here is some statistic on what people bid in bm306-03.PNG
19L axis-dominion (+4) vs KILL!!! (allies) bm3
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer and 10 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 marine moved from West India to 79 Sea Zone 1 artillery, 1 marine and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 bomber moved from 54 Sea Zone to Solomon Islands 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 4 Sea Zone to 14 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to New Guinea Combat - Americans Battle in New Guinea Battle in Marshall Islands Battle in 49 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking New Guinea from Japanese, taking Marshall Islands from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Solomon Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Solomon Islands, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 fighters moved from Eastern United States to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 49 Sea Zone to 26 Sea Zone 2 fighters moved from Algeria to Egypt 2 fighters moved from 92 Sea Zone to Egypt 1 artillery and 1 marine moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Russia to Iraq 1 fighter moved from Russia to Iraq 1 bomber moved from Solomon Islands to Queensland Place Units - Americans 1 destroyer and 9 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Western United States: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 fighter EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 8 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Persia to Ukraine 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 8 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 8 fighters and 2 infantry in Holland Belgium, round 2 : 5/10 hits, 4.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 8 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 3 armour and 2 fighters moved from Egypt to Iraq 1 aaGun, 18 armour, 1 artillery, 6 fighters, 7 infantry and 2 mech_infantrys moved from Persia to Iraq 2 armour and 4 mech_infantrys moved from Eastern Persia to Iraq 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Burma to India 1 bomber moved from Ukraine to Russia 1 tactical_bomber moved from Russia to Iraq Place Units - British 1 airfield and 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 41 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : 0.17 Americans : 0.83 Chinese : -0.83 AA fire in Ukraine : : -0.17 Japanese : 1.17
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer and 10 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 marine moved from West India to 79 Sea Zone 1 artillery, 1 marine and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 bomber moved from 54 Sea Zone to Solomon Islands 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 4 Sea Zone to 14 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to New Guinea Combat - Americans Battle in New Guinea Battle in Marshall Islands Battle in 49 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking New Guinea from Japanese, taking Marshall Islands from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Solomon Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Solomon Islands, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 fighters moved from Eastern United States to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 49 Sea Zone to 26 Sea Zone 2 fighters moved from Algeria to Egypt 2 fighters moved from 92 Sea Zone to Egypt 1 artillery and 1 marine moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Russia to Iraq 1 fighter moved from Russia to Iraq 1 bomber moved from Solomon Islands to Queensland Place Units - Americans 1 destroyer and 9 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Western United States: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 fighter EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 8 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Persia to Ukraine 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 8 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 8 fighters and 2 infantry in Holland Belgium, round 2 : 5/10 hits, 4.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 8 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 3 armour and 2 fighters moved from Egypt to Iraq 1 aaGun, 18 armour, 1 artillery, 6 fighters, 7 infantry and 2 mech_infantrys moved from Persia to Iraq 2 armour and 4 mech_infantrys moved from Eastern Persia to Iraq 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Burma to India 1 bomber moved from Ukraine to Russia 1 tactical_bomber moved from Russia to Iraq Place Units - British 1 airfield and 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 41 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : 0.17 Americans : 0.83 Chinese : -0.83 AA fire in Ukraine : : -0.17 Japanese : 1.17
