scramble to sz111?
18L G40 Ichabod (X) vs. Patryn (A) w/ 17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries and 1 factory_upgrade; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Alexandria to Anglo Egyptian Sudan
3 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
8 artilleries and 16 infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Alexandria to Egypt
2 fighters moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to Southern Italy
1 mech_infantry moved from Romania to Greater Southern Germany
2 fighters moved from Southern Italy to Greater Southern GermanyCombat - Italians
Battle in Greater Southern Germany
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Greater Southern Germany, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Greater Southern Germany
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 8 artilleries, 16 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 8 artilleries, 16 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 7/28 hits, 7.67 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 8 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Greater Southern Germany to Southern ItalyPlace Units - Italians
Units in Southern Italy being upgraded or consumed: 1 factory_minor
2 artilleries and 1 factory_upgrade placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -0.83
British : -0.33
Americans : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Germany to Greater Southern Germany
Germans take Greater Southern Germany from Americans
1 armour moved from Greater Southern Germany to Northern Italy
3 mech_infantrys moved from Germany to Northern Italy
10 artilleries, 5 fighters, 19 infantry and 3 mech_infantrys moved from Western Germany to Northern Italy
1 bomber, 3 fighters and 6 infantry moved from Southern Italy to Northern Italy
4 fighters and 2 tactical_bombers moved from Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Northern Italy
2 bombers moved from Novgorod to Northern Italy
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Germany to Greater Southern Germany
Germans take Greater Southern Germany from Americans
1 armour moved from Greater Southern Germany to Northern Italy
3 mech_infantrys moved from Germany to Northern Italy
10 artilleries, 5 fighters, 19 infantry and 3 mech_infantrys moved from Western Germany to Northern Italy
1 bomber, 3 fighters and 6 infantry moved from Southern Italy to Northern Italy
4 fighters and 2 tactical_bombers moved from Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Northern Italy
2 bombers moved from Novgorod to Northern Italy
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Italy
Germans attack with 1 armour, 10 artilleries, 3 bombers, 13 fighters, 25 infantry, 6 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 1 fighter and 15 infantry; French defend with 2 infantry; Americans defend with 9 artilleries, 1 factory_minor and 12 infantry
AA fire in Northern Italy : 2/9 hits, 1.50 expected hits
2 fighters owned by the Germans lost in Northern Italy
Germans roll dice for 1 armour, 10 artilleries, 3 bombers, 11 fighters, 25 infantry, 6 mech_infantrys and 3 tactical_bombers in Northern Italy, round 2 : 22/59 hits, 20.17 expected hits
Americans roll dice for 3 aaGuns, 10 artilleries, 1 fighter and 29 infantry in Northern Italy, round 2 : 15/40 hits, 13.67 expected hits
3 aaGuns owned by the British, 15 infantry owned by the Germans, 7 infantry owned by the Americans, 2 infantry owned by the French and 10 infantry owned by the British lost in Northern Italy
Germans roll dice for 1 armour, 10 artilleries, 3 bombers, 11 fighters, 10 infantry, 6 mech_infantrys and 3 tactical_bombers in Northern Italy, round 3 : 18/44 hits, 17.67 expected hits
Americans roll dice for 10 artilleries, 1 fighter and 10 infantry in Northern Italy, round 3 : 7/21 hits, 7.33 expected hits
7 infantry owned by the Germans, 5 infantry owned by the Americans, 8 artilleries owned by the Americans and 5 infantry owned by the British lost in Northern Italy
Germans roll dice for 1 armour, 10 artilleries, 3 bombers, 11 fighters, 3 infantry, 6 mech_infantrys and 3 tactical_bombers in Northern Italy, round 4 : 17/37 hits, 16.33 expected hits
Americans roll dice for 2 artilleries and 1 fighter in Northern Italy, round 4 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 fighter owned by the British lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 armour, 10 artilleries, 3 bombers, 11 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 2 fighters and 23 infantry
Casualties for Americans: 9 artilleries and 12 infantry
Casualties for British: 3 aaGuns, 1 artillery, 1 fighter and 15 infantry
Casualties for French: 2 infantryNon Combat Move - Germans
3 bombers moved from Northern Italy to Germany
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from Northern Italy to 115 Sea Zone
1 fighter moved from Northern Italy to 115 Sea Zone
2 carriers, 1 cruiser, 5 destroyers and 1 transport moved from 113 Sea Zone to 115 Sea Zone
9 fighters and 3 tactical_bombers moved from Northern Italy to Germany
1 fighter moved from Smolensk to BryanskPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 9 infantry placed in Germany
Germans undo move 3.
