• '20 '18 '17 '15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            3 Fighters and 2 Infantrys moved from Kufra to Darfur
            3 Artillerys and 2 Infantrys moved from N.Tunisia to N.Algeria
            2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
            2 Artillerys and 2 Infantrys moved from Provence to Burgundy
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            3 Tanks moved from Rome to 46 Sea Zone
            3 Infantrys moved from Campania to 46 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys and 2 Tanks moved from Crete to 51 Sea Zone
            2 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh
            5 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh
            3 Infantrys and 3 Tanks moved from 48 Sea Zone to Tobruk
            1 Submarine moved from 46 Sea Zone to 51 Sea Zone
            1 Carrier moved from 46 Sea Zone to 51 Sea Zone
            1 Fighter moved from Greece to 51 Sea Zone
            1 Fighter moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from Bulgaria to E.Romania
            1 Tank moved from Serbia to E.Romania
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Cruiser, 17 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in E.Romania
                Italians attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery
                    Italians roll dice for 2 Infantrys and 1 Tank in E.Romania, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in E.Romania
                    Italians roll dice for 1 Infantry and 1 Tank in E.Romania, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in E.Romania, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Italians win, taking E.Romania from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in Darfur
                Italians attack with 3 Fighters and 2 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 3 Fighters and 2 Infantrys in Darfur, round 2 : 0/5 hits, 1.33 expected hits
                    British roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 3 Fighters and 2 Infantrys in Darfur, round 3 : 3/5 hits, 1.33 expected hits
                    British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Darfur
                Italians win, taking Darfur from British with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Mersa Matruh
                Italians attack with 1 Fighter, 7 Infantrys and 3 Tanks
                British defend with 1 Infantry
                    Italians roll dice for 1 Fighter, 7 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 1/11 hits, 3.00 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Fighter, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in N.Algeria
                Italians attack with 3 Artillerys and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 3 Artillerys and 2 Infantrys in N.Algeria, round 2 : 2/5 hits, 1.67 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in N.Algeria
                Italians win, taking N.Algeria from French with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter moved from Mersa Matruh to Greece
            3 Fighters moved from Darfur to Tobruk
            2 Fighters moved from Tobruk to 51 Sea Zone
    
        Place Units - Italians
            4 Infantrys placed in Greece
            2 Artillerys and 2 Infantrys placed in Tunis
            1 Cruiser and 2 Transports placed in 44 Sea Zone
            10 Infantrys placed in Rome
            1 Infantry placed in Provence
    
        Turn Complete - Italians
            Italians collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : -0.33
    French : 0.67
    Russians : 0.00
    

    Savegame

  • '18 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from Lower Egypt to New Valley
                  British take New Valley from Italians
            1 Infantry moved from Palestine to Lower Egypt
            1 Infantry moved from Syria to Palestine
            1 Infantry moved from Italian East Africa to Nubia
            1 Infantry moved from Equatoria to Kordofan
            1 Fighter moved from Churchill to Greenland
            2 Infantrys moved from Orleanais to Normandy
            1 Fighter moved from Aquitaine to Normandy
            2 Infantrys moved from Orleanais to Languedoc
            1 Artillery moved from Aquitaine to Languedoc
            1 Artillery, 6 Infantrys and 3 Tanks moved from E.Morocco to N.Algeria
            1 Infantry moved from W.Morocco to E.Morocco
    
        Combat - French
            Battle in Languedoc
                French attack with 1 Artillery and 2 Infantrys
                Germans defend with 2 ArmoredCars
                    French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 ArmoredCars in Languedoc, round 2 : 0/2 hits, 0,33 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 ArmoredCars in Languedoc, round 3 : 0/2 hits, 0,33 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 4 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 ArmoredCars in Languedoc, round 4 : 0/2 hits, 0,33 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 5 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 2 ArmoredCars in Languedoc, round 5 : 0/2 hits, 0,33 expected hits
                    2 ArmoredCars owned by the Germans lost in Languedoc
                French win, taking Languedoc from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 ArmoredCars
            Battle in N.Algeria
                French attack with 1 Artillery, 6 Infantrys and 3 Tanks
                Italians defend with 3 Artillerys and 1 Infantry
                    French roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/10 hits, 3,00 expected hits
                    Italians roll dice for 3 Artillerys and 1 Infantry in N.Algeria, round 2 : 2/4 hits, 1,33 expected hits
                    1 Infantry owned by the Italians and 2 Infantrys owned by the French lost in N.Algeria
                    French roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in N.Algeria, round 3 : 3/8 hits, 2,67 expected hits
                    Italians roll dice for 3 Artillerys in N.Algeria, round 3 : 0/3 hits, 1,00 expected hits
                    3 Artillerys owned by the Italians lost in N.Algeria
                French win, taking N.Algeria from Italians with 1 Artillery, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for French: 2 Infantrys
                Casualties for Italians: 3 Artillerys and 1 Infantry
            Battle in Normandy
                French attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Artillery and 1 Factory
                    French roll dice for 1 Fighter and 2 Infantrys in Normandy, round 2 : 0/3 hits, 0,67 expected hits
                    Germans roll dice for 1 Artillery in Normandy, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in Normandy
                    French roll dice for 1 Fighter and 1 Infantry in Normandy, round 3 : 2/2 hits, 0,50 expected hits
                    Germans roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Germans lost in Normandy
                French win, taking Normandy from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Artillery
    
        Non Combat Move - French
            1 AAGun moved from Orleanais to Aquitaine
            1 Fighter moved from Normandy to Aquitaine
    
        Turn Complete - French
            French collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Italians : -0,33
    French : -2,17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            2 Marines moved from Davao to 107 Sea Zone
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery moved from Mindanao to 111 Sea Zone
            1 Marine moved from Panay to 111 Sea Zone
            2 Marines and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            2 Tanks moved from Kyushu to 93 Sea Zone
            3 Infantrys moved from Kyushu to 93 Sea Zone
            1 Cruiser, 3 Infantrys, 2 Tanks and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
            1 Artillery, 3 Marines and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            2 Bombers and 3 Fighters moved from West Borneo to Sumatra
            1 Artillery, 3 Infantrys, 3 Marines and 2 Tanks moved from 110 Sea Zone to Sumatra
            1 Infantry moved from Kwangtung to Hunan
            1 Tank moved from Kiangsi to Hunan
            1 Infantry moved from Manila to Mindoro
                  Yamamoto take Mindoro from Americans
            1 Infantry moved from Mindanao to Samar
                  Yamamoto take Samar from Americans
            1 Infantry moved from Manila to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Yamamoto take Palawan from Americans
            1 Marine moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 85 Sea Zone to 87 Sea Zone
            1 Infantry and 1 Marine moved from 87 Sea Zone to Wake
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Cruiser and 1 Infantry moved from 85 Sea Zone to 93 Sea Zone
            1 Cruiser and 1 Infantry moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Soembawa
            1 Infantry and 1 Tank moved from Guam to 101 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok
                  Yamamoto take Lombok from Dutch
            1 Carrier, 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Ponape to Truk
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 3 Fighters, 4 Marines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Wake
                Yamamoto attack with 1 Infantry and 1 Marine
                Americans defend with 2 Artillerys
                    Yamamoto roll dice for 1 Infantry and 1 Marine in Wake, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Artillerys in Wake, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Marine in Wake, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Marine in Wake, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Marine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 2 Artillerys
            Battle in Sumatra
                Yamamoto attack with 1 Artillery, 2 Bombers, 3 Fighters, 3 Infantrys, 3 Marines and 2 Tanks
                British defend with 2 Artillerys, 1 Fighter and 4 Infantrys; Anzac defend with 1 Fighter; Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Yamamoto roll dice for 2 Battleships and 1 Cruiser in Sumatra, round 2 : 1/3 hits, 1.83 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 Fighters, 3 Infantrys, 3 Marines and 2 Tanks in Sumatra, round 2 : 3/14 hits, 5.83 expected hits
                    Dutch roll dice for 4 Artillerys, 1 Bunker, 2 Fighters and 6 Infantrys in Sumatra, round 2 : 3/13 hits, 4.83 expected hits
                    3 Infantrys owned by the Yamamoto, 2 Infantrys owned by the British and 1 Infantry owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 Fighters, 3 Marines and 2 Tanks in Sumatra, round 3 : 6/11 hits, 5.33 expected hits
                    Dutch roll dice for 4 Artillerys, 1 Bunker, 2 Fighters and 3 Infantrys in Sumatra, round 3 : 4/10 hits, 3.83 expected hits
                    2 Artillerys owned by the Dutch, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 1 Artillery owned by the British, 2 Infantrys owned by the British, 1 Infantry owned by the Dutch and 2 Tanks owned by the Yamamoto lost in Sumatra
                    Yamamoto roll dice for 2 Bombers, 3 Fighters and 2 Marines in Sumatra, round 4 : 3/7 hits, 3.33 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 2 Fighters in Sumatra, round 4 : 3/4 hits, 1.83 expected hits
                    1 Fighter owned by the British, 1 Artillery owned by the British, 1 Bunker owned by the Dutch and 3 Fighters owned by the Yamamoto lost in Sumatra
                    Yamamoto roll dice for 2 Bombers and 2 Marines in Sumatra, round 5 : 2/4 hits, 2.33 expected hits
                    Dutch roll dice for 1 Fighter in Sumatra, round 5 : 1/1 hits, 0.50 expected hits
                    1 Marine owned by the Yamamoto and 1 Fighter owned by the Anzac lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 2 Bombers and 1 Marine remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Artillery, 3 Fighters, 3 Infantrys, 2 Marines and 2 Tanks
                Casualties for British: 2 Artillerys, 1 Fighter and 4 Infantrys
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
                Casualties for Anzac: 1 Fighter
            Battle in Hunan
                Yamamoto attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hunan
                    Yamamoto roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Tank in Hunan, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto lost in Hunan
                Chinese win with 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Yamamoto: 1 Infantry and 1 Tank
            Battle in Soembawa
                Yamamoto attack with 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Soembawa
                Dutch win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Bombers moved from Sumatra to Kyushu
            2 Marines moved from Davao to Mindanao
    
