• '18 '16

    Need an OOL? want to keep the destroyer?

  • '20 '18 '17 '15

    @Bacala Nah, max defense. Let them all burn. Lose the destroyer first

  • '18 '16

    TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            4 Fighters moved from 88 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            1 Fighter moved from Rongelap to 107 Sea Zone
            1 Fighter moved from Minamitori to 108 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Fighter moved from 85 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Mindoro
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Yamamoto take Panay from Americans
            1 Tank moved from Hokkaido to 85 Sea Zone
            1 Tank moved from Tokyo to 85 Sea Zone
            1 Tank moved from Shikoku to 85 Sea Zone
            1 Infantry moved from Hokkaido to 85 Sea Zone
            2 Infantrys moved from Tohoku to 85 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 85 Sea Zone to 107 Sea Zone
            3 Infantrys and 3 Tanks moved from 107 Sea Zone to Davao
            1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Davao
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            1 Fighter moved from Tokyo to Kiangsi
            1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung
            1 Fighter moved from 85 Sea Zone to 108 Sea Zone
            1 Bomber moved from Tokyo to 108 Sea Zone
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Infantry moved from Eniwetok to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 101 Sea Zone
            2 Infantrys moved from Chubu to Kyushu
            1 Infantry moved from Shikoku to Kyushu
            1 Infantry moved from Tokyo to Chubu
            1 Artillery moved from Ulithi to Woleai
            1 Infantry moved from Yap to Ulithi
            1 Artillery and 1 Infantry moved from 101 Sea Zone to Guam
            1 Artillery moved from Hokkaido to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery moved from Tokyo to Chubu
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 1 Elite, 1 Factory, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Kwangtung
                Yamamoto attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 106 Sea Zone
                Yamamoto attack with 1 Destroyer, 1 Fighter and 1 T.Boat
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Destroyer, 1 Fighter and 1 T.Boat in 106 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Yamamoto win with 1 Destroyer, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Mindoro
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Bomber and 2 Fighters
                Dutch defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits
                    1 Transport owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Fighter owned by the Yamamoto lost in 108 Sea Zone
                Yamamoto win, taking Mindoro from Americans with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Fighter
                Casualties for Dutch: 1 Destroyer and 1 Transport
            Battle in Mindanao
                Yamamoto attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Guam
                Yamamoto attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Guam
                    Yamamoto roll dice for 1 Artillery in Guam, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 4 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Artillery in Guam, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 5 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Artillery in Guam, round 6 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 6 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 4 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Submarine and 4 Transports remaining. Battle score for attacker is 21
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
                Casualties for Yamamoto: 1 Submarine
            Battle in Davao
                Yamamoto attack with 4 Infantrys and 4 Tanks
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 4 Infantrys and 4 Tanks in Davao, round 2 : 3/8 hits, 2,67 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 0/4 hits, 1,67 expected hits
                    2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
                    Yamamoto roll dice for 4 Infantrys and 4 Tanks in Davao, round 3 : 3/8 hits, 2,67 expected hits
                    Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0,50 expected hits
                    1 Fighter owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 17
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 1/6 hits, 2,33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    3 Submarines owned by the Yamamoto lost in 91 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 4/6 hits, 2,33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 5/5 hits, 2,83 expected hits
                    1 Destroyer owned by the Americans, 1 Battleship owned by the Americans, 1 Cruiser owned by the Americans, 1 Destroyer owned by the Yamamoto and 4 Fighters owned by the Yamamoto lost in 91 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    1 Battleship owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Bomber in 91 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 Battleship in 91 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 Battleship owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 1 Bomber and 2 Submarines remaining. Battle score for attacker is 19
                Casualties for Yamamoto: 1 Destroyer, 4 Fighters and 3 Submarines
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
    
        Non Combat Move - Yamamoto
            1 Bomber moved from 91 Sea Zone to Kwajalein
            1 Infantry moved from Jaluit to Kwajalein
            1 Battleship and 2 Carriers moved from 88 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 103 Sea Zone to 102 Sea Zone
            1 Fighter moved from 108 Sea Zone to 102 Sea Zone
            1 Bomber moved from 108 Sea Zone to Saipan
            1 Fighter moved from 106 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 102 Sea Zone to 101 Sea Zone
            1 Fighter moved from Kiangsi to Formosa
    
        Place Units - Yamamoto
            1 Factory placed in Kyushu
            1 Elite and 4 Infantrys placed in Tokyo
            1 B.Transport and 1 Transport placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    Yamamoto : 1,00
    Americans : -0,33
    Chinese : -1,33
    Dutch : 0,50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Infantry moved from E.Sinkiang to Khobdo
            1 Tank moved from C.Sinkiang to Khobdo
            1 Fighter moved from Hsining to Khobdo
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Infantry moved from E.Qinghai to Gobi Altai
            1 Infantry and 1 Tank moved from Shanghai to Kiangsi
            1 Artillery and 1 Infantry moved from Hunan to Kiangsi
            1 Tank moved from Hsining to Gobi Altai
            1 Infantry moved from Ningsia to South Gobi
            1 Infantry and 1 Tank moved from Suiyuan to South Gobi
            1 Infantry moved from Anhwei to Shanghai
            1 Infantry moved from Kweichow to Hunan
            1 Artillery and 2 Infantrys moved from Hupeh to Szechwan
            1 Infantry and 1 Tank moved from Yunnan to Sikang
            1 Tank moved from Szechwan to Sikang
            2 Infantrys moved from Lanchow to Sikang
            1 Tank moved from Ningsia to Sikang
            1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from Urumqi to C.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 3 Infantrys and 3 Tanks
                Neutral defend with 4 Infantrys
                    Chinese roll dice for 3 Infantrys and 3 Tanks in Sikang, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 2 Infantrys and 3 Tanks in Sikang, round 3 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Sikang
                Chinese loses 0 PUs for violating Sikangs neutrality.
                Chinese win, taking Sikang from Neutral with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 4 Infantrys
            Battle in Gobi Altai
                Chinese attack with 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 2 Infantrys and 1 Tank in Gobi Altai, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai
                    Chinese roll dice for 1 Infantry and 1 Tank in Gobi Altai, round 3 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Kiangsi
                Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kiangsi
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiangsi, round 3 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Tank in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Chinese: 1 Infantry
            Battle in South Gobi
                Chinese attack with 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 2 Infantrys and 1 Tank in South Gobi, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in South Gobi
                    Chinese roll dice for 1 Infantry and 1 Tank in South Gobi, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in South Gobi, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in South Gobi
                    Chinese roll dice for 1 Infantry and 1 Tank in South Gobi, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in South Gobi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
                Chinese loses 0 PUs for violating South Gobis neutrality.
                Chinese win, taking South Gobi from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
            Battle in Khobdo
                Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Khobdo, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Khobdo
                    Chinese roll dice for 1 Fighter and 1 Tank in Khobdo, round 3 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Khobdo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Khobdo
                Chinese loses 0 PUs for violating Khobdos neutrality.
                Chinese win, taking Khobdo from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 AAGun moved from Hsining to E.Qinghai
            1 AAGun moved from Urumqi to E.Sinkiang
            1 Fighter moved from Khobdo to C.Sinkiang
    
