@max334 9cbe5b28-deb6-4990-b78c-3d4c5c4d1cae-triplea_41360_5usa.tsvg
Any scrambles or submerges?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
1 armour moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
4 mech_infantrys moved from Western Germany to France
1 artillery and 3 infantry moved from Western Germany to France
3 armour moved from Holland Belgium to France
1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Yugoslavia
2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
Scramble SZ 111? And OOL if different than max defense. Thanks!
No scramble, regular OOL.
GL HF!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
1 armour moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
4 mech_infantrys moved from Western Germany to France
1 artillery and 3 infantry moved from Western Germany to France
3 armour moved from Holland Belgium to France
1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Yugoslavia
2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/16 hits, 5.17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5/15 hits, 5.00 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in France
Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits, 6.17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/14 hits, 5.50 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in France
Germans roll dice for 6 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/11 hits, 5.00 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 4/5 hits, 2.33 expected hits
2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries, 5 infantry and 4 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Denmark to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 aaGun moved from Western Germany to France
3 aaGuns moved from Germany to Poland
3 artilleries and 11 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from France to Western Germany
2 bombers, 3 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -3.33
British : 0.17
French : 1.67
AA fire in France : : -0.17
Neutral_Allies : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 112 Sea Zone
6 infantry moved from Buryatia to Amur
2 aaGuns and 6 infantry moved from Sakha to Amur
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 fighter moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Caucasus to Rostov
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
1 fighter and 4 infantry moved from Korea to Amur
1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
2 bombers and 2 tactical_bombers moved from Japan to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
2 fighters moved from Japan to Amur
1 fighter moved from Okinawa to Amur
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Hunan
1 fighter moved from Kiangsu to Amur
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 19 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from Kiangsu to Amur
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Hunan
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Hunan, round 2 : 3/7 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 9 fighters, 12 infantry, 1 mech_infantry and 7 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Amur : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 8 fighters, 12 infantry, 1 mech_infantry and 7 tactical_bombers in Amur, round 2 : 12/33 hits, 13.67 expected hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 4/18 hits, 6.00 expected hits
4 infantry owned by the Japanese, 12 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 7 tactical_bombers in Amur, round 3 : 12/29 hits, 13.00 expected hits
Russians roll dice for 6 infantry in Amur, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 2 bombers, 8 fighters, 7 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 1 fighter and 5 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Formosa to Manchuria
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Amur to 19 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Amur to Shantung
3 fighters and 3 tactical_bombers moved from Amur to Manchuria
Place Units - Japanese
1 harbour placed in Shantung
1 transport placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.00
Chinese : -0.67
Russians : -3.00
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 bomber moved from Central United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Americans undo move 2.
Americans undo move 1.
2 carriers and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Scotland to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Battle in Normandy Bordeaux
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in 91 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - British
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from Normandy Bordeaux to United Kingdom
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from India to 39 Sea Zone
3 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from Burma to Shan State
3 infantry moved from Malaya to Shan State
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 42 Sea Zone to 56 Sea Zone
Place Units - British
3 infantry and 1 mech_infantry placed in United Kingdom
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2,2,2
British collect 29 PUs (3 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0,67
British : -1,67
Italians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 2 fighters
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
1 armour and 2 infantry moved from Albania to Bulgaria
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 13 PUs (1 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
Italians : -1.17
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
EDIT: Removing units owned by ANZAC from New Zealand: 2 fighters
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 destroyer; Remaining resources: 2 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
4 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to Greece
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Germans attack with 3 armour, 4 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 4 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in Greece, round 2 : 10/19 hits, 9.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 4 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
4 bombers moved from Greece to Western Germany
5 fighters and 4 tactical_bombers moved from Greece to Southern Italy
1 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries and 7 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
2 submarines moved from 106 Sea Zone to 123 Sea Zone
6 armour moved from France to Western Germany
3 infantry moved from Western Germany to France
Place Units - Germans
1 destroyer placed in 112 Sea Zone
5 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.17
Neutral_Allies : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Olgiy to Dzavhan
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 artillery and 8 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Belarus to Bessarabia
1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Belarus: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 harbour, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kwangsi
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Chahar to Central Mongolia
4 fighters and 3 tactical_bombers moved from Manchuria to Central Mongolia
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 bomber moved from Shantung to Kwangsi
2 infantry moved from Hunan to Yunnan
1 bomber, 3 fighters and 2 tactical_bombers moved from Shantung to Yunnan
Combat - Japanese
Battle in Central Mongolia
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Central Mongolia, round 2 : 6/9 hits, 4.67 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Chahar
2 artilleries and 2 infantry moved from Anhwe to Hopei
2 carriers moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Central Mongolia to Anhwe
1 fighter moved from Central Mongolia to Anhwe
3 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 bomber moved from Yunnan to Hunan
1 bomber moved from Kwangsi to Hunan
2 battleships and 1 cruiser moved from 5 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Amur to 5 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 5 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Amur to Ulaanbaatar
Place Units - Japanese
1 harbour placed in Hainan
6 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Russians : -0.67
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 artillery and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from India to Kwangsi
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
Combat - British
Battle in Kwangsi
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 94 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Neutral_Axis to UK_Pacific
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Egypt
1 battleship, 1 carrier and 2 cruisers moved from 92 Sea Zone to 89 Sea Zone
1 destroyer moved from 83 Sea Zone to 88 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Shan State to French Indo China
3 aaGuns, 1 artillery and 4 infantry moved from Burma to Shan State
2 artilleries and 3 infantry moved from India to Burma
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 cruiser moved from 56 Sea Zone to 54 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
Place Units - British
1 factory_minor placed in Persia
1 fighter and 2 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
British undo move 3.
