Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
TWW 2.8.0.5 - Redrum (?) vs Balladeer (?)
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 2:21:27 PM
Savegame -
TripleA Turn Summary: Thailand round 3
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5
Game History
Round: 3 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare Japan spend 0 on tech rolls Japan rolls : 0/1 hits, 0.00 expected hits Combat Move - Japan Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 unit repaired. 1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone 1 japaneseBattleship owned by the Japan added in 96 Sea Zone Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseInfantrys moved from Inner Mongolia to Kansu 2 japaneseFighters moved from Inner Mongolia to Kansu 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu 1 japaneseStrategicBomber moved from French Indochina to Kansu 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 5 japaneseInfantrys moved from Southern Thailand to Malay 2 japaneseMarines moved from Brunei to 93 Sea Zone 1 japaneseBattleship-damaged moved from 93 Sea Zone to 91 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 146 Sea Zone 2 japaneseMarines moved from 146 Sea Zone to Dutch New Guinea 1 japaneseParatrooper moved from Luzon to 127 Sea Zone 1 japaneseMarine moved from Phillippines Islands to 127 Sea Zone 1 japaneseMarine moved from Phillippines to 127 Sea Zone 2 japaneseMarines, 1 japaneseParatrooper and 2 japaneseTransports moved from 127 Sea Zone to 130 Sea Zone 1 japaneseInfantry moved from Palau Island to 130 Sea Zone 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseParatrooper and 2 japaneseTransports moved from 130 Sea Zone to 146 Sea Zone 1 japaneseInfantry, 2 japaneseMarines and 1 japaneseParatrooper moved from 146 Sea Zone to Dutch New Guinea 2 japaneseNavalFighters moved from 93 Sea Zone to Dutch New Guinea 2 japaneseNavalFighters moved from 127 Sea Zone to Dutch New Guinea Combat - Japan Battle in Kansu Japan attack with 3 japaneseFighters, 2 japaneseInfantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery Japan roll dice for 3 japaneseFighters, 2 japaneseInfantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Kansu, round 2 : 2/0 hits, 2.00 expected hits China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Kansu, round 2 : 1/1 hits, 0.67 expected hits 1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Kansu Japan win, taking Kansu from China with 3 japaneseFighters, 1 japaneseInfantry, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery Battle in Dutch New Guinea Japan attack with 1 japaneseInfantry, 4 japaneseMarines, 4 japaneseNavalFighters and 1 japaneseParatrooper ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishInfantrys Japan roll dice for 1 japaneseInfantry, 4 japaneseMarines, 4 japaneseNavalFighters and 1 japaneseParatrooper in Dutch New Guinea, round 2 : 2/1 hits, 2.33 expected hits ExiledAllies roll dice for 2 britishInfantrys in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits 2 britishInfantrys owned by the Britain lost in Dutch New Guinea Some non-combat units are destroyed: Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseInfantry, 4 japaneseMarines, 4 japaneseNavalFighters and 1 japaneseParatrooper remaining. Battle score for attacker is 6 Casualties for Britain: 2 britishInfantrys Battle in Malay Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 5 japaneseInfantrys Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 5 japaneseInfantrys in Malay, round 2 : 1/1 hits, 1.67 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys in Malay, round 2 : 2/1 hits, 1.75 expected hits 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Malay Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseInfantrys in Malay, round 3 : 1/1 hits, 1.33 expected hits Britain roll dice for 1 britishEntrenchment and 2 britishInfantrys in Malay, round 3 : 2/1 hits, 1.58 expected hits 1 britishInfantry owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Malay Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry in Malay, round 4 : 1/0 hits, 1.00 expected hits Britain roll dice for 1 britishEntrenchment and 1 britishInfantry in Malay, round 4 : 2/1 hits, 1.08 expected hits 1 japaneseArtillery owned by the Japan, 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay Japan roll dice for 1 japaneseAlpineInfantry and 1 japaneseArtillery in Malay, round 5 : 1/1 hits, 0.58 expected hits Britain roll dice for 1 britishEntrenchment in Malay, round 5 : 1/1 hits, 0.58 expected hits 1 japaneseArtillery owned by the Japan and 1 britishEntrenchment owned by the Britain lost in Malay Some non-combat units are destroyed: Japan win, taking Malay from Britain with 1 japaneseAlpineInfantry remaining. Battle score for attacker is -7 Casualties for Japan: 2 japaneseArtillerys and 5 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseCarrier, 1 japaneseCruiser and 1 japaneseDestroyer moved from 93 Sea Zone to 146 Sea Zone 1 japaneseCarrier moved from 127 Sea Zone to 146 Sea Zone 1 japaneseCruiser and 1 japaneseDestroyer moved from 127 Sea Zone to 146 Sea Zone 4 japaneseNavalFighters moved from Dutch New Guinea to 146 Sea Zone 1 japaneseBattleship and 1 japaneseDestroyer moved from 96 Sea Zone to 99 Sea Zone 1 japaneseCarrier moved from 127 Sea Zone to 99 Sea Zone 1 Material and 1 Truck moved from Kwangtung to Hupeh 2 Materials and 1 Train moved from Korea to Shensi 1 Material and 1 japaneseAirTransport moved from Japan to Hupeh 1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Chahar to Shensi 1 japaneseCombatEngineer moved from Inner Mongolia to Hupeh 2 japaneseFighters moved from Kansu to Inner Mongolia 1 japaneseFighter moved from Kansu to Shansi 1 japaneseTacticalBomber moved from Kansu to Inner Mongolia 1 japaneseStrategicBomber moved from Kansu to Inner Mongolia 1 japaneseFighter moved from Northern Manchuria to Shansi 1 japaneseFighter moved from Northern Manchuria to Inner Mongolia 1 japaneseArtillery moved from Khabarovskiy Kray to Northern Manchuria 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray 1 japaneseMech.Infantry moved from Northern Manchuria to Manchuria 1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Manchuria to Northern Manchuria 2 japaneseTanks moved from Northern Manchuria to Shansi 1 japaneseInfantry moved from Manchuria to Northern Manchuria 1 