@DoManMacgee that puts us at -8.43 Germany… just 2 more points to raise the bar!
Whack vs Bacala - Game #2!
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Shansi to Chahar 1 Tank moved from Shensi to Chahar 1 Tank moved from Shansi to Chahar 1 Artillery and 1 Infantry moved from Shansi to Shantung 1 Fighter moved from Hupeh to Shantung 1 Infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Yamamoto 1 Tank moved from Anhwei to Kwangtung Chinese take Kwangtung from Yamamoto 1 Infantry moved from Anhwei to Shantung 1 Artillery, 2 Infantrys and 2 Tanks moved from Anhwei to Shanghai 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Lanchow to Szechwan 2 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from E.Qinghai to Ningsia 4 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai 1 Adv.Fighter moved from Urumqi to Shensi 3 Tanks moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 4 ArmoredCars, 1 Elite, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shanghai Chinese attack with 1 Artillery, 2 Infantrys and 2 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shanghai, round 2 : 1/5 hits, 1,83 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Infantry and 2 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 2 : 0/3 hits, 1,17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 3 : 1/3 hits, 1,17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1,17 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 1 AAGun moved from Ningsia to Shensi 1 Fighter moved from Shantung to Hupeh 1 AAGun moved from Gobi Altai to Ningsia Place Units - Chinese 1 Factory placed in Hupeh 1 ArmoredCar, 1 Elite and 4 Infantrys placed in Hsining 3 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Hisaichi : -0,67 Chinese : -2,17
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Battleship, 1 Destroyer and 3 Submarines moved from 110 Sea Zone to 65 Sea Zone 2 Fighters moved from 110 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from Khabarovsk to Ayan 1 Marine moved from Changchun to 84 Sea Zone 1 Marine moved from Changchun to 84 Sea Zone 2 Marines moved from 84 Sea Zone to Shantung 1 Fighter moved from Changchun to Shantung 2 Fighters moved from Chita to Ayan 1 Infantry moved from Liaoning to Peking 4 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang 2 Artillerys and 1 Infantry moved from Liaoning to Heilungchiang 2 Tanks moved from Changchun to Heilungchiang 1 Mech.Inf moved from Changchun to Hulunbuir 1 Marine moved from Changchun to Kirin 1 Artillery, 6 Infantrys and 5 Tanks moved from Chita to Eastern Mongolia 1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to Kiangsi 1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to Kwangtung 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Tank moved from Hong Kong to 92 Sea Zone 1 Tank moved from 92 Sea Zone to Kwangsi Hisaichi take Kwangsi from Chinese 1 Carrier moved from 110 Sea Zone to 65 Sea Zone 3 Transports moved from 110 Sea Zone to 65 Sea Zone 2 Tanks moved from Banjarmasin to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Tank moved from 111 Sea Zone to Soembawa 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Tank moved from 111 Sea Zone to Flores Hisaichi take Flores from Dutch Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Bomber, 1 Factory, 4 Infantrys, 8 Marines, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 65 Sea Zone Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Submarines and 3 Transports British defend with 1 Destroyer, 1 Submarine and 2 Transports; Anzac defend with 1 Carrier, 1 Destroyer and 1 Submarine; Dutch defend with 1 Submarine Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 65 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 Carrier, 2 Destroyers and 2 Transports in 65 Sea Zone, round 2 : 3/5 hits, 1.50 expected hits 2 Transports owned by the British and 3 Transports owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 3 Submarines in 65 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 65 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 Carrier and 2 Destroyers in 65 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 1 Carrier owned by the Hisaichi, 1 Submarine owned by the British, 1 Submarine owned by the Dutch, 1 Submarine owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 65 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits British roll dice for 1 Carrier and 2 Destroyers in 65 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits 1 Destroyer owned by the British, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 65 Sea Zone Hisaichi win with 1 Battleship, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 24 Casualties for Hisaichi: 1 Carrier, 1 Submarine and 3 Transports Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports Casualties for Anzac: 1 Carrier, 1 Destroyer and 1 Submarine Casualties for Dutch: 1 Submarine Battle in Kiangsi Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shantung Hisaichi attack with 1 Fighter and 2 Marines Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Fighter and 2 Marines in Shantung, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Fighter and 2 Marines remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Eastern Mongolia Hisaichi attack with 1 Artillery, 6 Infantrys and 5 Tanks Neutral defend with 3 Infantrys Hisaichi roll dice for 1 Artillery, 6 Infantrys and 5 Tanks in Eastern Mongolia, round 2 : 4/12 hits, 4.00 expected hits Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral and 1 Infantry owned by the Hisaichi lost in Eastern Mongolia Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality. Hisaichi win, taking Eastern Mongolia from Neutral with 1 Artillery, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Kwangtung Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Soembawa Hisaichi attack with 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Tank in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Soembawa, round 3 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from 65 Sea Zone to S.Thailand 2 Fighters moved from Ayan to Hulunbuir 1 Fighter moved from Shantung to Hulunbuir 1 AAGun moved from Kirin to Heilungchiang 1 AAGun moved from Hong Kong to Kwangtung Place Units - Hisaichi 2 Artillerys, 2 Infantrys and 2 Marines placed in Hong Kong 2 Infantrys and 2 Marines placed in Banjarmasin 1 Bomber, 4 Marines and 2 Tanks placed in Changchun 1 Submarine placed in 84 Sea Zone 1 Factory placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Hisaichi : 0.50 British : 0.17 Chinese : -1.50 Russians : -1.00 Dutch : -0.67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Infantry moved from Munster to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy French take Picardy from Germans 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands British take Netherlands from Germans 1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium British take Belgium from Germans 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 20 Sea Zone 1 Bomber moved from Leningrad to Danzig 1 Fighter moved from Greenland to 15 Sea Zone 1 Fighter moved from 18 Sea Zone to 31 Sea Zone 1 Fighter moved from Wales to Aquitaine 1 Carrier, 1 Destroyer and 1 Fighter moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Manchester to 20 Sea Zone 1 Artillery and 1 Infantry moved from Wales to Dover 1 Tank moved from South Central USA to Central America 