18L Playoff G40 Max(A) +29 vs Majikforce(X)

  • '22 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery and 2 infantry moved from Shensi to Kansu
            3 mech_infantrys moved from Jehol to Manchuria
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
            2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 tactical_bomber moved from French Indo China to Burma
            1 artillery moved from Shan State to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from Hopei to Kweichow
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Kansu
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Manchuria
                Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
            1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 armour and 2 mech_infantrys moved from Anhwe to Jehol
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from Burma to French Indo China
            1 destroyer moved from 37 Sea Zone to 34 Sea Zone
    
        Place Units - Japanese
            3 destroyers and 1 transport placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            Japanese undo move 3.
            1 transport placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.83
    ANZAC : -0.33
    Chinese : -1.00
    UK_Pacific : -0.33
    Japanese : 0.17
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 destroyer moved from 23 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 armour moved from Amur to Korea
            1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry moved from Amur to Manchuria
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
            1 artillery moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 carrier, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 submarine moved from 104 Sea Zone to 112 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 bomber moved from Western United States to 108 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
    

    Savegame

  • '22 '16

    no scramble.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 destroyer moved from 23 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 armour moved from Amur to Korea
            1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry moved from Amur to Manchuria
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
            1 artillery moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 carrier, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 submarine moved from 104 Sea Zone to 112 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 bomber moved from Western United States to 108 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
                Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                Americans win, taking Norway from Germans with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 27
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
            Battle in Denmark
            Battle in 108 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 108 Sea Zone
                Americans win, taking Denmark from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Manchuria
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 3 mech_infantrys
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 0/6 hits, 2.50 expected hits
                    Japanese roll dice for 3 mech_infantrys in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 3 mech_infantrys in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Manchuria, round 4 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 mech_infantrys
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 17 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 tactical_bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 tactical_bomber in 22 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 22 Sea Zone to Korea
            1 fighter moved from 17 Sea Zone to Korea
            1 bomber moved from Manchuria to Korea
            2 fighters moved from Manchuria to Korea
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Korea
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone
            1 fighter moved from 34 Sea Zone to 43 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
            1 bomber moved from 108 Sea Zone to United Kingdom
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,4,3,3,5,4,2,2,2,2,6,1,2,1,5,6
            Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Removing units owned by Americans from 32 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : -2.00
    Japanese : -2.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Caucasus to Tsinghai
            2 artilleries and 2 infantry moved from India to 39 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 43 Sea Zone
            2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
            2 fighters moved from India to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Persia to Tsinghai
            1 mech_infantry moved from Persia to Trans-Jordan
            1 artillery moved from Persia to Iraq
            2 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 fighter moved from Persia to Russia
            1 bomber moved from Persia to Tsinghai
            1 artillery and 5 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Turkmenistan
    
        Combat - British
            Battle in 36 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 2 battleships, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the British
                    Japanese roll dice for 2 battleships, 1 carrier and 1 transport in 36 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 submarine owned by the British and 1 carrier owned by the British lost in 36 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 36 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    1 destroyer owned by the British, 1 carrier owned by the Japanese, 1 submarine owned by the Japanese and 2 fighters owned by the British lost in 36 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser and 1 fighter in 36 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 battleships, 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 4 : 2/4 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 cruiser owned by the British and 1 fighter owned by the British lost in 36 Sea Zone
                    British roll dice for 1 battleship in 36 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 36 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the British lost in 36 Sea Zone
                Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is -49
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                Casualties for Japanese: 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
            Battle in Borneo
                British attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                    British roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Borneo
                British win, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Tsinghai
                British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                British win, taking Tsinghai from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Burma
                British attack with 1 artillery and 5 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 5 infantry in Burma, round 2 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            3 aaGuns moved from India to Burma
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 bomber moved from West India to Tanganyika Territory
            1 transport moved from 109 Sea Zone to 111 Sea Zone
            1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from 112 Sea Zone to Norway
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tsinghai to Samara
            1 bomber moved from Tsinghai to Russia
            1 mech_infantry moved from Caucasus to Samara
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Persia
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 14 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    British : -1.33
    Japanese : 0.50
    

    Savegame

  • 2024 '22 '21 '19 '18

    just checking in

  • '22 '16

    @max334 I got diced pretty hard in one of my other games and I’ll probably lose because of it. So I was pretty pissed off at the game. I was taking a couple of days to cool down before I play again and make angry decisions. Turn is coming, maybe tonight .