japaneseArtillery, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Chahar to Shansi 3 japaneseArtillerys and 1 japaneseInfantry moved from Shansi to Inner Mongolia 1 japaneseArtillery and 5 japaneseInfantrys moved from Shantung to Shensi 1 japaneseArtillery moved from Hunan to Hupeh 1 japaneseMech.Infantry moved from Kweichow to Hupeh 1 japaneseInfantry moved from Yunnan to Kweichow 1 japaneseInfantry moved from Burma to Yunnan 3 japaneseInfantrys moved from Thailand to Burma 1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from French Indochina to Inner Mongolia 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Hong Kong to 95 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from 91 Sea Zone to Thailand 1 Train moved from Inner Mongolia to Shansi 1 japaneseStrategicBomber moved from Inner Mongolia to Shansi 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 2 japaneseArtillerys moved from Hong Kong to 96 Sea Zone 3 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone 2 japaneseArtillerys moved from Japan to 98 Sea Zone 3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseArtillery moved from Korea to 98 Sea Zone 3 japaneseArtillerys, 3 japaneseInfantrys and 3 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone 2 japaneseArtillerys and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone 5 japaneseArtillerys and 3 japaneseInfantrys moved from 97 Sea Zone to Shantung 1 Train moved from Shensi to Shantung 1 japaneseMarine moved from Manchuria to Peking 2 japaneseInfantrys moved from Manchuria to Chahar 2 Trucks moved from Inner Mongolia to Chahar 1 japaneseAirTransport moved from Inner Mongolia to Japan 1 japaneseArtillery moved from Hupeh to Inner Mongolia 1 japaneseInfantry moved from Hupeh to Inner Mongolia 1 japaneseCarrier and 2 japaneseNavalFighters moved from 127 Sea Zone to 146 Sea Zone 1 japaneseNavalFighter moved from 127 Sea Zone to 99 Sea Zone 1 Truck moved from Burma to Kwangsi Purchase Units - Japan Japan buy 1 Material, 5 japaneseArtillerys, 1 japaneseBarracks, 2 japaneseDestroyers, 1 japaneseFactory, 4 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseSubmarine; Remaining resources: 0 PUs; 6 techTokens; Place Units - Japan Units in Hupeh being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Hupeh Units in Shensi being upgraded or consumed: 2 Materials 1 japaneseFactory placed in Shensi 1 Material, 2 japaneseArtillerys and 1 japaneseNavalFighter placed in Japan 3 japaneseArtillerys placed in Korea 3 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseInfantry placed in Tokyo 2 japaneseDestroyers and 1 japaneseSubmarine placed in 99 Sea Zone Turn Complete - Japan Japan collect 75 PUs; end with 75 PUs Units generate 6 techTokens; Japan end with 12 techTokens Some Units in Burma change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseArtillery and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry
Combat Hit Differential Summary :
ExiledAllies : -0.67 Japan rolls : : 0.00 Japan : -0.92 China : 0.33 Britain : 2.00
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Game History
Round: 3 Research Technology - China China spend 0 on tech rolls China rolls : 1/1 hits, 0,00 expected hits China removing all Technology Tokens after successful research. China discover Production Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseAlpineInfantry, 2 chineseFighters and 1 chineseInfantry moved from Northern China to Kansu Combat - China Battle in Kansu China attack with 1 chineseAlpineInfantry, 2 chineseFighters and 1 chineseInfantry Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 1 chineseAlpineInfantry, 2 chineseFighters and 1 chineseInfantry in Kansu, round 2 : 1/1 hits, 1,08 expected hits Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in Kansu China win, taking Kansu from Japan with 1 chineseAlpineInfantry, 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 1 Material and 1 Truck moved from Northern China to Chungking 1 Truck and 1 chineseAntiAirGun moved from Northern China to Tsinghai 2 chineseInfantrys moved from Singkiang to Tsinghai 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank moved from Northern China to Chungking 2 chineseAntiTankGuns, 1 chineseArtillery, 1 chineseCombatEngineer and 3 chineseInfantrys moved from Northern China to Ningsia 1 chineseInfantry moved from Ningsia to Tsinghai 1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia 2 chineseFighters moved from Kansu to Chungking 2 chineseInfantrys moved from Chungking to Eastern Szechwan Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseEntrenchment and 5 chineseInfantrys; Remaining resources: 2 PUs; 0 techTokens; Place Units - China Units in Chungking being upgraded or consumed: 1 Material 1 chineseEntrenchment and 3 chineseInfantrys placed in Chungking 1 chineseInfantry placed in Northern China 1 chineseInfantry placed in Singkiang Activate Technology - China China activating Production Turn Complete - China China collect 18 PUs; end with 20 PUs Units generate 3 techTokens; China end with 3 techTokens
Combat Hit Differential Summary :
China : -0,08 Japan : -0,33 China rolls : : 1,00
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TripleA Move Summary: Britain round 3
TripleA Move Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5
Game History
Round: 3 Research Technology - Britain Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare Britain spend 0 on tech rolls Combat Move - Britain Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador 2 britishInfantrys moved from Northwestern Australia to 149 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 93 Sea Zone 2 britishInfantrys moved from 93 Sea Zone to Borneo 1 britishArtillery and 1 britishInfantry moved from Bengal to Rangoon 3 britishInfantrys and 1 britishMarine moved from Cairo to 72 Sea Zone 1 britishBattleship, 1 britishCruiser, 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 72 Sea Zone to 76 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 76 Sea Zone to Madagascar 2 britishNavalFighters moved from 23 Sea Zone to Central Norway 1 britishInfantry and 1 britishMarine moved from Southern Britain to 23 Sea Zone 1 britishAlpineInfantry and 1 britishInfantry moved from Central Britain to 23 Sea Zone 1 britishAlpineInfantry, 1 britishBattleship, 1 britishCarrier, 2 britishCruisers, 3 britishDestroyers, 2 britishInfantrys, 1 britishMarine, 1 britishSubmarine and 2 britishTransports moved from 23 Sea Zone to 12 Sea Zone 1 britishAlpineInfantry, 2 britishInfantrys and 1 britishMarine moved from 12 Sea Zone to Central Norway