        Place Units - Yamamoto
            2 Adv.Fighters, 3 Fighters and 1 Submarine placed in 85 Sea Zone
            4 Marines placed in Davao
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Manila: 1 Artillery and 1 Tank
            EDIT: Adding units owned by Yamamoto to Mindoro: 1 Artillery and 1 Tank
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -5.67
    Americans : -0.33
    Chinese : 1.00
    Dutch : 0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Shansi to Chahar
            1 Tank moved from Shensi to Chahar
            1 Tank moved from Shansi to Chahar
            1 Artillery and 1 Infantry moved from Shansi to Shantung
            1 Fighter moved from Hupeh to Shantung
            1 Infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Yamamoto
            1 Tank moved from Anhwei to Kwangtung
                  Chinese take Kwangtung from Yamamoto
            1 Infantry moved from Anhwei to Shantung
            1 Artillery, 2 Infantrys and 2 Tanks moved from Anhwei to Shanghai
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Lanchow to Szechwan
            2 Infantrys moved from Gobi Altai to Ningsia
            2 Infantrys moved from E.Qinghai to Ningsia
            4 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
            1 Adv.Fighter moved from Urumqi to Shensi
            3 Tanks moved from Urumqi to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 4 ArmoredCars, 1 Elite, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shanghai
                Chinese attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shanghai, round 2 : 1/5 hits, 1,83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shanghai
                Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Infantry and 2 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 2 : 0/3 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 3 : 1/3 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shantung
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Suiyuan
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0,83 expected hits
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
            1 AAGun moved from Ningsia to Shensi
            1 Fighter moved from Shantung to Hupeh
            1 AAGun moved from Gobi Altai to Ningsia
    
        Place Units - Chinese
            1 Factory placed in Hupeh
            1 ArmoredCar, 1 Elite and 4 Infantrys placed in Hsining
            3 ArmoredCars placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0,67
    Chinese : -2,17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Battleship, 1 Destroyer and 3 Submarines moved from 110 Sea Zone to 65 Sea Zone
            2 Fighters moved from 110 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            1 Marine moved from Changchun to 84 Sea Zone
            1 Marine moved from Changchun to 84 Sea Zone
            2 Marines moved from 84 Sea Zone to Shantung
            1 Fighter moved from Changchun to Shantung
            2 Fighters moved from Chita to Ayan
            1 Infantry moved from Liaoning to Peking
            4 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang
            2 Artillerys and 1 Infantry moved from Liaoning to Heilungchiang
            2 Tanks moved from Changchun to Heilungchiang
            1 Mech.Inf moved from Changchun to Hulunbuir
            1 Marine moved from Changchun to Kirin
            1 Artillery, 6 Infantrys and 5 Tanks moved from Chita to Eastern Mongolia
            1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to Kiangsi
            1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to Kwangtung
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Tank moved from Hong Kong to 92 Sea Zone
            1 Tank moved from 92 Sea Zone to Kwangsi
                  Hisaichi take Kwangsi from Chinese
            1 Carrier moved from 110 Sea Zone to 65 Sea Zone
            3 Transports moved from 110 Sea Zone to 65 Sea Zone
            2 Tanks moved from Banjarmasin to 110 Sea Zone
            1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Tank moved from 111 Sea Zone to Soembawa
            1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Tank moved from 111 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Bomber, 1 Factory, 4 Infantrys, 8 Marines, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Submarines and 3 Transports
                British defend with 1 Destroyer, 1 Submarine and 2 Transports; Anzac defend with 1 Carrier, 1 Destroyer and 1 Submarine; Dutch defend with 1 Submarine
                    Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 65 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 Carrier, 2 Destroyers and 2 Transports in 65 Sea Zone, round 2 : 3/5 hits, 1.50 expected hits
                    2 Transports owned by the British and 3 Transports owned by the Hisaichi lost in 65 Sea Zone
                    Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 3 Submarines in 65 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 65 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 Carrier and 2 Destroyers in 65 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    1 Carrier owned by the Hisaichi, 1 Submarine owned by the British, 1 Submarine owned by the Dutch, 1 Submarine owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 65 Sea Zone
                    Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 65 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 Carrier and 2 Destroyers in 65 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits
                    1 Destroyer owned by the British, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 65 Sea Zone
                Hisaichi win with 1 Battleship, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 24
                Casualties for Hisaichi: 1 Carrier, 1 Submarine and 3 Transports
                Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
                Casualties for Anzac: 1 Carrier, 1 Destroyer and 1 Submarine
                Casualties for Dutch: 1 Submarine
            Battle in Kiangsi
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shantung
                Hisaichi attack with 1 Fighter and 2 Marines
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Fighter and 2 Marines in Shantung, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Fighter and 2 Marines remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Eastern Mongolia
                Hisaichi attack with 1 Artillery, 6 Infantrys and 5 Tanks
                Neutral defend with 3 Infantrys
                    Hisaichi roll dice for 1 Artillery, 6 Infantrys and 5 Tanks in Eastern Mongolia, round 2 : 4/12 hits, 4.00 expected hits
                    Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral and 1 Infantry owned by the Hisaichi lost in Eastern Mongolia
                Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality.
                Hisaichi win, taking Eastern Mongolia from Neutral with 1 Artillery, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Kwangtung
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Kwangtung
                Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Soembawa
                Hisaichi attack with 1 Tank
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Tank in Soembawa, round 2 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Soembawa, round 3 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Soembawa
                Hisaichi win, taking Soembawa from Dutch with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from 65 Sea Zone to S.Thailand
            2 Fighters moved from Ayan to Hulunbuir
            1 Fighter moved from Shantung to Hulunbuir
            1 AAGun moved from Kirin to Heilungchiang
            1 AAGun moved from Hong Kong to Kwangtung
    