1 artillery, 1 fighter and 8 infantry placed in Germany
2 infantry placed in Volgograd
Germans undo move 3.
1 artillery placed in Volgograd
1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 3.17
Americans : 0.67
AA fire in Northern Italy : : 0.50
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
Russians take Tambov from Italians
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : -0.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Hunan to Shensi
2 mech_infantrys moved from Hunan to Anhwe
2 mech_infantrys moved from Hunan to Kiangsi
2 artilleries and 10 infantry moved from Kwangtung to Kiangsi
3 mech_infantrys moved from French Indo China to Kiangsi
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Hopei
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from Philippines to Anhwe
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kiangsi
2 carriers, 2 destroyers and 4 fighters moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to Kiangsi
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Hunan to Shensi
2 mech_infantrys moved from Hunan to Anhwe
2 mech_infantrys moved from Hunan to Kiangsi
2 artilleries and 10 infantry moved from Kwangtung to Kiangsi
3 mech_infantrys moved from French Indo China to Kiangsi
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Hopei
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from Philippines to Anhwe
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kiangsi
2 carriers, 2 destroyers and 4 fighters moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to Kiangsi
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian SudanCombat - Japanese
Battle in Java
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Java from ANZAC, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries, 1 fighter, 10 infantry, 5 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 10 infantry, 5 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 8/20 hits, 5.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 1 fighter, 9 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
2 infantry moved from Yunnan to Hunan
1 bomber moved from Hopei to Hunan
1 bomber moved from Shensi to HunanPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
3 infantry placed in Kwangtung
1 transport placed in 39 Sea Zone
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese : 2.00
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 aaGuns, 3 armour, 1 artillery, 12 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Holland Belgium to Western Germany
Americans take Western Germany from Germans
1 infantry moved from Yugoslavia to Romania
Americans take Romania from Germans
4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to Philippines
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 2 transports in 35 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Philippines, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 4/4 hits, 1.33 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery, 1 bomber and 2 infantry
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Americans
4 fighters moved from 35 Sea Zone to 33 Sea Zone
2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 11 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
10 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from New Brunswick Nova Scotia to Eastern United States
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer, 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from Western United States to Central United States
10 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 armour placed in Finland
3 infantry placed in Norway
3 aaGuns placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
22 infantry moved from Kiangsu to ShantungPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUsPurchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Vyborg to Karelia
2 armour, 10 infantry and 5 mech_infantrys moved from Belgian Congo to Rhodesia
1 infantry moved from French Equatorial Africa to Belgian Congo
2 infantry moved from French Equatorial Africa to Nigeria
3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
3 infantry placed in Union of South Africa
8 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 5.33
Japanese : 3.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 artilleries moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 artilleries moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial AfricaCombat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in French Equatorial Africa
Italians attack with 2 artilleries, 3 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 artilleries, 3 infantry and 3 mech_infantrys in French Equatorial Africa, round 2 : 2/8 hits, 2.00 expected hits
British roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from British with 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ethiopia
Italians attack with 1 armour, 1 artillery and 3 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Ethiopia, round 2 : 2/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Ethiopia
Italians win, taking Ethiopia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
2 artilleries moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
3 infantry placed in Egypt
1 artillery and 3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : -0.50
British : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 artilleries moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial AfricaCombat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in French Equatorial Africa
Italians attack with 2 artilleries, 3 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 artilleries, 3 infantry and 3 mech_infantrys in French Equatorial Africa, round 2 : 2/8 hits, 2.00 expected hits
British roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from British with 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ethiopia
Italians attack with 1 armour, 1 artillery and 3 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Ethiopia, round 2 : 2/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Ethiopia
Italians win, taking Ethiopia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
2 artilleries moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
3 infantry placed in Egypt
1 artillery and 3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 4 fighters
EDIT: Removing units owned by Italians from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Italians to Egypt: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0.50
British : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
1 bomber moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : 1.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Germans take Yugoslavia from Americans
