@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Will you allow the late move?
Yes, go ahead, no problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour moved from Algeria to Tunisia
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
1 artillery placed in Southern Italy
1 carrier and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Missed your edits. You’ll have to reapply them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11
Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs;
Germans buy 6 armour, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Turkmenistan to West India
Germans take West India from UK_Pacific
9 artilleries and 25 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Rostov to Tambov
1 artillery moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Novgorod to Samara
2 bombers moved from Volgograd to Tambov
1 bomber moved from Volgograd to Samara
1 armour moved from Novosibirsk to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 9 artilleries and 25 infantry
Russians defend with 1 infantry
Germans roll dice for 9 artilleries and 25 infantry in Bryansk, round 2 : 12/34 hits, 8.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Tambov, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
2 armour and 5 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Tambov to Volgograd
1 armour moved from Caucasus to Volgograd
2 armour moved from Turkmenistan to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
5 armour and 9 mech_infantrys moved from Novosibirsk to Volgograd
1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Volgograd
1 armour and 16 mech_infantrys moved from Ukraine to Bryansk
4 armour moved from Volgograd to Bryansk
4 mech_infantrys moved from Ukraine to Bryansk
3 artilleries and 2 infantry moved from Northwest Persia to Caucasus
8 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Western Germany to Germany
3 infantry moved from France to Western Germany
5 mech_infantrys moved from Western Germany to Germany
3 fighters and 1 tactical_bomber moved from Western Germany to Ukraine
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
1 bomber, 3 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 4.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 mech_infantry moved from Kansu to Chahar
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
2 fighters moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 bomber moved from Russia to Yunnan
1 infantry moved from Kweichow to Yunnan
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Russians win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 3 fighters and 1 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Vologda
3 fighters moved from Samara to Vologda
2 aaGuns, 24 artilleries, 32 infantry and 2 mech_infantrys moved from Russia to Vologda
1 bomber moved from Yunnan to Hunan
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 10 infantry and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Amur to Jehol
1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 bomber moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries and 2 infantry moved from Kiangsu to Shantung
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 battleships and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
3 armour, 17 artilleries, 14 infantry and 2 mech_infantrys moved from Burma to India
2 bombers moved from French Indo China to India
1 fighter and 3 tactical_bombers moved from 41 Sea Zone to India
4 fighters moved from Turkmenistan to India
Combat - Japanese
Battle in India
Japanese attack with 3 armour, 19 artilleries, 2 bombers, 5 fighters, 16 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 1 armour, 4 artilleries and 21 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 2 aaGuns and 12 infantry
AA fire in India : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 3 armour, 19 artilleries, 2 bombers, 4 fighters, 16 infantry, 2 mech_infantrys and 3 tactical_bombers in India, round 2 : 23/49 hits, 19.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 4 artilleries and 33 infantry in India, round 2 : 14/38 hits, 12.83 expected hits
14 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 aaGun owned by the British, 2 aaGuns owned by the Russians and 20 infantry owned by the British lost in India
Japanese roll dice for 3 armour, 19 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in India, round 3 : 16/35 hits, 14.50 expected hits
UK_Pacific roll dice for 1 armour, 4 artilleries and 11 infantry in India, round 3 : 7/16 hits, 5.50 expected hits
2 infantry owned by the Japanese, 10 infantry owned by the Russians, 5 artilleries owned by the Japanese, 4 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 14 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Japanese: 5 artilleries, 1 fighter and 16 infantry
Casualties for British: 1 aaGun, 1 armour, 4 artilleries and 21 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Shantung
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Shantung, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Shantung, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Shantung, round 4 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Jehol, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 3/3 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
2 bombers moved from Jehol to Kiangsu
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 bombers moved from India to French Indo China
4 fighters and 3 tactical_bombers moved from India to Burma
1 artillery moved from Victoria to New South Wales
3 infantry moved from Queensland to New South Wales
2 fighters moved from 42 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
3 carriers moved from 41 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 destroyer and 6 submarines placed in 6 Sea Zone
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,6,4,5,2,3,3,1,4,6,5,6,3,3,5,3,5,2,2,1,3
Japanese collect 69 PUs (2 lost to blockades); end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese : -1.67
UK_Pacific : 2.67
AA fire in India : : -0.50
Japanese : 3.00
Alright, do or die to retake Sydney this turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters and 6 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
3 fighters and 3 tactical_bombers moved from 63 Sea Zone to New South Wales
1 battleship, 3 carriers, 2 cruisers and 6 destroyers moved from 63 Sea Zone to 62 Sea Zone
3 carriers, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 62 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 carrier, 3 infantry and 3 transports moved from 64 Sea Zone to 63 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand
4 artilleries, 2 infantry and 1 marine moved from Vyborg to Novgorod