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TripleA Turn Summary: Australia round 3
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5
Game History
Round: 3 Supporting Britain - Canada Canada collect 0 PUs; end with 17 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 20 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 8 PUs Preparing Ambushes - India India collect 0 PUs; end with 14 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 19 PUs Research Technology - Britain Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare Britain spend 0 on tech rolls Britain rolls : 0/1 hits, 0,00 expected hits Combat Move - Britain Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishInfantrys moved from Northwestern Australia to 149 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 93 Sea Zone 2 britishInfantrys moved from 93 Sea Zone to Borneo 1 britishArtillery and 1 britishInfantry moved from Bengal to Rangoon 3 britishInfantrys and 1 britishMarine moved from Cairo to 72 Sea Zone 1 britishBattleship, 1 britishCruiser, 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 72 Sea Zone to 76 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 76 Sea Zone to Madagascar 2 britishNavalFighters moved from 23 Sea Zone to Central Norway 1 britishInfantry and 1 britishMarine moved from Southern Britain to 23 Sea Zone 1 britishAlpineInfantry and 1 britishInfantry moved from Central Britain to 23 Sea Zone 1 britishAlpineInfantry, 1 britishBattleship, 1 britishCarrier, 2 britishCruisers, 3 britishDestroyers, 2 britishInfantrys, 1 britishMarine, 1 britishSubmarine and 2 britishTransports moved from 23 Sea Zone to 12 Sea Zone 1 britishAlpineInfantry, 2 britishInfantrys and 1 britishMarine moved from 12 Sea Zone to Central Norway Combat - Britain Battle in Borneo Battle in Rangoon Britain attack with 1 britishArtillery and 1 britishInfantry Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry Britain roll dice for 1 britishArtillery and 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0,58 expected hits Japan roll dice for 1 japaneseInfantry in Rangoon, round 2 : 0/1 hits, 0,42 expected hits 1 japaneseInfantry owned by the Japan lost in Rangoon Britain win, taking Borneo from Japan, taking Rangoon from Japan with 1 britishArtillery and 1 britishInfantry remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Madagascar Britain attack with 3 britishInfantrys and 1 britishMarine VichyFrance defend with 1 Flagpole and 1 germanAirfield; Italy defend with 1 italianStrategicBomber; Germany defend with 1 germanInfantry Britain roll dice for 1 britishBattleship and 1 britishCruiser in Madagascar, round 2 : 1/1 hits, 1,08 expected hits Britain roll dice for 3 britishInfantrys and 1 britishMarine in Madagascar, round 2 : 1/1 hits, 0,58 expected hits VichyFrance roll dice for 1 germanInfantry and 1 italianStrategicBomber in Madagascar, round 2 : 1/1 hits, 0,50 expected hits 1 germanInfantry owned by the Germany, 1 britishInfantry owned by the Britain and 1 italianStrategicBomber owned by the Italy lost in Madagascar Some non-combat units are destroyed: Britain win, taking Madagascar from VichyFrance with 2 britishInfantrys and 1 britishMarine remaining. Battle score for attacker is 13 Casualties for Britain: 1 britishInfantry Casualties for Italy: 1 italianStrategicBomber Casualties for Germany: 1 germanInfantry Battle in Central Norway Britain attack with 1 britishAlpineInfantry, 2 britishInfantrys, 1 britishMarine and 2 britishNavalFighters Germany defend with 1 Flagpole, 1 Rail, 1 germanAntiAirGun and 1 germanInfantry AntiAircraftGun fire in Central Norway : 0/1 hits, 0,08 expected hits Britain roll dice for 1 britishBattleship and 2 britishCruisers in Central Norway, round 2 : 1/1 hits, 1,33 expected hits Britain roll dice for 1 britishAlpineInfantry, 2 britishInfantrys, 1 britishMarine and 2 britishNavalFighters in Central Norway, round 2 : 1/0 hits, 1,00 expected hits Germany roll dice for 1 germanAntiAirGun and 1 germanInfantry in Central Norway, round 2 : 0/1 hits, 0,50 expected hits 1 germanInfantry owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Central Norway Britain win, taking Central Norway from Germany with 1 britishAlpineInfantry, 2 britishInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanAntiAirGun and 1 germanInfantry Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 2 britishNavalFighters moved from Central Norway to 12 Sea Zone 1 britishArtillery moved from Central Britain to 23 Sea Zone 1 britishTransport moved from 23 Sea Zone to 24 Sea Zone 1 britishAntiTankGun moved from Scotland to 24 Sea Zone 1 britishInfantry moved from Scotland to 24 Sea Zone 1 britishInfantry moved from London to 23 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 1 britishAntiTankGun, 1 britishInfantry and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone 1 britishAntiTankGun, 1 britishArtillery and 2 britishInfantrys moved from 12 Sea Zone to Central Norway 1 britishFighter moved from Southern Britain to Gibraltar 1 britishCruiser, 1 britishDestroyer and 1 britishTransport moved from 21 Sea Zone to 23 Sea Zone 1 britishDestroyer moved from 32 Sea Zone to 7 Sea Zone 1 britishAntiAirGun, 2 britishInfantrys and 1 britishTank moved from Scotland to Central Britain 2 britishInfantrys moved from London to Southern Britain 1 britishNavalFighter moved from Labrador to Central Britain 1 britishNavalFighter moved from Central Britain to Southern Britain 1 britishNavalFighter moved from Quebec to Azores 1 britishNavalFighter moved from Quebec to Iceland 1 britishDestroyer and 1 britishTransport moved from 101 Sea Zone to 104 Sea Zone 1 Train moved from Alberta to Ontario 1 Train and 1 britishArtillery moved from Ontario to British Columbia 1 Truck moved from Northern Central US to Quebec 1 britishDestroyer moved from 30 Sea Zone to 32 Sea Zone 1 Material moved from Cairo to Western Egypt 1 britishTransport moved from 72 Sea Zone to 75 Sea Zone 2 britishInfantrys moved from Bombay to Southern Iran 1 Truck moved from Western Bengal to Calcutta 1 Truck and 1 britishInfantry moved from Calcutta to Western Bengal 1 britishInfantry moved from Calcutta to Bengal 