  • @majikforce Take your time. Just wasnt sure you were aware that I had sent the file

  • '22 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 airfield, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 2 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
                  Italians take Belgian Congo from British
                  Italians take Rhodesia from British
            1 armour moved from Egypt to Kenya
                  Italians take Kenya from British
            1 mech_infantry moved from Egypt to Ethiopia
                  Italians take Ethiopia from British
            4 infantry moved from Gibraltar to 92 Sea Zone
            4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            4 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            2 fighters moved from Egypt to Iraq
            1 battleship, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 110 Sea Zone
            1 bomber moved from Holland Belgium to 108 Sea Zone
            1 destroyer moved from 92 Sea Zone to 108 Sea Zone
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 fighter and 5 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 5 infantry in Trans-Jordan, round 2 : 1/6 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Iraq
                Italians attack with 2 fighters
                British defend with 1 artillery
                    Italians roll dice for 2 fighters in Iraq, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Iraq
                Italians win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 108 Sea Zone
                Italians attack with 1 bomber and 1 destroyer
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 108 Sea Zone
                Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 110 Sea Zone
                Italians attack with 1 battleship, 1 cruiser and 3 destroyers
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 cruiser and 3 destroyers in 110 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Italians win with 1 battleship, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Bryansk
                Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Iraq to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from 108 Sea Zone to Holland Belgium
            3 submarines moved from 93 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            1 airfield placed in Egypt
            3 infantry placed in Egypt
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    British : 0.00
    Americans : -0.33
    Russians : 0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from Caroline Islands to 36 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 36 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 transports
                Japanese defend with 2 battleships and 1 transport
                    ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 36 Sea Zone
                    ANZAC roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                ANZAC win, taking 36 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 41
                Casualties for Japanese: 2 battleships and 1 transport
                Casualties for ANZAC: 1 submarine
            Battle in French Indo China
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
                    ANZAC roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 2 artilleries in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in French Indo China
                Japanese win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for ANZAC: 2 artilleries and 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 bomber moved from New South Wales to Borneo
            1 infantry moved from New South Wales to 62 Sea Zone
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : 2.00
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    another battle I lost at 70% plus chance. Thats like three important battles that were in my favor that I lost. All dice game tips game results too much in favor of luck. I like strategy games with only some luck determining the outcome. But then again you do have top players that consistently stay in the top irregardless of luck. So I dont know

  • '22 '16

    @max334 Well I have found that 70% is no gimme. I seem to always lose 70% battles. The first round of combat is so important in those types of battles. Especially without air support and it being a small number of units. Those can either way more often than not. Think of it this way I could of changed my casualty choice and saved a fighter instead of the BB and then you would of had no chance at it. LOL! You need to be in the 90’s to have a really good shot at winning a battle. Hey I just lost Moscow in one of my other games at 39% odds! It will probably lose me the game even though I am in full control on the board. Haven’t been diced like that in awhile. As with any game that involves dice there is always a downside to the proposed odds. Chance is real but not a deterent for me to play this game. The top players just tend to manage it better when it bite you in the butt!

  • '22 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Gibraltar to Southern Italy
            1 bomber moved from Gibraltar to Western Germany
            1 fighter moved from Western Germany to 125 Sea Zone
            2 infantry moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            2 infantry moved from Belarus to Smolensk
            1 bomber moved from Novgorod to Smolensk
            1 fighter moved from Egypt to 72 Sea Zone
            2 fighters and 2 tactical_bombers moved from Egypt to Tanganyika Territory
            2 mech_infantrys moved from Rostov to Caucasus
            1 armour and 2 mech_infantrys moved from Rostov to Volgograd
            2 mech_infantrys moved from Western Ukraine to Tambov
            1 armour moved from Rostov to Tambov
            7 armour and 6 mech_infantrys moved from Rostov to Caucasus
            1 armour moved from Rostov to Caucasus
    
        Combat - Germans
            Battle in 72 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 72 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 125 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 125 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Denmark
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 1 artillery
                    Germans roll dice for 1 fighter and 3 infantry in Denmark, round 2 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Denmark, round 3 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Tambov
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 : 3/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 8 armour and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour and 8 mech_infantrys in Caucasus, round 2 : 7/16 hits, 5.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tanganyika Territory
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 1 artillery, 1 bomber and 1 infantry
                    Germans roll dice for 2 fighters and 2 tactical_bombers in Tanganyika Territory, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits
                    1 bomber owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Tanganyika Territory
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for British: 1 artillery, 1 bomber and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 72 Sea Zone to Anglo Egyptian Sudan
            2 fighters and 2 tactical_bombers moved from Tanganyika Territory to Anglo Egyptian Sudan
            3 aaGuns, 4 artilleries, 20 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            1 artillery and 6 infantry moved from Belarus to Bryansk
            1 bomber moved from Smolensk to Western Germany
            2 fighters and 1 tactical_bomber moved from Egypt to Bryansk
            5 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Western Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 fighter moved from Denmark to 110 Sea Zone
            1 fighter moved from 125 Sea Zone to 110 Sea Zone
            2 armour and 1 mech_infantry moved from Novgorod to Finland
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            2 artilleries moved from France to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 transport placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            2 armour and 1 mech_infantry placed in Novgorod
            1 mech_infantry placed in Germany
            1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun and 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
            EDIT: Removing units owned by Germans from Poland: 1 armour
            EDIT: Adding units owned by Germans to Germany: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.67
    British : -0.83
    Americans : -0.67
    Russians : 0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    I guess i’m learning a new trick. Buy an airfield for your ally so they can reach you with their planes. Nice. I’m out of town and may not be able to get to my turn until tomorrow.
    … and can I get some of that luck

  • '22 '16

    @max334 Italy can afford to spend on cool tricks like that!:grinning:
    Thanks for the heads up. Have a nice weekend!