1 transport placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2,4,6
British collect 25 PUs (3 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,3,5,3,2,5,1,1,2
UK_Pacific collect 24 PUs (2 lost to blockades); end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
British : -1,17
Italians : -0,33
Chinese : -0,50
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Bulgaria to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Libya to Tobruk
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
Italians take Syria from Neutral_Axis
3 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Bulgaria to Greece
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from British Somaliland to Ethiopia
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
2 artilleries and 9 infantry moved from Romania to Bessarabia
5 fighters and 4 tactical_bombers moved from Southern Italy to Bessarabia
9 bombers moved from Western Germany to Bessarabia
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 110 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Bessarabia
Germans attack with 2 artilleries, 9 bombers, 5 fighters, 9 infantry and 4 tactical_bombers
Russians defend with 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
Germans roll dice for 2 artilleries, 9 bombers, 5 fighters, 9 infantry and 4 tactical_bombers in Bessarabia, round 2 : 13/29 hits, 13.67 expected hits
Russians roll dice for 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Bessarabia, round 2 : 11/16 hits, 5.67 expected hits
2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans and 9 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 9 bombers, 5 fighters and 4 tactical_bombers in Bessarabia, round 3 : 12/18 hits, 11.17 expected hits
Russians roll dice for 2 armour and 1 artillery in Bessarabia, round 3 : 1/3 hits, 1.33 expected hits
2 armour owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Bessarabia
Germans win with 9 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries, 1 fighter and 9 infantry
Casualties for Russians: 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 submarine moved from 123 Sea Zone to 125 Sea Zone
3 armour moved from Greece to Romania
2 aaGuns, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
9 bombers, 4 fighters and 4 tactical_bombers moved from Bessarabia to Eastern Poland
6 armour moved from Western Germany to Poland
2 infantry moved from France to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 4.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Karelia
1 fighter and 2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Vyborg
1 tactical_bomber moved from Belarus to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 tactical_bomber in Karelia, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 3/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Vyborg, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Vyborg
retreated to Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Non Combat Move - Russians
5 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Vyborg to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 aaGun, 1 artillery and 4 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
4 infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Ukraine to Bryansk
4 infantry moved from Dzavhan to Olgiy
1 infantry moved from Belarus to Baltic States
2 aaGuns, 3 artilleries and 5 infantry moved from Belarus to Novgorod
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Soviet Far East to Sakha
1 mech_infantry moved from Sakha to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 19 Sea Zone to 44 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 19 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Hunan to Kweichow
1 bomber moved from Hunan to Kiangsi
1 bomber, 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Kwangtung
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/7 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 1/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Suiyuyan, round 3 : 0/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Suiyuyan, round 4 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Malaya
Non Combat Move - Japanese
1 carrier, 1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 infantry moved from Hunan to Kwangsi
3 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Kiangsi to Kwangsi
1 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 2 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buryatia to Ulaanbaatar
2 fighters and 2 tactical_bombers moved from Suiyuyan to Jehol
Place Units - Japanese
1 factory_minor placed in Shantung
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : -0.33
Chinese : 4.67
UK_Pacific : -0.33
Japanese : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
Place Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
1 battleship and 1 submarine placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
1 artillery and 8 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 2 : 1/9 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 3 : 2/7 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Egypt to Alexandria
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Szechwan to Hopei
1 infantry moved from French Indo China to Siam
1 artillery and 2 infantry moved from Shan State to Malaya
4 infantry moved from Shan State to Siam
1 infantry moved from Shan State to Malaya
Combat - British
Battle in Siam
British attack with 5 infantry
Japanese defend with 2 infantry
British roll dice for 5 infantry in Siam, round 2 : 2/5 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hopei
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hopei
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 artillery and 3 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 artilleries and 4 infantry moved from India to Burma
2 artilleries and 3 infantry moved from Burma to Yunnan
3 aaGuns and 1 infantry moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 89 Sea Zone to 91 Sea Zone
1 bomber and 3 fighters moved from United Kingdom to 91 Sea Zone
1 bomber and 2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Persia
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,5
British collect 28 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
3 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,6,2,6,1,5,3
UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrys
Combat Hit Differential Summary :
British : 3,67
Italians : -1,00
Chinese : -0,17
Neutral_Axis : 1,00
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 artillery moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to Bessarabia
1 artillery and 3 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Bessarabia, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Ethiopia to Kenya
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from Bessarabia to Romania
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 0.00
Russians : 0.67