1 Infantry moved from Amazon to Bolivia 1 Tank moved from Colombia to Amazon 2 Infantrys moved from Midway to 88 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein British take Kwajalein from Yamamoto 2 ArmoredCars moved from Cape Town to Mozambique 1 Infantry moved from Rhodesia to Mozambique 1 Infantry moved from French Equatorial Africa to Darfur 2 Artillerys and 2 Infantrys moved from Nubia to Darfur 1 Artillery moved from Nubia to Darfur 1 Cruiser moved from 58 Sea Zone to 62 Sea Zone 1 Infantry moved from Kenya to 62 Sea Zone 1 Cruiser and 1 Infantry moved from 62 Sea Zone to 58 Sea Zone 1 Transport moved from 58 Sea Zone to 63 Sea Zone 2 Infantrys moved from Mysore to 63 Sea Zone 2 Infantrys and 1 Transport moved from 63 Sea Zone to 58 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 5 Infantrys moved from 58 Sea Zone to N.Saudi Arabia 6 Tanks moved from W.Iran to N.Saudi Arabia 1 Submarine moved from 58 Sea Zone to 56 Sea Zone 3 Fighters moved from Cairo to 56 Sea Zone 2 Fighters moved from Nubia to 56 Sea Zone 1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 1 Tank moved from Burma to Kweichow 1 Infantry moved from Assam to Yunnan 4 Infantrys moved from Delhi to Bihar 1 Artillery and 2 Infantrys moved from Burma to N.Thailand 1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa Purchase Units - British British buy 4 ArmoredCars, 1 Carrier, 1 Cruiser, 2 Fighters, 19 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Danzig Bombing raid in Danzig rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in N.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Tank British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0,83 expected hits Thai roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the British lost in N.Thailand British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0,67 expected hits Thai roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the British lost in N.Thailand British roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0,33 expected hits Thai roll dice for 1 Tank in N.Thailand, round 4 : 1/1 hits, 0,50 expected hits 1 Artillery owned by the British lost in N.Thailand Thai win with 1 Tank remaining. Battle score for attacker is -8 Casualties for British: 1 Artillery and 2 Infantrys Battle in N.Saudi Arabia British attack with 5 Infantrys and 6 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 2 Cruisers in N.Saudi Arabia, round 2 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Neutral lost in N.Saudi Arabia British roll dice for 5 Infantrys and 6 Tanks in N.Saudi Arabia, round 2 : 2/11 hits, 3,83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia British roll dice for 4 Infantrys and 6 Tanks in N.Saudi Arabia, round 3 : 4/10 hits, 3,67 expected hits Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British win, taking N.Saudi Arabia from Neutral with 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for British: 1 Infantry Battle in Mozambique British attack with 2 ArmoredCars and 1 Infantry Neutral defend with 1 Infantry British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 0/3 hits, 0,83 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Mozambique British roll dice for 2 ArmoredCars in Mozambique, round 3 : 0/2 hits, 0,67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 ArmoredCars in Mozambique, round 4 : 1/2 hits, 0,67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Darfur British attack with 3 Artillerys and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 3 Artillerys and 3 Infantrys in Darfur, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0,67 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur British win, taking Darfur from Italians with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys Battle in 56 Sea Zone British attack with 5 Fighters and 1 Submarine Germans defend with 1 Destroyer and 2 Transports British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 5 Fighters in 56 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 56 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits 1 Transport owned by the Germans lost in 56 Sea Zone British roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 5 Fighters in 56 Sea Zone, round 3 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 56 Sea Zone, round 3 : 1/2 hits, 0,50 expected hits 1 Destroyer owned by the Germans, 1 Submarine owned by the British and 1 Transport owned by the Germans lost in 56 Sea Zone British win with 5 Fighters remaining. Battle score for attacker is 13 Casualties for Germans: 1 Destroyer and 2 Transports Casualties for British: 1 Submarine Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Submarine owned by the Germans Submerged Battle in 15 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 Submarines owned by the Germans Submerged Non Combat Move - British 1 Fighter moved from 15 Sea Zone to Greenland 1 Fighter moved from 31 Sea Zone to Gibraltar 1 Bomber moved from Danzig to Dover 2 Fighters moved from 56 Sea Zone to Italian East Africa 1 Fighter moved from Delhi to 58 Sea Zone 1 Fighter moved from Madras to 58 Sea Zone 1 AAGun moved from Assam to Bihar 1 AAGun moved from Hyderabad to Delhi 1 AAGun moved from Rhodesia to Kenya 3 Fighters moved from 56 Sea Zone to Cairo 2 Tanks moved from Munster to Northern Ireland Place Units - British 1 Carrier placed in 58 Sea Zone 2 Infantrys placed in W.Iran 6 Infantrys placed in Cairo 2 ArmoredCars placed in Cape Town 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 ArmoredCars, 1 Fighter and 2 Infantrys placed in Delhi 1 Cruiser, 1 Submarine and 1 T.Boat placed in 20 Sea Zone 1 Infantry placed in Wales 1 Fighter and 1 Infantry placed in Manchester Turn Complete - British British collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -0,17 Neutral : -0,33 British : -6,17 Italians : 0,33 Thai : 1,50
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 2 Fighters moved from Canberra to Broome 1 Fighter moved from Townsville to Broome Purchase Units - Anzac Anzac buy 1 Fighter and 14 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 1 Fighter and 5 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Artillery, 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Infantry and 1 Tank moved from Amazon to Bolivia Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 5 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from Oulu to Lapland 1 Fighter moved from Tampere to Lapland 2 Elites and 1 Infantry moved from Tampere to Oulu 1 Tank moved from Tampere to Oulu 2 Artillerys and 1 Elite moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 1 Fighter in Lapland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter in Lapland, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Lapland, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Helsinki Place Units - Finns 1 Fighter and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : -0.17 Russians : 0.00
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 2 Artillerys, 1 Infantry and 1 Tank moved from Odessa to Vinnytsia 1 Fighter moved from Bucharest to Vinnytsia 2 Elites and 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 3 Infantrys and 1 Tank Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Vinnytsia, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 0/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians lost in Vinnytsia Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Vinnytsia, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 1 Tank in Vinnytsia, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11 Casualties for Russians: 3 Infantrys and 1 Tank Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to Bucharest Place Units - Romanians 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : 0.33 Russians : -2.33