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Italians Italians buy nothing; Remaining resources: 9 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 3 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter moved from Volgograd to Northwest Persia Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 3 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Northwest Persia Italians attack with 3 armour, 1 fighter and 4 mech_infantrys British defend with 1 infantry Italians roll dice for 3 armour, 1 fighter and 4 mech_infantrys in Northwest Persia, round 2 : 4/8 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from ANZAC with 3 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Northwest Persia to Volgograd 1 mech_infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Archangel to Novgorod 1 infantry moved from Belarus to Baltic States 7 mech_infantrys moved from Volgograd to Caucasus 1 artillery and 3 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from France to Normandy Bordeaux 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 7 mech_infantrys moved from Caucasus to Northwest Persia Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,4,5,2,4 Italians collect 10 PUs (10 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.33 ANZAC : -0.33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from United Kingdom to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 7 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 2 infantry moved from Volgograd to Tambov 2 fighters moved from Volgograd to Tambov 2 tactical_bombers moved from Rostov to Tambov 1 bomber moved from Caroline Islands to 42 Sea Zone 1 fighter moved from Volgograd to Tambov 1 tactical_bomber moved from Rostov to Tambov Combat - Germans Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Tambov Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 2/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Belarus to Bryansk 5 artilleries and 5 infantry moved from Caucasus to Northwest Persia 3 fighters and 3 tactical_bombers moved from Tambov to Northwest Persia 20 mech_infantrys moved from Caucasus to Northwest Persia 4 tactical_bombers moved from Rostov to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 5 armour moved from Rostov to Caucasus 3 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Western Ukraine to Rostov 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Poland to Western Ukraine 3 mech_infantrys moved from Belarus to Rostov 3 mech_infantrys moved from Novgorod to Eastern Poland 1 aaGun, 10 artilleries and 3 infantry moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Novgorod 1 marine moved from Novgorod to 115 Sea Zone 1 marine and 4 transports moved from 115 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 4 artilleries and 3 infantry moved from Novgorod to Baltic States 4 artilleries and 4 infantry moved from Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 3 artilleries moved from France to Western Germany 1 artillery moved from Western Germany to Germany 2 artilleries moved from Normandy Bordeaux to France 1 bomber moved from 42 Sea Zone to Siam 10 artilleries moved from Volgograd to Rostov 6 artilleries moved from Volgograd to Rostov 3 artilleries moved from Volgograd to Rostov 3 fighters moved from Volgograd to Northwest Persia 2 fighters moved from Rostov to Northwest Persia 5 armour moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 2 infantry moved from Volgograd to Rostov 2 artilleries moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 aaGun moved from Rostov to Volgograd 1 artillery moved from Volgograd to Rostov Place Units - Germans 3 armour placed in Volgograd 3 infantry placed in Novgorod 4 infantry placed in Western Germany 8 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,4,6,2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,2,1,2,1,4 Germans collect 50 PUs (6 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -1.83 Russians : -0.33
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Samara 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Belarus 1 infantry moved from Smolensk to Belarus 1 armour, 12 artilleries and 44 infantry moved from Smolensk to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 armour, 12 artilleries and 44 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 12 artilleries and 44 infantry in Bryansk, round 2 : 13/57 hits, 13.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 armour, 12 artilleries and 44 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk retreated to Novosibirsk Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 2 infantry moved from Olgiy to Yenisey 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Central Mongolia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Novosibirsk to Russia 14 armour and 6 mech_infantrys moved from Vologda to Bryansk 1 fighter moved from Belarus to Russia 4 armour moved from Vologda to Bryansk 2 aaGuns moved from Smolensk to Bryansk 11 artilleries moved from Russia to Bryansk 6 infantry moved from Russia to Bryansk 1 mech_infantry moved from Vologda to Bryansk 3 infantry moved from Vologda to Urals 1 aaGun moved from Vologda to Russia Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -0.33 Russians : -1.83 Japanese : 0.67
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killing resumes tomorrow!
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Jehol to Chahar 2 infantry moved from Shan State to 37 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 3 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 42 Sea Zone 3 infantry and 1 marine moved from 42 Sea Zone to Java 1 bomber moved from Caroline Islands to 49 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 fighter moved from Caroline Islands to 32 Sea Zone 1 bomber moved from Japan to Chahar 1 armour and 1 mech_infantry moved from Szechwan to Tsinghai 1 artillery moved from Sikang to Tsinghai 1 bomber moved from Siam to Tsinghai 1 bomber moved from Guam to Chahar 1 mech_infantry moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 cruiser moved from 58 Sea Zone to 42 Sea Zone 1 artillery moved from Jehol to Chahar 3 fighters moved from Siam to Java 1 fighter moved from 37 Sea Zone to Java 2 infantry moved from Yunnan to Burma 5 tactical_bombers moved from Siam to Burma 1 tactical_bomber moved from 37 Sea Zone to Burma Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 49 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 4 fighters, 3 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 4 fighters, 3 infantry and 1 marine in Java, round 2 : 1/8 hits, 2.