        Place Units - Hisaichi
            2 Artillerys, 2 Infantrys and 2 Marines placed in Hong Kong
            2 Infantrys and 2 Marines placed in Banjarmasin
            1 Bomber, 4 Marines and 2 Tanks placed in Changchun
            1 Submarine placed in 84 Sea Zone
            1 Factory placed in Liaoning
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Hisaichi : 0.50
    British : 0.17
    Chinese : -1.50
    Russians : -1.00
    Dutch : -0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Infantry moved from Munster to 18 Sea Zone
            1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Picardy
                  French take Picardy from Germans
            1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
                  British take Netherlands from Germans
            1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium
                  British take Belgium from Germans
            1 Battleship and 1 Destroyer moved from 10 Sea Zone to 20 Sea Zone
            1 Bomber moved from Leningrad to Danzig
            1 Fighter moved from Greenland to 15 Sea Zone
            1 Fighter moved from 18 Sea Zone to 31 Sea Zone
            1 Fighter moved from Wales to Aquitaine
            1 Carrier, 1 Destroyer and 1 Fighter moved from 18 Sea Zone to 20 Sea Zone
            1 Fighter moved from Manchester to 20 Sea Zone
            1 Artillery and 1 Infantry moved from Wales to Dover
            1 Tank moved from South Central USA to Central America
            1 Infantry moved from Amazon to Bolivia
            1 Tank moved from Colombia to Amazon
            2 Infantrys moved from Midway to 88 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Kwajalein
                  British take Kwajalein from Yamamoto
            2 ArmoredCars moved from Cape Town to Mozambique
            1 Infantry moved from Rhodesia to Mozambique
            1 Infantry moved from French Equatorial Africa to Darfur
            2 Artillerys and 2 Infantrys moved from Nubia to Darfur
            1 Artillery moved from Nubia to Darfur
            1 Cruiser moved from 58 Sea Zone to 62 Sea Zone
            1 Infantry moved from Kenya to 62 Sea Zone
            1 Cruiser and 1 Infantry moved from 62 Sea Zone to 58 Sea Zone
            1 Transport moved from 58 Sea Zone to 63 Sea Zone
            2 Infantrys moved from Mysore to 63 Sea Zone
            2 Infantrys and 1 Transport moved from 63 Sea Zone to 58 Sea Zone
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            5 Infantrys moved from 58 Sea Zone to N.Saudi Arabia
            6 Tanks moved from W.Iran to N.Saudi Arabia
            1 Submarine moved from 58 Sea Zone to 56 Sea Zone
            3 Fighters moved from Cairo to 56 Sea Zone
            2 Fighters moved from Nubia to 56 Sea Zone
            1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
            1 Infantry moved from W.Iran to 58 Sea Zone
            1 Tank moved from Burma to Kweichow
            1 Infantry moved from Assam to Yunnan
            4 Infantrys moved from Delhi to Bihar
            1 Artillery and 2 Infantrys moved from Burma to N.Thailand
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
    
        Purchase Units - British
            British buy 4 ArmoredCars, 1 Carrier, 1 Cruiser, 2 Fighters, 19 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Danzig
                Bombing raid in Danzig rolls: 1 and costs: 1 PU.
                Bombing raid costs 1 PU
            Battle in N.Thailand
                British attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Tank
                    British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0,83 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0,67 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                    British roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 4 : 1/1 hits, 0,50 expected hits
                    1 Artillery owned by the British lost in N.Thailand
                Thai win with 1 Tank remaining. Battle score for attacker is -8
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in N.Saudi Arabia
                British attack with 5 Infantrys and 6 Tanks
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 2 Cruisers in N.Saudi Arabia, round 2 : 1/2 hits, 1,00 expected hits
                    1 Infantry owned by the Neutral lost in N.Saudi Arabia
                    British roll dice for 5 Infantrys and 6 Tanks in N.Saudi Arabia, round 2 : 2/11 hits, 3,83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia
                    British roll dice for 4 Infantrys and 6 Tanks in N.Saudi Arabia, round 3 : 4/10 hits, 3,67 expected hits
                    Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Neutral lost in N.Saudi Arabia
                British loses 0 PUs for violating N.Saudi Arabias neutrality.
                British win, taking N.Saudi Arabia from Neutral with 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 3 Infantrys
                Casualties for British: 1 Infantry
            Battle in Mozambique
                British attack with 2 ArmoredCars and 1 Infantry
                Neutral defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 0/3 hits, 0,83 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Mozambique
                    British roll dice for 2 ArmoredCars in Mozambique, round 3 : 0/2 hits, 0,67 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 ArmoredCars in Mozambique, round 4 : 1/2 hits, 0,67 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Darfur
                British attack with 3 Artillerys and 3 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 3 Artillerys and 3 Infantrys in Darfur, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur
                British win, taking Darfur from Italians with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys
            Battle in 56 Sea Zone
                British attack with 5 Fighters and 1 Submarine
                Germans defend with 1 Destroyer and 2 Transports
                    British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 5 Fighters in 56 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 56 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits
                    1 Transport owned by the Germans lost in 56 Sea Zone
                    British roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 5 Fighters in 56 Sea Zone, round 3 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 Destroyer and 1 Transport in 56 Sea Zone, round 3 : 1/2 hits, 0,50 expected hits
                    1 Destroyer owned by the Germans, 1 Submarine owned by the British and 1 Transport owned by the Germans lost in 56 Sea Zone
                British win with 5 Fighters remaining. Battle score for attacker is 13
                Casualties for Germans: 1 Destroyer and 2 Transports
                Casualties for British: 1 Submarine
            Battle in 31 Sea Zone
                British attack with 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 Submarine owned by the Germans Submerged
            Battle in 15 Sea Zone
                British attack with 1 Fighter
                Germans defend with 2 Submarines
                    British roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                2 Submarines owned by the Germans Submerged
    
        Non Combat Move - British
            1 Fighter moved from 15 Sea Zone to Greenland
            1 Fighter moved from 31 Sea Zone to Gibraltar
            1 Bomber moved from Danzig to Dover
            2 Fighters moved from 56 Sea Zone to Italian East Africa
            1 Fighter moved from Delhi to 58 Sea Zone
            1 Fighter moved from Madras to 58 Sea Zone
            1 AAGun moved from Assam to Bihar
            1 AAGun moved from Hyderabad to Delhi
            1 AAGun moved from Rhodesia to Kenya
            3 Fighters moved from 56 Sea Zone to Cairo
            2 Tanks moved from Munster to Northern Ireland
    
        Place Units - British
            1 Carrier placed in 58 Sea Zone
            2 Infantrys placed in W.Iran
            6 Infantrys placed in Cairo
            2 ArmoredCars placed in Cape Town
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            2 ArmoredCars, 1 Fighter and 2 Infantrys placed in Delhi
            1 Cruiser, 1 Submarine and 1 T.Boat placed in 20 Sea Zone
            1 Infantry placed in Wales
            1 Fighter and 1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Neutral : -0,33
    British : -6,17
    Italians : 0,33
    Thai : 1,50
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            2 Fighters moved from Canberra to Broome
            1 Fighter moved from Townsville to Broome
    
        Purchase Units - Anzac
            Anzac buy 1 Fighter and 14 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            1 Fighter and 5 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Artillery, 1 Infantry and 1 Tank moved from Merauke to West Papua
            1 Infantry and 1 Tank moved from Amazon to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 5 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Infantry moved from Oulu to Lapland
            1 Fighter moved from Tampere to Lapland
            2 Elites and 1 Infantry moved from Tampere to Oulu
            1 Tank moved from Tampere to Oulu
            2 Artillerys and 1 Elite moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Lapland
                    Finns roll dice for 1 Fighter in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter in Lapland, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                Finns win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Helsinki
    
        Place Units - Finns
            1 Fighter and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.17
    Russians : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            2 Artillerys, 1 Infantry and 1 Tank moved from Odessa to Vinnytsia
            1 Fighter moved from Bucharest to Vinnytsia
            2 Elites and 2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 3 Infantrys and 1 Tank
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Vinnytsia, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 0/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Russians lost in Vinnytsia
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Vinnytsia, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Vinnytsia, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Russians: 3 Infantrys and 1 Tank
    