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow 1 Artillery and 2 Infantrys moved from S.Thailand to Burma 1 Tank moved from N.Thailand to Yunnan 1 Fighter moved from Bangkok to Yunnan 1 Infantry moved from British Borneo to East And South Borneo Thai take East And South Borneo from Dutch 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java Thai take Java from Dutch 1 Artillery and 2 Infantrys moved from Malaya to 110 Sea Zone 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Thai take Aroe from Dutch 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from 112 Sea Zone to Tanimbar 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 112 Sea Zone Purchase Units - Thai Thai buy 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Tanimbar Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Tanimbar Thai roll dice for 1 Artillery in Tanimbar, round 4 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Tanimbar Thai win, taking Tanimbar from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Kweichow Thai attack with 1 Artillery and 1 Infantry British defend with 1 Tank Thai roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Kweichow, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai and 1 Tank owned by the British lost in Kweichow Thai win, taking Kweichow from Chinese with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Thai: 1 Infantry Casualties for British: 1 Tank Battle in Yunnan Thai attack with 1 Fighter and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Fighter and 1 Tank in Yunnan, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Yunnan to N.Thailand 5 Infantrys and 1 Marine moved from Bangkok to S.Thailand Place Units - Thai 1 Factory placed in Malaya 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
British : -0.33 Chinese : 0.17 Thai : 1.00 Dutch : 0.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Elite and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Elite moved from 26 Sea Zone to Jamaica 1 Infantry moved from 26 Sea Zone to Jamaica 4 Infantrys moved from South Central USA to 25 Sea Zone 1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 119 Sea Zone 4 Infantrys moved from 119 Sea Zone to Santiago 1 Artillery, 1 Infantry and 1 Marine moved from N.Chile to Santiago 2 Infantrys and 1 Transport moved from 26 Sea Zone to 35 Sea Zone 2 Infantrys moved from 35 Sea Zone to Bahia 1 Tank moved from Colombia to Bahia 1 Transport moved from 100 Sea Zone to 25 Sea Zone 1 Infantry moved from South Central USA to 25 Sea Zone 1 Infantry moved from South Atlantic USA to 25 Sea Zone 2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Cuba 1 Adv.Fighter moved from Suriname to Jamaica 1 Bomber moved from Suriname to Cuba 1 Bomber moved from Amazon to 34 Sea Zone 3 Infantrys moved from Amazon to Bahia 2 Tanks moved from Amazon to Bahia 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 89 Sea Zone 2 Infantrys moved from 89 Sea Zone to Midway 1 Transport moved from 119 Sea Zone to 98 Sea Zone 1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Artillery and 1 Infantry moved from 98 Sea Zone to Johnston 1 Artillery and 1 Infantry moved from Galapagos to 119 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 119 Sea Zone to 125 Sea Zone 1 Artillery and 1 Infantry moved from 125 Sea Zone to Santiago 1 Tank moved from Bolivia to Bahia 1 Tank moved from Central America to Amazon 1 Infantry moved from Bolivia to N.Chile 1 Tank moved from Bolivia to Santiago 1 Bomber moved from W.Mexico to Johnston 1 Fighter moved from Peru to Johnston 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry and 1 Transport moved from 88 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 4 Fighters moved from 88 Sea Zone to 87 Sea Zone 1 Battleship, 1 Carrier and 1 Destroyer moved from 98 Sea Zone to 88 Sea Zone 1 Transport moved from 88 Sea Zone to 97 Sea Zone 1 Infantry moved from Johnston to 97 Sea Zone 1 Infantry and 1 Transport moved from 97 Sea Zone to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone 1 Carrier, 3 Destroyers and 2 Submarines moved from 88 Sea Zone to 103 Sea Zone 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 103 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Elites, 1 Fighter, 6 Infantrys, 1 Marine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 87 Sea Zone Americans attack with 4 Fighters Yamamoto defend with 1 Transport Americans roll dice for 4 Fighters in 87 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Yamamoto roll dice for 1 Transport in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 Transport owned by the Yamamoto lost in 87 Sea Zone Americans win with 4 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Cuba Americans attack with 1 Bomber and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Bomber and 2 Infantrys in Cuba, round 2 : 1/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Cuba Americans loses 0 PUs for violating Cubas neutrality. Americans win, taking Cuba from Neutral with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Jamaica Americans attack with 1 Adv.Fighter, 1 Elite and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Jamaica, round 2 : 1/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Jamaica Americans loses 0 PUs for violating Jamaicas neutrality. Americans win, taking Jamaica from Neutral with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Santiago Americans attack with 2 Artillerys, 6 Infantrys, 1 Marine and 1 Tank Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Artillerys, 6 Infantrys, 1 Marine and 1 Tank in Santiago, round 2 : 3/10 hits, 3,00 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2,33 expected hits 3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago Americans roll dice for 2 Artillerys, 3 Infantrys, 1 Marine and 1 Tank in Santiago, round 3 : 4/7 hits, 2,50 expected hits Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 3 : 2/3 hits, 1,33 expected hits 2 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 12 Casualties for Americans: 5 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Battle in Bahia Americans attack with 5 Infantrys and 4 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 5 Infantrys and 4 Tanks in Bahia, round 2 : 5/9 hits, 2,83 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1,50 expected hits 2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Wake Americans attack with 1 Infantry Yamamoto defend with 1 Marine Americans roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0,67 expected hits 1 Marine owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Marine Battle in 34 Sea Zone Americans attack with 1 Bomber Germans defend with 1 Submarine Americans roll dice for 1 Bomber in 34 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 Submarine owned by the Germans lost in 34 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - Americans 1 Bomber moved from 34 Sea Zone to Amazon 1 Adv.Fighter moved from Jamaica to Colombia 1 Bomber moved from Cuba to W.Mexico 2 Fighters moved from 87 Sea Zone to 