@Arthur-Bomber-Harris None, thanks
L19 Giallo(x) vs AeV Game II BM
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Archangel 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 6 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Germany to Archangel 1 bomber moved from Germany to Tambov 1 infantry moved from Bryansk to Tambov 3 bombers moved from Ukraine to Volgograd 1 mech_infantry moved from Novgorod to Bryansk 3 infantry and 2 mech_infantrys moved from Belarus to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour, 3 bombers and 7 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 3 bombers and 7 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4,17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 3 bombers and 6 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Volgograd to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 bomber moved from Tambov to Bryansk 1 bomber moved from Archangel to Bryansk 1 fighter moved from Western Germany to Bryansk 1 artillery moved from Holland Belgium to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 transport moved from 110 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun, 1 armour and 1 fighter EDIT: Adding units owned by Germans to Ukraine: 1 aaGun, 1 armour and 1 fighter EDIT: Turning off Edit Mode 3 fighters placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys EDIT: Adding units owned by Germans to Caucasus: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,83 Russians : -0,17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 3 fighters and 1 tactical_bomber moved from Russia to Rostov 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Tambov 17 infantry moved from Amur to Manchuria 1 infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 aaGun; Italians defend with 2 armour AA fire in Rostov : 2/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Rostov Russians roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 aaGun and 2 armour in Rostov, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Russians and 1 aaGun owned by the Germans lost in Rostov Russians roll dice for 1 fighter in Rostov, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Russians lost in Rostov Italians win with 2 armour remaining. Battle score for attacker is -36 Casualties for Russians: 3 fighters and 1 tactical_bomber Casualties for Germans: 1 aaGun Battle in Manchuria Russians attack with 17 infantry Japanese defend with 1 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 fighter moved from Tambov to Russia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5 Russians collect 19 PUs (2 lost to blockades); end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,33 AA fire in Rostov : : 1,50 Italians : 0,00 Russians : -1,00 Japanese : 0,67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Suiyuyan to Szechwan 1 tactical_bomber moved from Shantung to Szechwan 1 tactical_bomber moved from Kiangsu to Szechwan 1 fighter moved from 36 Sea Zone to Szechwan 1 fighter moved from French Indo China to Szechwan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 5/6 hits, 2,67 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,83 expected hits Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Chinese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery and 7 infantry moved from India to Burma 1 infantry moved from Timguska to Kansu 1 mech_infantry moved from Kansu to Suiyuyan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Kiangsu to Anhwe 2 battleships, 7 carriers, 1 destroyer, 2 fighters and 3 submarines moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 4 tactical_bombers moved from Japan to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Szechwan to Anhwe 2 fighters and 3 tactical_bombers moved from Yunnan to Hunan 1 aaGun, 2 artilleries and 4 infantry moved from Shantung to Anhwe 1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow Place Units - Japanese 4 destroyers and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung 3 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0,17 Chinese : 0,67 Japanese : 2,50
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Sumatra Non Combat Move - Americans 2 carriers moved from 92 Sea Zone to 110 Sea Zone 4 fighters moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 bombers moved from Caroline Islands to Western United States 9 bombers moved from Caroline Islands to Hawaiian Islands 1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Central United States 2 fighters placed in Eastern United States Americans undo move 4. 2 fighters placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Tsinghai Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese winJapanese win with 1 infantry remaining, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Iraq to Caucasus 1 bomber moved from Egypt to Caucasus 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from Egypt to Crete 1 armour and 2 mech_infantrys moved from Eastern Persia to India UK_Pacific take India from Japanese 4 armour, 4 infantry and 2 mech_infantrys moved from West India to India Combat - British Battle in Crete British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Crete British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 3 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Caucasus British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 3 mech_infantrys British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Non Combat Move - British 1 bomber and 2 fighters moved from Caucasus to Iraq 1 mech_infantry moved from Egypt to Syria 1 fighter and 1 tactical_bomber moved from Crete to Syria 4 infantry moved from Egypt to Trans-Jordan 4 aaGuns moved from West India to India 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 submarine placed in 98 Sea Zone 1 destroyer placed in 110 Sea Zone 2 infantry placed in Iraq 2 mech_infantrys placed in Egypt 1 fighter placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6 British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -1,00 British : 1,33 Italians : -1,00 Chinese : 0,17 Japanese : -1,67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 11 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Libya Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/7 hits, 2,17 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Italians collect 11 PUs (5 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Italians : -1,17 British : -0,33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Java to 35 Sea Zone Combat - ANZAC Battle in Dutch New Guinea Battle in Malaya Battle in 35 Sea Zone ANZAC attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber in 35 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber in 35 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Dutch New Guinea from Japanese, taking Malaya from Japanese, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 41 Sea Zone to India 1 fighter moved from New South Wales to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 aaGun and 1 mech_infantry moved from New South