bryansk
            2 armour moved from Rostov to Bryansk
            1 tactical_bomber moved from Western Ukraine to Bryansk
            2 fighters moved from Western Ukraine to Russia
            2 infantry moved from Smolensk to Bryansk
            59 infantry moved from Rostov to Bryansk
            1 infantry moved from Korea to Amur
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
            Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 fighter
            EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : -0.83
    

    Savegame


  • posted an edit I had made for anz but you had missed. was a small one. plz use latest post.

  • '19

    yep, sorry, meant to to it but forgot.

    You should probably just cede Western Ukraine. It hasn’t been friendly to you.


  • @ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3:

    yep, sorry, meant to to it but forgot.

    You should probably just cede Western Ukraine. It hasn’t been friendly to you.

    tell me about it… talk about luck

  • '19

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Hunan to Burma
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 armour moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
            2 bombers moved from Malaya to Caroline Islands
            2 bombers moved from Japan to Caroline Islands
            1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Guam to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to Caroline Islands
            2 tactical_bombers moved from Hunan to Guam
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 20 Sea Zone to 16 Sea Zone
            1 armour and 1 mech_infantry moved from Jehol to Korea
            1 aaGun and 1 infantry moved from Shantung to Jehol
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Jehol
            1 mech_infantry moved from Jehol to Korea
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Szechwan to Sikang
            1 artillery moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Malaya
            1 submarine placed in 37 Sea Zone
            3 infantry placed in French Indo China
            2 carriers and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Amur to Anhwe
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from Queensland to New Zealand
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 2 cruisers, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            2 infantry and 1 marine moved from 63 Sea Zone to New Zealand
    
        Combat - Americans
            Battle in New Zealand
                Americans attack with 2 fighters, 2 infantry and 1 marine
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in New Zealand, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Zealand
                Americans win, taking New Zealand from Japanese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Anhwe
                Americans attack with 4 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 4 fighters in Anhwe, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win with 4 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Anhwe to Hopei
            2 fighters moved from New Zealand to 63 Sea Zone
            2 infantry moved from Mexico to Western United States
            3 fighters moved from Hawaiian Islands to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            5 carriers and 4 fighters moved from 26 Sea Zone to 63 Sea Zone
            2 submarines moved from 26 Sea Zone to 63 Sea Zone
            1 carrier moved from 10 Sea Zone to 64 Sea Zone
            1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 carrier moved from 10 Sea Zone to 64 Sea Zone
            1 tactical_bomber moved from Central United States to 109 Sea Zone
            1 tactical_bomber moved from 109 Sea Zone to United Kingdom
            2 fighters and 1 tactical_bomber moved from Central United States to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 10 Sea Zone to 64 Sea Zone
            3 infantry moved from Brazil to French Guiana
            1 destroyer moved from 10 Sea Zone to 64 Sea Zone
            1 aaGun moved from Central United States to Southeast Mexico
            1 carrier moved from 10 Sea Zone to 64 Sea Zone
            1 submarine moved from 31 Sea Zone to 12 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            3 fighters and 1 tactical_bomber placed in Central United States
            Americans undo move 2.
            1 fighter and 1 tactical_bomber placed in Western United States
            2 fighters placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Anhwe from Japanese with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Hopei
            19 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Syria
            1 bomber and 1 fighter moved from Egypt to Syria
            7 artilleries and 20 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 7 artilleries and 20 infantry
                Japanese defend with 2 infantry
                    British roll dice for 7 artilleries and 20 infantry in Burma, round 2 : 8/27 hits, 6.83 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 7 artilleries and 18 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Syria
                British attack with 1 bomber, 1 fighter and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Syria, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Northwest Persia to Rostov
            2 fighters moved from Bryansk to Rostov
            3 aaGuns moved from India to Burma
            7 mech_infantrys moved from West India to Burma
            1 artillery and 9 infantry moved from Egypt to Alexandria
            2 infantry moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 marine moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Eastern Persia to West India
            1 mech_infantry moved from Persia to 80 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 marine, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from 98 Sea Zone to Alexandria
            1 marine moved from 98 Sea Zone to Alexandria
            1 fighter moved from Syria to 98 Sea Zone
            1 mech_infantry moved from Persia to Northwest Persia
            1 bomber moved from Syria to Eastern Persia
            1 fighter and 1 tactical_bomber moved from India to Eastern Persia
            1 submarine moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Southeast Mexico to 64 Sea Zone
            1 bomber moved from French Central Africa to Alexandria
            1 submarine moved from 96 Sea Zone to 93 Sea Zone
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Place Units - British
            2 fighters placed in 98 Sea Zone
            1 submarine placed in 98 Sea Zone
            2 infantry and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,6,6,6,6,2
            British collect 35 PUs (1 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 1.83
    Italians : -0.33
    Americans : 0.33
    Chinese : -0.50
    Japanese : 2.67
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Cyprus to 99 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            1 armour and 2 mech_infantrys moved from Northern Italy to Romania
            1 fighter moved from Greece to 95 Sea Zone
            1 fighter moved from Greece to Southern Italy
            2 artilleries and 1 infantry moved from Greece to Bulgaria
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 fighter placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
            Italians collect 21 PUs (1 lost to blockades); end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    I dont see how anzac could affect Germany so a few questions about german turn.

    1. Bombing run on UK - 5 ftrs 1 tac 1 bom Intercept? and if so what is OOL for ftr casualties in air battle?
    2. Hit and run in Rostov (12 inf 12 art I think) - I assume lose russian Inf before UK mec, UK ftrs, and russian AA.

    Feel free to wait for the actual map/results before making any decisions if needed.


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Northwest Persia
            1 armour, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 cruiser moved from 26 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • answer to your #2 question on hit-n-run is yes. answer #1 I will wait to see the map, as it’ll help me see more of what you may be up to, and therefore decide accordingly.

  • '19

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 51 PUs; 
            Germans buy 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Ukraine to Western Ukraine
            12 artilleries and 12 infantry moved from Ukraine to Rostov
            5 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Germany to United Kingdom
    

    Savegame

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