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from Americans
10 artilleries, 2 infantry and 4 mech_infantrys moved from Northern Italy to Western Germany
2 fighters moved from Germany to Southern Italy
1 tactical_bomber moved from Germany to Novgorod
1 fighter moved from Germany to Novgorod
1 bomber moved from Germany to Norway
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Southern France
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 fighter moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Germany to Romania
1 fighter moved from Germany to Bryansk
8 infantry moved from Germany to Western Germany
1 fighter moved from Germany to Romania
1 fighter moved from Germany to Romania
2 fighters moved from Germany to Western Germany
2 fighters moved from Germany to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Germans take Yugoslavia from Americans
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from Americans
10 artilleries, 2 infantry and 4 mech_infantrys moved from Northern Italy to Western Germany
2 fighters moved from Germany to Southern Italy
1 tactical_bomber moved from Germany to Novgorod
1 fighter moved from Germany to Novgorod
1 bomber moved from Germany to Norway
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Southern France
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 fighter moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Germany to Romania
1 fighter moved from Germany to Bryansk
8 infantry moved from Germany to Western Germany
1 fighter moved from Germany to Romania
1 fighter moved from Germany to Romania
2 fighters moved from Germany to Western Germany
2 fighters moved from Germany to RomaniaCombat - Germans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in Romania
Germans attack with 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Romania, round 2 : 3/8 hits, 4.00 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from Americans with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 10 artilleries, 2 fighters, 10 infantry and 4 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 10 artilleries, 2 fighters, 10 infantry and 4 mech_infantrys in Western Germany, round 2 : 6/26 hits, 8.33 expected hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 10 artilleries, 2 fighters, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Northern Italy to Western Germany
1 bomber moved from Normandy Bordeaux to Germany
2 tactical_bombers moved from Romania to Germany
4 fighters moved from Romania to Germany
1 bomber moved from Southern France to Germany
1 bomber moved from Norway to Germany
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Tambov to BryanskPlace Units - Germans
3 infantry placed in Ukraine
1 infantry placed in Volgograd
3 infantry placed in Novgorod
1 airfield, 1 artillery and 4 infantry placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : -4.00
AA fire in Norway : : -0.17
Americans : 0.33
AA fire in Southern France : : -0.17
AA fire in Normandy Bordeaux : : -0.17
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
2 infantry moved from Russia to Samara
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to VologdaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 0.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Kansu
2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Hunan to Kweichow
2 artilleries, 9 infantry and 5 mech_infantrys moved from Kiangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Kansu
2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Hunan to Kweichow
2 artilleries, 9 infantry and 5 mech_infantrys moved from Kiangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Equatorial AfricaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 1 transport
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese win, taking 35 Sea Zone from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 7 infantry in Kansu, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 5/7 hits, 3.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 7 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
2 bombers moved from Kansu to Yunnan
4 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
3 fighters moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to KwangtungPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
4 submarines placed in 6 Sea Zone
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans : -0.50
Chinese : -0.33
Japanese : 1.33 -
Long game…can’t believe Japan just completed Round 15!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 4x factory_minor, 4x factory_minor, 4x factory_minor; Remaining resources: 88 PUs;
Americans buy 3 armour, 1 bomber, 2 destroyers and 14 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
8 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 8 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 8 fighters and 1 infantry in Holland Belgium, round 2 : 2/9 hits, 4.17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 carriers, 4 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
8 fighters moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
10 infantry moved from Gibraltar to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
10 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 armour and 3 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 aaGuns moved from Central United States to Eastern United StatesPlace Units - Americans
3 armour placed in Finland
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 bomber and 5 infantry placed in Eastern United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Americans collect 67 PUs (2 lost to blockades); end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
22 infantry moved from Shantung to JeholPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUsPurchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from ItaliansCombat - British
Non Combat Move - British
2 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Nigeria to French West Africa
1 infantry moved from Rhodesia to Belgian Congo
2 armour, 15 infantry and 5 mech_infantrys moved from Rhodesia to Tanganyika Territory
3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Americans : -3.17
Japanese : 0.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries moved from Southern Italy to Northern Italy
12 infantry moved from Southern Italy to Northern Italy
1 infantry moved from French Equatorial Africa to French Central Africa
2 artilleries moved from French Equatorial Africa to French Central Africa
3 mech_infantrys moved from French Equatorial Africa to French Central Africa
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Ethiopia to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Kenya
2 fighters moved from Egypt to Belgian Congo