Wales to Queensland 1 bomber moved from 35 Sea Zone to Java Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Gibraltar to Algeria Combat - French Battle in Algeria French attack with 1 fighter Italians defend with 1 infantry French roll dice for 1 fighter in Algeria, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the French lost in Algeria Italians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,67 French : -0,50 ANZAC : -1,00 Japanese : -0,67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 4 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 fighters moved from Ukraine to Russia 2 bombers moved from Bryansk to Vologda 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 2 fighters moved from Ukraine to Tambov 1 bomber moved from Western Germany to Russia 1 bomber moved from Bryansk to Vologda 2 bombers moved from Bryansk to Russia 3 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Normandy Bordeaux Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Vologda Germans attack with 3 bombers and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 bombers and 2 infantry in Vologda, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda retreated to Vologda Russians win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 3 bombers moved from Vologda to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 2 fighters moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 submarine moved from 119 Sea Zone to 111 Sea Zone 2 bombers and 2 fighters moved from Russia to Bryansk Place Units - Germans 3 tactical_bombers placed in Novgorod 3 armour placed in Ukraine 2 infantry and 1 mech_infantry placed in Volgograd 1 bomber and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,50 Germans : 0,33 Americans : 0,00 Russians : 0,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 18 PUs; Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Samara Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 artillery moved from Vologda to Russia 2 aaGuns and 16 infantry moved from Manchuria to Amur 1 fighter moved from Samara to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,6,2,3,4,3,2,3,4,4,1,5,3,3,1,6,2,4,6,6,6,5,4,2,1,4,2,2,6,4,2,6,6,3,1 Russians collect 16 PUs (3 lost to blockades); end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : -1,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 18 PUs; Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Samara Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 artillery moved from Vologda to Russia 2 aaGuns and 16 infantry moved from Manchuria to Amur 1 fighter moved from Samara to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,6,2,3,4,3,2,3,4,4,1,5,3,3,1,6,2,4,6,6,6,5,4,2,1,4,2,2,6,4,2,6,6,3,1 Russians collect 16 PUs (3 lost to blockades); end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : -1,00
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun, 3 artilleries, 1 carrier, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 34 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Hunan to 37 Sea Zone 1 artillery and 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from Kweichow to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Szechwan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Korea from Russians, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer
Combat Hit Differential Summary :
ANZAC : -0,17 Americans : -0,33 Chinese : -0,33 Japanese : -1,17
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will your sub fight?
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun, 3 artilleries, 1 carrier, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 34 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Hunan to 37 Sea Zone 1 artillery and 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from Kweichow to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Szechwan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Korea from Russians, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Non Combat Move - Japanese 1 tactical_bomber moved from 37 Sea Zone to Shan State 4 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 1 armour moved from Hopei to Shensi 1 fighter moved from Anhwe to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 3 mech_infantrys moved from Kiangsu to Kweichow 2 infantry moved from Shantung to Jehol 1 artillery moved from Shantung to Anhwe 1 aaGun, 2 artilleries and 6 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 aaGun placed in French Indo China 2 artilleries placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in Shantung 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Adding units owned by Japanese to Burma: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Americans : -0,33 Chinese : -0,33 Japanese : 0,17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 9 bombers moved from Hawaiian Islands to 25 Sea Zone 1 battleship moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Borneo Battle in Tunisia Battle in Normandy Bordeaux Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Borneo from Japanese, taking Tunisia from Italians, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Algeria Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 9 bombers, 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 9 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 9 bombers moved from 25 Sea Zone to Hawaiian Islands 1 carrier moved from 30 Sea Zone to 26 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Hawaiian Islands 1 marine moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Algeria to Gibraltar 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from India to Burma 1 bomber and 3 fighters moved from Iraq to Caucasus 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 submarine moved from 98 Sea Zone to 97 Sea Zone Combat - British Battle in Burma British attack with 1 armour and 1 infantry Japanese defend with 2 infantry British roll dice for 1 armour and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Burma Japanese win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 armour and 1 infantry Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 1 bomber and 3 fighters Germans defend with 3 mech_infantrys British roll dice for 1 bomber and 3 fighters in Caucasus, round 2 : 3/4 hits, 2,17 expected hits Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Caucasus British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Germans: 3 mech_infantrys Non Combat Move - British 1 bomber and 2 fighters moved from Caucasus to Iraq 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Syria to Iraq 1 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 1 submarine placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt 3 armour placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,67 British : 2,17 Americans : 1,17 Japanese : 1,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Bryansk 1 armour moved from Rostov to Volgograd 1 fighter moved from Southern Italy to 94 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2,17 expected hits Americans roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Tunisia Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 3 : 4/7 hits, 2,17 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,3 Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : 0,00