103 Sea Zone 2 Fighters moved from 87 Sea Zone to 88 Sea Zone Place Units - Americans 1 Battleship, 1 Destroyer and 1 Submarine placed in 98 Sea Zone 1 Destroyer placed in 26 Sea Zone 1 Infantry and 1 Marine placed in South Atlantic USA 4 Infantrys placed in South Central USA 1 Cruiser and 1 Transport placed in 83 Sea Zone 1 Adv.Fighter, 2 Elites, 1 Fighter and 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Neutral : 1,17 Yamamoto : -0,17 Americans : 5,00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 3 Artillerys and 4 Infantrys moved from Odessa to Donetsk 1 Bomber moved from Krakow to Donetsk 2 Fighters moved from Danzig to Donetsk 1 Artillery moved from Lithuania to Latvia 3 Infantrys moved from Danzig to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Latvia 1 Infantry moved from East Prussia to Latvia 1 Infantry moved from Brest to Lithuania 4 Infantrys moved from Hamburg to Netherlands 1 Cruiser, 2 Destroyers and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 1 Infantry moved from Denmark to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Netherlands 2 Infantrys moved from Rhine to Belgium 2 Mech.Infs moved from Bavaria to Belgium 1 Fighter moved from Hamburg to Netherlands 1 Stuka moved from Hamburg to Picardy 1 Infantry moved from Paris to Picardy 1 Tank moved from Paris to Picardy 1 Stuka moved from Hamburg to Normandy 1 Tank moved from Paris to Normandy 1 Mech.Inf moved from Bavaria to Languedoc 1 Tank moved from Paris to Normandy 14 Tanks moved from Paris to Languedoc Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 1 Battleship and 2 Destroyers EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Battleship and 2 Destroyers EDIT: Turning off Edit Mode Germans buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 3 Destroyers, 1 Elite, 1 HeavyTank, 10 Infantrys, 2 Stukas, 3 Submarines and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Infantry, 1 Stuka and 1 Tank British defend with 1 Infantry Germans roll dice for 1 Infantry, 1 Stuka and 1 Tank in Picardy, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Picardy Germans win, taking Picardy from French with 1 Infantry, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Normandy Germans attack with 1 Stuka and 2 Tanks French defend with 1 Factory and 1 Infantry Germans roll dice for 1 Stuka and 2 Tanks in Normandy, round 2 : 3/3 hits, 1.50 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Stuka and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Languedoc Germans attack with 1 Mech.Inf and 14 Tanks French defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Mech.Inf and 14 Tanks in Languedoc, round 2 : 7/15 hits, 7.33 expected hits French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 2 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French, 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Languedoc Germans win, taking Languedoc from French with 13 Tanks remaining. Battle score for attacker is -3 Casualties for Germans: 1 Mech.Inf and 1 Tank Casualties for French: 1 Artillery and 2 Infantrys Battle in Belgium Germans attack with 2 Infantrys and 2 Mech.Infs British defend with 1 Infantry and 1 Tank Germans roll dice for 2 Infantrys and 2 Mech.Infs in Belgium, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans roll dice for 1 Infantry and 2 Mech.Infs in Belgium, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Tank in Belgium, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Belgium Germans roll dice for 2 Mech.Infs in Belgium, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Tank in Belgium, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Mech.Infs in Belgium, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 Tank in Belgium, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Belgium Germans win, taking Belgium from British with 2 Mech.Infs remaining. Battle score for attacker is 3 Casualties for Germans: 2 Infantrys Casualties for British: 1 Infantry and 1 Tank Battle in Netherlands Germans attack with 1 Fighter and 5 Infantrys British defend with 1 Infantry Germans roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Latvia Germans attack with 1 Artillery and 4 Infantrys Russians defend with 1 Infantry and 1 Tank Germans roll dice for 1 Artillery and 4 Infantrys in Latvia, round 2 : 3/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry and 1 Tank Battle in Donetsk Germans attack with 3 Artillerys, 1 Bomber, 2 Fighters and 4 Infantrys Russians defend with 1 AAGun, 2 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks AA fire in Donetsk : 1/3 hits, 0.50 expected hits 1 Fighter owned by the Germans lost in Donetsk Germans roll dice for 3 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys in Donetsk, round 2 : 5/9 hits, 3.17 expected hits Russians roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks in Donetsk, round 2 : 2/10 hits, 4.17 expected hits 3 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk Germans roll dice for 3 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 4/7 hits, 2.67 expected hits Russians roll dice for 2 Fighters and 3 Tanks in Donetsk, round 3 : 3/5 hits, 2.50 expected hits 1 Fighter owned by the Russians, 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 3 Tanks owned by the Russians lost in Donetsk Germans roll dice for 2 Artillerys, 1 Bomber and 1 Fighter in Donetsk, round 4 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Fighter in Donetsk, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 2 Artillerys, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 25 Casualties for Germans: 1 Artillery, 1 Fighter and 4 Infantrys Casualties for Russians: 2 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks Non Combat Move - Germans 1 Fighter moved from Donetsk to Vinnytsia 1 AAGun moved from Warsaw to Brest 4 Artillerys moved from Warsaw to Brest 2 ArmoredCars and 2 Tanks moved from Bohemia to Brest 3 Artillerys, 1 Elite and 8 Infantrys moved from Krakow to Brest 1 Bomber moved from Donetsk to Brest 1 Elite moved from Bohemia to Krakow 1 Stuka moved from Normandy to Paris 1 Stuka moved from Picardy to Paris 1 Fighter moved from Netherlands to 22 Sea Zone 1 AAGun moved from Burgundy to Paris 1 Artillery moved from Nordland to Upper Norrland Place Units - Germans 1 Carrier, 2 Destroyers and 3 Submarines placed in 22 Sea Zone Germans undo move 1. 