1 Material and 1 Truck moved from Anglo Egyptian Sudan to Belgian Congo 1 britishMech.Infantry moved from Cameroon to Nigeria 1 britishCombatEngineer moved from Rhodesia to Belgian Congo 1 Truck moved from Belgian Congo to Eastern South Africa 2 britishInfantrys moved from Cape Town to Eastern South Africa 2 britishInfantrys moved from Eastern South Africa to Rhodesia 1 britishInfantry moved from Rhodesia to Tanganyika 1 britishArtillery moved from Rhodesia to Belgian Congo 1 britishTransport moved from 152 Sea Zone to 160 Sea Zone 1 britishCruiser and 1 britishDestroyer moved from 162 Sea Zone to 163 Sea Zone 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers and 2 britishSubmarines moved from 149 Sea Zone to 163 Sea Zone 1 britishCombatEngineer, 1 britishFighter, 1 britishMarine, 1 britishNavalFighter, 1 britishStrategicBomber and 1 britishTank moved from Northwestern Australia to Southern Australia 1 Truck moved from Southern Australia to Northwestern Australia 1 Truck and 1 britishAntiAirGun moved from Northwestern Australia to Southern Australia 1 britishInfantry moved from Northern Territory to Southern Australia 1 britishInfantry moved from Queensland to Southern Australia 1 britishArtillery and 1 britishInfantry moved from Southwestern Australia to Southern Australia 2 britishInfantrys moved from Cairo to Western Egypt 1 Truck moved from London to Central Britain Purchase Units - Britain Britain buy 2 Materials, 1 britishCarrier, 3 britishMarines and 1 britishNavalFighter; Remaining resources: 0 PUs; 6 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 2 Materials and 1 britishNavalFighter placed in Central Britain Units in 23 Sea Zone being upgraded or consumed: 1 britishHull 1 britishCarrier placed in 23 Sea Zone 1 britishInfantry and 2 britishMarines placed in London Britain undo move 3. 3 britishMarines placed in Scotland 1 britishInfantry placed in London Turn Complete - Britain Britain collect 35 PUs; end with 35 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 37 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 38 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 39 PUs Units generate 6 techTokens; Britain end with 12 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Bombay change ownership: 1 Material Some Units in Java change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 2 Materials Some Units in Quebec change ownership: 1 britishCombatEngineer Some Units in Southern Australia change ownership: 1 britishCombatEngineer Some Units in Western Egypt change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishFighter; Remaining resources: 6 PUs; Place Units - Canada 1 britishFighter placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 21 PUs Some Units in Quebec change ownership: 1 britishCombatEngineer and 1 britishFighter Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishFactory; Remaining resources: 19 PUs; Place Units - ExiledAllies Units in Belgian Congo being upgraded or consumed: 2 Materials 1 britishFactory placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 25 PUs; end with 44 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 42 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 39 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 38 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 37 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 35 PUs Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 33 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 31 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 1 britishEntrenchment and 2 britishInfantrys; Remaining resources: 2 PUs; Place Units - Egypt 2 britishInfantrys placed in Cairo Units in Western Egypt being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Western Egypt Turn Complete - Egypt Egypt collect 9 PUs; end with 11 PUs Units Change Ownership Some Units in Cairo change ownership: 2 britishInfantrys Some Units in Western Egypt change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 2 britishInfantrys; Remaining resources: 2 PUs; Place Units - SouthAfrica 2 britishInfantrys placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 9 PUs Some Units in Cape Town change ownership: 2 britishInfantrys Purchase Units - India Trigger DutchMaterialI: 1 Material gained by PlayerID named:India India buy 2 britishArtillerys and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishArtillerys and 1 britishInfantry placed in Bombay 1 britishInfantry placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material, 2 britishArtillerys and 1 britishInfantry Some Units in Calcutta change ownership: 1 britishInfantry Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Turning on Edit Mode EDIT: Removing units owned by Britain from Southern Australia: 1 britishFighter and 1 britishNavalFighter EDIT: Adding units owned by Australia to New South Wales: 1 britishFighter and 1 britishNavalFighter EDIT: Turning off Edit Mode Australia buy 1 britishHull and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Australia 1 britishHull and 1 britishSubmarine placed in 162 Sea Zone 1 Material placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 162 Sea Zone change ownership: 1 britishSubmarine Some Units in New South Wales change ownership: 3 Materials, 1 britishFighter and 1 britishNavalFighter Some Units in Southern Australia change ownership: 1 britishCombatEngineer
Combat Hit Differential Summary :
Britain rolls : : 0,00 VichyFrance : 0,50 AntiAircraftGun fire in Central Norway : : -0,08 Japan : -0,42 Britain : 0,42 Germany : -0,50
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TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5
Game History