Russians take Novgorod from Germans
1 bomber moved from Finland to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in New Zealand
Battle in New South Wales
Americans attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Americans roll dice for 1 battleship and 2 cruisers in New South Wales, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in New South Wales, round 2 : 6/10 hits, 4,83 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 9 infantry in New South Wales, round 2 : 1/12 hits, 4,67 expected hits
8 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New South Wales
Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in New South Wales, round 3 : 2/9 hits, 4,50 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 3 : 2/4 hits, 2,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New South Wales
Americans roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in New South Wales, round 4 : 2/7 hits, 3,83 expected hits
Japanese roll dice for 2 fighters in New South Wales, round 4 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 1 tactical_bomber owned by the Americans lost in New South Wales
Americans win, taking New Zealand from Japanese, taking New South Wales from Japanese, taking New Zealand from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Americans: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 2 fighters and 9 infantry
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 51 Sea Zone
2 aaGuns and 2 infantry moved from 51 Sea Zone to Samoa
1 bomber moved from Western Germany to Finland
2 artilleries and 4 infantry moved from Finland to Vyborg
3 fighters moved from Vyborg to Novgorod
2 armour, 4 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone
2 armour, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 127 Sea Zone to Novgorod
2 fighters moved from Norway to Novgorod
3 infantry moved from Norway to Finland
1 fighter moved from Novgorod to Belarus
4 fighters moved from Novgorod to Vyborg
Place Units - Americans
3 mech_infantrys placed in Finland
3 mech_infantrys placed in Norway
2 bombers and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 62 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,17
Americans : -2,83
Japanese : -4,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
1 fighter moved from Hunan to Jehol
7 artilleries and 13 infantry moved from Hunan to Yunnan
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Kweichow
Place Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters and 6 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
3 fighters and 3 tactical_bombers moved from 63 Sea Zone to New South Wales
1 battleship, 3 carriers, 2 cruisers and 6 destroyers moved from 63 Sea Zone to 62 Sea Zone
3 carriers, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 62 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 carrier, 3 infantry and 3 transports moved from 64 Sea Zone to 63 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand
4 artilleries, 2 infantry and 1 marine moved from Vyborg to Novgorod
Russians take Novgorod from Germans
1 bomber moved from Finland to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in New Zealand
Battle in New South Wales
Americans attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Americans roll dice for 1 battleship and 2 cruisers in New South Wales, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in New South Wales, round 2 : 6/10 hits, 4,83 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 9 infantry in New South Wales, round 2 : 1/12 hits, 4,67 expected hits
8 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New South Wales
Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in New South Wales, round 3 : 2/9 hits, 4,50 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 3 : 2/4 hits, 2,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New South Wales
Americans roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in New South Wales, round 4 : 2/7 hits, 3,83 expected hits
Japanese roll dice for 2 fighters in New South Wales, round 4 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 1 tactical_bomber owned by the Americans lost in New South Wales
Americans win, taking New Zealand from Japanese, taking New South Wales from Japanese, taking New Zealand from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Americans: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 2 fighters and 9 infantry
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 51 Sea Zone
2 aaGuns and 2 infantry moved from 51 Sea Zone to Samoa
1 bomber moved from Western Germany to Finland
2 artilleries and 4 infantry moved from Finland to Vyborg
3 fighters moved from Vyborg to Novgorod
2 armour, 4 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone
2 armour, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 127 Sea Zone to Novgorod
2 fighters moved from Norway to Novgorod
3 infantry moved from Norway to Finland
1 fighter moved from Novgorod to Belarus
4 fighters moved from Novgorod to Vyborg
Place Units - Americans
3 mech_infantrys placed in Finland
3 mech_infantrys placed in Norway
2 bombers and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 62 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
1 fighter moved from Hunan to Jehol
7 artilleries and 13 infantry moved from Hunan to Yunnan
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Kweichow
Place Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
4 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Iraq to Eastern Persia
British take Persia from Germans
British take Eastern Persia from Germans
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Vyborg to Belarus
1 fighter and 5 infantry moved from Vyborg to Novgorod
3 infantry moved from Karelia to Novgorod
Combat - British
Battle in Northwest Persia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 aaGun and 2 infantry moved from Norway to Finland
1 aaGun moved from Karelia to Novgorod
1 aaGun moved from Vyborg to Novgorod
1 fighter moved from Novgorod to Belarus
Place Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
British collect 35 PUs (2 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1,17
Italians : -0,33
AA fire in Western Germany : : -0,17
Americans : -2,83
Chinese : 0,33
Japanese : -5,00
still in it for now
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Tambov
2 armour moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Battle in Tambov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win, taking Gibraltar from British, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Tunisia to Libya
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
2 bombers moved from Southern Italy to Western Germany
Place Units - Italians
2 fighters placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 12
Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 4 PUs; end with 4 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 7 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 76 PUs;
Germans buy 7 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Belarus
Germans take Smolensk from Russians
1 artillery and 3 infantry moved from Bryansk to Russia
11 armour and 10 mech_infantrys moved from Volgograd to Russia
6 armour and 25 mech_infantrys moved from Bryansk to Russia
3 armour and 1 mech_infantry moved from Ukraine to Russia
8 mech_infantrys moved from Western Ukraine to Russia
8 artilleries and 22 infantry moved from Bryansk to Belarus
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from West India to Eastern Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
1 bomber moved from Volgograd to Eastern Persia
Combat - Germans
Battle in Eastern Persia
Germans attack with 1 armour and 1 bomber
British defend with 1 armour
Germans roll dice for 1 armour and 1 bomber in Eastern Persia, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Eastern Persia
retreated to Eastern Persia
British win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Northwest Persia
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2.67 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 armour, 8 artilleries and 22 infantry
British defend with 1 fighter and 1 mech_infantry; Americans defend with 1 fighter; Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 8 artilleries and 22 infantry in Belarus, round 2 : 11/31 hits, 8.17 expected hits
Russians roll dice for 2 fighters and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 2.00 expected hits
1 mech_infantry owned by the Russians, 1 mech_infantry owned by the British, 3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 8 artilleries and 19 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 3 infantry
Casualties for Americans: 1 fighter
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Russia
Germans attack with 20 armour, 1 artillery, 3 infantry and 44 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 6 infantry
Germans roll dice for 20 armour, 1 artillery, 3 infantry and 44 mech_infantrys in Russia, round 2 : 14/68 hits, 18.33 expected hits
Russians roll dice for 6 infantry in Russia, round 2 : 5/6 hits, 2.00 expected hits
6 infantry owned by the Russians, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans captures 8PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 1 artillery and 42 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for Russians: 6 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
2 bombers moved from Northwest Persia to Ukraine
3 fighters and 1 tactical_bomber moved from Ukraine to Germany
10 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
6 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Germany to Poland
3 artilleries moved from France to Western Germany
1 bomber moved from Eastern Persia to Volgograd
1 armour moved from Evenkiyskiy to Timguska
1 armour moved from Yenisey to Timguska
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 artilleries placed in France
1 artillery, 1 fighter, 3 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -3.33
British : -0.17
Russians : 4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
24 artilleries and 24 infantry moved from Vologda to Archangel
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Chahar to Manchuria
Chinese take Manchuria from Japanese
1 bomber moved from Hunan to 36 Sea Zone
Combat - Russians
Battle in 36 Sea Zone
Russians attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Russians
1 bomber moved from 36 Sea Zone to Yunnan
1 infantry moved from Vologda to Smolensk
1 aaGun moved from Vologda to Smolensk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Archangel
2 mech_infantrys moved from Vologda to Novgorod
5 fighters and 1 tactical_bomber moved from Vologda to Karelia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 2 fighters, 8 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
1 artillery and 1 infantry moved from Shantung to Jehol
1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Kiangsu to Kweichow
Japanese take Anhwe from Chinese
1 artillery and 1 infantry moved from Shantung to Jehol
1 armour moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
3 infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 armour moved from Kiangsu to Chahar
Japanese take Chahar from Chinese
1 fighter moved from Japan to Jehol
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in New South Wales
Japanese attack with 4 infantry
ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery
Japanese roll dice for 4 infantry in New South Wales, round 2 : 0/4 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 infantry in New South Wales, round 3 : 0/4 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New South Wales
Japanese roll dice for 3 infantry in New South Wales, round 4 : 1/3 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery in New South Wales, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in New South Wales
Japanese destroys 7PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Eastern Persia
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Eastern Persia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Kweichow
Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/7 hits, 3.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Jehol, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 fighter moved from Jehol to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 destroyer and 6 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
2 bombers moved from Kweichow to French Indo China
3 bombers moved from French Indo China to Philippines
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 35 Sea Zone
1 artillery moved from India to West India
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
3 armour, 11 artilleries and 1 mech_infantry moved from India to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
2 artilleries moved from India to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Kweichow to Burma
2 artilleries, 2 battleships, 1 cruiser and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Shan State
1 infantry moved from Kiangsi to Anhwe
4 artilleries, 4 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
1 artillery and 2 infantry placed in India
3 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Queensland
1 artillery and 2 fighters placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5,5,4,4,5,4,1,6,3,3,3,3,1,4,2,3,1,1,3,4,3,1,6,1,4,1,1,4,2
Japanese collect 70 PUs (3 lost to blockades); end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
British : 0.50
ANZAC : 0.00