1 Carrier, 1 Destroyer and 3 Submarines placed in 22 Sea Zone 2 Destroyers placed in 24 Sea Zone 1 Tank placed in Danzig 1 Adv.Fighter placed in 22 Sea Zone 4 Tanks placed in Warsaw 4 ArmoredCars and 1 HeavyTank placed in Bohemia 4 Infantrys placed in Rhine 6 Infantrys and 2 Stukas placed in Paris 1 Elite placed in Bavaria Turn Complete - Germans Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 5.33 British : -0.33 French : 0.33 Russians : -2.00 AA fire in Donetsk : : 0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery and 7 Infantrys moved from Rostov to Donetsk 1 Tank moved from Stalingrad to Donetsk 4 Infantrys moved from Stalingrad to Rostov 2 Artillerys and 3 Infantrys moved from Georgia to Rostov 12 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Kiev to Donetsk 1 Tank moved from Moscow to Kursk 1 Infantry moved from Yaroslavl to Smolensk 3 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Minsk to Kiev 1 Infantry moved from S.Karelia to Novgorod 2 Infantrys moved from Minsk to Lithuania 1 Infantry moved from Novgorod to Minsk 1 Artillery moved from Minsk to Latvia 1 Adv.Fighter moved from Kursk to Lithuania 1 Bomber moved from Kursk to East Prussia 1 Bomber moved from East Prussia to Danzig 1 Infantry moved from Novgorod to Latvia 1 Artillery and 3 Infantrys moved from S.Karelia to Leningrad 1 Infantry moved from Estonia to Latvia 3 ArmoredCars moved from Kuybyshev to Rostov 3 Infantrys moved from Moscow to Tula 6 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland 1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Fighter moved from S.Karelia to Leningrad 2 ArmoredCars moved from Tashkent to Kuybyshev 1 ArmoredCar moved from Sverdlovsk to Kuybyshev 1 Mot.Inf moved from Sverdlovsk to Saratov 1 Fighter moved from Sverdlovsk to S.Karelia 2 Infantrys moved from Novosibirsk to Krasnoyarsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Okhotsk to Ayan 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to Irkutsk 6 Infantrys moved from Khatanga to Olyokminsk 1 ArmoredCar moved from Sibirsky to Olyokminsk 5 Infantrys moved from Sibirsky to Khatanga 1 Mot.Inf moved from Saratov to Kursk 2 Tanks moved from Minsk to Latvia 1 Fighter moved from Leningrad to Latvia 2 Tanks moved from Minsk to Latvia Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 28 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Strategic bombing raid in Danzig Bombing raid in Danzig rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Latvia Russians attack with 1 Artillery, 1 Fighter, 14 Infantrys and 4 Tanks Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 Artillery, 1 Fighter, 14 Infantrys and 4 Tanks in Latvia, round 2 : 6/20 hits, 5,17 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 0/4 hits, 1,33 expected hits 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery, 1 Fighter, 14 Infantrys and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 1 Artillery and 3 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 9 Infantrys and 1 Tank Germans defend with 1 AAGun and 2 Artillerys Russians roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Donetsk, round 2 : 0/11 hits, 2,50 expected hits Germans roll dice for 2 Artillerys in Donetsk, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery, 8 Infantrys and 1 Tank in Donetsk, round 3 : 4/10 hits, 2,33 expected hits Germans roll dice for 2 Artillerys in Donetsk, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 Artillerys Battle in Ayan Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1,17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 3 : 3/4 hits, 1,17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Lithuania Russians attack with 1 Adv.Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Lithuania, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Lithuania to Kursk 1 Fighter moved from Latvia to Leningrad 1 Bomber moved from Danzig to Leningrad 1 AAGun moved from Saratov to Rostov 1 AAGun moved from Arkhangelsk to S.Karelia 1 Fighter moved from Ayan to N.Buryat Mongolia Place Units - Russians 3 Infantrys and 1 Tank placed in Leningrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk Russians undo move 3. 2 Artillerys and 1 Elite placed in Kursk 1 Artillery and 3 Infantrys placed in Arkhangelsk 4 Infantrys and 1 Tank placed in Stalingrad 2 ArmoredCars placed in Tashkent 5 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys, 1 Mech.Rocket and 1 Mot.Inf placed in Sverdlovsk 9 Infantrys and 1 Tank placed in Moscow Turn Complete - Russians Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 0,00 Hisaichi : -0,33 Russians : 0,83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 2 Artillerys and 2 Infantrys moved from Burgundy to Orleanais 1 Transport moved from 44 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 45 Sea Zone 1 Infantry moved from Provence to 44 Sea Zone 1 Transport moved from 44 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 45 Sea Zone 4 Infantrys moved from 45 Sea Zone to N.Tunisia 2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia 3 Transports moved from 48 Sea Zone to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Tanks moved from Tobruk to Darfur 3 Tanks moved from Mersa Matruh to Darfur 1 Fighter moved from Tobruk to Darfur 6 Infantrys moved from 48 Sea Zone to Tobruk 3 Infantrys moved from Tobruk to Kufra 6 Infantrys moved from Mersa Matruh to New Valley 1 Tank moved from E.Romania to Kiev 1 Infantry moved from E.Romania to Bulgaria 1 Fighter and 1 Infantry moved from Greece to Bulgaria 2 Fighters moved from 51 Sea Zone to Bulgaria Purchase Units - Italians Italians buy 4 Artillerys, 1 Cruiser, 1 Destroyer, 4 Elites, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 Fighter and 6 Tanks British defend with 3 Artillerys and 2 Infantrys Italians roll dice for 1 Fighter and 6 Tanks in Darfur, round 2 : 5/7 hits, 3.33 expected hits British roll dice for 3 Artillerys and 2 Infantrys in Darfur, round 2 : 3/5 hits, 1.67 expected hits 3 Tanks owned by the Italians, 3 Artillerys owned by the British and 2 Infantrys owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 1 Casualties for Italians: 3 Tanks Casualties for British: 3 Artillerys and 2 Infantrys Battle in Bulgaria Italians attack with 3 Fighters and 2 Infantrys Russians defend with 1 Infantry Italians roll dice for 3 Fighters and 2 Infantrys in Bulgaria, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiev Italians attack with 1 Tank Russians defend with 1 Infantry Italians roll dice for 1 Tank in Kiev, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Kiev, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Kiev, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Italians win, taking Kiev from Russians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Orleanais Italians attack with 2 Artillerys and 2 Infantrys French defend with 1 Infantry Italians roll dice for 2 Artillerys and 2 Infantrys in Orleanais, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Orleanais Italians win, taking Orleanais from French with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in New Valley Italians attack with 6 Infantrys French defend with 1 Infantry Italians roll dice for 6 Infantrys in New Valley, round 2 : 2/6 hits, 1.00 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in New Valley Italians win, taking New Valley from British with 6 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 3 Infantrys moved from Greece to 51 Sea Zone 1 AAGun moved from Crete to 51 Sea Zone 1 AAGun and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Cruiser and 1 Infantry moved from 44 Sea Zone to 45 Sea Zone 1 Infantry moved from 45 Sea Zone to N.Tunisia 2 Fighters moved from Bulgaria to 51 Sea Zone 1 Fighter moved from Bulgaria to Mersa Matruh 1 Fighter moved from Darfur to Mersa Matruh Place Units - Italians 2 Artillerys and 2 Elites placed in Provence 1 Artillery, 1 Elite and 2 Tanks placed in Tunis 1 Artillery, 1 Elite and 2 Infantrys placed in Greece 3 Infantrys placed in Rome 1 Cruiser and 1 Destroyer placed in 46 Sea Zone Turn Complete - Italians Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians : 2.50 British : 1.00 French : 0.67 Russians : -1.