        Place Units - Chinese
            2 ArmoredCars placed in Urumqi
            1 Elite and 1 Infantry placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Yamamoto : -0.67
    Chinese : 4.00
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
            2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 106 Sea Zone
            2 Infantrys and 2 Tanks moved from 106 Sea Zone to West Borneo
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Hong Kong
            1 Tank moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong
            1 Fighter moved from Changchun to Hong Kong
            2 Artillerys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Korea to 84 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 111 Sea Zone
            1 Battleship, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone
            1 Submarine moved from 75 Sea Zone to 93 Sea Zone
            1 Destroyer moved from 75 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Infantry moved from Peking to Chahar
            1 Artillery and 1 Infantry moved from Shantung to Shansi
            2 Infantrys moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Shanghai
            1 Tank moved from Shantung to Shanghai
            1 Tank moved from Shantung to Anhwei
            1 Fighter moved from Peking to Shanghai
            1 Tank moved from Peking to Chahar
            1 Tank moved from Peking to Shansi
            1 Infantry moved from Peking to Chahar
            2 Infantrys moved from Kirin to Vladivostok
            1 Artillery moved from Kirin to Vladivostok
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            3 Infantrys moved from Heilungchiang to Chita
            2 Tanks moved from Liaoning to Chita
            1 Tank moved from Liaoning to Chita
            1 Tank moved from Kirin to Vladivostok
            1 Tank moved from Heilungchiang to Vladivostok
            3 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Korea to Liaoning
            1 Bomber moved from Changchun to East And South Borneo
            2 Artillerys and 2 Infantrys moved from 111 Sea Zone to East And South Borneo
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 6 Infantrys and 3 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Chita, round 2 : 5/10 hits, 3,00 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 4/5 hits, 1,83 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Hong Kong
                Hisaichi attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    AA fire in Hong Kong : 0/1 hits, 0,17 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Hong Kong, round 2 : 3/8 hits, 2,50 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1,83 expected hits
                    3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong
                    Hisaichi roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Hong Kong, round 3 : 2/6 hits, 2,17 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 0/2 hits, 0,83 expected hits
                    1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong
                Hisaichi win, taking Hong Kong from British with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Hisaichi: 2 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Shanghai
                Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shanghai, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shansi, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 2 : 2/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 111 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports
                Dutch defend with 1 Destroyer
                    Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Transports in 111 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Dutch lost in 111 Sea Zone
                Hisaichi win with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 8
                Casualties for Dutch: 1 Destroyer
            Battle in East And South Borneo
                Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Infantrys
                Dutch defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in East And South Borneo, round 2 : 1/5 hits, 2,00 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in East And South Borneo, round 2 : 0/2 hits, 0,83 expected hits
                    1 Infantry owned by the Dutch lost in East And South Borneo
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in East And South Borneo, round 3 : 2/5 hits, 2,00 expected hits
                    Dutch roll dice for 1 Tank in East And South Borneo, round 3 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Dutch lost in East And South Borneo
                Hisaichi win, taking East And South Borneo from Dutch with 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Dutch: 1 Infantry and 1 Tank
            Battle in West Borneo
                Hisaichi attack with 2 Infantrys and 2 Tanks
                Dutch defend with 2 Infantrys
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in West Borneo, round 2 : 0/4 hits, 1,33 expected hits
                    Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in West Borneo, round 3 : 0/4 hits, 1,33 expected hits
                    Dutch roll dice for 2 Infantrys in West Borneo, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Hisaichi lost in West Borneo
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in West Borneo, round 4 : 1/3 hits, 1,17 expected hits
                    Dutch roll dice for 2 Infantrys in West Borneo, round 4 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in West Borneo
                    Hisaichi roll dice for 2 Tanks in West Borneo, round 5 : 1/2 hits, 1,00 expected hits
                    Dutch roll dice for 1 Infantry in West Borneo, round 5 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                Hisaichi win, taking West Borneo from Dutch with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Dutch: 2 Infantrys
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Destroyer, 2 Fighters and 2 Submarines
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
                Hisaichi win with 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 21
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
    
        Non Combat Move - Hisaichi
            1 Carrier moved from 84 Sea Zone to 106 Sea Zone
            2 Fighters moved from 110 Sea Zone to 106 Sea Zone
            1 Fighter moved from Hong Kong to Kwangtung
            1 Fighter moved from Shanghai to Formosa
            1 Bomber moved from East And South Borneo to Mindanao
    
        Place Units - Hisaichi
            2 Artillerys and 4 Infantrys placed in Changchun
            1 Factory placed in Peking
    
        Turn Complete - Hisaichi
            Hisaichi collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 3,33
    British : -0,67
    AA fire in Hong Kong : : -0,17
    Chinese : -0,33
    Russians : 1,00
    Dutch : -2,83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 Battleship and 1 Destroyer moved from 10 Sea Zone to 5 Sea Zone
            1 Fighter moved from Wales to 5 Sea Zone
            2 Fighters moved from London to 5 Sea Zone
            1 Bomber moved from London to 5 Sea Zone
            1 Fighter moved from Montreal to 8 Sea Zone
            1 Artillery and 1 Infantry moved from British Borneo to West Borneo
            1 Infantry moved from British Somaliland to Italian East Africa
                  British take Italian East Africa from Italians
            1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from South Africa to Rhodesia
            2 Infantrys moved from New Valley to Lower Egypt
            1 Infantry moved from Palestine to Lower Egypt
            1 Infantry moved from Lower Egypt to Cairo
            1 Fighter moved from Lower Egypt to Nubia
            1 Fighter moved from Trucial Coast to Nubia
            1 Infantry moved from Darfur to Nubia
            1 Tank moved from Kordofan to Nubia
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry and 1 Transport moved from 55 Sea Zone to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to Nubia
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
            1 Fighter moved from Malta to Cairo
            1 Fighter moved from Cyprus to Cairo
            1 Tank moved from Iraq to Lower Egypt
            1 Infantry moved from Iraq to Palestine
            1 Tank moved from Palestine to Nubia
            1 Destroyer moved from 55 Sea Zone to 57 Sea Zone
            1 Transport moved from 56 Sea Zone to 58 Sea Zone
            1 Cruiser moved from 56 Sea Zone to 57 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Italian East Africa
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
            1 Infantry moved from Equatoria to Kordofan
            1 Artillery and 1 Infantry moved from Assam to Burma
            1 Fighter moved from Madras to S.Thailand
            1 Infantry moved from Malaya to S.Thailand
    