Chinese : -1.33
Japanese : 0.67
Looks like you’ll get Sydney back.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 2 marines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
2 armour, 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to New South Wales
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Victoria
3 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Novgorod to Baltic States
Americans take Baltic States from Germans
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 armour and 1 infantry moved from 61 Sea Zone to South Australia
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Americans take 54 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 2 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 63 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Victoria
Battle in South Australia
Battle in New South Wales
Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 2 : 2/7 hits, 3,50 expected hits
Japanese roll dice for 3 infantry in New South Wales, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in New South Wales
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 3 : 4/7 hits, 3,50 expected hits
Japanese roll dice for 1 infantry in New South Wales, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New South Wales
Americans win, taking Victoria from Japanese, taking South Australia from Japanese, taking New South Wales from Japanese, taking Victoria from Americans, taking South Australia from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Queensland
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 4/6 hits, 2,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Queensland, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win, taking Queensland from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
3 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to United Kingdom
1 bomber moved from Finland to United Kingdom
2 aaGuns and 2 infantry moved from Samoa to 51 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone
2 aaGuns and 2 infantry moved from 63 Sea Zone to New Zealand
2 armour, 4 artilleries, 5 infantry and 1 marine moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Vologda
1 carrier and 4 transports moved from 127 Sea Zone to 112 Sea Zone
2 fighters moved from 127 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Norway to Vyborg
3 infantry and 3 mech_infantrys moved from Finland to Karelia
4 fighters moved from Vyborg to Archangel
Place Units - Americans
3 armour placed in Norway
3 infantry placed in Finland
2 marines placed in Central United States
2 cruisers and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0,17
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
7 artilleries and 14 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kweichow, round 5 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 2 marines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
2 armour, 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to New South Wales
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Victoria
3 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Novgorod to Baltic States
Americans take Baltic States from Germans
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 armour and 1 infantry moved from 61 Sea Zone to South Australia
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Americans take 54 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 2 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 63 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Victoria
Battle in South Australia
Battle in New South Wales
Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 2 : 2/7 hits, 3,50 expected hits
Japanese roll dice for 3 infantry in New South Wales, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in New South Wales
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 3 : 4/7 hits, 3,50 expected hits
Japanese roll dice for 1 infantry in New South Wales, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New South Wales
Americans win, taking Victoria from Japanese, taking South Australia from Japanese, taking New South Wales from Japanese, taking Victoria from Americans, taking South Australia from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Queensland
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 4/6 hits, 2,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Queensland, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win, taking Queensland from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
3 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to United Kingdom
1 bomber moved from Finland to United Kingdom
2 aaGuns and 2 infantry moved from Samoa to 51 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone
2 aaGuns and 2 infantry moved from 63 Sea Zone to New Zealand
2 armour, 4 artilleries, 5 infantry and 1 marine moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Vologda
1 carrier and 4 transports moved from 127 Sea Zone to 112 Sea Zone
2 fighters moved from 127 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Norway to Vyborg
3 infantry and 3 mech_infantrys moved from Finland to Karelia
4 fighters moved from Vyborg to Archangel
Place Units - Americans
3 armour placed in Norway
3 infantry placed in Finland
2 marines placed in Central United States
2 cruisers and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
7 artilleries and 14 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kweichow, round 5 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Tobruk to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
6 artilleries moved from Iraq to Northwest Persia
Combat - British
Battle in Denmark
Battle in Gibraltar
British attack with 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Gibraltar
British roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Denmark from Germans, taking Gibraltar from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 3 armour, 6 artilleries and 3 mech_infantrys
Germans defend with 1 infantry
British roll dice for 3 armour, 6 artilleries and 3 mech_infantrys in Northwest Persia, round 2 : 7/12 hits, 4,50 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 armour, 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
6 mech_infantrys moved from Egypt to Iraq
8 armour and 10 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 aaGuns and 8 infantry moved from Novgorod to Archangel
Place Units - British
2 destroyers placed in 80 Sea Zone
1 airfield placed in Iraq
2 infantry placed in United Kingdom
1 infantry placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
British collect 35 PUs (4 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
British : 3,83
Italians : 0,00
Americans : 0,17
Chinese : -0,33
Japanese : -2,33