        Non Combat Move - Romanians
            1 Fighter moved from Vinnytsia to Bucharest
    
        Place Units - Romanians
            3 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.33
    Russians : -2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow
            1 Artillery and 2 Infantrys moved from S.Thailand to Burma
            1 Tank moved from N.Thailand to Yunnan
            1 Fighter moved from Bangkok to Yunnan
            1 Infantry moved from British Borneo to East And South Borneo
                  Thai take East And South Borneo from Dutch
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
                  Thai take Java from Dutch
            1 Artillery and 2 Infantrys moved from Malaya to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Aroe
                  Thai take Aroe from Dutch
            1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
            1 Artillery and 1 Infantry moved from 112 Sea Zone to Tanimbar
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 112 Sea Zone
    
        Purchase Units - Thai
            Thai buy 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Tanimbar
                Thai attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Tanimbar
                    Thai roll dice for 1 Artillery in Tanimbar, round 4 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Tanimbar
                Thai win, taking Tanimbar from Dutch with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Kweichow
                Thai attack with 1 Artillery and 1 Infantry
                British defend with 1 Tank
                    Thai roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Thai and 1 Tank owned by the British lost in Kweichow
                Thai win, taking Kweichow from Chinese with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Tank
            Battle in Yunnan
                Thai attack with 1 Fighter and 1 Tank
                British defend with 1 Infantry
                    Thai roll dice for 1 Fighter and 1 Tank in Yunnan, round 2 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Yunnan to N.Thailand
            5 Infantrys and 1 Marine moved from Bangkok to S.Thailand
    
        Place Units - Thai
            1 Factory placed in Malaya
            5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : 0.17
    Thai : 1.00
    Dutch : 0.00
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Elite and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Elite moved from 26 Sea Zone to Jamaica
            1 Infantry moved from 26 Sea Zone to Jamaica
            4 Infantrys moved from South Central USA to 25 Sea Zone
            1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 119 Sea Zone
            4 Infantrys moved from 119 Sea Zone to Santiago
            1 Artillery, 1 Infantry and 1 Marine moved from N.Chile to Santiago
            2 Infantrys and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
            2 Infantrys moved from 35 Sea Zone to Bahia
            1 Tank moved from Colombia to Bahia
            1 Transport moved from 100 Sea Zone to 25 Sea Zone
            1 Infantry moved from South Central USA to 25 Sea Zone
            1 Infantry moved from South Atlantic USA to 25 Sea Zone
            2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Cuba
            1 Adv.Fighter moved from Suriname to Jamaica
            1 Bomber moved from Suriname to Cuba
            1 Bomber moved from Amazon to 34 Sea Zone
            3 Infantrys moved from Amazon to Bahia
            2 Tanks moved from Amazon to Bahia
            2 Infantrys moved from San Francisco to 83 Sea Zone
            2 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            2 Infantrys moved from 89 Sea Zone to Midway
            1 Transport moved from 119 Sea Zone to 98 Sea Zone
            1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone
            1 Artillery and 1 Infantry moved from 98 Sea Zone to Johnston
            1 Artillery and 1 Infantry moved from Galapagos to 119 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 119 Sea Zone to 125 Sea Zone
            1 Artillery and 1 Infantry moved from 125 Sea Zone to Santiago
            1 Tank moved from Bolivia to Bahia
            1 Tank moved from Central America to Amazon
            1 Infantry moved from Bolivia to N.Chile
            1 Tank moved from Bolivia to Santiago
            1 Bomber moved from W.Mexico to Johnston
            1 Fighter moved from Peru to Johnston
            1 Infantry moved from Midway to 88 Sea Zone
            1 Infantry and 1 Transport moved from 88 Sea Zone to 103 Sea Zone
            1 Infantry moved from 103 Sea Zone to Kusaie
                  Americans take Kusaie from Yamamoto
            4 Fighters moved from 88 Sea Zone to 87 Sea Zone
            1 Battleship, 1 Carrier and 1 Destroyer moved from 98 Sea Zone to 88 Sea Zone
            1 Transport moved from 88 Sea Zone to 97 Sea Zone
            1 Infantry moved from Johnston to 97 Sea Zone
            1 Infantry and 1 Transport moved from 97 Sea Zone to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Wake
            1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone
            1 Carrier, 3 Destroyers and 2 Submarines moved from 88 Sea Zone to 103 Sea Zone
            1 Destroyer and 1 Submarine moved from 88 Sea Zone to 103 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Elites, 1 Fighter, 6 Infantrys, 1 Marine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 87 Sea Zone
                Americans attack with 4 Fighters
                Yamamoto defend with 1 Transport
                    Americans roll dice for 4 Fighters in 87 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Yamamoto roll dice for 1 Transport in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 Transport owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 4 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Cuba
                Americans attack with 1 Bomber and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Bomber and 2 Infantrys in Cuba, round 2 : 1/3 hits, 1,00 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in Cuba
                Americans loses 0 PUs for violating Cubas neutrality.
                Americans win, taking Cuba from Neutral with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Jamaica
                Americans attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Jamaica, round 2 : 1/3 hits, 1,00 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in Jamaica
                Americans loses 0 PUs for violating Jamaicas neutrality.
                Americans win, taking Jamaica from Neutral with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Santiago
                Americans attack with 2 Artillerys, 6 Infantrys, 1 Marine and 1 Tank
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 6 Infantrys, 1 Marine and 1 Tank in Santiago, round 2 : 3/10 hits, 3,00 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2,33 expected hits
                    3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago
                    Americans roll dice for 2 Artillerys, 3 Infantrys, 1 Marine and 1 Tank in Santiago, round 3 : 4/7 hits, 2,50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 3 : 2/3 hits, 1,33 expected hits
                    2 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Americans: 5 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
            Battle in Bahia
                Americans attack with 5 Infantrys and 4 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 5 Infantrys and 4 Tanks in Bahia, round 2 : 5/9 hits, 2,83 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1,50 expected hits
                    2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 7
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in Wake
                Americans attack with 1 Infantry
                Yamamoto defend with 1 Marine
                    Americans roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0,67 expected hits
                    1 Marine owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Marine
            Battle in 34 Sea Zone
                Americans attack with 1 Bomber
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber in 34 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 Submarine owned by the Germans lost in 34 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
    
        Non Combat Move - Americans
            1 Bomber moved from 34 Sea Zone to Amazon
            1 Adv.Fighter moved from Jamaica to Colombia
            1 Bomber moved from Cuba to W.Mexico
            2 Fighters moved from 87 Sea Zone to 103 Sea Zone
            2 Fighters moved from 87 Sea Zone to 88 Sea Zone
    