        Purchase Units - British
            British buy 4 Infantrys and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in 8 Sea Zone
                British attack with 1 Fighter
                Germans defend with 4 Submarines
                    British roll dice for 1 Fighter in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                4 Submarines owned by the Germans Submerged
            Battle in S.Thailand
                British attack with 1 Fighter and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 4 : 2/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British winBritish win with 1 Fighter remaining, taking S.Thailand from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in West Borneo
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 2 Tanks
                    British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Tanks in West Borneo, round 2 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in West Borneo
                    British roll dice for 1 Artillery in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in West Borneo, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in West Borneo
                Hisaichi win with no units remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 2 Tanks
            Battle in 5 Sea Zone
                British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters
                Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 5 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
                    Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Finns lost in 5 Sea Zone
                    Finns roll dice for 1 Submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 5 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits
                    Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Finns and 1 Destroyer owned by the Finns lost in 5 Sea Zone
                British win with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 21
                Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Nubia
                British attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
                Italians defend with 1 Artillery, 4 Infantrys and 1 Tank
                    British roll dice for 1 Cruiser in Nubia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Nubia, round 2 : 3/8 hits, 2.67 expected hits
                    Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Nubia, round 2 : 2/6 hits, 2.17 expected hits
                    3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Nubia
                    British roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks in Nubia, round 3 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Nubia, round 3 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the Italians, 1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Nubia
                British win, taking Nubia from Italians with 1 Artillery, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for British: 3 Infantrys
                Casualties for Italians: 1 Artillery, 4 Infantrys and 1 Tank
    
        Non Combat Move - British
            1 Fighter moved from Nubia to Cairo
            1 Fighter moved from Nubia to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
            1 Infantry moved from Rajputana to 59 Sea Zone
            1 Artillery moved from Baluchistan to 59 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to Lower Egypt
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Cruiser, 1 Infantry and 1 Submarine moved from 59 Sea Zone to 66 Sea Zone
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Punjab to Baluchistan
            1 Infantry moved from Delhi to Hyderabad
            1 Tank moved from Hyderabad to Assam
            1 Artillery and 1 Infantry moved from Bombay to Rajputana
            2 Artillerys moved from Madras to 60 Sea Zone
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            2 Infantrys moved from Madras to Mysore
            1 AAGun moved from Madras to Mysore
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 66 Sea Zone
            2 Artillerys and 3 Infantrys moved from 66 Sea Zone to Java
            1 Transport moved from 10 Sea Zone to 11 Sea Zone
            1 Infantry and 1 Tank moved from Manchester to 11 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 11 Sea Zone to 5 Sea Zone
            3 Fighters, 1 Infantry and 1 Tank moved from 5 Sea Zone to Finnmark
            1 Tank moved from London to Manchester
            1 Fighter moved from 8 Sea Zone to Greenland
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Artillery moved from Kenya to Italian East Africa
            1 Tank moved from Quebec to South Central USA
            1 Tank moved from Ontario to South Central USA
            1 Infantry moved from Canadian Prairies to North Central USA
            1 Infantry moved from Quebec to Ontario
            2 Infantrys moved from Montreal to Quebec
            1 AAGun moved from Delhi to Bihar
            1 AAGun moved from Bombay to Rajputana
            1 Fighter moved from Gibraltar to N.Algeria
            1 Fighter moved from S.Thailand to Burma
            1 AAGun moved from Cape Town to South Africa
            2 Infantrys moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone
            1 Submarine moved from 115 Sea Zone to 113 Sea Zone
            1 Bomber moved from 5 Sea Zone to Finnmark
            5 Infantrys moved from London to Dover
    
        Place Units - British
            4 Infantrys and 2 Tanks placed in Cairo
    
        Turn Complete - British
            British collect 95 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Hisaichi : 0.50
    Italians : -0.33
    Thai : -1.00
    Finns : -1.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Fighter moved from Townsville to 110 Sea Zone
            1 Fighter moved from 122 Sea Zone to 110 Sea Zone
            1 Submarine moved from 113 Sea Zone to 110 Sea Zone
            1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
            1 Destroyer moved from 114 Sea Zone to 67 Sea Zone
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from Guadalcanal to 114 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa
            1 Submarine moved from 123 Sea Zone to 70 Sea Zone
            1 Infantry moved from Milne Bay to West Papua
            3 Infantrys and 1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Queensland to Townsville
            1 Infantry moved from Northern Territory to Western Australia
            4 Infantrys moved from Canberra to New South Wales
    
        Purchase Units - Anzac
            Anzac buy 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 110 Sea Zone
                Anzac attack with 2 Fighters and 1 Submarine
                Hisaichi defend with 1 Destroyer and 2 Submarines
                    Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                1 Submarine owned by the Anzac Submerged
                1 Submarine owned by the Hisaichi Submerged
                Anzac win with 2 Fighters remaining. Battle score for attacker is 15
                Casualties for Hisaichi: 1 Destroyer and 1 Submarine
    
        Non Combat Move - Anzac
            1 Fighter moved from 110 Sea Zone to 67 Sea Zone
            1 Fighter moved from 110 Sea Zone to 67 Sea Zone
    
        Place Units - Anzac
            1 T.Boat placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.00
    Anzac : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Submarine moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from Suriname to Amazon
            1 Artillery and 1 Infantry moved from Hollandia to Merauke
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 110 Sea Zone
                Anzac loiter and taunt; Dutch attack with 1 Fighter and 1 Submarine
                Hisaichi defend with 1 Submarine
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                Dutch win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Amazon
                    Dutch roll dice for 1 Tank in Amazon, round 3 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Dutch lost in Amazon
                Neutral win with 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Dutch: 1 Infantry and 1 Tank
    
        Non Combat Move - Dutch
            1 Fighter moved from 110 Sea Zone to Banjarmasin
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Hisaichi : -0.33
    Dutch : -0.83
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Artillery moved from Lapland to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Tampere
            1 Fighter moved from Helsinki to Danzig
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            2 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to E.Romania
            1 Artillery and 1 Infantry moved from W.Romania to Bulgaria
            1 Fighter moved from Bucharest to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Romanians roll dice for 2 Infantrys and 1 Tank in E.Romania, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 2 Infantrys in E.Romania, round 2 : 2/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania
                    Romanians roll dice for 1 Tank in E.Romania, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0,33 expected hits
                    Romanians roll dice for 1 Tank in E.Romania, round 4 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 Infantry in E.Romania, round 4 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 2 Infantrys
            Battle in Bulgaria
                Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Tank
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bulgaria, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Tank in Bulgaria, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Tank
    