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Java to Shan State 3 fighters moved from 43 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State 2 fighters moved from India to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 1 bomber, 5 fighters and 1 infantry Japanese defend with 3 infantry and 1 tactical_bomber ANZAC roll dice for 1 bomber, 5 fighters and 1 infantry in Shan State, round 2 : 1/7 hits, 3,33 expected hits Japanese roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC roll dice for 1 bomber and 5 fighters in Shan State, round 3 : 3/6 hits, 3,17 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Japanese lost in Shan State ANZAC win with 1 bomber and 5 fighters remaining. Battle score for attacker is 17 Casualties for ANZAC: 1 infantry Casualties for Japanese: 3 infantry and 1 tactical_bomber Non Combat Move - ANZAC 3 fighters moved from Shan State to 43 Sea Zone 2 fighters moved from Shan State to India 1 bomber moved from Shan State to India 1 cruiser moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 91 Sea Zone to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,50 Japanese : -1,67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 7 armour, 22 artilleries, 5 bombers, 4 fighters, 19 infantry and 38 mech_infantrys moved from Bryansk to Russia 3 tactical_bombers moved from Novgorod to Russia 1 infantry moved from Smolensk to Russia 3 armour moved from Ukraine to Russia 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Volgograd to Russia 2 infantry moved from Volgograd to Samara 1 infantry moved from Tambov to Russia 1 bomber moved from Western Germany to Russia 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 2,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Samara Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 12 armour, 22 artilleries, 6 bombers, 5 fighters, 21 infantry, 41 mech_infantrys and 4 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters and 88 infantry AA fire in Russia : 2/12 hits, 2,00 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 12 armour, 22 artilleries, 6 bombers, 3 fighters, 21 infantry, 41 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 41/109 hits, 35,50 expected hits Russians roll dice for 4 aaGuns, 1 armour, 6 artilleries, 2 fighters and 88 infantry in Russia, round 2 : 31/97 hits, 33,17 expected hits 37 infantry owned by the Russians, 21 infantry owned by the Germans, 4 aaGuns owned by the Russians and 10 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 12 armour, 22 artilleries, 6 bombers, 3 fighters, 31 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 31/78 hits, 30,33 expected hits Russians roll dice for 1 armour, 6 artilleries, 2 fighters and 51 infantry in Russia, round 3 : 19/60 hits, 20,83 expected hits 31 infantry owned by the Russians, 5 artilleries owned by the Germans and 14 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 12 armour, 17 artilleries, 6 bombers, 3 fighters, 17 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 27/59 hits, 25,50 expected hits Russians roll dice for 1 armour, 6 artilleries, 2 fighters and 20 infantry in Russia, round 4 : 9/29 hits, 10,50 expected hits 20 infantry owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians and 9 artilleries owned by the Germans lost in Russia Germans roll dice for 12 armour, 8 artilleries, 6 bombers, 3 fighters, 17 mech_infantrys and 4 tactical_bombers in Russia, round 5 : 25/50 hits, 21,00 expected hits Russians roll dice for 2 fighters in Russia, round 5 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia Germans captures 23PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 12 armour, 8 artilleries, 6 bombers, 3 fighters, 15 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 91 Casualties for Germans: 14 artilleries, 2 fighters, 21 infantry and 26 mech_infantrys Casualties for Russians: 4 aaGuns, 1 armour, 6 artilleries, 2 fighters and 88 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber moved from Russia to Germany 1 bomber moved from Russia to Germany 1 bomber moved from Russia to Germany 1 bomber moved from Russia to Germany 1 bomber moved from Russia to Germany 1 bomber moved from Russia to Bryansk 1 fighter moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Belarus 3 tactical_bombers moved from Russia to Belarus 1 aaGun moved from Bryansk to Rostov 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 2 mech_infantrys placed in Novgorod 3 infantry placed in France 3 infantry and 2 mech_infantrys placed in Western Germany 3 armour placed in Volgograd 3 armour placed in Ukraine 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,6 Germans collect 60 PUs (2 lost to blockades); end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 13,50 AA fire in Russia : : 0,00 Americans : 0,33 Russians : -4,17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 mech_infantry moved from Archangel to Smolensk Russians take Smolensk from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns and 16 infantry moved from Amur to Manchuria Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 43 Sea Zone 1 armour moved from Shensi to Novosibirsk Japanese take Novosibirsk from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island Combat - Japanese Battle in Paulau Island Battle in 43 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 2 carriers, 1 destroyer, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 4 fighters Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 43 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone retreated to 43 Sea Zone Americans win, taking Paulau Island from Americans with 2 carriers, 1 cruiser, 4 fighters and 1 transport remaining. Battle score for attacker is -42 Casualties for Japanese: 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 destroyer and 1 submarine Battle in 25 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 8/11 hits, 6,00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 destroyer and 1 submarine 4 fighters owned by the ANZAC forced to land in Borneo Non Combat Move - Japanese 5 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 artilleries moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Shantung 1 infantry moved from Kweichow to Shensi 3 infantry moved from Kweichow to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 1 artillery and 2 infantry moved from Shantung to Anhwe 2 infantry moved from Jehol to Anhwe 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier and 1 fighter placed in 6 Sea Zone 3 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans : 3,17 Japanese : 1,83
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 4 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 armour and 2 mech_infantrys moved from Morocco to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone