@Argothair True true. If you hadn’t done the independent wardec I would have taken that shot, but since you did I think it’s in the Axis best interest to let the US sit out until round 3/4. 😉
The UK and ANZAC give lots of juicy targets as it is… 🤪
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 tactical_bomber moved from India to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from French Central Africa to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 bomber moved from French West Africa to Tanganyika Territory
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 3.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from United Kingdom to French West Africa
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to French Equatorial Africa
1 fighter moved from Iraq to West India
1 fighter moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Iraq to Persia
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Tanganyika Territory to French Madagascar
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from India to West India
1 artillery moved from India to West India
1 mech_infantry moved from India to Eastern Persia
Place Units - British
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 36 PUs
Place Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 20 PUs (5 lost to blockades); end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
British : -0.67
Italians : -0.33
Neutral_Axis : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Syria to Iraq
2 fighters moved from Alexandria to Iraq
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Iraq
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Iraq, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 harbour; French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 2.17 expected hits
British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/6 hits, 2.00 expected hits
British roll dice for 2 infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 2/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Alexandria
1 fighter moved from Iraq to Syria
1 fighter moved from Iraq to Syria
1 fighter moved from Egypt to Alexandria
Place Units - Italians
1 airfield placed in Alexandria
1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,3
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -1.83
British : -0.67
Apparently I moved my US battleship to Pearl Harbor. He should have stayed with the fleet (sz7). May I edit him back?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
2 infantry moved from Tunisia to Libya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
2 infantry moved from Tunisia to Libya
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@max334 said in 18L Playoff G40 Max(A) +29 vs Majikforce(X):
Apparently I moved my US battleship to Pearl Harbor. He should have stayed with the fleet (sz7). May I edit him back?
I don’t see a problem with that. And just an FYI I usually don’t allow edits after another power has posted their turn. I am trying to get out of the bad habit of requesting edits in hindsight. I want my posted turn to signal the end of my go and the beginning of my opponents turn. My motto is if you need more time to process your turn then be safe and wait to post.
@majikforce
I was thinking maybe after finishing waiting another day to review everything before posting. 3 days is what you get. I think
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Alexandria to 72 Sea Zone
3 fighters and 3 tactical_bombers moved from Alexandria to French Equatorial Africa
1 bomber moved from Gibraltar to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in 72 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Equatorial Africa
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 bomber; French defend with 1 infantry
Germans roll dice for 3 fighters and 3 tactical_bombers in French Equatorial Africa, round 2 : 4/6 hits, 3.50 expected hits
French roll dice for 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the British and 1 infantry owned by the French lost in French Equatorial Africa
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for French: 1 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from French Equatorial Africa to Egypt
1 bomber moved from 72 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Alexandria
1 cruiser, 2 destroyers and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 aaGuns moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Western Germany
1 bomber moved from United Kingdom to Holland Belgium
1 submarine moved from 112 Sea Zone to 125 Sea Zone
12 armour and 13 mech_infantrys moved from Slovakia Hungary to Eastern Poland
3 aaGuns, 2 artilleries and 13 infantry moved from Poland to Eastern Poland
1 armour moved from Romania to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 7 infantry moved from Romania to Bessarabia
Place Units - Germans
10 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0.50
French : -0.50
AA fire in United Kingdom : : -0.17
@max334 said in 18L Playoff G40 Max(A) +29 vs Majikforce(X):
@majikforce
I was thinking maybe after finishing waiting another day to review everything before posting. 3 days is what you get. I think
I edited the Battleship for you. And yes you get 3 days before a bump. But i’m pretty lax on that. I usually only bump after 4-5 days if I haven’t heard from my opponent.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Kansu
1 fighter moved from Kazakhstan to Kansu
1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Belarus to Western Ukraine
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
6 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Kansu to Kazakhstan
2 aaGuns, 3 artilleries, 16 infantry and 4 mech_infantrys moved from Belarus to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
4 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Baltic States to Caucasus
1 fighter moved from Baltic States to Caucasus
2 fighters moved from Western Ukraine to Bryansk
2 aaGuns and 6 infantry moved from Buryatia to Amur
2 infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kazakhstan to Caucasus
Place Units - Russians
1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys placed in Russia
Russians undo move 1.