        Non Combat Move - Romanians
            1 Fighter moved from Bulgaria to Krakow
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1,17
    Russians : 1,17
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Tank moved from Bangkok to Malaya
            3 Artillerys moved from Bangkok to Malaya
            2 Infantrys moved from Bangkok to Malaya
            1 Destroyer, 1 Submarine and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery moved from N.Thailand to S.Thailand
            1 Infantry moved from Bangkok to Malaya
            1 Infantry moved from N.Thailand to S.Thailand
            1 Fighter moved from Bangkok to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 4 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 5 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 5 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Malaya
                Thai attack with 3 Artillerys, 3 Infantrys and 1 Tank
                British defend with 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank
                    Thai roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Malaya, round 2 : 3/7 hits, 2,50 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 2 : 0/3 hits, 1,33 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the British lost in Malaya
                    Thai roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Malaya, round 3 : 2/7 hits, 2,50 expected hits
                    British roll dice for 1 Bunker in Malaya, round 3 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the British lost in Malaya
                Thai win, taking Malaya from British with 3 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 13
                Casualties for British: 1 Bunker, 1 Infantry and 1 Tank
            Battle in 110 Sea Zone
                Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 2 Transports
                Anzac defend with 1 Submarine; Dutch defend with 1 Submarine
                    Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Anzac roll dice for 2 Submarines in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Thai roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    1 Transport owned by the Thai, 1 Submarine owned by the Anzac and 1 Submarine owned by the Thai lost in 110 Sea Zone
                    Anzac roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 1 Transport in 110 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    1 Submarine owned by the Dutch lost in 110 Sea Zone
                Thai win with 1 Destroyer, 1 Fighter, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 1
                Casualties for Thai: 1 Submarine and 1 Transport
                Casualties for Anzac: 1 Submarine
                Casualties for Dutch: 1 Submarine
    
        Non Combat Move - Thai
            1 Fighter moved from 110 Sea Zone to West Borneo
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    British : -2,17
    Anzac : 1,00
    Thai : -2,00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            2 Carriers moved from 118 Sea Zone to 97 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 97 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Artillery and 2 Infantrys moved from Manila to Mindoro
            1 Fighter moved from Manila to Java
            1 Destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 Transport moved from 99 Sea Zone to 98 Sea Zone
            2 Infantrys moved from Pearl Harbor to 98 Sea Zone
            1 Transport moved from 99 Sea Zone to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            4 Infantrys and 2 Transports moved from 98 Sea Zone to 97 Sea Zone
            4 Infantrys moved from 97 Sea Zone to Johnston
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
            1 Submarine moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry moved from 72 Sea Zone to Koryakia
            1 Artillery moved from 72 Sea Zone to Koryakia
            1 Fighter moved from Washington to 8 Sea Zone
            1 Bomber moved from South Central USA to 8 Sea Zone
            1 Bomber moved from North Central USA to 8 Sea Zone
            3 Infantrys moved from Washington to Northeast USA
            1 Infantry and 1 Tank moved from South Atlantic USA to Northeast USA
            1 Infantry and 1 Tank moved from South Central USA to Northeast USA
            1 Infantry moved from North Central USA to South Central USA
            1 Bomber moved from Pearl Harbor to 25 Sea Zone
            3 Infantrys moved from Colombia to Central America
            1 Tank moved from Southwest USA to Northeast USA
            1 Artillery and 2 Infantrys moved from Southwest USA to E.Mexico
    
        Purchase Units - Americans
            Americans buy 5 Destroyers and 1 Submarine; Remaining resources: 3 PUs; 
    
        Combat - Americans
            Battle in E.Mexico
                Americans attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 2 Infantrys in E.Mexico, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 25 Sea Zone
                Americans attack with 1 Bomber
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 Submarine owned by the Germans Submerged
            Battle in 8 Sea Zone
                Americans attack with 2 Bombers and 1 Fighter
                Germans defend with 4 Submarines
                    Americans roll dice for 2 Bombers and 1 Fighter in 8 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    2 Submarines owned by the Germans lost in 8 Sea Zone
                2 Submarines owned by the Germans Submerged
                Americans winAmericans win with 1 Bomber remaining with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Submarines
            Battle in 91 Sea Zone
                Americans attack with 1 Destroyer, 5 Fighters and 1 Submarine
                Yamamoto defend with 2 Submarines
                    Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer and 5 Fighters in 91 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    1 Submarine owned by the Yamamoto lost in 91 Sea Zone
                    Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 5 Fighters in 91 Sea Zone, round 3 : 1/6 hits, 2.00 expected hits
                    1 Submarine owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Destroyer, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Submarines
            Battle in Mindoro
                Americans attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 2 Infantrys in Mindoro, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Mindoro, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindoro
                Americans win, taking Mindoro from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Central America
                Americans attack with 3 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 3 Infantrys in Central America, round 2 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 Infantrys in Central America, round 3 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from 25 Sea Zone to Northeast USA
            1 Fighter moved from 8 Sea Zone to Greenland
            2 Bombers moved from 8 Sea Zone to Greenland
            4 Fighters moved from 91 Sea Zone to 97 Sea Zone
            1 Fighter moved from 91 Sea Zone to Midway
            2 Infantrys and 2 Tanks moved from San Francisco to 83 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
            2 Infantrys and 2 Tanks moved from 91 Sea Zone to Johnston
    
        Place Units - Americans
            5 Destroyers and 1 Submarine placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 97 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Yamamoto : -0.33
    Americans : -2.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            1 Tank moved from Mersa Matruh to Darfur
                  Germans take New Valley from British
                  Germans take Darfur from British
            2 Infantrys and 2 Tanks moved from Tobruk to 48 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
            1 Infantry and 1 Tank moved from 56 Sea Zone to Palestine
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
            1 Infantry and 1 Tank moved from 56 Sea Zone to Palestine
            2 Infantrys moved from Tobruk to Mersa Matruh
            1 Destroyer moved from 48 Sea Zone to 44 Sea Zone
            1 Submarine moved from 31 Sea Zone to 30 Sea Zone
            1 Submarine moved from 13 Sea Zone to 2 Sea Zone
            2 Submarines moved from 8 Sea Zone to 2 Sea Zone
            2 Artillerys and 7 Infantrys moved from Lorraine to Burgundy
            6 Tanks moved from Lorraine to Burgundy
            1 Tank moved from Lorraine to Burgundy
            3 ArmoredCars moved from Rhine to Burgundy
            1 ArmoredCar moved from Bavaria to Burgundy
            2 ArmoredCars moved from Bavaria to Lorraine
            2 ArmoredCars and 1 Tank moved from Bohemia to Lorraine
            2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
                  Germans take Vinnytsia from Russians
            4 Tanks moved from Danzig to Warsaw
            3 Infantrys moved from Danzig to Warsaw
            1 Artillery and 3 Infantrys moved from Krakow to Brest
            2 Artillerys and 1 Infantry moved from Danzig to Brest
            1 Infantry and 1 Tank moved from Lithuania to Minsk
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Latvia
            2 Infantrys moved from Pomerania to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Latvia
            1 Stuka moved from Pomerania to Latvia
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Stuka moved from Bohemia to Brest
            6 Infantrys moved from Silesia to Krakow
            1 Infantry moved from Hungary to E.Romania
            2 Artillerys moved from Hungary to Krakow
            1 Infantry moved from Pomerania to Danzig
            1 Artillery and 3 Infantrys moved from Brandenburg to Pomerania
            1 Artillery and 1 Infantry moved from Brandenburg to Silesia
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Bomber moved from Hamburg to Vyborg
            1 Fighter moved from Hamburg to Vyborg
            1 Fighter moved from Hamburg to Latvia
    