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Chahar Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 2 infantry and 6 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 infantry and 6 tactical_bombers in Burma, round 2 : 4/8 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win with 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 4 fighters moved from Java to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Sakha to Yakut S.S.R. 1 artillery and 1 infantry moved from Amur to Buyant-Uhaa 1 mech_infantry moved from Manchuria to Buyant-Uhaa 2 infantry moved from Siberia to Amur 1 infantry moved from Soviet Far East to Siberia 2 transports moved from 5 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Kweichow to Sikang 1 bomber moved from Chahar to Manchuria 1 battleship and 1 destroyer moved from 5 Sea Zone to 19 Sea Zone 1 bomber moved from Chahar to Manchuria 1 mech_infantry moved from Jehol to Hopei 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Manchuria to Anhwe 2 mech_infantrys moved from French Indo China to Szechwan 6 tactical_bombers moved from Burma to Siam 1 bomber moved from Tsinghai to Volgograd 12 carriers moved from 33 Sea Zone to 35 Sea Zone 1 battleship and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from 49 Sea Zone to Caroline Islands 1 fighter moved from 32 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 42 Sea Zone 10 submarines moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 33 Sea Zone to 35 Sea Zone 20 fighters and 4 tactical_bombers moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 20 Sea Zone to 35 Sea Zone 2 mech_infantrys moved from Manchuria to Buryatia 4 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Manchuria Japanese undo move 1. 2 infantry and 1 mech_infantry placed in French Indo China 1 infantry and 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : -1.00 UK_Pacific : 1.33 Japanese : 1.50
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Jehol to Chahar 2 infantry moved from Shan State to 37 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 3 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 42 Sea Zone 3 infantry and 1 marine moved from 42 Sea Zone to Java 1 bomber moved from Caroline Islands to 49 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 fighter moved from Caroline Islands to 32 Sea Zone 1 bomber moved from Japan to Chahar 1 armour and 1 mech_infantry moved from Szechwan to Tsinghai 1 artillery moved from Sikang to Tsinghai 1 bomber moved from Siam to Tsinghai 1 bomber moved from Guam to Chahar 1 mech_infantry moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 cruiser moved from 58 Sea Zone to 42 Sea Zone 1 artillery moved from Jehol to Chahar 3 fighters moved from Siam to Java 1 fighter moved from 37 Sea Zone to Java 2 infantry moved from Yunnan to Burma 5 tactical_bombers moved from Siam to Burma 1 tactical_bomber moved from 37 Sea Zone to Burma Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 49 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 4 fighters, 3 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 4 fighters, 3 infantry and 1 marine in Java, round 2 : 1/8 hits, 2.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Chahar Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 2 infantry and 6 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 infantry and 6 tactical_bombers in Burma, round 2 : 4/8 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win with 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 4 fighters moved from Java to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Sakha to Yakut S.S.R. 1 artillery and 1 infantry moved from Amur to Buyant-Uhaa 1 mech_infantry moved from Manchuria to Buyant-Uhaa 2 infantry moved from Siberia to Amur 1 infantry moved from Soviet Far East to Siberia 2 transports moved from 5 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Kweichow to Sikang 1 bomber moved from Chahar to Manchuria 1 battleship and 1 destroyer moved from 5 Sea Zone to 19 Sea Zone 1 bomber moved from Chahar to Manchuria 1 mech_infantry moved from Jehol to Hopei 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Manchuria to Anhwe 2 mech_infantrys moved from French Indo China to Szechwan 6 tactical_bombers moved from Burma to Siam 1 bomber moved from Tsinghai to Volgograd 12 carriers moved from 33 Sea Zone to 35 Sea Zone 1 battleship and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from 49 Sea Zone to Caroline Islands 1 fighter moved from 32 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 42 Sea Zone 10 submarines moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 33 Sea Zone to 35 Sea Zone 20 fighters and 4 tactical_bombers moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 20 Sea Zone to 35 Sea Zone 2 mech_infantrys moved from Manchuria to Buryatia 4 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Manchuria Japanese undo move 1. 2 infantry and 1 mech_infantry placed in French Indo China 1 infantry and 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 fighters EDIT: Adding units owned by Japanese to Caroline Islands: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : -1.00 UK_Pacific : 1.33 Japanese : 1.50
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just glad I got my cruiser back! man it traveled across the entire globe!