2 mech_infantrys placed in Volgograd
1 artillery, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 1.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
4 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
1 bomber moved from Kweichow to Manchuria
1 armour moved from Kiangsu to Kwangtung
2 mech_infantrys moved from Hunan to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 2 infantry moved from French Indo China to Siam
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 3 infantry moved from Szechwan to Sikang
1 artillery and 4 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kiangsi to Jehol
1 mech_infantry moved from Kiangsu to Jehol
1 cruiser and 1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Siam
1 tactical_bomber moved from French Indo China to Malaya
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 carrier and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 battleship and 1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 3 artilleries, 6 infantry and 2 tactical_bombers
British defend with 4 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 2 tactical_bombers in Malaya, round 2 : 3/12 hits, 4.17 expected hits
UK_Pacific roll dice for 5 infantry in Malaya, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 2 tactical_bombers in Malaya, round 3 : 4/8 hits, 3.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 4 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Manchuria
Japanese attack with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 6 infantry
Japanese roll dice for 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/9 hits, 3.50 expected hits
Chinese roll dice for 6 infantry in Manchuria, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 bomber and 3 infantry
Casualties for Russians: 6 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in Sikang, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 artillery and 4 infantry in Sikang, round 3 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Sikang, round 4 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Sikang, round 5 : 3/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery and 4 infantry in Tsinghai, round 3 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Siam
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
1 tactical_bomber moved from Siam to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
1 aaGun moved from Hunan to Yunnan
3 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : 0.50
Chinese : -1.33
UK_Pacific : 3.00
Japanese : 3.00
@majikforce
I would not have scrambled the Guam ftr, but I’m just verifying my understanding. I didnt see the option in ‘History’, so I’m wondering if the Guam ftr does actually have a scramble option?
@max334 said in 18L Playoff G40 Max(A) +29 vs Majikforce(X):
@majikforce
I would not have scrambled the Guam ftr, but I’m just verifying my understanding. I didnt see the option in ‘History’, so I’m wondering if the Guam ftr does actually have a scramble option?
Yeah sorry about that. I totally forgot to mention that when I posted my turn that I assumed no scramble from Guam. You definitely had the option of scrambling.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 7 Sea Zone to 16 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from 7 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 7 Sea Zone to 24 Sea Zone
1 fighter moved from 21 Sea Zone to 24 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 24 Sea Zone
1 bomber moved from 16 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Central United States to 26 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : -1.83
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from India to West India
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from French West Africa to Tanganyika Territory
1 fighter moved from West India to Burma
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 bomber moved from French Madagascar to Trans-Jordan
1 submarine moved from 92 Sea Zone to 91 Sea Zone
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/6 hits, 3.17 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
1 tactical_bomber owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from Iraq to 80 Sea Zone
1 fighter moved from Trans-Jordan to 80 Sea Zone
1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Trans-Jordan to West India
1 bomber moved from Trans-Jordan to Persia
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 carrier placed in 80 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
1 artillery and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,1
British collect 30 PUs (1 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
British : 0.83
Italians : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers and 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Ukraine
Italians take Ukraine from Russians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Alexandria to 81 Sea Zone
1 bomber moved from Alexandria to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Romania to Yugoslavia
2 artilleries and 2 infantry moved from Romania to Bessarabia
2 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Syria to Egypt
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 81 Sea Zone to Egypt
4 aaGuns moved from Northern Italy to Southern Italy
1 mech_infantry moved from Romania to Eastern Poland
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Trans-Jordan: 1 artillery
EDIT: Adding units owned by Italians to Trans-Jordan: 1 artillery and 1 infantry
EDIT: Changing ownership of Trans-Jordan from British to Italians
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Changing ownership of Belarus from Russians to Italians
EDIT: Removing units owned by Italians from Eastern Poland: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Belarus: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Egypt
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
@majikforce Forgot to post the turn and didn’t save it first. So I edited the game file to the original dice rolls and re-posted. Sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Tobruk to Alexandria
Combat - French
Battle in Alexandria
French attack with 1 infantry
Germans defend with 1 fighter; Italians defend with 1 airfield
French roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 fighter in Alexandria, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the French lost in Alexandria
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
2 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33
French : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 artillery and 9 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Holland Belgium to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Egypt to Persia
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Battle in Archangel
Battle in Baltic States
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Baltic States, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Archangel from Russians, taking Baltic States from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Baltic States to Western Ukraine
3 aaGuns, 13 armour, 2 artilleries, 13 infantry and 19 mech_infantrys moved from Eastern Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Alexandria to Egypt
1 bomber moved from Persia to Egypt
1 fighter moved from Western Germany to Southern Italy
3 aaGuns, 2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
3 armour and 5 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1.17
AA fire in Persia : : -0.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 91 Sea Zone to 108 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Kazakhstan to Tsinghai
1 tactical_bomber moved from Caucasus to Tsinghai
1 fighter moved from Caucasus to Tsinghai
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
4 artilleries moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
4 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 4 infantry
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Tsinghai, round 2 : 4/8 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/7 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Russians roll dice for 1 artillery and 2 fighters in Belarus, round 3 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 fighters in Belarus, round 4 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Ukraine
retreated to Ukraine
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 5/10 hits, 3.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
4 aaGuns, 1 artillery, 26 infantry and 4 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Volgograd to Russia
1 fighter moved from Tsinghai to Russia
1 fighter and 1 tactical_bomber moved from Tsinghai to Samara
3 infantry moved from Novosibirsk to Samara
2 mech_infantrys moved from Northwest Persia to Volgograd
1 mech_infantry moved from Caucasus to Samara
2 fighters moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.17
Russians : -1.67
Japanese : -1.00