        Place Units - Americans
            1 Battleship, 1 Destroyer and 1 Submarine placed in 98 Sea Zone
            1 Destroyer placed in 26 Sea Zone
            1 Infantry and 1 Marine placed in South Atlantic USA
            4 Infantrys placed in South Central USA
            1 Cruiser and 1 Transport placed in 83 Sea Zone
            1 Adv.Fighter, 2 Elites, 1 Fighter and 1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1,17
    Yamamoto : -0,17
    Americans : 5,00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            3 Artillerys and 4 Infantrys moved from Odessa to Donetsk
            1 Bomber moved from Krakow to Donetsk
            2 Fighters moved from Danzig to Donetsk
            1 Artillery moved from Lithuania to Latvia
            3 Infantrys moved from Danzig to 24 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Latvia
            1 Infantry moved from East Prussia to Latvia
            1 Infantry moved from Brest to Lithuania
            4 Infantrys moved from Hamburg to Netherlands
            1 Cruiser, 2 Destroyers and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 Infantry moved from Denmark to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Netherlands
            2 Infantrys moved from Rhine to Belgium
            2 Mech.Infs moved from Bavaria to Belgium
            1 Fighter moved from Hamburg to Netherlands
            1 Stuka moved from Hamburg to Picardy
            1 Infantry moved from Paris to Picardy
            1 Tank moved from Paris to Picardy
            1 Stuka moved from Hamburg to Normandy
            1 Tank moved from Paris to Normandy
            1 Mech.Inf moved from Bavaria to Languedoc
            1 Tank moved from Paris to Normandy
            14 Tanks moved from Paris to Languedoc
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 24 Sea Zone: 1 Battleship and 2 Destroyers
            EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Battleship and 2 Destroyers
            EDIT: Turning off Edit Mode
            Germans buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 3 Destroyers, 1 Elite, 1 HeavyTank, 10 Infantrys, 2 Stukas, 3 Submarines and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Infantry, 1 Stuka and 1 Tank
                British defend with 1 Infantry
                    Germans roll dice for 1 Infantry, 1 Stuka and 1 Tank in Picardy, round 2 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Picardy
                Germans win, taking Picardy from French with 1 Infantry, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Normandy
                Germans attack with 1 Stuka and 2 Tanks
                French defend with 1 Factory and 1 Infantry
                    Germans roll dice for 1 Stuka and 2 Tanks in Normandy, round 2 : 3/3 hits, 1.50 expected hits
                    French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 Stuka and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Languedoc
                Germans attack with 1 Mech.Inf and 14 Tanks
                French defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Mech.Inf and 14 Tanks in Languedoc, round 2 : 7/15 hits, 7.33 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 2 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the French, 2 Infantrys owned by the French, 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Languedoc
                Germans win, taking Languedoc from French with 13 Tanks remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Mech.Inf and 1 Tank
                Casualties for French: 1 Artillery and 2 Infantrys
            Battle in Belgium
                Germans attack with 2 Infantrys and 2 Mech.Infs
                British defend with 1 Infantry and 1 Tank
                    Germans roll dice for 2 Infantrys and 2 Mech.Infs in Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
                    Germans roll dice for 1 Infantry and 2 Mech.Infs in Belgium, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Belgium, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    Germans roll dice for 2 Mech.Infs in Belgium, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Belgium, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Mech.Infs in Belgium, round 5 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Belgium, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Belgium
                Germans win, taking Belgium from British with 2 Mech.Infs remaining. Battle score for attacker is 3
                Casualties for Germans: 2 Infantrys
                Casualties for British: 1 Infantry and 1 Tank
            Battle in Netherlands
                Germans attack with 1 Fighter and 5 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Artillery and 4 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 Artillery and 4 Infantrys in Latvia, round 2 : 3/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Donetsk
                Germans attack with 3 Artillerys, 1 Bomber, 2 Fighters and 4 Infantrys
                Russians defend with 1 AAGun, 2 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks
                    AA fire in Donetsk : 1/3 hits, 0.50 expected hits
                    1 Fighter owned by the Germans lost in Donetsk
                    Germans roll dice for 3 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys in Donetsk, round 2 : 5/9 hits, 3.17 expected hits
                    Russians roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks in Donetsk, round 2 : 2/10 hits, 4.17 expected hits
                    3 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
                    Germans roll dice for 3 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 2 Fighters and 3 Tanks in Donetsk, round 3 : 3/5 hits, 2.50 expected hits
                    1 Fighter owned by the Russians, 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 3 Tanks owned by the Russians lost in Donetsk
                    Germans roll dice for 2 Artillerys, 1 Bomber and 1 Fighter in Donetsk, round 4 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Fighter in Donetsk, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 2 Artillerys, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 25
                Casualties for Germans: 1 Artillery, 1 Fighter and 4 Infantrys
                Casualties for Russians: 2 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks
    
        Non Combat Move - Germans
            1 Fighter moved from Donetsk to Vinnytsia
            1 AAGun moved from Warsaw to Brest
            4 Artillerys moved from Warsaw to Brest
            2 ArmoredCars and 2 Tanks moved from Bohemia to Brest
            3 Artillerys, 1 Elite and 8 Infantrys moved from Krakow to Brest
            1 Bomber moved from Donetsk to Brest
            1 Elite moved from Bohemia to Krakow
            1 Stuka moved from Normandy to Paris
            1 Stuka moved from Picardy to Paris
            1 Fighter moved from Netherlands to 22 Sea Zone
            1 AAGun moved from Burgundy to Paris
            1 Artillery moved from Nordland to Upper Norrland
    
        Place Units - Germans
            1 Carrier, 2 Destroyers and 3 Submarines placed in 22 Sea Zone
            Germans undo move 1.
            1 Carrier, 1 Destroyer and 3 Submarines placed in 22 Sea Zone
            2 Destroyers placed in 24 Sea Zone
            1 Tank placed in Danzig
            1 Adv.Fighter placed in 22 Sea Zone
            4 Tanks placed in Warsaw
            4 ArmoredCars and 1 HeavyTank placed in Bohemia
            4 Infantrys placed in Rhine
            6 Infantrys and 2 Stukas placed in Paris
            1 Elite placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.33
    British : -0.33
    French : 0.33
    Russians : -2.00
    AA fire in Donetsk : : 0.50
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Artillery and 7 Infantrys moved from Rostov to Donetsk
            1 Tank moved from Stalingrad to Donetsk
            4 Infantrys moved from Stalingrad to Rostov
            2 Artillerys and 3 Infantrys moved from Georgia to Rostov
            12 Infantrys moved from Leningrad to Latvia
            2 Infantrys moved from Kiev to Donetsk
            1 Tank moved from Moscow to Kursk
            1 Infantry moved from Yaroslavl to Smolensk
            3 Infantrys moved from Yaroslavl to Kursk
            1 Infantry moved from Minsk to Kiev
            1 Infantry moved from S.Karelia to Novgorod
            2 Infantrys moved from Minsk to Lithuania
            1 Infantry moved from Novgorod to Minsk
            1 Artillery moved from Minsk to Latvia
            1 Adv.Fighter moved from Kursk to Lithuania
            1 Bomber moved from Kursk to East Prussia
            1 Bomber moved from East Prussia to Danzig
            1 Infantry moved from Novgorod to Latvia
            1 Artillery and 3 Infantrys moved from S.Karelia to Leningrad
            1 Infantry moved from Estonia to Latvia
            3 ArmoredCars moved from Kuybyshev to Rostov
            3 Infantrys moved from Moscow to Tula
            6 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Lapland
            1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Fighter moved from S.Karelia to Leningrad
            2 ArmoredCars moved from Tashkent to Kuybyshev
            1 ArmoredCar moved from Sverdlovsk to Kuybyshev
            1 Mot.Inf moved from Sverdlovsk to Saratov
            1 Fighter moved from Sverdlovsk to S.Karelia
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Okhotsk to Ayan
            1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from Olyokminsk to Irkutsk
            6 Infantrys moved from Khatanga to Olyokminsk
            1 ArmoredCar moved from Sibirsky to Olyokminsk
            5 Infantrys moved from Sibirsky to Khatanga
            1 Mot.Inf moved from Saratov to Kursk
            2 Tanks moved from Minsk to Latvia
            1 Fighter moved from Leningrad to Latvia
            2 Tanks moved from Minsk to Latvia
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 28 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Strategic bombing raid in Danzig
                Bombing raid in Danzig rolls: 2 and costs: 2 PUs.
                Bombing raid costs 2 PUs
            Battle in Latvia
                Russians attack with 1 Artillery, 1 Fighter, 14 Infantrys and 4 Tanks
                Germans defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter, 14 Infantrys and 4 Tanks in Latvia, round 2 : 6/20 hits, 5,17 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 0/4 hits, 1,33 expected hits
                    1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery, 1 Fighter, 14 Infantrys and 4 Tanks remaining. Battle score for attacker is 10
                Casualties for Germans: 1 Artillery and 3 Infantrys
            Battle in Donetsk
                Russians attack with 1 Artillery, 9 Infantrys and 1 Tank
                Germans defend with 1 AAGun and 2 Artillerys
                    Russians roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Donetsk, round 2 : 0/11 hits, 2,50 expected hits
                    Germans roll dice for 2 Artillerys in Donetsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Artillery, 8 Infantrys and 1 Tank in Donetsk, round 3 : 4/10 hits, 2,33 expected hits
                    Germans roll dice for 2 Artillerys in Donetsk, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Artillerys
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 3 : 3/4 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Lithuania
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Lithuania, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
                Russians win, taking Lithuania from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Lithuania to Kursk
            1 Fighter moved from Latvia to Leningrad
            1 Bomber moved from Danzig to Leningrad
            1 AAGun moved from Saratov to Rostov
            1 AAGun moved from Arkhangelsk to S.Karelia
            1 Fighter moved from Ayan to N.Buryat Mongolia
    