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 mech_infantry moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Persia 4 fighters moved from Egypt to Persia Combat - Americans Battle in Persia Americans attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia Americans win, taking Persia from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from Persia to Iraq 1 carrier, 1 destroyer and 3 transports moved from 80 Sea Zone to 72 Sea Zone 1 carrier and 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 92 Sea Zone to Egypt 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 14 carriers, 2 cruisers, 8 destroyers, 28 fighters, 2 marines and 16 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 2 marines moved from 54 Sea Zone to Queensland 1 bomber moved from Western United States to Queensland 1 submarine moved from 14 Sea Zone to 8 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands Place Units - Americans 1 airfield placed in Algeria 2 fighters placed in Eastern United States 1 submarine and 2 transports placed in 10 Sea Zone 1 armour, 1 bomber, 1 infantry and 1 mech_infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Shensi 1 fighter and 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Russia to Novgorod 1 cruiser moved from 92 Sea Zone to 94 Sea Zone Combat - British Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Non Combat Move - British 1 bomber moved from Novgorod to Russia 3 fighters moved from Russia to Iraq 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from 94 Sea Zone to Iraq 2 fighters moved from 110 Sea Zone to 94 Sea Zone 1 fighter moved from 110 Sea Zone to Algeria 3 fighters moved from 110 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from India to Iraq 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone Place Units - British 3 fighters placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 Americans : -0.33 Chinese : 0.33 Japanese : -0.33 AA fire in Novgorod : : -0.17
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@axis-dominion said in 19L axis-dominion (+4) vs KILL!!! (allies) bm3:
just glad I got my cruiser back! man it traveled across the entire globe!
it brought back spices and gold the like the Japaneses have never seen!
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Italians Italians buy 3 marines; Remaining resources: 6 PUs; Combat Move - Italians 1 mech_infantry moved from Northwest Persia to Persia 1 fighter moved from Volgograd to Persia 1 bomber moved from Southern Italy to Persia Combat - Italians Battle in Persia Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Americans defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Persia Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Persia to Northwest Persia 1 bomber moved from Persia to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 artillery and 3 infantry moved from Rostov to Volgograd 2 mech_infantrys moved from Romania to Eastern Poland 3 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Novgorod 2 infantry moved from Novgorod to Baltic States Place Units - Italians 3 marines placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,4,5,1,1,4 Italians collect 13 PUs (6 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : 0.67
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in New Britain Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 1 fighter moved from Algeria to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 6 bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Persia Germans take Persia from Americans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Baltic States 4 artilleries and 3 infantry moved from Baltic States to Eastern Poland 4 artilleries and 4 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Poland to Bessarabia 1 mech_infantry moved from Ukraine to Caucasus 3 armour moved from Volgograd to Caucasus 4 mech_infantrys moved from Rostov to Caucasus 1 aaGun moved from Ukraine to Bessarabia 1 mech_infantry moved from Western Ukraine to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland 2 artilleries moved from France to Western Germany 1 aaGun moved from France to Northern Italy 1 infantry moved from Tambov to Volgograd 8 fighters and 7 tactical_bombers moved from Northwest Persia to Caucasus 3 artilleries moved from Volgograd to Caucasus 4 infantry moved from Volgograd to Caucasus 10 mech_infantrys moved from Caucasus to Northwest Persia 10 armour moved from Caucasus to Northwest Persia 6 armour moved from Caucasus to Northwest Persia 3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 2 infantry moved from Rostov to Volgograd 23 artilleries and 3 infantry moved from Rostov to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 artillery moved from Western Germany to Northern Italy 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Normandy Bordeaux to France 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to Southern Italy 1 bomber moved from Siam to Northwest Persia 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 6 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,5,2,3,5 Germans collect 53 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 6 bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Persia Germans take Persia from Americans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Baltic States 4 artilleries and 3 infantry moved from Baltic States to Eastern Poland 4 artilleries and 4 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Poland to Bessarabia 1 mech_infantry moved from Ukraine to Caucasus 3 armour moved from Volgograd to Caucasus 4 mech_infantrys moved from Rostov to Caucasus 1 aaGun moved from Ukraine to Bessarabia 1 mech_infantry moved from Western Ukraine to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland 2 artilleries moved from France to Western Germany 1 aaGun moved from France to Northern Italy 1 infantry moved from Tambov to Volgograd 8 fighters and 7 tactical_bombers moved from