        Purchase Units - Germans
            Germans buy 1 Elite, 1 Factory, 12 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 44 Sea Zone
                Germans attack with 1 Destroyer
                French defend with 1 Transport
                    Germans roll dice for 1 Destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 Transport in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 Destroyer owned by the Germans and 1 Transport owned by the French lost in 44 Sea Zone
                French win with no units remaining. Battle score for attacker is -2
                Casualties for Germans: 1 Destroyer
                Casualties for French: 1 Transport
            Battle in Brest
                Germans attack with 3 Artillerys, 4 Infantrys and 1 Stuka
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 3 Artillerys, 4 Infantrys and 1 Stuka in Brest, round 2 : 3/8 hits, 2,83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 3 Artillerys, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Warsaw
                Germans attack with 3 Infantrys and 4 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 3 Infantrys and 4 Tanks in Warsaw, round 2 : 2/7 hits, 2,50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Warsaw
                    Germans roll dice for 2 Infantrys and 4 Tanks in Warsaw, round 3 : 2/6 hits, 2,33 expected hits
                    Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Palestine
                Germans attack with 2 Infantrys and 2 Tanks
                British defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Tanks in Palestine, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Palestine
                Germans win, taking Palestine from British with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Burgundy
                Germans attack with 4 ArmoredCars, 2 Artillerys, 7 Infantrys and 7 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 7 Infantrys and 7 Tanks in Burgundy, round 2 : 6/20 hits, 7,00 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 7 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Minsk
                Germans attack with 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Fighter, 4 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Fighter, 4 Infantrys and 1 Stuka in Latvia, round 2 : 3/6 hits, 1,67 expected hits
                    Russians roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Germans win, taking Latvia from Russians with 1 Fighter, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Vyborg
                Germans attack with 1 Bomber, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 Battleship in Vyborg, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Germans roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 Tank in Vyborg, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in 2 Sea Zone
                Germans attack with 3 Submarines
                British defend with 1 Destroyer and 1 Transport; French defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 3 Submarines in 2 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 2 Destroyers and 2 Transports in 2 Sea Zone, round 2 : 1/4 hits, 1,00 expected hits
                    1 Submarine owned by the Germans and 1 Transport owned by the French lost in 2 Sea Zone
                    Germans roll dice for 2 Submarines in 2 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 Destroyers and 1 Transport in 2 Sea Zone, round 3 : 1/3 hits, 0,83 expected hits
                    1 Submarine owned by the Germans lost in 2 Sea Zone
                    Germans roll dice for 1 Submarine in 2 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 Destroyers and 1 Transport in 2 Sea Zone, round 4 : 0/3 hits, 0,83 expected hits
                1 Submarine retreated to 8 Sea Zone
                British win with 2 Destroyers and 1 Transport remaining. Battle score for attacker is -8
                Casualties for Germans: 2 Submarines
                Casualties for French: 1 Transport
    
        Non Combat Move - Germans
            1 Bomber moved from Vyborg to Danzig
            1 Stuka moved from Brest to Danzig
            1 Stuka moved from Latvia to East Prussia
            1 Fighter moved from Latvia to East Prussia
            1 Fighter moved from Vyborg to Kotka
            1 AAGun moved from Brandenburg to Pomerania
            1 Fighter moved from Rhine to Lorraine
            1 Tank moved from Lorraine to Burgundy
            1 AAGun moved from Lorraine to Burgundy
            1 AAGun moved from Krakow to Danzig
    
        Place Units - Germans
            1 Factory placed in Danzig
            3 Mech.Infs placed in Bavaria
            1 Mech.Inf placed in Rhine
            1 Elite and 5 Infantrys placed in Hamburg
            5 Infantrys placed in Bohemia
            2 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Neutral : -1,33
    British : -1,00
    French : 1,50
    Russians : -0,50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Bomber moved from Rostov to 56 Sea Zone
            1 Tank moved from Georgia to 54 Sea Zone
            1 Infantry moved from Rostov to 54 Sea Zone
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Rostov to 54 Sea Zone
            1 Artillery moved from Donetsk to 54 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 53 Sea Zone to Bulgaria
            3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
            2 Infantrys moved from Yakutsk to N.Buryat Mongolia
            2 Infantrys moved from Evenkia to Olyokminsk
            1 Artillery and 2 Infantrys moved from Zhigansk to Yakutsk
            2 Infantrys moved from Yeniseysk to Evenkia
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            2 Infantrys and 1 Tank moved from Finnmark to Lapland
            1 Infantry moved from Murmansk to Lapland
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            3 Infantrys moved from Kursk to Minsk
            1 Artillery and 1 Infantry moved from Smolensk to Minsk
            1 Infantry moved from Kiev to Minsk
            2 Infantrys moved from 6 Sea Zone to N.Karelia
            1 Infantry moved from S.Karelia to N.Karelia
            1 Infantry moved from Leningrad to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Tank moved from S.Karelia to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            1 Tank moved from S.Karelia to Leningrad
            1 Artillery and 3 Infantrys moved from Yaroslavl to S.Karelia
            2 Infantrys moved from Rostov to Kursk
            1 Infantry moved from Donetsk to Kursk
            1 Tank moved from Erzurum to Rostov
            1 Artillery and 1 Infantry moved from Azerbaijan to Erzurum
            2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank moved from Uzbekistan to E.Iran
            1 Infantry moved from Kuybyshev to 126 Sea Zone
            1 Infantry moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to E.Iran
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 2 Destroyers, 1 Factory, 22 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in 56 Sea Zone
                Russians attack with 1 Bomber
                Germans defend with 2 Transports
                    Russians roll dice for 1 Bomber in 56 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Transports in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Germans lost in 56 Sea Zone
                    Russians roll dice for 1 Bomber in 56 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Transport in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Germans lost in 56 Sea Zone
                Russians win with 1 Bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 Transports
            Battle in Vyborg
                Russians attack with 1 Fighter, 2 Infantrys and 1 Tank
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/4 hits, 1.17 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
                    Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vyborg, round 3 : 0/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vyborg, round 4 : 3/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Bulgaria
                Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
                Romanians defend with 1 Artillery
                    Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits
                    Romanians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Bulgaria
                Russians win, taking Bulgaria from Romanians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Artillery
            Battle in E.Iran
                Russians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Neutral defend with 1 Bunker and 3 Infantrys
                    Russians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Iran, round 2 : 2/7 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in E.Iran
                    Russians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Iran, round 3 : 2/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in E.Iran
                    Russians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in E.Iran, round 4 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in E.Iran
                Russians loses 0 PUs for violating E.Irans neutrality.
                Russians win, taking E.Iran from Neutral with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Russians: 2 Infantrys
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Lapland
                Russians attack with 3 Infantrys and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in N.Karelia
                Russians attack with 3 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 3 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.50 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Minsk
                Russians attack with 1 Artillery and 5 Infantrys
                Germans defend with 1 Infantry and 1 Tank
                    Russians roll dice for 1 Artillery and 5 Infantrys in Minsk, round 2 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Infantry and 1 Tank
    