Round: 3 Research Technology - Italy Trigger italianaTIP: Italy gains access to ImprovedProduction Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0.00 expected hits Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianMarines moved from Southern Italy to 50 Sea Zone 2 italianMarines and 1 italianTransport moved from 50 Sea Zone to 54 Sea Zone 2 italianMarines moved from 54 Sea Zone to Cyprus 1 italianParatrooper moved from Syria to Trans Jordan Italy take Trans Jordan from Britain 1 italianArtillery and 2 italianInfantrys moved from Voronezh to Caucasus 1 italianTank moved from Kharkov to Caucasus 1 italianTank moved from Western Ukraine to Voronezh Combat - Italy Battle in Cyprus Battle in Caucasus Italy attack with 1 italianArtillery, 2 italianInfantrys and 1 italianTank Russia defend with 1 Flagpole and 2 russianInfantrys Italy roll dice for 1 italianArtillery, 2 italianInfantrys and 1 italianTank in Caucasus, round 2 : 1/1 hits, 1.17 expected hits Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 russianInfantry owned by the Russia lost in Caucasus Italy roll dice for 1 italianArtillery, 2 italianInfantrys and 1 italianTank in Caucasus, round 3 : 1/1 hits, 1.17 expected hits Russia roll dice for 1 russianInfantry in Caucasus, round 3 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Caucasus Italy win, taking Cyprus from Britain, taking Caucasus from Russia with 1 italianArtillery, 2 italianInfantrys and 1 italianTank remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianAntiAirGun and 1 italianMech.Infantry moved from Kharkov to Voronezh 1 Truck moved from Voronezh to Western Ukraine 2 italianArtillerys moved from Northern Italy to 49 Sea Zone 1 italianTransport moved from 53 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Greece to 52 Sea Zone 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Peloponnese to 50 Sea Zone 1 italianInfantry moved from Sicily to 50 Sea Zone 1 Truck and 1 italianCombatEngineer moved from Southern Italy to 50 Sea Zone 1 Truck, 1 italianCombatEngineer, 2 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 51 Sea Zone 1 Truck, 1 italianCombatEngineer and 4 italianInfantrys moved from 51 Sea Zone to Tobruk 4 italianInfantrys moved from Rome to Southern Italy 1 Truck moved from Southern Italy to Northern Italy 2 italianArtillerys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 2 italianArtillerys moved from 51 Sea Zone to Tobruk 1 Train moved from Northern France to Northern Italy 1 italianSubmarine moved from 63 Sea Zone to 37 Sea Zone 1 italianSubmarine moved from 43 Sea Zone to 42 Sea Zone 1 italianBattleship moved from 53 Sea Zone to 54 Sea Zone 1 italianBattleship moved from 51 Sea Zone to 53 Sea Zone 1 italianDestroyer moved from 53 Sea Zone to 51 Sea Zone 1 italianAirTransport moved from Crete to Rome Purchase Units - Italy Italy buy 2 italianArtillerys and 6 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 3 italianInfantrys placed in Southern Italy 3 italianInfantrys placed in Rome 2 italianArtillerys placed in Northern Italy Activate Technology - Italy Italy activating SpecialWarfare Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer Trigger italianSW3: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian Turn Complete - Italy Italy collect 30 PUs; end with 30 PUs Units generate 6 techTokens; Italy end with 6 techTokens
Combat Hit Differential Summary :
Italy rolls : : 1.00 Italy : -0.33 Russia : -0.75
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TripleA Turn Summary: Usa round 3
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5
Game History
Round: 3 Research Technology - Usa Usa spend 0 on tech rolls Usa rolls : 1/1 hits, 0,00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedDestroyers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanNavalFighter could not land in 156 Sea Zone and was removed 1 Material and 1 Truck moved from Scotland to 10 Sea Zone 1 Material, 1 Truck, 1 americanDestroyer and 1 americanTransport moved from 10 Sea Zone to 12 Sea Zone 1 Material and 1 Truck moved from 12 Sea Zone to Central Norway 1 americanStrategicBomber moved from London to Gibraltar 1 americanAirTransport moved from Azores to Washington 1 Material and 1 Train moved from Washington to British Columbia 1 Truck and 1 americanAntiAirGun moved from Northern Central US to British Columbia 1 Train moved from Los Angeles to Detroit 1 Material and 1 Train moved from Detroit to Northern Central US 1 Truck moved from Los Angeles to Western US 1 americanAntiTankGun moved from British Columbia to 104 Sea Zone 1 americanArtillery moved from San Francisco to 112 Sea Zone 1 americanArtillery and 1 americanTransport moved from 112 Sea Zone to 104 Sea Zone 1 americanTank moved from British Columbia to Alaska 1 americanInfantry moved from British Columbia to Northwestern US 2 americanInfantrys moved from Western US to San Francisco 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine moved from Azores to 39 Sea Zone 1 americanBattleship, 1 americanCombatEngineer, 1 americanDestroyer, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine moved from 41 Sea Zone to Gibraltar 1 americanDestroyer moved from 30 Sea Zone to 36 Sea Zone 1 americanCarrier, 1 americanDestroyer, 2 americanNavalFighters and 1 americanSubmarine moved from 114 Sea Zone to 117 Sea Zone 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 2 americanTransports moved from 108 Sea Zone to 117 Sea Zone 1 americanNavalFighter moved from Chicago to 156 Sea Zone 1 americanDestroyer and 2 americanSubmarines moved from 156 Sea Zone to 115 Sea Zone 1 americanNavalFighter moved from Chicago to Labrador 1 americanCombatEngineer moved from San Francisco to Western US Purchase Units - Usa Turning on Edit Mode EDIT: Adding units owned by Usa to Los Angeles: 1 americanNavalFighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Usa from Washington: 1 americanInfantry EDIT: Adding units owned by Usa to Eastern US: 1 americanInfantry EDIT: Turning off Edit Mode Usa buy 1 americanCarrier, 2 americanDestroyers, 2 americanNavalFighters, 2 americanSubmarines and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanDestroyer and 1 americanTransport placed in 36 Sea Zone Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanCarrier, 1 americanDestroyer and 2 americanSubmarines placed in 156 Sea Zone 2 americanNavalFighters placed in Chicago Activate Technology - Usa Usa activating ImprovedDestroyers Trigger americanImpD: Setting isDestroyer to true for unitAttachment attached to americanDestroyer Turn Complete - Usa Usa collect 67 PUs; end with 67 PUs Units generate 6 techTokens; Usa end with 6 techTokens
Combat Hit Differential Summary :
Usa rolls : : 1,00
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So we’re indeed creeping closer after 3 turns ;-)
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@Balladeer Nice graphs update. I’d say usually around turn 6-7 is when income should start leveling off and ~250 income is usually the bar the Axis needs to shoot for which your graph would seem to support.