Northwest Persia to Caucasus 3 artilleries moved from Volgograd to Caucasus 4 infantry moved from Volgograd to Caucasus 10 mech_infantrys moved from Caucasus to Northwest Persia 10 armour moved from Caucasus to Northwest Persia 6 armour moved from Caucasus to Northwest Persia 3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 2 infantry moved from Rostov to Volgograd 23 artilleries and 3 infantry moved from Rostov to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 artillery moved from Western Germany to Northern Italy 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Normandy Bordeaux to France 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to Southern Italy 1 bomber moved from Siam to Northwest Persia 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 6 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,5,2,3,5 Germans collect 53 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 3 mech_infantrys EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Central Mongolia to Suiyuyan 3 infantry moved from Yenisey to Evenkiyskiy 3 infantry moved from Urals to Evenkiyskiy 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara Russians take Samara from Japanese 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Western Ukraine 4 armour and 3 mech_infantrys moved from Bryansk to Vologda 2 armour moved from Bryansk to Vologda 1 mech_infantry moved from Bryansk to Vologda 1 infantry moved from Bryansk to Smolensk 12 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 17 infantry moved from Russia to Tambov 11 infantry moved from Russia to Tambov 7 artilleries moved from Bryansk to Tambov 2 artilleries moved from Bryansk to Tambov 10 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Russia to Belarus 3 artilleries moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Smolensk 3 artilleries moved from Bryansk to Smolensk Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 10 artilleries and 40 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 40 infantry in Tambov, round 2 : 7/50 hits, 11.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 10 artilleries and 40 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 6 artilleries and 17 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 17 infantry in Smolensk, round 2 : 5/23 hits, 5.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 6 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 6 armour, 2 infantry and 4 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 6 armour, 2 infantry and 4 mech_infantrys in Vologda, round 2 : 5/12 hits, 4.00 expected hits Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda Russians win, taking Vologda from Japanese with 6 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Russia to Tambov 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Smolensk 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Western Ukraine to Russia Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.33 Russians : -3.33 Japanese : 0.67
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 fighter, 3 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Olgiy Japanese take Olgiy from Russians 1 armour moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Hopei 1 armour and 1 artillery moved from Tsinghai to Shensi 1 mech_infantry moved from Kweichow to Shensi 2 mech_infantrys moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 fighter moved from Caroline Islands to 47 Sea Zone 4 fighters moved from 42 Sea Zone to Dutch New Guinea 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Volgograd to Hopei 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 bomber moved from Caroline Islands to Dutch New Guinea 1 bomber moved from Manchuria to Hopei Combat - Japanese Battle in New Guinea Battle in 47 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hopei Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Shensi, round 2 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 bomber and 4 fighters Americans defend with 1 artillery Japanese roll dice for 1 bomber and 4 fighters in Dutch New Guinea, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 13 carriers moved from 35 Sea Zone to 46 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 46 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 47 Sea Zone to 46 Sea Zone 4 fighters moved from Dutch New Guinea to 46 Sea Zone 1 battleship, 2 cruisers, 3 destroyers and 10 submarines moved from 35 Sea Zone to 46 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 46 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Szechwan 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Hunan 1 infantry moved from Jehol to Anhwe 3 infantry moved from Jehol to Chahar 3 mech_infantrys moved from Manchuria to Chahar 1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom 2 mech_infantrys moved from Buryatia to Central Mongolia 1 aaGun moved from Siam to French Indo China 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 bomber moved from Dutch New Guinea to Philippines 3 tactical_bombers moved from Caroline Islands to 46 Sea Zone 1 fighter moved from Caroline Islands to Java 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 2 tactical_bombers moved from Caroline Islands to 46 Sea Zone 2 tactical_bombers moved from Japan to 46 Sea Zone 2 tactical_bombers moved from Siam to 46 Sea Zone 15 fighters moved from Caroline Islands to 46 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone 6 fighters moved from Caroline Islands to Philippines 4 tactical_bombers moved from Siam to Philippines 1 bomber moved from Hopei to French Indo China 1 bomber moved from Hopei to Yunnan 2 transports moved from 19 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 3 infantry moved from 19 Sea Zone to Jehol 1 bomber moved from Manchuria to Japan 1 artillery, 1 infantry and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia Place Units - Japanese 6 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.33 Japanese : -1.17