        Non Combat Move - Russians
            1 Fighter moved from Vyborg to Leningrad
            1 AAGun moved from Yaroslavl to Kursk
            1 Fighter moved from E.Iran to Erzurum
            1 Bomber moved from 56 Sea Zone to Cairo
            1 AAGun moved from Evenkia to Olyokminsk
            1 AAGun moved from Perm to Kirov
    
        Place Units - Russians
            1 Factory placed in Rostov
            1 Artillery and 1 Infantry placed in Georgia
            1 Destroyer placed in 54 Sea Zone
            1 Destroyer placed in 6 Sea Zone
            4 Infantrys placed in Leningrad
            Russians undo move 5.
            1 Adv.Fighter, 2 Infantrys and 1 Tank placed in Leningrad
            3 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            Russians undo move 7.
            1 Artillery and 9 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            6 ArmoredCars placed in Sibirsky
            2 Infantrys placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Romanians : -0.33
    Neutral : -1.17
    Finns : -1.00
    Russians : 2.00
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 Infantry moved from Venetia to Tuscany
            1 Artillery and 1 Infantry moved from Campania to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 56 Sea Zone to Lower Egypt
            1 Artillery and 4 Infantrys moved from Mersa Matruh to Lower Egypt
            3 Fighters moved from Mersa Matruh to Lower Egypt
            2 Fighters moved from Tobruk to Lower Egypt
            1 Battleship moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Mersa Matruh to Lower Egypt
            2 Infantrys moved from Tobruk to Mersa Matruh
            2 Tanks moved from Tobruk to Mersa Matruh
            1 Submarine moved from 51 Sea Zone to 47 Sea Zone
            2 Fighters moved from Rome to 47 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
            2 Infantrys moved from 47 Sea Zone to Tunis
            3 Transports moved from 51 Sea Zone to 48 Sea Zone
            1 Artillery and 3 Infantrys moved from Campania to 48 Sea Zone
            2 Infantrys moved from Sicily to 48 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Artillery, 1 Elite and 2 Infantrys moved from Rome to Campania
            1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Kufra to New Valley
    
        Purchase Units - Italians
            Italians buy 1 Cruiser, 2 Elites, 4 Infantrys, 1 T.Boat and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 47 Sea Zone
                Italians attack with 2 Fighters, 1 Submarine and 1 Transport
                French defend with 1 Cruiser
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 Fighters and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 Cruiser in 47 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 Submarine owned by the Italians and 1 Cruiser owned by the French lost in 47 Sea Zone
                Italians win with 2 Fighters and 1 Transport remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Submarine
                Casualties for French: 1 Cruiser
            Battle in Tunis
            Battle in Lower Egypt
                Italians attack with 2 Artillerys, 5 Fighters and 6 Infantrys
                British defend with 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank
                    Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 2 Artillerys, 5 Fighters and 6 Infantrys in Lower Egypt, round 2 : 2/13 hits, 3,67 expected hits
                    British roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank in Lower Egypt, round 2 : 4/8 hits, 3,00 expected hits
                    4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
                    Italians roll dice for 2 Artillerys, 5 Fighters and 2 Infantrys in Lower Egypt, round 3 : 6/9 hits, 3,00 expected hits
                    British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Lower Egypt, round 3 : 2/6 hits, 2,33 expected hits
                    1 Fighter owned by the British, 1 Tank owned by the British, 1 Artillery owned by the British, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Lower Egypt
                Italians win, taking Tunis from French, taking Lower Egypt from British with 2 Artillerys and 5 Fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 6 Infantrys
                Casualties for British: 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            5 Fighters moved from Lower Egypt to Palestine
            4 Tanks moved from Mersa Matruh to Palestine
            2 Fighters moved from 47 Sea Zone to Tobruk
    
        Place Units - Italians
            1 Cruiser, 1 T.Boat and 2 Transports placed in 46 Sea Zone
            2 Elites and 4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : 0,67
    French : 0,50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
                    AA fire in Burgundy : 0/1 hits, 0.17 expected hits
            1 Infantry moved from Orleanais to Languedoc
            2 Infantrys moved from Spanish Guinea to French Equatorial Africa
            1 Infantry moved from N.French Indochina to N.Thailand
                  French take N.Thailand from Thai
            1 Artillery and 1 Infantry moved from N.French Indochina to Kwangsi
            1 Destroyer moved from 2 Sea Zone to 8 Sea Zone
            1 Infantry moved from Orleanais to Paris
            1 Infantry moved from N.Tunisia to Tunis
            1 Infantry moved from S.Tunisia to Tunis
            1 Fighter moved from N.Algeria to Tunis
            2 Infantrys moved from E.Morocco to N.Algeria
            1 Artillery, 2 Infantrys and 1 Tank moved from Lombardy to Venetia
            1 Fighter moved from Paris to Lombardy
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Infantry moved from Syria to Iraq
            1 Infantry moved from French Guiana to Amazon
            2 Infantrys moved from Canadian Prairies to North Central USA
            1 Submarine moved from 55 Sea Zone to 51 Sea Zone
    