  • 2024 '22 '21 '19 '18

    I know… the money Italy is making is just crazy… Honestly, I felt like giving you the game right in the beginning, when I failed to sink the Mediterranean Battleship, but I thought it might be premature and thought that with some luck I might be able to gain ground in other theaters of war. That has however not materialized.
    Im still in Atlanta… will be home later today… will get map to you ASAP
    C ya

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Northwest Persia to Syria
                  Russians take Syria from Italians
            3 infantry moved from Kazakhstan to Volgograd
            2 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            2 infantry moved from Vologda to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 mech_infantry moved from Kazakhstan to Kansu
            1 mech_infantry moved from Novosibirsk to Kansu
            2 fighters moved from Russia to Kansu
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Russia to Kazakhstan
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 armour and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 3 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Russians lost in Tambov
                 retreated to Tambov
                Germans win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kansu
                Russians attack with 2 fighters and 2 mech_infantrys
                Japanese defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 fighters and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Kansu
                 retreated to Kansu
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
                Casualties for Russians: 2 mech_infantrys
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Smolensk to Russia
            1 mech_infantry moved from Russia to Archangel
            1 armour moved from Russia to Novosibirsk
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Vologda to Tsinghai
            2 aaGuns and 2 infantry moved from Amur to Korea
            1 fighter moved from Tambov to Russia
            2 fighters moved from Kansu to Novosibirsk
    
        Place Units - Russians
            1 artillery and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : -1.83
    Japanese : 1.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Jehol to Manchuria
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            3 fighters moved from Japan to 20 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Shensi to Tsinghai
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 3 fighters in 20 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Manchuria
                Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 artillery and 1 mech_infantry; Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 4/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Chinese: 2 infantry
                Casualties for Americans: 1 artillery and 1 mech_infantry
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Tsinghai
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 mech_infantry; Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 mech_infantrys in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Tsinghai
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Anhwe
            1 aaGun, 1 artillery and 1 mech_infantry moved from Yunnan to French Indo China
            3 fighters moved from 20 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            1 infantry placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,3,6,3,6,5
            Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.33
    Chinese : -3.00
    Japanese : 2.17
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
            1 artillery and 1 infantry moved from Norway to Finland
            1 fighter moved from 112 Sea Zone to Finland
            1 bomber moved from United Kingdom to Finland
            1 fighter moved from 112 Sea Zone to Finland
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 carrier moved from 112 Sea Zone to 126 Sea Zone
            1 transport moved from 112 Sea Zone to 124 Sea Zone
            1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 22 Sea Zone
            1 armour, 1 bomber, 4 fighters and 2 tactical_bombers moved from Korea to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
            2 cruisers moved from 43 Sea Zone to 41 Sea Zone
                  Americans take 41 Sea Zone from Japanese
            1 battleship moved from 43 Sea Zone to 41 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
                Americans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 3/4 hits, 1.50 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
            Battle in Manchuria
                Americans attack with 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers
                Japanese defend with 1 armour and 2 mech_infantrys
                    Americans roll dice for 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Manchuria, round 2 : 4/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 2 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 armour and 2 mech_infantrys
            Battle in 22 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 108 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 108 Sea Zone
                Italians win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Finland
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 2 armour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Finland, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 3/3 hits, 1.33 expected hits
                    2 armour owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Casualties for Germans: 2 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Finland to Norway
            1 fighter moved from Finland to Norway
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 carrier and 1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 32 Sea Zone to 33 Sea Zone
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
            1 bomber moved from Western United States to 33 Sea Zone
            1 bomber moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Manchuria to Korea
            1 bomber moved from Manchuria to Borneo
            2 fighters and 2 tactical_bombers moved from Manchuria to Korea
            1 fighter moved from Eastern United States to Iceland
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 artilleries and 1 infantry placed in Western United States
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,4,1,6,5,1,2,6,3,2,4,2,5,1
            Americans collect 59 PUs (3 lost to blockades); end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Korea: 1 factory_minor
            EDIT: Removing units owned by Americans from Korea: 1 factory_minor
            EDIT: Adding units owned by Americans to Norway: 1 factory_minor
            EDIT: Adding units owned by Americans to Korea: 1 artillery, 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from Western United States: 1 tactical_bomber
            EDIT: Adding units owned by Americans to Western United States: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Italians : 0.33
    Americans : 0.50
    Japanese : 1.00
    

    Savegame

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