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@Balladeer I’m not following your edits. Why did you add a Naval Fighter to LA?
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@Balladeer Nvm. I see what happened.
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TripleA Move Summary: Germany round 4
TripleA Move Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5
Game History
Round: 4 Research Technology - Germany Trigger germanaTIP: Germany gains access to ImprovedProduction Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover Logistics Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Some non-combat units are destroyed: 2 germanMarines moved from Northern Germany to 27 Sea Zone 2 germanMarines and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone 2 germanBattleships moved from 27 Sea Zone to 29 Sea Zone 2 germanMarines moved from 29 Sea Zone to Leningrad 1 germanInfantry moved from Lativa Estonia to Leningrad 2 germanInfantrys moved from Pskov to Leningrad 2 germanAlpineInfantrys, 1 germanAntiTankGun, 3 germanArtillerys, 2 germanCombatEngineers, 7 germanInfantrys and 1 germanParatrooper moved from Eastern Finland to Leningrad 3 germanMech.Infantrys and 4 germanTanks moved from Orel Kursk to Leningrad 2 germanMech.Infantrys moved from Belorussia to Leningrad 2 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Belorussia to Leningrad 2 germanFighters and 1 germanTacticalBomber moved from Orel Kursk to Leningrad 2 germanFighters moved from Voronezh to Leningrad 1 germanFighter moved from Northern Germany to Leningrad 1 germanInfantry moved from Iraq to Northern Iran Germany take Northern Iran from Russia 1 germanMech.Infantry moved from Voronezh to Southern Caucasus Germany take Southern Caucasus from Russia 2 germanArtillerys and 4 germanInfantrys moved from Voronezh to Tula 1 germanSubmarine moved from 13 Sea Zone to 15 Sea Zone 1 germanInfantry moved from French West Africa to Gold Coast 1 germanSubmarine moved from 71 Sea Zone to 79 Sea Zone
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@Balladeer Scrambles and OOL?
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@redrum said in TWW 2.8.0.5 - Redrum (?) vs Balladeer (?):
@Balladeer Nvm. I see what happened.
Yea I assumed Global rules for landing planes on aircraft carriers, but that didn’t work out ;-)
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@redrum said in TWW 2.8.0.5 - Redrum (?) vs Balladeer (?):
@Balladeer Scrambles and OOL?
Scramble 1 fighter to Sz 29
None for Tula -
TripleA Turn Summary: Finland round 4
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5
Game History
Round: 4 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 18 PUs Research Technology - Germany Trigger germanaTIP: Germany gains access to ImprovedProduction Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0.00 expected hits Germany removing all Technology Tokens after successful research. Germany discover Logistics Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanMarines moved from Northern Germany to 27 Sea Zone 2 germanMarines and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone 2 germanBattleships moved from 27 Sea Zone to 29 Sea Zone 2 germanMarines moved from 29 Sea Zone to Leningrad 1 germanInfantry moved from Lativa Estonia to Leningrad 2 germanInfantrys moved from Pskov to Leningrad 2 germanAlpineInfantrys, 1 germanAntiTankGun, 3 germanArtillerys, 2 germanCombatEngineers, 7 germanInfantrys and 1 germanParatrooper moved from Eastern Finland to Leningrad 3 germanMech.Infantrys and 4 germanTanks moved from Orel Kursk to Leningrad 2 germanMech.Infantrys moved from Belorussia to Leningrad 2 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Belorussia to Leningrad 2 germanFighters and 1 germanTacticalBomber moved from Orel Kursk to Leningrad 2 germanFighters moved from Voronezh to Leningrad 1 germanFighter moved from Northern Germany to Leningrad 1 germanInfantry moved from Iraq to Northern Iran Germany take Northern Iran from Russia 1 germanMech.Infantry moved from Voronezh to Southern Caucasus Germany take Southern Caucasus from Russia 2 germanArtillerys and 4 germanInfantrys moved from Voronezh to Tula 1 germanSubmarine moved from 13 Sea Zone to 15 Sea Zone 1 germanInfantry moved from French West Africa to Gold Coast 1 germanSubmarine moved from 71 Sea Zone to 79 Sea Zone Combat - Germany Russia scrambles 1 units out of Leningrad to defend against the attack in 29 Sea Zone Russia scrambles to create a battle in territory 29 Sea Zone Battle in Tula Germany attack with 2 germanArtillerys and 4 germanInfantrys Russia defend with 1 Flagpole and 3 russianInfantrys Germany roll dice for 2 germanArtillerys and 4 germanInfantrys in Tula, round 2 : 2/1 hits, 1.33 expected hits Russia roll dice for 3 russianInfantrys in Tula, round 2 : 0/1 hits, 0.75 expected hits 2 russianInfantrys owned by the Russia lost in Tula Germany roll dice for 2 germanArtillerys and 4 germanInfantrys in Tula, round 3 : 1/1 hits, 1.33 expected hits Russia roll dice for 1 russianInfantry in Tula, round 3 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Tula Germany win, taking Tula from Russia with 2 germanArtillerys and 4 germanInfantrys remaining. Battle score for attacker is 9 Casualties for Russia: 3 russianInfantrys Battle in 29 Sea Zone Germany