        Purchase Units - French
            French buy 4 Adv.Fighters, 1 Factory and 5 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in 51 Sea Zone
                French attack with 1 Submarine
                Italians defend with 1 Destroyer and 2 Transports
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the Italians lost in 51 Sea Zone
                    French roll dice for 1 Submarine in 51 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Italians lost in 51 Sea Zone
                    French roll dice for 1 Submarine in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the French lost in 51 Sea Zone
                Italians win with 1 Destroyer remaining. Battle score for attacker is 5
                Casualties for Italians: 2 Transports
                Casualties for French: 1 Submarine
            Battle in 8 Sea Zone
                French attack with 1 Destroyer
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                French win with 1 Destroyer remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Amazon
                French attack with 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Amazon
                Neutral win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for French: 1 Infantry
            Battle in Kwangsi
                French attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the French lost in Kwangsi
                French win, taking Kwangsi from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Tunis
                French attack with 1 Fighter and 2 Infantrys
                Italians defend with 1 AAGun, 1 Factory and 2 Infantrys
                    AA fire in Tunis : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the French lost in Tunis
                    French roll dice for 2 Infantrys in Tunis, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 2 Infantrys in Tunis, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Tunis
                    French roll dice for 2 Infantrys in Tunis, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Tunis, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys in Tunis, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Tunis, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Tunis
                    French roll dice for 1 Infantry in Tunis, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in Tunis, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Tunis
                Italians win with 1 Infantry remaining. Battle score for attacker is -10
                Casualties for French: 1 Fighter and 2 Infantrys
                Casualties for Italians: 1 Infantry
            Battle in Venetia
                French attack with 1 Artillery, 2 Infantrys and 1 Tank
                Italians defend with 2 Artillerys and 1 Infantry
                    French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Venetia, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 Artillerys and 1 Infantry in Venetia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Venetia
                    French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Venetia, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery in Venetia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Venetia
                French win, taking Venetia from Italians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for French: 1 Infantry
                Casualties for Italians: 2 Artillerys and 1 Infantry
    
        Non Combat Move - French
            1 AAGun moved from Provence to Lombardy
    
        Place Units - French
            4 Adv.Fighters placed in E.Morocco
            5 Infantrys placed in Lombardy
            1 Factory placed in W.Morocco
            French undo move 3.
            1 Factory placed in W.Morocco
    
        Turn Complete - French
            French collect 66 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    AA fire in Burgundy : : -0.17
    Neutral : 0.33
    Italians : -1.17
    French : 2.33
    Yamamoto : 0.67
    AA fire in Tunis : : 0.83
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            4 Tanks moved from Davao to 107 Sea Zone
            1 Infantry moved from Peleliu to 107 Sea Zone
            3 Infantrys moved from Davao to 107 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Artillery moved from Mindanao to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
            1 Battleship and 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
            1 Carrier moved from 107 Sea Zone to 109 Sea Zone
            1 Battleship moved from 102 Sea Zone to 109 Sea Zone
            1 Infantry moved from Saipan to 101 Sea Zone
            1 Artillery moved from Guam to 101 Sea Zone
            1 Artillery and 1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Infantry moved from Ulithi to Woleai
            1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
            1 Destroyer moved from 101 Sea Zone to 109 Sea Zone
            1 Elite and 2 Infantrys moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Bomber moved from Saipan to Soembawa
            1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Yamamoto take Flores from Dutch
            1 B.Transport, 1 Elite and 3 Infantrys moved from 85 Sea Zone to 111 Sea Zone
            1 Elite and 3 Infantrys moved from 111 Sea Zone to Soembawa
            1 Fighter moved from 107 Sea Zone to Banjarmasin
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Artillery moved from Chubu to 85 Sea Zone
            1 Fighter moved from 102 Sea Zone to Ponape
            1 Carrier moved from 102 Sea Zone to 109 Sea Zone
            1 Submarine moved from 107 Sea Zone to 109 Sea Zone
            1 Bomber moved from Kwajalein to Ponape
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
            1 Infantry and 2 Tanks moved from Kwangtung to Kiangsi
            1 Fighter moved from Formosa to Kiangsi
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Manila
                  Yamamoto take Manila from Americans
            1 Infantry moved from Chubu to Kyushu
            1 Infantry moved from Tokyo to Chubu
            1 Fighter moved from 107 Sea Zone to 113 Sea Zone
            1 Infantry moved from Davao to Mindanao
            4 Infantrys, 4 Tanks and 4 Transports moved from 107 Sea Zone to 110 Sea Zone
            4 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Destroyer, 3 Fighters, 9 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Ponape
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Battleships in Ponape, round 2 : 2/2 hits, 1,33 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
                Yamamoto win, taking Ponape from Americans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in 113 Sea Zone
                Yamamoto attack with 1 Fighter
                British defend with 1 Submarine
                    Yamamoto roll dice for 1 Fighter in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 Submarine owned by the British Submerged
            Battle in Soembawa
                Yamamoto attack with 1 Bomber, 1 Elite and 3 Infantrys
                Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber, 1 Elite and 3 Infantrys in Soembawa, round 2 : 1/5 hits, 1,50 expected hits
                    Dutch roll dice for 2 Infantrys and 1 Tank in Soembawa, round 2 : 2/3 hits, 1,17 expected hits
                    2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Soembawa
                    Yamamoto roll dice for 1 Bomber, 1 Elite and 1 Infantry in Soembawa, round 3 : 1/3 hits, 1,17 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Soembawa, round 3 : 1/2 hits, 0,83 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Soembawa
                    Yamamoto roll dice for 1 Bomber and 1 Elite in Soembawa, round 4 : 2/2 hits, 1,00 expected hits
                    Dutch roll dice for 1 Tank in Soembawa, round 4 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Anzac and 1 Bomber owned by the Yamamoto lost in Soembawa
                Yamamoto winYamamoto win with 1 Fighter remaining, taking Soembawa from Dutch with 1 Elite remaining. Battle score for attacker is -11
                Casualties for Yamamoto: 1 Bomber and 3 Infantrys
                Casualties for Dutch: 1 Infantry
                Casualties for Anzac: 1 Infantry and 1 Tank
            Battle in Kiangsi
                Yamamoto attack with 1 Fighter, 1 Infantry and 2 Tanks
                Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Kiangsi, round 2 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1,17 expected hits
                    1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto, 1 Tank owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry and 1 Tank
                Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Kwangsi
                Yamamoto attack with 1 Artillery and 1 Infantry
                French defend with 1 Artillery
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the French lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery
            Battle in Banjarmasin
                Yamamoto attack with 1 Artillery, 1 Fighter, 5 Infantrys and 4 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 6 Infantrys and 1 Tank
                    AA fire in Banjarmasin : 1/1 hits, 0,17 expected hits
                    1 Fighter owned by the Yamamoto lost in Banjarmasin
                    Yamamoto roll dice for 1 Artillery, 5 Infantrys and 4 Tanks in Banjarmasin, round 2 : 5/10 hits, 3,33 expected hits
                    Dutch roll dice for 1 Fighter, 6 Infantrys and 1 Tank in Banjarmasin, round 2 : 1/8 hits, 3,00 expected hits
                    1 Infantry owned by the Yamamoto and 5 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in Banjarmasin, round 3 : 3/9 hits, 3,17 expected hits
                    Dutch roll dice for 1 Fighter, 1 Infantry and 1 Tank in Banjarmasin, round 3 : 1/3 hits, 1,33 expected hits
                    1 Fighter owned by the Dutch, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                Yamamoto captures 22PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 11
                Casualties for Yamamoto: 1 Artillery, 1 Fighter and 1 Infantry
                Casualties for Dutch: 1 Fighter, 6 Infantrys and 1 Tank
    