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Fighter moved from Greenland to 15 Sea Zone 1 Infantry moved from Kordofan to Equatoria 1 Infantry moved from Nubia to Kordofan 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from Syria to Palestine 1 Artillery, 4 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco 3 Infantrys moved from Aquitaine to Orleanais 1 Infantry moved from Aquitaine to Orleanais 1 Fighter moved from Aquitaine to Orleanais 1 Infantry moved from Aquitaine to Orleanais 3 Infantrys moved from Aquitaine to Brittany Purchase Units - French French buy 2 Bunkers, 5 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - French Battle in 15 Sea Zone French attack with 1 Fighter Germans defend with 2 Submarines French roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 Submarines owned by the Germans Submerged Battle in Orleanais French attack with 1 Fighter and 5 Infantrys Italians defend with 2 Artillerys and 1 Infantry French roll dice for 1 Fighter and 5 Infantrys in Orleanais, round 2 : 0/6 hits, 1,17 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Orleanais, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the French lost in Orleanais French roll dice for 1 Fighter and 4 Infantrys in Orleanais, round 3 : 2/5 hits, 1,00 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Orleanais, round 3 : 1/3 hits, 1,00 expected hits 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Orleanais French roll dice for 1 Fighter and 3 Infantrys in Orleanais, round 4 : 0/4 hits, 0,83 expected hits Italians roll dice for 1 Artillery in Orleanais, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 1 Fighter and 3 Infantrys in Orleanais, round 5 : 0/4 hits, 0,83 expected hits Italians roll dice for 1 Artillery in Orleanais, round 5 : 0/1 hits, 0,33 expected hits French roll dice for 1 Fighter and 3 Infantrys in Orleanais, round 6 : 1/4 hits, 0,83 expected hits Italians roll dice for 1 Artillery in Orleanais, round 6 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the French lost in Orleanais French winFrench win with 1 Fighter remaining, taking Orleanais from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 3 Infantrys Casualties for Italians: 2 Artillerys and 1 Infantry Non Combat Move - French 1 AAGun moved from Aquitaine to Brittany 1 Fighter moved from Orleanais to Brittany 1 AAGun moved from Iraq to Syria 1 Fighter moved from 15 Sea Zone to Greenland Place Units - French 1 Bunker placed in French Equatorial Africa 2 Infantrys placed in Syria 3 Infantrys and 1 Tank placed in E.Morocco 1 Transport placed in 1 Sea Zone 1 Bunker placed in E.Morocco Turn Complete - French French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0,00 French : -2,00
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Marine moved from Mindanao to 111 Sea Zone 1 Marine moved from Mindanao to 111 Sea Zone 1 Tank moved from Mindoro to 111 Sea Zone 1 Cruiser, 2 Marines, 1 Tank and 1 Transport moved from 111 Sea Zone to 84 Sea Zone 1 Infantry and 1 Tank moved from Lombok to 110 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Infantry and 1 Tank moved from 112 Sea Zone to Timor 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Mindoro to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from 112 Sea Zone to Jilolo 1 Marine moved from Sumatra to 110 Sea Zone 1 Cruiser and 1 Marine moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Palawan to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Celebes 1 Marine moved from 107 Sea Zone to Celebes 1 Marine moved from 107 Sea Zone to Hollandia 2 Marines and 1 Tank moved from 84 Sea Zone to Shanghai 2 Bombers moved from Kyushu to Shanghai 2 Adv.Fighters and 4 Fighters moved from 85 Sea Zone to Shanghai 1 Destroyer moved from 93 Sea Zone to 107 Sea Zone 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 3 Marines moved from Davao to Mindanao 2 Battleships moved from 110 Sea Zone to 66 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Cruiser, 1 Destroyer, 5 Elites, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Timor Yamamoto attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Timor, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Timor, round 3 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Timor, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Timor Yamamoto win, taking Timor from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Celebes Yamamoto attack with 1 Infantry and 1 Marine Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Marine in Celebes, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Marine remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Shanghai Yamamoto attack with 2 Adv.Fighters, 2 Bombers, 4 Fighters, 2 Marines and 1 Tank Chinese defend with 1 Artillery, 2 Infantrys and 2 Tanks Yamamoto roll dice for 1 Cruiser in Shanghai, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Shanghai Yamamoto roll dice for 2 Adv.Fighters, 2 Bombers, 4 Fighters, 2 Marines and 1 Tank in Shanghai, round 2 : 5/11 hits, 5.17 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Shanghai, round 2 : 2/4 hits, 1.67 expected hits 2 Marines owned by the Yamamoto, 2 Tanks owned by the Chinese, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shanghai Yamamoto win, taking Shanghai from Chinese with 2 Adv.Fighters, 2 Bombers, 4 Fighters and 1 Tank remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Artillery, 2 Infantrys and 2 Tanks Casualties for Yamamoto: 2 Marines Battle in Jilolo Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Hollandia Yamamoto attack with 1 Marine Dutch defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Hollandia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 1 Infantry moved from Samar to Mindanao 1 Transport moved from 110 Sea Zone to 66 Sea Zone 2 Adv.Fighters and 4 Fighters moved from Shanghai to 85 Sea Zone 2 Bombers moved from Shanghai to Kyushu Place Units - Yamamoto 4 Elites placed in Davao 2 Adv.Fighters, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone 1 Elite placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto : 2.17 Chinese : 0.33 Dutch : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry and 2 Tanks moved from Chahar to Shantung 1 Infantry moved from Suiyuan to Chahar 1 Artillery and 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Ningsia to Suiyuan 3 Infantrys moved from Ningsia to Shensi 1 Infantry moved from Szechwan to Kweichow 1 Adv.Fighter moved from Shensi to Kweichow 1 Fighter moved from Hupeh to Kweichow 2 Artillerys, 1 Elite and 3 Infantrys moved from E.Qinghai to Sikang 1 ArmoredCar moved from Hsining to Sikang 3 Tanks moved from Gobi Altai to Sikang 1 Infantry moved from Lanchow to Sikang 3 Infantrys moved from Lanchow to Szechwan 1 Elite and 4 Infantrys moved from Hsining to E.Qinghai 3 ArmoredCars moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 2 Bunkers, 9 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Thai defend with 1 Artillery Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits Thai roll dice for 1 Artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Kweichow Chinese win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Thai: 1 Artillery Battle in Shantung Chinese attack with 1 Infantry and 2 Tanks Hisaichi defend with 2 Marines Chinese roll dice for 1 Infantry and 2 Tanks in Shantung, round 2 : 1/3 hits, 1,17 expected hits Hisaichi roll dice for 2 Marines in Shantung, round 2 : 0/2 hits, 0,67 expected hits 1 Marine owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Infantry and 2 Tanks in Shantung, round 3 : 1/3 hits, 1,17 expected hits Hisaichi roll dice for 1 Marine in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 2 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Marines Casualties for Chinese: 1 Infantry Battle in Sikang Chinese attack with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks Neutral defend with 4 Infantrys Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks in Sikang, round 2 : 6/11 hits, 3,83 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1,33 expected hits 4 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang Chinese loses 0 PUs for violating Sikangs neutrality. Chinese win, taking Sikang from Neutral with 1 ArmoredCar, 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Neutral: 4 Infantrys Non Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Kweichow to Hupeh 1 AAGun moved from Shensi to Hupeh 1 AAGun moved from Ningsia to E.Qinghai Place Units - Chinese 1 Bunker placed in Anhwei 1 Bunker and 3 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 1 Mech.Inf and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Neutral : -0,33 Hisaichi : 0,00 Chinese : 1,83 Thai : 0,67