attack with 2 germanBattleships and 1 germanTransport Russia defend with 1 russianFighter Germany roll dice for 2 germanBattleships and 1 germanTransport in 29 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Russia roll dice for 1 russianFighter in 29 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 russianFighter owned by the Russia lost in 29 Sea Zone Germany win with 2 germanBattleships and 1 germanTransport remaining. Battle score for attacker is 11 Casualties for Russia: 1 russianFighter Battle in 15 Sea Zone Germany attack with 1 germanSubmarine Russia defend with 1 russianDestroyer and 1 russianTransport Germany roll dice for 1 germanSubmarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianDestroyer and 1 russianTransport in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanSubmarine in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianDestroyer and 1 russianTransport in 15 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 germanSubmarine owned by the Germany lost in 15 Sea Zone Russia win with 1 russianDestroyer and 1 russianTransport remaining. Battle score for attacker is -7 Casualties for Germany: 1 germanSubmarine Battle in Leningrad Germany attack with 2 germanAlpineInfantrys, 1 germanAntiTankGun, 3 germanArtillerys, 2 germanCombatEngineers, 7 germanFighters, 10 germanInfantrys, 2 germanMarines, 5 germanMech.Infantrys, 2 germanNavalFighters, 1 germanParatrooper, 2 germanStrategicBombers, 2 germanTacticalBombers and 4 germanTanks Russia defend with 1 Flagpole, 1 Material, 2 Rails, 2 Trucks, 1 russianAirfield, 5 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianArtillerys, 1 russianBarracks, 1 russianCombatEngineer, 1 russianDocks, 3 russianEntrenchments, 1 russianFighter, 1 russianFortification, 6 russianInfantrys, 1 russianMarine, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank AntiAircraftGun fire in Leningrad : 0/1 hits, 0.42 expected hits AntiTankGun fire in Leningrad : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanAlpineInfantrys, 1 germanAntiTankGun, 3 germanArtillerys, 2 germanCombatEngineers, 7 germanFighters, 10 germanInfantrys, 2 germanMarines, 5 germanMech.Infantrys, 2 germanNavalFighters, 1 germanParatrooper, 2 germanStrategicBombers, 2 germanTacticalBombers and 4 germanTanks in Leningrad, round 2 : 13/1 hits, 12.58 expected hits Units damaged: 3 russianEntrenchments owned by the Russia and 1 russianFortification owned by the Russia Russia roll dice for 5 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianArtillerys, 1 russianCombatEngineer, 3 russianEntrenchments, 1 russianFighter, 1 russianFortification, 6 russianInfantrys, 1 russianMarine, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank in Leningrad, round 2 : 10/1 hits, 9.75 expected hits 5 germanInfantrys owned by the Germany, 1 russianArtillery owned by the Russia, 2 russianAntiTankGuns owned by the Russia, 1 russianMarine owned by the Russia, 2 germanMarines owned by the Germany, 1 germanAntiTankGun owned by the Germany, 5 russianAntiAirGuns owned by the Russia and 2 germanAlpineInfantrys owned by the Germany lost in Leningrad Germany roll dice for 3 germanArtillerys, 2 germanCombatEngineers, 7 germanFighters, 5 germanInfantrys, 5 germanMech.Infantrys, 2 germanNavalFighters, 1 germanParatrooper, 2 germanStrategicBombers, 2 germanTacticalBombers and 4 germanTanks in Leningrad, round 3 : 11/1 hits, 10.67 expected hits Russia roll dice for 1 russianArtillery, 1 russianCombatEngineer, 3 russianEntrenchments, 1 russianFighter, 1 russianFortification, 6 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank in Leningrad, round 3 : 8/1 hits, 7.75 expected hits 6 russianInfantrys owned by the Russia, 1 russianParatrooper owned by the Russia, 5 germanInfantrys owned by the Germany, 1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia, 1 russianMech.Infantry owned by the Russia, 1 germanMech.Infantry owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanParatrooper owned by the Germany and 1 russianFighter owned by the Russia lost in Leningrad Germany roll dice for 2 germanArtillerys, 2 germanCombatEngineers, 7 germanFighters, 4 germanMech.Infantrys, 2 germanNavalFighters, 2 germanStrategicBombers, 2 germanTacticalBombers and 4 germanTanks in Leningrad, round 4 : 9/1 hits, 8.50 expected hits Russia roll dice for 1 russianCombatEngineer, 3 russianEntrenchments and 1 russianFortification in Leningrad, round 4 : 3/1 hits, 3.25 expected hits 1 russianCombatEngineer owned by the Russia, 1 germanCombatEngineer owned by the Germany, 2 germanArtillerys owned by the Germany, 3 russianEntrenchments owned by the Russia and 1 russianFortification owned by the Russia lost in Leningrad Some non-combat units are destroyed: Germany win, taking Leningrad from Russia with 1 germanCombatEngineer, 7 germanFighters, 4 germanMech.Infantrys, 2 germanNavalFighters, 2 germanStrategicBombers, 2 germanTacticalBombers and 4 germanTanks remaining. Battle score for attacker is 43 Casualties for Germany: 2 germanAlpineInfantrys, 1 germanAntiTankGun, 3 germanArtillerys, 1 germanCombatEngineer, 10 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry and 1 germanParatrooper Casualties for Russia: 5 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianArtillerys, 1 russianCombatEngineer, 3 russianEntrenchments, 1 