        Non Combat Move - Yamamoto
            1 Fighter moved from 113 Sea Zone to 109 Sea Zone
            1 Fighter moved from Ponape to 109 Sea Zone
            1 Bomber moved from Ponape to Saipan
            1 Carrier moved from 102 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
            1 Fighter moved from Kiangsi to Formosa
    
        Place Units - Yamamoto
            4 Infantrys placed in Davao
            1 Destroyer, 2 Fighters and 1 Transport placed in 85 Sea Zone
            1 Transport placed in 93 Sea Zone
            2 Infantrys placed in Kyushu
            Yamamoto undo move 4.
            2 Infantrys placed in Kyushu
            1 Fighter and 3 Infantrys placed in Tokyo
            Yamamoto undo move 5.
            Yamamoto undo move 1.
            1 Fighter and 3 Infantrys placed in Davao
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 73 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : 0,83
    Yamamoto : 4,00
    Chinese : 0,50
    Dutch : -0,83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from C.Sinkiang to W.Sinkiang
            1 Infantry moved from C.Sinkiang to W.Tibet
            1 ArmoredCar moved from Urumqi to W.Sinkiang
            1 ArmoredCar moved from Urumqi to W.Tibet
            1 Tank moved from Khobdo to W.Sinkiang
            1 Tank moved from Sikang to W.Tibet
            2 Infantrys and 2 Tanks moved from Sikang to E.Tibet
            1 Artillery moved from Shensi to Suiyuan
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Gobi Altai to Ningsia
            1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
            1 Elite and 1 Infantry moved from Hsining to E.Qinghai
            1 Tank moved from Gobi Altai to Lanchow
            1 Infantry moved from Szechwan to Shensi
    
        Purchase Units - Chinese
            Chinese buy 3 Infantrys and 6 Mech.Infs; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in W.Tibet
                Chinese attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in W.Tibet, round 2 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Tibet
                Chinese loses 0 PUs for violating W.Tibets neutrality.
                Chinese win, taking W.Tibet from Neutral with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in W.Sinkiang
                Chinese attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in W.Sinkiang, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in W.Sinkiang
                    Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in W.Sinkiang, round 3 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery in W.Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in W.Sinkiang, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery in W.Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in W.Sinkiang
                Chinese loses 0 PUs for violating W.Sinkiangs neutrality.
                Chinese win, taking W.Sinkiang from Neutral with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in E.Tibet
                Chinese attack with 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 2 Infantrys and 2 Tanks in E.Tibet, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in E.Tibet
                    Chinese roll dice for 2 Infantrys and 2 Tanks in E.Tibet, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in E.Tibet, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in E.Tibet
                Chinese loses 0 PUs for violating E.Tibets neutrality.
                Chinese win, taking E.Tibet from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun moved from E.Sinkiang to W.Qinghai
            1 Fighter moved from C.Sinkiang to Ningsia
    
        Place Units - Chinese
            6 Mech.Infs placed in Hsining
            3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Chinese : -0.67
    

    Savegame

  • '18 '16

    TripleA Manual Gamesave Post: Hisaichi round 2

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry moved from East And South Borneo to British Borneo
                  Hisaichi take British Borneo from British
            1 Battleship, 1 Destroyer and 1 Submarine moved from 111 Sea Zone to 67 Sea Zone
            1 Carrier moved from 106 Sea Zone to 67 Sea Zone
            2 Fighters moved from 106 Sea Zone to 67 Sea Zone
            1 Bomber moved from Mindanao to 67 Sea Zone
            1 Fighter moved from Formosa to 67 Sea Zone
            1 Fighter moved from Kwangtung to 67 Sea Zone
            2 Transports moved from 111 Sea Zone to 67 Sea Zone
            1 Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from East And South Borneo to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Northern Territory
            1 Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Artillery moved from East And South Borneo to 111 Sea Zone
            1 Artillery and 1 Transport moved from 111 Sea Zone to 67 Sea Zone
            1 Artillery moved from 67 Sea Zone to Lombok
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
                  Hisaichi take N.French Indochina from French
            1 Tank moved from Hong Kong to Hunan
            1 Infantry moved from Shanghai to Hunan
            2 Infantrys moved from Anhwei to Hupeh
            1 Tank moved from Shanghai to Hupeh
            1 Artillery, 1 Infantry and 1 Tank moved from Chahar to Suiyuan
            1 Artillery and 1 Tank moved from Shansi to Hupeh
            1 Tank moved from Anhwei to Hunan
            1 Submarine moved from 93 Sea Zone to 67 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from Hong Kong to Kiangsi
            1 Artillery moved from Hong Kong to Kwangtung
            1 Infantry moved from Hong Kong to Kwangtung
            1 Artillery, 1 Infantry and 2 Tanks moved from Vladivostok to Khabarovsk
            2 Infantrys moved from Heilungchiang to Khabarovsk
            3 Tanks moved from Chita to Peking
            1 Infantry moved from Liaoning to Heilungchiang
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
            1 Artillery and 4 Infantrys moved from Chita to Heilungchiang
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Tank moved from Formosa to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery moved from Changchun to Kirin
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry and 1 Tank moved from 75 Sea Zone to Kolyma
                  Hisaichi take Kolyma from Russians
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 1 Elite, 1 Factory, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Khabarovsk, round 2 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 Artillery in Suiyuan, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery
            Battle in Hupeh
                Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Hupeh, round 2 : 1/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Hisaichi attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in Hunan, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 67 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 4 Fighters, 2 Submarines and 4 Transports
                Anzac defend with 1 Carrier, 2 Destroyers, 2 Fighters, 1 T.Boat and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 4 Fighters and 4 Transports in 67 Sea Zone, round 2 : 5/8 hits, 3,17 expected hits
    

    Combat Hit Differential Summary :

    Hisaichi : 0,00
    Chinese : 0,00
    Russians : 0,50
    

    Savegame

  • '18 '16

    Need an OOL, want to keep a destroyer or the carrier?

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