@koala
Done. You can go ahead
L19 Giallo(x) vs AeV Game II BM
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 8 bombers moved from Caroline Islands to 34 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone Americans attack with 8 bombers, 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 bombers and 4 fighters in 34 Sea Zone, round 2 : 9/12 hits, 7,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 8 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 bombers moved from 34 Sea Zone to Caroline Islands 4 fighters moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 3 bombers moved from Western United States to Caroline Islands 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Tunisia to Morocco 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 10 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 10 infantry Japanese defend with 4 artilleries and 2 infantry Chinese roll dice for 1 artillery and 10 infantry in Szechwan, round 2 : 6/11 hits, 2,17 expected hits Japanese roll dice for 4 artilleries and 2 infantry in Szechwan, round 2 : 3/6 hits, 2,00 expected hits 2 infantry owned by the Japanese, 4 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 3 infantry Casualties for Japanese: 4 artilleries and 2 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - British 4 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in 95 Sea Zone British attack with 1 bomber, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer, 1 submarine and 2 transports British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone 2 transports owned by the Italians lost in 95 Sea Zone British roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British win with 1 bomber, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Italians: 1 destroyer, 1 submarine and 2 transports Non Combat Move - British 1 bomber, 4 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta 1 fighter moved from Iraq to Rostov 4 aaGuns and 4 infantry moved from Persia to Eastern Persia 4 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Northwest Persia 1 aaGun and 2 infantry moved from Tunisia to Algeria 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States Place Units - British 2 transports placed in 81 Sea Zone 1 mech_infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Iraq 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,3,6,1,5,3 British collect 26 PUs (8 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -1,33 Italians : -0,50 Americans : 1,33 Chinese : 3,83 Japanese : 0,67
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Assumed no scramble @Giallo
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bessarabia to Ukraine 2 armour moved from Bessarabia to Ukraine 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 3/8 hits, 2,33 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : -0,67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 5 infantry moved from Novgorod to Belarus 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Eastern Poland to Smolensk 1 bomber moved from Eastern Poland to Smolensk 2 bombers moved from Germany to Rostov 1 bomber moved from Western Germany to Rostov 3 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Poland to Belarus Combat - Germans Battle in Rostov Germans attack with 3 bombers and 4 infantry British defend with 1 fighter; Russians defend with 3 infantry Germans roll dice for 3 bombers and 4 infantry in Rostov, round 2 : 2/7 hits, 2,67 expected hits Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 3/4 hits, 1,67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov Germans roll dice for 3 bombers and 1 infantry in Rostov, round 3 : 3/4 hits, 2,17 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Rostov Germans win with 3 bombers remaining. Battle score for attacker is 7 Casualties for Germans: 4 infantry Casualties for Russians: 3 infantry Casualties for British: 1 fighter Battle in Belarus Germans attack with 5 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 infantry and 2 mech_infantrys in Belarus, round 2 : 0/7 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 4 infantry and 2 mech_infantrys in Belarus, round 3 : 0/6 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 4 infantry and 2 mech_infantrys in Belarus, round 4 : 0/6 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 4 infantry and 2 mech_infantrys in Belarus, round 5 : 1/6 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Smolensk to Germany 10 mech_infantrys moved from Germany to Eastern Poland 7 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Bessarabia to Ukraine 1 mech_infantry moved from Western Ukraine to Bryansk 3 bombers moved from Rostov to Ukraine 1 battleship, 1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 1 aaGun moved from Western Germany to France 1 artillery moved from Western Germany to Holland Belgium Place Units - Germans 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 3 artilleries placed in Ukraine 2 infantry and 1 mech_infantry placed in Novgorod 4 mech_infantrys placed in Germany 3 infantry placed in France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -2,50 Russians : 0,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel 3 fighters and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Archangel to Russia 3 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Russia to Tambov 1 infantry moved from Manchuria to Amur 1 infantry moved from Korea to Amur Place Units - Russians 3 infantry placed in Volgograd 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5 Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 aaGun, 1 carrier, 2 destroyers, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Shan State to Java 1 fighter moved from French Indo China to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hunan to Yunnan 1 armour moved from Yunnan to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 artillery moved from Jehol to Chahar 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Manchuria 2 tactical_bombers moved from Kiangsu to Manchuria 2 artilleries moved from Jehol to Shantung 1 infantry moved from Jehol to Shantung Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 transport ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Manchuria Japanese attack with 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Manchuria to Shantung 1 tactical_bomber moved from Manchuria to Kiangsu 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 bomber moved from Java to Sumatra 1 submarine moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Japan to 36 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone 3 infantry placed in India 1 aaGun and 2 infantry placed in Shantung 3 infantry placed in Kiangsu 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1 Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Americans : -0,33 Chinese : -0,33 Japanese : 0,50