russianFighter, 1 russianFortification, 6 russianInfantrys, 1 russianMarine, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanInfantry moved from Iraq to Northern Iran 1 germanArtillery and 1 germanInfantry moved from Syria to Iraq 1 germanInfantry moved from Eastern Ukraine to Voronezh 1 Material and 1 germanAirTransport moved from Eastern Germany to Voronezh 1 germanAirTransport moved from Voronezh to Crete 4 germanFighters moved from Leningrad to Voronezh 1 germanArtillery, 3 germanInfantrys, 1 germanMech.Infantry and 1 germanTank moved from Kharkov to Voronezh 3 germanArtillerys, 1 germanCombatEngineer and 3 germanInfantrys moved from Orel Kursk to Voronezh 1 Truck, 1 germanCombatEngineer, 2 germanInfantrys and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh 2 germanFighters moved from Leningrad to Orel Kursk 1 germanInfantry moved from Belorussia to Pskov 1 germanArtillery moved from Smolensk to Voronezh 2 germanInfantrys moved from Belorussia to Orel Kursk 6 germanInfantrys moved from Western Ukraine to Kharkov 4 germanInfantrys moved from Romania to Western Ukraine 1 germanArtillery and 5 germanInfantrys moved from Lithuania to Belorussia 1 germanParatrooper moved from Northern Finland to Eastern Finland 1 Truck and 1 germanArtillery moved from Finland to Leningrad 1 Truck moved from Eastern Finland to Finland 1 Truck and 1 germanAntiAirGun moved from Finland to Eastern Finland 1 germanInfantry moved from Finland to Eastern Finland 1 germanFighter moved from Leningrad to Eastern Finland 1 germanCombatEngineer moved from Morrocco to Algeria 1 germanInfantry moved from Tripolitania to Algeria 1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Tobruk to Tripolitania 1 germanSubmarine moved from 60 Sea Zone to 64 Sea Zone 1 germanTransport moved from 53 Sea Zone to 51 Sea Zone 1 germanArtillery and 1 germanInfantry moved from Tobruk to 51 Sea Zone 1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 51 Sea Zone to 53 Sea Zone 1 germanArtillery and 1 germanInfantry moved from 53 Sea Zone to Syria 1 germanSubmarine moved from 8 Sea Zone to 14 Sea Zone 1 germanSubmarine moved from 3 Sea Zone to 1 Sea Zone 1 germanCombatEngineer moved from Paris to Northern France 1 Material and 1 Truck moved from Vichy France to Northern France 1 germanInfantry and 1 germanMarine moved from Low Countries to Northern France 1 germanInfantry moved from Northern Germany to Low Countries 1 germanNavalFighter moved from Southern Germany to Northern Germany 1 Train moved from Eastern Poland to Austria 1 Train and 2 germanInfantrys moved from Austria to Belorussia 1 Train moved from Poland to Eastern Germany 1 Train, 1 germanArtillery and 1 germanCombatEngineer moved from Eastern Germany to Belorussia 1 Train moved from Belorussia to Eastern Poland 1 Train moved from Northern France to Eastern Germany 1 Train and 2 germanInfantrys moved from Eastern Germany to Lithuania 3 germanInfantrys moved from Berlin to Northern Germany 1 germanInfantry moved from Berlin to Eastern Germany 1 Truck moved from Paris to Vichy France 1 Truck and 1 germanAntiAirGun moved from Vichy France to Eastern France 1 Truck moved from Paris to Vichy France 1 Truck moved from Northern France to Vichy France 1 Truck moved from Northern France to Western Germany 1 germanFighter moved from Vichy France to Belorussia 1 germanFighter moved from Northern France to Belorussia 1 germanFighter moved from Northern France to Belorussia 2 germanNavalFighters moved from Leningrad to Belorussia 2 germanTacticalBombers moved from Leningrad to Belorussia 1 germanStrategicBomber moved from Leningrad to Eastern Finland 1 germanStrategicBomber moved from Leningrad to Belorussia 1 Truck moved from Voronezh to Western Ukraine Purchase Units - Germany Germany buy 1 Material, 1 germanAirfield, 1 germanEntrenchment, 16 germanInfantrys and 4 germanMech.Infantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Voronezh being upgraded or consumed: 1 Material 1 germanAirfield placed in Voronezh Units in Northern France being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Northern France 4 germanInfantrys placed in Paris 2 germanMech.Infantrys placed in Western Ukraine 2 germanMech.Infantrys placed in Belorussia 1 Material placed in Western Germany 4 germanInfantrys placed in Northern Germany 2 germanInfantrys placed in Austria 4 germanInfantrys placed in Eastern Germany 2 germanInfantrys placed in Berlin Activate Technology - Germany Germany activating Logistics Trigger germanL1: Setting isAirBase to true for unitAttachment attached to germanCarrier Trigger germanL1: Setting maxScrambleCount to 2 for unitAttachment attached to germanCarrier Turn Complete - Germany Germany collect 77 PUs; end with 77 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 1 PUs; Place Units - VichyFrance 1 germanFighter and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 17 PUs; end with 18 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 3 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 7 PUs Some Units in Finland change ownership: 3 germanInfantrys
Combat Hit Differential Summary :
Germany rolls : : 1.00 AntiTankGun fire in Leningrad : : -0.33 AntiAircraftGun fire in Leningrad : : -0.42 Germany : 0.92 Russia : -0.75
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Axis wins by resignation.