an old expansion for classic called for something similar. but it was 2 turns off the board a third turn on the board. even came with an index card sized tracker to keep track of how long it’s been off the board. You had to keep track of movements you made with each sub with a piece of paper. And had to make detection rolls to find them if they are off the board. If they were on the board no detection roll was needed. At anytime a player can call into question that the subs are where they are suppose to be and one allied player (of the axis choosing) and the other axis player. work together to track the subs movements and judge to make sure the rules aren’t broken. If the subs controller cheats he loses the sub. if either side gives away where a hidden sub is hiding the rulebreaker losing 12 ipcs worth of units and the opponents choosing which units. The expansion came with little white stickers so you could number the sea zones in classic. Ahead of it’s time in that respect. Normally the axis picked the russian player and would show them every round what was going on with there subs to avoid confussion later. It was alittle fun to be russia and know where everyone’s sub were and watch as everyone tried to find them. made the game light hearted. It gave the german player and russian player something they could look at each other and laugh about as they were trying to kill each other.
AARHE Subs
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These things are killer and shutting down action in the Pacific. The Japanese can’t seem to compete against American Wolf Packs. Even after trying to acquire ASW for 7+ turns the Japanese still don’t have it. Couple that with roving stacks of American Wolf Packs means you can’t even put Destroyers in the water without them being sunk immediately.
Any thoughts on how to balance the subs back a bit. The Wolf Pack just seems to be too powerful. Being able to chase CV & BB all over the map without a chance of return fire is pretty bad.
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Jun 23, 2008, 6:32 PM
Wolf Pack is ONLY for Germany!
you playing it wrong.
Only Germany gets the bonus. If tekkey wrote it wrong, then ill advise. I kept harping on that rule with him for like a month
America can still buy lots of subs, which is the key for taking out Japanese trade in the actual war. Also, you use them to isolate the small islands and deprive Japan from getting the income unless they want to come back and fight.
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Nice!
That changes everything. Huge. Man, I need a AARHE hotline!
Appreciate the fast response IL. This isn’t going to go over well with the Allies.
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Jun 24, 2008, 3:34 AM
You can ask me 1 million questions. Its my job to help anybody who wants to play it.
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We’ve ended up bastardizing AARHE Lite and AARHE Sea Combat. So, I’m having some issues with DD vs. SS in Sea Combat.
In the full up rule set there is ASW warfare phase which doesn’t exist in Lite. So, we’re allowing the DD to choose to attack surface fleet or submarines before they roll for combat.
Is this correct thinking, or does the defender get to choose casaulties?
Thinking out loud.
- Bierwagen
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Jun 24, 2008, 5:54 AM
We’ve ended up bastardizing AARHE Lite and AARHE Sea Combat. So, I’m having some issues with DD vs. SS in Sea Combat.
In the full up rule set there is ASW warfare phase which doesn’t exist in Lite. So, we’re allowing the DD to choose to attack surface fleet or submarines before they roll for combat.
Is this correct thinking, or does the defender get to choose casualties?
Well in the spirit of the rules sub combat is always done first and separate.
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@Imperious:
We’ve ended up bastardizing AARHE Lite and AARHE Sea Combat. So, I’m having some issues with DD vs. SS in Sea Combat.
In the full up rule set there is ASW warfare phase which doesn’t exist in Lite. So, we’re allowing the DD to choose to attack surface fleet or submarines before they roll for combat.
Is this correct thinking, or does the defender get to choose casualties?
Well in the spirit of the rules sub combat is always done first and separate.
So, DD & SS are separated out from the rest combat and this warfare is accomplished first. Then Aiir Combat. Then fleet warfare.
Sound right?
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Jun 24, 2008, 6:25 PM
So, DD & SS are separated out from the rest combat and this warfare is accomplished first. Then Air Combat. Then fleet warfare.
yes and its on your naval combat sequence player aid. sub interaction,then survivors allocate air units and they fight concurrently with ongoing naval actions.