        Place Units - Russians
            3 Infantrys and 1 Tank placed in Leningrad
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            Russians undo move 3.
            2 Artillerys and 1 Elite placed in Kursk
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            4 Infantrys and 1 Tank placed in Stalingrad
            2 ArmoredCars placed in Tashkent
            5 Infantrys and 1 Tank placed in Sibirsky
            2 Infantrys, 1 Mech.Rocket and 1 Mot.Inf placed in Sverdlovsk
            9 Infantrys and 1 Tank placed in Moscow
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Hisaichi : -0,33
    Russians : 0,83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            2 Artillerys and 2 Infantrys moved from Burgundy to Orleanais
            1 Transport moved from 44 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
            1 Infantry moved from Provence to 44 Sea Zone
            1 Transport moved from 44 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
            4 Infantrys moved from 45 Sea Zone to N.Tunisia
            2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            6 Infantrys moved from Rome to 46 Sea Zone
            6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            3 Tanks moved from Tobruk to Darfur
            3 Tanks moved from Mersa Matruh to Darfur
            1 Fighter moved from Tobruk to Darfur
            6 Infantrys moved from 48 Sea Zone to Tobruk
            3 Infantrys moved from Tobruk to Kufra
            6 Infantrys moved from Mersa Matruh to New Valley
            1 Tank moved from E.Romania to Kiev
            1 Infantry moved from E.Romania to Bulgaria
            1 Fighter and 1 Infantry moved from Greece to Bulgaria
            2 Fighters moved from 51 Sea Zone to Bulgaria
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 1 Cruiser, 1 Destroyer, 4 Elites, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Darfur
                Italians attack with 1 Fighter and 6 Tanks
                British defend with 3 Artillerys and 2 Infantrys
                    Italians roll dice for 1 Fighter and 6 Tanks in Darfur, round 2 : 5/7 hits, 3.33 expected hits
                    British roll dice for 3 Artillerys and 2 Infantrys in Darfur, round 2 : 3/5 hits, 1.67 expected hits
                    3 Tanks owned by the Italians, 3 Artillerys owned by the British and 2 Infantrys owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 1
                Casualties for Italians: 3 Tanks
                Casualties for British: 3 Artillerys and 2 Infantrys
            Battle in Bulgaria
                Italians attack with 3 Fighters and 2 Infantrys
                Russians defend with 1 Infantry
                    Italians roll dice for 3 Fighters and 2 Infantrys in Bulgaria, round 2 : 2/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Italians attack with 1 Tank
                Russians defend with 1 Infantry
                    Italians roll dice for 1 Tank in Kiev, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Tank in Kiev, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Tank in Kiev, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Italians win, taking Kiev from Russians with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Orleanais
                Italians attack with 2 Artillerys and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys and 2 Infantrys in Orleanais, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Orleanais
                Italians win, taking Orleanais from French with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in New Valley
                Italians attack with 6 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 6 Infantrys in New Valley, round 2 : 2/6 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in New Valley
                Italians win, taking New Valley from British with 6 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            3 Infantrys moved from Greece to 51 Sea Zone
            1 AAGun moved from Crete to 51 Sea Zone
            1 AAGun and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Cruiser and 1 Infantry moved from 44 Sea Zone to 45 Sea Zone
            1 Infantry moved from 45 Sea Zone to N.Tunisia
            2 Fighters moved from Bulgaria to 51 Sea Zone
            1 Fighter moved from Bulgaria to Mersa Matruh
            1 Fighter moved from Darfur to Mersa Matruh
    
        Place Units - Italians
            2 Artillerys and 2 Elites placed in Provence
            1 Artillery, 1 Elite and 2 Tanks placed in Tunis
            1 Artillery, 1 Elite and 2 Infantrys placed in Greece
            3 Infantrys placed in Rome
            1 Cruiser and 1 Destroyer placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.50
    British : 1.00
    French : 0.67
    Russians : -1.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Fighter moved from Greenland to 15 Sea Zone
            1 Infantry moved from Kordofan to Equatoria
            1 Infantry moved from Nubia to Kordofan
            1 Infantry moved from Lower Egypt to Nubia
            1 Infantry moved from Palestine to Lower Egypt
            1 Infantry moved from Syria to Palestine
            1 Artillery, 4 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco
            3 Infantrys moved from Aquitaine to Orleanais
            1 Infantry moved from Aquitaine to Orleanais
            1 Fighter moved from Aquitaine to Orleanais
            1 Infantry moved from Aquitaine to Orleanais
            3 Infantrys moved from Aquitaine to Brittany
    
        Purchase Units - French
            French buy 2 Bunkers, 5 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 15 Sea Zone
                French attack with 1 Fighter
                Germans defend with 2 Submarines
                    French roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                2 Submarines owned by the Germans Submerged
            Battle in Orleanais
                French attack with 1 Fighter and 5 Infantrys
                Italians defend with 2 Artillerys and 1 Infantry
                    French roll dice for 1 Fighter and 5 Infantrys in Orleanais, round 2 : 0/6 hits, 1,17 expected hits
                    Italians roll dice for 2 Artillerys and 1 Infantry in Orleanais, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the French lost in Orleanais
                    French roll dice for 1 Fighter and 4 Infantrys in Orleanais, round 3 : 2/5 hits, 1,00 expected hits
                    Italians roll dice for 2 Artillerys and 1 Infantry in Orleanais, round 3 : 1/3 hits, 1,00 expected hits
                    1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Orleanais
                    French roll dice for 1 Fighter and 3 Infantrys in Orleanais, round 4 : 0/4 hits, 0,83 expected hits
                    Italians roll dice for 1 Artillery in Orleanais, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 Fighter and 3 Infantrys in Orleanais, round 5 : 0/4 hits, 0,83 expected hits
                    Italians roll dice for 1 Artillery in Orleanais, round 5 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 Fighter and 3 Infantrys in Orleanais, round 6 : 1/4 hits, 0,83 expected hits
                    Italians roll dice for 1 Artillery in Orleanais, round 6 : 1/1 hits, 0,33 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the French lost in Orleanais
                French winFrench win with 1 Fighter remaining, taking Orleanais from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for French: 3 Infantrys
                Casualties for Italians: 2 Artillerys and 1 Infantry
    
        Non Combat Move - French
            1 AAGun moved from Aquitaine to Brittany
            1 Fighter moved from Orleanais to Brittany
            1 AAGun moved from Iraq to Syria
            1 Fighter moved from 15 Sea Zone to Greenland
    
        Place Units - French
            1 Bunker placed in French Equatorial Africa
            2 Infantrys placed in Syria
            3 Infantrys and 1 Tank placed in E.Morocco
            1 Transport placed in 1 Sea Zone
            1 Bunker placed in E.Morocco
    
