retreat your sub, and where it moves.
ger-b1.tsvg
DizzKneeLand33 (Allies) vs Avin (Axis+18) Classic 3rd edition Game 2
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:20:03 PM
Savegame -
I’m gonna check partial amphibious retreat as well. If it allows us to do something outside the rules we can always decline. :)
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:21:53 PM
Savegame -
Okay, I don’t know what happened there. I’m very frustrated now. Can we try this one more time?
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My dice just completely knocked me out of the game otherwise, I was just wanting the game to be where it was before…
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So, I will just play an entirely different R1 if that is okay. That way there will be no expectations of the prior dice :)
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:27:42 PM
Savegame -
Sure, that’s fine.
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TripleA Move Summary: Russians round 1
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to Baltic Sea Zone 1 fighter moved from Karelia S.S.R. to Baltic Sea Zone 5 infantry moved from Caucasus to Ukraine S.S.R. 1 armour and 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 armour moved from Russia to Ukraine S.S.R. 1 fighter moved from Russia to Ukraine S.S.R. 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 armour moved from Russia to Ukraine S.S.R.
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Thank you, this should be a more “normal” move anyway lol. Now subs can submerge so I will roll this and let you know the hits.
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First round nothing hit on either side – do you want your sub to remain or submerge?
My dice currently are like the deaf leading the blind… :P
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Submerge please.
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Cool your sub submerged, mine hit on the second round.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to Baltic Sea Zone 1 fighter moved from Karelia S.S.R. to Baltic Sea Zone 5 infantry moved from Caucasus to Ukraine S.S.R. 1 armour and 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 armour moved from Russia to Ukraine S.S.R. 1 fighter moved from Russia to Ukraine S.S.R. 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 armour moved from Russia to Ukraine S.S.R. Combat - Russians Battle in Baltic Sea Zone Russians attack with 1 fighter, 1 submarine and 1 transport Germans defend with 1 submarine and 1 transport Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the Germans lost in Baltic Sea Zone Russians win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 transport Battle in Ukraine S.S.R. Russians attack with 3 armour, 1 fighter and 8 infantry Germans defend with 2 armour, 1 fighter and 3 infantry Russians roll dice for 3 armour, 1 fighter and 8 infantry in Ukraine S.S.R., round 2 : 4/12 hits, 3.33 expected hits Germans roll dice for 2 armour, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 4/6 hits, 2.33 expected hits 4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. 4 infantry owned by the Russians and 3 armour owned by the Russians retreated to Karelia S.S.R. Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour and 3 infantry Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Russia to Caucasus 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 3 infantry moved from Russia to Karelia S.S.R. 1 fighter moved from Baltic Sea Zone to Karelia S.S.R. 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Novosibirsk 1 armour moved from Soviet Far East to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : 0.50
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I think I got it all together now. Thanks for your patience!!
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone 1 submarine moved from West Spain Sea Zone to West Mediteranean Sea Zone 1 infantry moved from Algeria to French West Africa Germans take French West Africa from British 1 armour moved from Libya to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from French Equatorial Africa to Anglo Sudan Egypt 3 infantry moved from Libya to Anglo Sudan Egypt 1 fighter moved from Ukraine S.S.R. to East Mediteranean Sea Zone 1 submarine moved from Baltic Sea Zone to North Sea Zone 1 bomber moved from Germany to East Canada Sea Zone 1 fighter moved from West Europe to North Sea Zone 1 fighter moved from Germany to North Sea Zone 1 fighter moved from Finland Norway to North Sea Zone 1 fighter moved from East Europe to North Sea Zone Combat - Germans Battle in East Canada Sea Zone Germans attack with 1 bomber British defend with 1 transport Germans roll dice for 1 bomber in East Canada Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber in East Canada Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber in East Canada Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 transport owned by the British and 1 bomber owned by the Germans lost in East Canada Sea Zone British win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 1 bomber Casualties for British: 1 transport Battle in East Mediteranean Sea Zone Germans attack with 1 fighter British defend with 1 submarine Germans roll dice for 1 fighter in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the British Submerged Battle in West Mediteranean Sea Zone Germans attack with 1 battleship and 1 submarine British defend with 1 battleship Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in West Mediteranean Sea Zone Germans winGermans win with 1 fighter remaining with 1 battleship remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine Casualties for British: 1 battleship Battle in Anglo Sudan Egypt Germans attack with 1 armour and 3 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 3 infantry in Anglo Sudan Egypt, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Anglo Sudan Egypt Germans roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Anglo Sudan Egypt British win with 1 armour remaining. Battle score for attacker is -11 Casualties for Germans: 1 armour and 3 infantry Casualties for British: 1 infantry Battle in North Sea Zone Germans attack with 4 fighters and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters in North Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in North Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 transport owned by the British lost in North Sea Zone Germans roll dice for 1 submarine in North Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in North Sea Zone Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 32 Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 2 infantry moved from South Europe to Central Mediteranean Sea Zone 2 infantry and 1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone 2 infantry moved from West Mediteranean Sea Zone to Algeria 1 armour moved from Ukraine S.S.R. to East Europe 2 infantry moved from Germany to West Europe 2 infantry moved from Germany to East Europe 2 armour moved from Germany to East Europe 2 armour moved from West Europe to East Europe 1 fighter moved from East Mediteranean Sea Zone to East Europe 1 fighter moved from North Sea Zone to West Europe 3 fighters moved from North Sea Zone to East Europe 1 infantry moved from East Europe to Ukraine S.S.R. 1 armour moved from South Europe to East Europe 1 aaGun moved from South Europe to East Europe Place Units - Germans 1 armour and 2 infantry placed in South Europe 7 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : 3.00
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Well, my turn for a rough opening!
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Yeah, I mean the lab tranny hits in 85.782% of all games in the world, but that other stuff made that even rougher. Did you want to reroll that turn? Usually we just play it but after my Russia fiasco that would be totally fine.
Of course then you never know in the North sea lol… :)
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Sure, I’ll make the same moves and roll again for everything then.
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Sounds cool