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 2 carriers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Caroline Islands to 21 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 battleships moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 cruisers moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Americans attack with 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java Americans roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Java, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Java, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Java, round 8 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Java, round 8 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 submarine moved from 34 Sea Zone to 42 Sea Zone 5 carriers, 1 destroyer, 9 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from 21 Sea Zone to Caroline Islands 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 carriers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6 Americans collect 58 PUs (1 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 10 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 10 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 11 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 11 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 12 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 12 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Malta to Crete 1 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in Crete British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Crete Italians win with 2 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry 1 bomber owned by the British retreated Non Combat Move - British 1 bomber moved from Crete to Egypt 1 fighter moved from Malta to Egypt 1 tactical_bomber moved from Malta to Egypt 2 fighters moved from Malta to Egypt 1 fighter moved from Malta to Egypt 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 4 aaGuns, 4 armour, 3 infantry and 2 mech_infantrys moved from Eastern Persia to West India 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 armour moved from Eastern United States to 101 Sea Zone Place Units - British 2 fighters placed in Iraq 2 infantry placed in Egypt 1 infantry placed in Iraq Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -1,33 Italians : 1,33 Americans : -1,17 Chinese : -2,67 Japanese : -3,00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour, 1 artillery and 1 infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Rostov Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 4 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 4 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 3 : 1/4 hits, 1,67 expected hits Russians roll dice for 3 infantry in Rostov, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov Italians roll dice for 2 armour in Rostov, round 4 : 1/2 hits, 1,00 expected hits Russians roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Rostov Italians roll dice for 2 armour in Rostov, round 5 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 5 Casualties for Russians: 4 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1 Italians collect 15 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : -1,33 Russians : -1,33
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TripleA Manual Gamesave Post: ANZAC round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Caroline Islands to 35 Sea Zone 1 cruiser and 2 submarines moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 42 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Sumatra ANZAC attack with 2 fighters Japanese defend with 1 bomber ANZAC roll dice for 2 fighters in Sumatra, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Sumatra ANZAC win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 cruiser and 2 submarines Japanese defend with 1 submarine and 1 transport
Combat Hit Differential Summary :
ANZAC : -0,00 Japanese : -0,67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Caroline Islands to 35 Sea Zone 1 cruiser and 2 submarines moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 42 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Sumatra ANZAC attack with 2 fighters Japanese defend with 1 bomber ANZAC roll dice for 2 fighters in Sumatra, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Sumatra ANZAC win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 cruiser and 2 submarines Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 2 submarines remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from Sumatra to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from 35 Sea Zone to Java 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 aaGun and 1 infantry moved from South Australia to 61 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 aaGun moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Archangel 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 6 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Germany to Archangel 1 bomber moved from Germany to Tambov 1 infantry moved from Bryansk to Tambov 3 bombers moved from Ukraine to Volgograd 1 mech_infantry moved from Novgorod to Bryansk 3 infantry and 2 mech_infantrys moved from Belarus to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour, 3 bombers and 7 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 3 bombers and 7 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4,17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 3 bombers and 6 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Volgograd to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 bomber moved from Tambov to Bryansk 1 bomber moved from Archangel to Bryansk 1 fighter moved from Western Germany to Bryansk 1 artillery moved from Holland Belgium to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 transport moved from 110 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun, 1 armour and 1 fighter EDIT: Adding units owned by Germans to Ukraine: 1 aaGun, 1 armour and 1 fighter EDIT: Turning off Edit Mode 3 fighters placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,83 Russians : -0,17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Archangel 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 6 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Germany to Archangel 1 bomber moved from Germany to Tambov 1 infantry moved from Bryansk to Tambov 3 bombers moved from Ukraine to Volgograd 1 mech_infantry moved from Novgorod to Bryansk 3 infantry and 2 mech_infantrys moved from Belarus to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour, 3 bombers and 7 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 3 bombers and 7 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4,17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 3 bombers and 6 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Volgograd to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 bomber moved from Tambov to Bryansk 1 bomber moved from Archangel to Bryansk 1 fighter moved from Western Germany to Bryansk 1 artillery moved from Holland Belgium to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 transport moved from 110 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun, 1 armour and 1 fighter EDIT: Adding units owned by Germans to Ukraine: 1 aaGun, 1 armour and 1 fighter EDIT: Turning off Edit Mode 3 fighters placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys EDIT: Adding units owned by Germans to Caucasus: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,83 Russians : -0,17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 3 fighters and 1 tactical_bomber moved from Russia to Rostov 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Tambov 17 infantry moved from Amur to Manchuria 1 infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 aaGun; Italians defend with 2 armour AA fire in Rostov : 2/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Rostov Russians roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 aaGun and 2 armour in Rostov, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Russians and 1 aaGun owned by the Germans lost in Rostov Russians roll dice for 1 fighter in Rostov, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Russians lost in Rostov Italians win with 2 armour remaining. Battle score for attacker is -36 Casualties for Russians: 3 fighters and 1 tactical_bomber Casualties for Germans: 1 aaGun Battle in Manchuria Russians attack with 17 infantry Japanese defend with 1 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 fighter moved from Tambov to Russia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5 Russians collect 19 PUs (2 lost to blockades); end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,33 AA fire in Rostov : : 1,50 Italians : 0,00 Russians : -1,00 Japanese : 0,67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Suiyuyan to Szechwan 1 tactical_bomber moved from Shantung to Szechwan 1 tactical_bomber moved from Kiangsu to Szechwan 1 fighter moved from 36 Sea Zone to Szechwan 1 fighter moved from French Indo China to Szechwan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 5/6 hits, 2,67 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,83 expected hits Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Chinese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery and 7 infantry moved from India to Burma 1 infantry moved from Timguska to Kansu 1 mech_infantry moved from Kansu to Suiyuyan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Kiangsu to Anhwe 2 battleships, 7 carriers, 1 destroyer, 2 fighters and 3 submarines moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 4 tactical_bombers moved from Japan to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Szechwan to Anhwe 2 fighters and 3 tactical_bombers moved from Yunnan to Hunan 1 aaGun, 2 artilleries and 4 infantry moved from Shantung to Anhwe 1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow Place Units - Japanese 4 destroyers and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung 3 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0,17 Chinese : 0,67 Japanese : 2,50
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Sumatra Non Combat Move - Americans 2 carriers moved from 92 Sea Zone to 110 Sea Zone 4 fighters moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 bombers moved from Caroline Islands to Western United States 9 bombers moved from Caroline Islands to Hawaiian Islands 1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Central United States 2 fighters placed in Eastern United States Americans undo move 4. 2 fighters placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Tsinghai Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese winJapanese win with 1 infantry remaining, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Iraq to Caucasus 1 bomber moved from Egypt to Caucasus 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from Egypt to Crete 1 armour and 2 mech_infantrys moved from Eastern Persia to India UK_Pacific take India from Japanese 4 armour, 4 infantry and 2 mech_infantrys moved from West India to India Combat - British Battle in Crete British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Crete British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 3 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Caucasus British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 3 mech_infantrys British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Non Combat Move - British 1 bomber and 2 fighters moved from Caucasus to Iraq 1 mech_infantry moved from Egypt to Syria 1 fighter and 1 tactical_bomber moved from Crete to Syria 4 infantry moved from Egypt to Trans-Jordan 4 aaGuns moved from West India to India 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 submarine placed in 98 Sea Zone 1 destroyer placed in 110 Sea Zone 2 infantry placed in Iraq 2 mech_infantrys placed in Egypt 1 fighter placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6 British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -1,00 British : 1,33 Italians : -1,00 Chinese : 0,17 Japanese : -1,67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 11 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Libya Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/7 hits, 2,17 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Italians collect 11 PUs (5 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Italians : -1,17 British : -0,33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Java to 35 Sea Zone Combat - ANZAC Battle in Dutch New Guinea Battle in Malaya Battle in 35 Sea Zone ANZAC attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber in 35 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber in 35 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Dutch New Guinea from Japanese, taking Malaya from Japanese, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 41 Sea Zone to India 1 fighter moved from New South Wales to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 aaGun and 1 mech_infantry moved from New South Wales to Queensland 1 bomber moved from 35 Sea Zone to Java Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Gibraltar to Algeria Combat - French Battle in Algeria French attack with 1 fighter Italians defend with 1 infantry French roll dice for 1 fighter in Algeria, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the French lost in Algeria Italians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,67 French : -0,50 ANZAC : -1,00 Japanese : -0,67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 4 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 fighters moved from Ukraine to Russia 2 bombers moved from Bryansk to Vologda 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 2 fighters moved from Ukraine to Tambov 1 bomber moved from Western Germany to Russia 1 bomber moved from Bryansk to Vologda 2 bombers moved from Bryansk to Russia 3 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Normandy Bordeaux Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Vologda Germans attack with 3 bombers and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 bombers and 2 infantry in Vologda, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda retreated to Vologda Russians win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 3 bombers moved from Vologda to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 2 fighters moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 submarine moved from 119 Sea Zone to 111 Sea Zone 2 bombers and 2 fighters moved from Russia to Bryansk Place Units - Germans 3 tactical_bombers placed in Novgorod 3 armour placed in Ukraine 2 infantry and 1 mech_infantry placed in Volgograd 1 bomber and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,50 Germans : 0,33 Americans : 0,00 Russians : 0,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 18 PUs; Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Samara Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 artillery moved from Vologda to Russia 2 aaGuns and 16 infantry moved from Manchuria to Amur 1 fighter moved from Samara to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,6,2,3,4,3,2,3,4,4,1,5,3,3,1,6,2,4,6,6,6,5,4,2,1,4,2,2,6,4,2,6,6,3,1 Russians collect 16 PUs (3 lost to blockades); end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : -1,00