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 unit repaired. 1 Battleship, 1 Destroyer and 2 Submarines moved from 65 Sea Zone to 66 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Kwangtung to Hunan 1 Tank moved from Kwangsi to Hunan 1 Artillery, 1 Elite and 1 Infantry moved from Kiangsi to Hunan 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Marines moved from Changchun to 84 Sea Zone 2 Marines and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Marines moved from 92 Sea Zone to N.French Indochina 1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 66 Sea Zone 1 Infantry and 1 Marine moved from 66 Sea Zone to Sumatra 1 Tank moved from Flores to 111 Sea Zone 1 Tank moved from Soembawa to 111 Sea Zone 1 Tank and 1 Transport moved from 111 Sea Zone to 92 Sea Zone 1 Tank and 1 Transport moved from 111 Sea Zone to 92 Sea Zone 2 Marines moved from Hong Kong to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung 2 Marines and 2 Tanks moved from 92 Sea Zone to N.French Indochina 1 Bomber moved from Manila to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone 1 Marine moved from Changchun to 84 Sea Zone 1 Marine moved from Changchun to 84 Sea Zone 2 Marines moved from 84 Sea Zone to Shantung 1 Bomber moved from Changchun to Shantung 1 Infantry moved from Peking to Chahar 1 Infantry moved from Eastern Mongolia to Chahar 2 Infantrys moved from Heilungchiang to Ayan 2 Fighters moved from Hulunbuir to Ayan 1 Fighter moved from Hulunbuir to Chahar 1 Marine moved from Kirin to Heilungchiang 2 Tanks moved from Changchun to Heilungchiang 1 Artillery, 4 Infantrys and 5 Tanks moved from Eastern Mongolia to Chahar 1 Mech.Inf moved from Hulunbuir to Chahar Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Elites, 11 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hunan Hisaichi attack with 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank in Hunan, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shantung Hisaichi attack with 1 Bomber and 2 Marines Chinese defend with 2 Tanks Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Bomber and 2 Marines in Shantung, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 2 Tanks in Shantung, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Bomber and 2 Marines remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Tanks Battle in Ayan Hisaichi attack with 2 Fighters and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 5 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 5 Tanks in Chahar, round 2 : 6/14 hits, 4.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in 96 Sea Zone Hisaichi attack with 1 Bomber British defend with 1 Destroyer and 1 Transport Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Transport in 96 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the British lost in 96 Sea Zone Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 Destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 Destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the British and 1 Bomber owned by the Hisaichi lost in 96 Sea Zone British win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 Destroyer and 1 Transport Casualties for Hisaichi: 1 Bomber Non Combat Move - Hisaichi 1 Fighter moved from Chahar to Hulunbuir 2 Fighters moved from Ayan to Hulunbuir 1 Bomber moved from Shantung to Formosa Place Units - Hisaichi 4 Tanks placed in Liaoning 2 Infantrys placed in Banjarmasin 1 Mech.Inf placed in Changchun 2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50 British : -0.17 Chinese : -0.67 Russians : -0.67
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Fighter moved from Gibraltar to 31 Sea Zone 4 Infantrys moved from Bihar to Assam 2 ArmoredCars moved from Delhi to Assam 2 Infantrys moved from Delhi to Bihar 1 Infantry moved from Hyderabad to Calcutta 2 Infantrys moved from Hyderabad to Calcutta 3 Infantrys moved from Madras to Hyderabad 2 ArmoredCars moved from Cape Town to Angola 1 ArmoredCar moved from Mozambique to Angola 1 ArmoredCar moved from Mozambique to Equatoria 1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Oman 2 Fighters moved from 58 Sea Zone to Oman 2 Fighters moved from Italian East Africa to Oman 2 Infantrys moved from W.Iran to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to S.Saudi Arabia 2 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia 6 Tanks moved from N.Saudi Arabia to S.Saudi Arabia 3 Fighters moved from Cairo to S.Saudi Arabia 2 Infantrys moved from N.Saudi Arabia to Iraq 1 Fighter moved from Greenland to 15 Sea Zone 1 Fighter moved from Aquitaine to Normandy 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy 1 Fighter moved from Manchester to Normandy 1 Fighter moved from 20 Sea Zone to Normandy 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Artillery moved from Dover to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Picardy 1 Tank moved from Northern Ireland to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium 1 Bomber moved from Dover to Belgium 2 Infantrys moved from Dover to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Normandy 1 Fighter moved from 20 Sea Zone to Picardy 1 Tank moved from Northern Ireland to Manchester 1 Tank moved from Central America to Amazon 1 Infantry moved from Kwajalein to Jaluit British take Jaluit from Yamamoto Purchase Units - British British buy 2 Carriers, 1 Elite, 30 Infantrys, 2 T.Boats and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Oman British attack with 4 Fighters and 2 Infantrys Neutral defend with 2 Infantrys British roll dice for 4 Fighters and 2 Infantrys in Oman, round 2 : 1/6 hits, 1,67 expected hits Neutral roll dice for 2 Infantrys in Oman, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Oman British roll dice for 4 Fighters and 1 Infantry in Oman, round 3 : 1/5 hits, 1,50 expected hits Neutral roll dice for 1 Infantry in Oman, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Oman British loses 0 PUs for violating Omans neutrality. British win, taking Oman from Neutral with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in S.Saudi Arabia British attack with 3 Fighters, 4 Infantrys and 6 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 2 Cruisers in S.Saudi Arabia, round 2 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Neutral lost in S.Saudi Arabia British roll dice for 3 Fighters, 4 Infantrys and 6 Tanks in S.Saudi Arabia, round 2 : 4/13 