        Turn Complete - French
            French collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    French : -2,00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Marine moved from Mindanao to 111 Sea Zone
            1 Marine moved from Mindanao to 111 Sea Zone
            1 Tank moved from Mindoro to 111 Sea Zone
            1 Cruiser, 2 Marines, 1 Tank and 1 Transport moved from 111 Sea Zone to 84 Sea Zone
            1 Infantry and 1 Tank moved from Lombok to 110 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
            1 Infantry and 1 Tank moved from 112 Sea Zone to Timor
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from Mindoro to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Artillery and 1 Infantry moved from 112 Sea Zone to Jilolo
            1 Marine moved from Sumatra to 110 Sea Zone
            1 Cruiser and 1 Marine moved from 110 Sea Zone to 107 Sea Zone
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Palawan to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Marine moved from Davao to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Celebes
            1 Marine moved from 107 Sea Zone to Celebes
            1 Marine moved from 107 Sea Zone to Hollandia
            2 Marines and 1 Tank moved from 84 Sea Zone to Shanghai
            2 Bombers moved from Kyushu to Shanghai
            2 Adv.Fighters and 4 Fighters moved from 85 Sea Zone to Shanghai
            1 Destroyer moved from 93 Sea Zone to 107 Sea Zone
            1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
            3 Marines moved from Davao to Mindanao
            2 Battleships moved from 110 Sea Zone to 66 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Cruiser, 1 Destroyer, 5 Elites, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Timor
                Yamamoto attack with 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Timor, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Timor, round 3 : 2/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Timor, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Timor
                Yamamoto win, taking Timor from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Celebes
                Yamamoto attack with 1 Infantry and 1 Marine
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Marine in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Marine remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Shanghai
                Yamamoto attack with 2 Adv.Fighters, 2 Bombers, 4 Fighters, 2 Marines and 1 Tank
                Chinese defend with 1 Artillery, 2 Infantrys and 2 Tanks
                    Yamamoto roll dice for 1 Cruiser in Shanghai, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Shanghai
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Bombers, 4 Fighters, 2 Marines and 1 Tank in Shanghai, round 2 : 5/11 hits, 5.17 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Shanghai, round 2 : 2/4 hits, 1.67 expected hits
                    2 Marines owned by the Yamamoto, 2 Tanks owned by the Chinese, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shanghai
                Yamamoto win, taking Shanghai from Chinese with 2 Adv.Fighters, 2 Bombers, 4 Fighters and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 Artillery, 2 Infantrys and 2 Tanks
                Casualties for Yamamoto: 2 Marines
            Battle in Jilolo
                Yamamoto attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Jilolo
                Yamamoto win, taking Jilolo from Dutch with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Hollandia
                Yamamoto attack with 1 Marine
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Hollandia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Dutch lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Marine remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Infantry moved from Samar to Mindanao
            1 Transport moved from 110 Sea Zone to 66 Sea Zone
            2 Adv.Fighters and 4 Fighters moved from Shanghai to 85 Sea Zone
            2 Bombers moved from Shanghai to Kyushu
    
        Place Units - Yamamoto
            4 Elites placed in Davao
            2 Adv.Fighters, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone
            1 Elite placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 2.17
    Chinese : 0.33
    Dutch : 0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Infantry and 2 Tanks moved from Chahar to Shantung
            1 Infantry moved from Suiyuan to Chahar
            1 Artillery and 1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Ningsia to Suiyuan
            3 Infantrys moved from Ningsia to Shensi
            1 Infantry moved from Szechwan to Kweichow
            1 Adv.Fighter moved from Shensi to Kweichow
            1 Fighter moved from Hupeh to Kweichow
            2 Artillerys, 1 Elite and 3 Infantrys moved from E.Qinghai to Sikang
            1 ArmoredCar moved from Hsining to Sikang
            3 Tanks moved from Gobi Altai to Sikang
            1 Infantry moved from Lanchow to Sikang
            3 Infantrys moved from Lanchow to Szechwan
            1 Elite and 4 Infantrys moved from Hsining to E.Qinghai
            3 ArmoredCars moved from Urumqi to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 2 Bunkers, 9 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Thai defend with 1 Artillery
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
                    Thai roll dice for 1 Artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Thai: 1 Artillery
            Battle in Shantung
                Chinese attack with 1 Infantry and 2 Tanks
                Hisaichi defend with 2 Marines
                    Chinese roll dice for 1 Infantry and 2 Tanks in Shantung, round 2 : 1/3 hits, 1,17 expected hits
                    Hisaichi roll dice for 2 Marines in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    1 Marine owned by the Hisaichi lost in Shantung
                    Chinese roll dice for 1 Infantry and 2 Tanks in Shantung, round 3 : 1/3 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Marine in Shantung, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 2 Marines
                Casualties for Chinese: 1 Infantry
            Battle in Sikang
                Chinese attack with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks
                Neutral defend with 4 Infantrys
                    Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks in Sikang, round 2 : 6/11 hits, 3,83 expected hits
                    Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1,33 expected hits
                    4 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang
                Chinese loses 0 PUs for violating Sikangs neutrality.
                Chinese win, taking Sikang from Neutral with 1 ArmoredCar, 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 4 Infantrys
    
        Non Combat Move - Chinese
            1 Adv.Fighter and 1 Fighter moved from Kweichow to Hupeh
            1 AAGun moved from Shensi to Hupeh
            1 AAGun moved from Ningsia to E.Qinghai
    
        Place Units - Chinese
            1 Bunker placed in Anhwei
            1 Bunker and 3 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            1 Mech.Inf and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0,33
    Hisaichi : 0,00
    Chinese : 1,83
    Thai : 0,67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 unit repaired.
            1 Battleship, 1 Destroyer and 2 Submarines moved from 65 Sea Zone to 66 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from Kwangtung to Hunan
            1 Tank moved from Kwangsi to Hunan
            1 Artillery, 1 Elite and 1 Infantry moved from Kiangsi to Hunan
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Marines moved from Changchun to 84 Sea Zone
            2 Marines and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Marines moved from 92 Sea Zone to N.French Indochina
            1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 66 Sea Zone
            1 Infantry and 1 Marine moved from 66 Sea Zone to Sumatra
            1 Tank moved from Flores to 111 Sea Zone
            1 Tank moved from Soembawa to 111 Sea Zone
            1 Tank and 1 Transport moved from 111 Sea Zone to 92 Sea Zone
            1 Tank and 1 Transport moved from 111 Sea Zone to 92 Sea Zone
            2 Marines moved from Hong Kong to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung
            2 Marines and 2 Tanks moved from 92 Sea Zone to N.French Indochina
            1 Bomber moved from Manila to 96 Sea Zone
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone
            1 Marine moved from Changchun to 84 Sea Zone
            1 Marine moved from Changchun to 84 Sea Zone
            2 Marines moved from 84 Sea Zone to Shantung
            1 Bomber moved from Changchun to Shantung
            1 Infantry moved from Peking to Chahar
            1 Infantry moved from Eastern Mongolia to Chahar
            2 Infantrys moved from Heilungchiang to Ayan
            2 Fighters moved from Hulunbuir to Ayan
            1 Fighter moved from Hulunbuir to Chahar
            1 Marine moved from Kirin to Heilungchiang
            2 Tanks moved from Changchun to Heilungchiang
            1 Artillery, 4 Infantrys and 5 Tanks moved from Eastern Mongolia to Chahar
            1 Mech.Inf moved from Hulunbuir to Chahar
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Elites, 11 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hunan
                Hisaichi attack with 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank in Hunan, round 2 : 2/7 hits, 2.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shantung
                Hisaichi attack with 1 Bomber and 2 Marines
                Chinese defend with 2 Tanks
                    Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Bomber and 2 Marines in Shantung, round 2 : 2/3 hits, 1.67 expected hits
                    Chinese roll dice for 2 Tanks in Shantung, round 2 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Bomber and 2 Marines remaining. Battle score for attacker is 10
                Casualties for Chinese: 2 Tanks
            Battle in Ayan
                Hisaichi attack with 2 Fighters and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 5 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 5 Tanks in Chahar, round 2 : 6/14 hits, 4.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 96 Sea Zone
                Hisaichi attack with 1 Bomber
                British defend with 1 Destroyer and 1 Transport
                    Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 96 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the British lost in 96 Sea Zone
                    Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British and 1 Bomber owned by the Hisaichi lost in 96 Sea Zone
                British win with no units remaining. Battle score for attacker is 0
                Casualties for British: 1 Destroyer and 1 Transport
                Casualties for Hisaichi: 1 Bomber
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Chahar to Hulunbuir
            2 Fighters moved from Ayan to Hulunbuir
            1 Bomber moved from Shantung to Formosa
    
        Place Units - Hisaichi
            4 Tanks placed in Liaoning
            2 Infantrys placed in Banjarmasin
            1 Mech.Inf placed in Changchun
            2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
            7 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.50
    British : -0.17
    Chinese : -0.67
    Russians : -0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Fighter moved from Gibraltar to 31 Sea Zone
            4 Infantrys moved from Bihar to Assam
            2 ArmoredCars moved from Delhi to Assam
            2 Infantrys moved from Delhi to Bihar
            1 Infantry moved from Hyderabad to Calcutta
            2 Infantrys moved from Hyderabad to Calcutta
            3 Infantrys moved from Madras to Hyderabad
            2 ArmoredCars moved from Cape Town to Angola
            1 ArmoredCar moved from Mozambique to Angola
            1 ArmoredCar moved from Mozambique to Equatoria
            1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to Oman
            2 Fighters moved from 58 Sea Zone to Oman
            2 Fighters moved from Italian East Africa to Oman
            2 Infantrys moved from W.Iran to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to S.Saudi Arabia
            2 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia
            6 Tanks moved from N.Saudi Arabia to S.Saudi Arabia
            3 Fighters moved from Cairo to S.Saudi Arabia
            2 Infantrys moved from N.Saudi Arabia to Iraq
            1 Fighter moved from Greenland to 15 Sea Zone
            1 Fighter moved from Aquitaine to Normandy
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Fighter moved from Manchester to Normandy
            1 Fighter moved from 20 Sea Zone to Normandy
            1 Transport moved from 20 Sea Zone to 21 Sea Zone
            1 Artillery moved from Dover to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Picardy
            1 Tank moved from Northern Ireland to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium
            1 Bomber moved from Dover to Belgium
            2 Infantrys moved from Dover to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Normandy
            1 Fighter moved from 20 Sea Zone to Picardy
            1 Tank moved from Northern Ireland to Manchester
            1 Tank moved from Central America to Amazon
            1 Infantry moved from Kwajalein to Jaluit
                  British take Jaluit from Yamamoto
    
        Purchase Units - British
            British buy 2 Carriers, 1 Elite, 30 Infantrys, 2 T.Boats and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Oman
                British attack with 4 Fighters and 2 Infantrys
                Neutral defend with 2 Infantrys
                    British roll dice for 4 Fighters and 2 Infantrys in Oman, round 2 : 1/6 hits, 1,67 expected hits
                    Neutral roll dice for 2 Infantrys in Oman, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Oman
                    British roll dice for 4 Fighters and 1 Infantry in Oman, round 3 : 1/5 hits, 1,50 expected hits
                    Neutral roll dice for 1 Infantry in Oman, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in Oman
                British loses 0 PUs for violating Omans neutrality.
                British win, taking Oman from Neutral with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in S.Saudi Arabia
                British attack with 3 Fighters, 4 Infantrys and 6 Tanks
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 2 Cruisers in S.Saudi Arabia, round 2 : 1/2 hits, 1,00 expected hits
                    1 Infantry owned by the Neutral lost in S.Saudi Arabia
                    British roll dice for 3 Fighters, 4 Infantrys and 6 Tanks in S.Saudi Arabia, round 2 : 4/13 hits, 4,67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia
                British loses 0 PUs for violating S.Saudi Arabias neutrality.
                British win, taking S.Saudi Arabia from Neutral with 3 Fighters, 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 3 Infantrys
                Casualties for British: 1 Infantry
            Battle in 15 Sea Zone
                British attack with 1 Fighter
                Germans defend with 2 Submarines
                    British roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                2 Submarines owned by the Germans Submerged
            Battle in 31 Sea Zone
                British attack with 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 Submarine owned by the Germans Submerged
            Battle in Picardy
                British attack with 1 Artillery, 1 Fighter and 1 Infantry
                Germans defend with 1 Infantry and 1 Tank
                    British roll dice for 1 Cruiser in Picardy, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Picardy, round 2 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Picardy, round 2 : 2/2 hits, 0,83 expected hits
                    1 Infantry owned by the Germans, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Picardy
                British winBritish winBritish win with 1 Fighter remaining with 1 Fighter remaining with 1 Fighter remaining. Battle score for attacker is 1
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Germans: 1 Infantry and 1 Tank
            Battle in Angola
                British attack with 3 ArmoredCars
                Neutral defend with 1 Infantry
                    British roll dice for 3 ArmoredCars in Angola, round 2 : 0/3 hits, 1,00 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 3 ArmoredCars in Angola, round 3 : 0/3 hits, 1,00 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 3 ArmoredCars in Angola, round 4 : 1/3 hits, 1,00 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in Angola
                British loses 0 PUs for violating Angolas neutrality.
                British win, taking Angola from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Belgium
                British attack with 1 Bomber, 1 Infantry and 1 Tank
                Germans defend with 2 Mech.Infs
                    British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Belgium, round 2 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 2 Mech.Infs in Belgium, round 2 : 0/2 hits, 0,67 expected hits
                2 Mech.Infs owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Germans: 2 Mech.Infs
            Battle in Normandy
                British attack with 3 Fighters and 3 Infantrys
                Germans defend with 1 Factory and 2 Tanks
                    British roll dice for 3 Fighters and 3 Infantrys in Normandy, round 2 : 1/6 hits, 1,50 expected hits
                    Germans roll dice for 2 Tanks in Normandy, round 2 : 1/2 hits, 1,00 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy
                    British roll dice for 3 Fighters and 2 Infantrys in Normandy, round 3 : 0/5 hits, 1,33 expected hits
                    Germans roll dice for 1 Tank in Normandy, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the British lost in Normandy
                    British roll dice for 3 Fighters and 1 Infantry in Normandy, round 4 : 0/4 hits, 1,17 expected hits
                    Germans roll dice for 1 Tank in Normandy, round 4 : 1/1 hits, 0,50 expected hits
                    1 Fighter owned by the British lost in Normandy
                    British roll dice for 2 Fighters and 1 Infantry in Normandy, round 5 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Tank in Normandy, round 5 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Germans lost in Normandy
                British win, taking Normandy from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 Fighter and 2 Infantrys
                Casualties for Germans: 2 Tanks
    
        Non Combat Move - British
            1 Bomber moved from Belgium to Wales
            1 AAGun moved from Dover to London
            2 Fighters moved from Normandy to 20 Sea Zone
            1 Fighter moved from Picardy to 20 Sea Zone
            1 Fighter moved from 31 Sea Zone to French Sudan
            1 AAGun moved from Kenya to Equatoria
            2 Fighters moved from Oman to Equatoria
            2 Fighters moved from Oman to 58 Sea Zone
            1 Fighter moved from S.Saudi Arabia to 58 Sea Zone
            2 Fighters moved from S.Saudi Arabia to N.Saudi Arabia
            1 Fighter moved from Delhi to 58 Sea Zone
            1 AAGun moved from Bihar to Assam
            2 Infantrys moved from Madras to Mysore
            1 Fighter moved from 15 Sea Zone to Greenland
    
        Place Units - British
            1 T.Boat placed in 21 Sea Zone
            1 Carrier, 1 T.Boat and 1 Transport placed in 20 Sea Zone
            3 Infantrys placed in Manchester
            1 Elite placed in Wales
            1 Carrier placed in 58 Sea Zone
            2 Infantrys placed in W.Iran
            2 Infantrys placed in Bombay
            6 Infantrys placed in Cairo
            5 Infantrys placed in Madras
            2 Infantrys placed in Cape Town
            5 Infantrys placed in Delhi
            5 Infantrys placed in London
    
        Turn Complete - British
            British collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Neutral : -1,00
    British : -5,83
    

    Savegame

Suggested Topics

  • 1
  • 26
  • 24
  • 18
  • 23
  • 7
  • 47
  • 30
Axis & Allies Boardgaming Custom Painted Miniatures

172

Online

17.3k

Users

39.9k

Topics

1.7m

Posts