hits, 4,67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia British loses 0 PUs for violating S.Saudi Arabias neutrality. British win, taking S.Saudi Arabia from Neutral with 3 Fighters, 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for British: 1 Infantry Battle in 15 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 Submarines owned by the Germans Submerged Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Submarine owned by the Germans Submerged Battle in Picardy British attack with 1 Artillery, 1 Fighter and 1 Infantry Germans defend with 1 Infantry and 1 Tank British roll dice for 1 Cruiser in Picardy, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Picardy, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 Infantry and 1 Tank in Picardy, round 2 : 2/2 hits, 0,83 expected hits 1 Infantry owned by the Germans, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Picardy British winBritish winBritish win with 1 Fighter remaining with 1 Fighter remaining with 1 Fighter remaining. Battle score for attacker is 1 Casualties for British: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry and 1 Tank Battle in Angola British attack with 3 ArmoredCars Neutral defend with 1 Infantry British roll dice for 3 ArmoredCars in Angola, round 2 : 0/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 3 ArmoredCars in Angola, round 3 : 0/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 3 ArmoredCars in Angola, round 4 : 1/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Angola British loses 0 PUs for violating Angolas neutrality. British win, taking Angola from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Belgium British attack with 1 Bomber, 1 Infantry and 1 Tank Germans defend with 2 Mech.Infs British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Belgium, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 2 Mech.Infs in Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 Mech.Infs owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 12 Casualties for Germans: 2 Mech.Infs Battle in Normandy British attack with 3 Fighters and 3 Infantrys Germans defend with 1 Factory and 2 Tanks British roll dice for 3 Fighters and 3 Infantrys in Normandy, round 2 : 1/6 hits, 1,50 expected hits Germans roll dice for 2 Tanks in Normandy, round 2 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy British roll dice for 3 Fighters and 2 Infantrys in Normandy, round 3 : 0/5 hits, 1,33 expected hits Germans roll dice for 1 Tank in Normandy, round 3 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the British lost in Normandy British roll dice for 3 Fighters and 1 Infantry in Normandy, round 4 : 0/4 hits, 1,17 expected hits Germans roll dice for 1 Tank in Normandy, round 4 : 1/1 hits, 0,50 expected hits 1 Fighter owned by the British lost in Normandy British roll dice for 2 Fighters and 1 Infantry in Normandy, round 5 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 Tank in Normandy, round 5 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Germans lost in Normandy British win, taking Normandy from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Fighter and 2 Infantrys Casualties for Germans: 2 Tanks Non Combat Move - British 1 Bomber moved from Belgium to Wales 1 AAGun moved from Dover to London 2 Fighters moved from Normandy to 20 Sea Zone 1 Fighter moved from Picardy to 20 Sea Zone 1 Fighter moved from 31 Sea Zone to French Sudan 1 AAGun moved from Kenya to Equatoria 2 Fighters moved from Oman to Equatoria 2 Fighters moved from Oman to 58 Sea Zone 1 Fighter moved from S.Saudi Arabia to 58 Sea Zone 2 Fighters moved from S.Saudi Arabia to N.Saudi Arabia 1 Fighter moved from Delhi to 58 Sea Zone 1 AAGun moved from Bihar to Assam 2 Infantrys moved from Madras to Mysore 1 Fighter moved from 15 Sea Zone to Greenland Place Units - British 1 T.Boat placed in 21 Sea Zone 1 Carrier, 1 T.Boat and 1 Transport placed in 20 Sea Zone 3 Infantrys placed in Manchester 1 Elite placed in Wales 1 Carrier placed in 58 Sea Zone 2 Infantrys placed in W.Iran 2 Infantrys placed in Bombay 6 Infantrys placed in Cairo 5 Infantrys placed in Madras 2 Infantrys placed in Cape Town 5 Infantrys placed in Delhi 5 Infantrys placed in London Turn Complete - British British collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 1,00 Neutral : -1,00 British : -5,83
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Fighter moved from Broome to 110 Sea Zone 1 Fighter moved from Broome to 111 Sea Zone 1 Fighter moved from Broome to 110 Sea Zone 1 Fighter moved from Canberra to Port Moresby Purchase Units - Anzac Anzac buy 12 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 1 Fighter Yamamoto defend with 1 T.Boat Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in 110 Sea Zone Anzac attack with 2 Fighters Thai defend with 1 T.Boat Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Thai roll dice for 1 T.Boat in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Anzac roll dice for 2 Fighters in 110 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Thai roll dice for 1 T.Boat in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 T.Boat owned by the Thai lost in 110 Sea Zone Anzac win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Thai: 1 T.Boat Non Combat Move - Anzac 2 Fighters moved from 110 Sea Zone to Broome 1 Fighter moved from 111 Sea Zone to Broome Place Units - Anzac 2 Infantrys placed in Wellington 3 Infantrys placed in Broome 3 Infantrys placed in Port Moresby 2 Infantrys and 1 L.Fighter placed in Townsville 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0,17 Anzac : 0,33 Thai : -0,33
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Artillery, 1 Infantry and 1 Tank moved from West Papua to Hollandia 1 Infantry and 1 Tank moved from Bolivia to Amazon Purchase Units - Dutch Dutch buy 2 Destroyers and 1 Infantry; Remaining resources: 2 PUs; Combat - Dutch Battle in Hollandia Dutch attack with 1 Artillery, 1 Infantry and 1 Tank Yamamoto defend with 1 Marine Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 2 : 2/3 hits, 1,17 expected hits Yamamoto roll dice for 1 Marine in Hollandia, round 2 : 0/1 hits, 0,33 expected hits 1 Marine owned by the Yamamoto lost in Hollandia Dutch win, taking Hollandia from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Marine Non Combat Move - Dutch Place Units - Dutch 2 Destroyers placed in 32 Sea Zone 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Yamamoto : -0,33 Dutch : 0,83
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 3 Infantrys moved from Kotka to Vyborg 1 Fighter moved from Helsinki to Vyborg 1 Elite and 1 Infantry moved from Oulu to N.Karelia 1 Fighter moved from Helsinki to N.Karelia 1 Elite and 1 Tank moved from Oulu to Lapland 2 Artillerys and 1 Elite moved from Tampere to Oulu 1 Infantry moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars and 1 Infantry; Remaining resources: 1 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Elite and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Elite and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vyborg Finns attack with 1 Fighter and 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Karelia Finns attack with 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Helsinki 1 Fighter moved from N.Karelia to Oulu Place Units - Finns 2 ArmoredCars and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : -0.17 Russians : -1.67