Sure lets do it
G4018L Karl7 Axis +3 vs Mr.Roboto Allies Round 4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Greater Southern Germany to Yugoslavia
2 fighters moved from Western Germany to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 airfield and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians : 1.67
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to India
2 fighters moved from Queensland to 54 Sea Zone
2 destroyers, 2 fighters and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 infantry placed in New South Wales
1 fighter placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from India to BurmaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 39 PUs;
Germans buy 7 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
3 tactical_bombers moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 bomber moved from United Kingdom to PolandCombat - Germans
Germans creates battle in territory 119 Sea Zone
Battle in 119 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 submarines
1 submarine owned by the Germans Submerged
2 submarines owned by the Americans Submerged
Battle in Poland
Germans attack with 1 bomber, 5 infantry and 3 tactical_bombers
Russians defend with 1 armour and 3 mech_infantrys
Germans roll dice for 1 bomber, 5 infantry and 3 tactical_bombers in Poland, round 2 : 5/9 hits, 3.00 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Poland, round 2 : 1/4 hits, 1.50 expected hits
3 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans winAmericans win with no units remaining, taking Poland from Russians with 1 bomber, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 3 mech_infantrys
Battle in Eastern Poland
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Poland to Western Germany
1 bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
2 tactical_bombers moved from Poland to Western Germany
1 tactical_bomber moved from Poland to Slovakia Hungary
4 infantry moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Southern France to Northern Italy
2 carriers, 2 destroyers and 4 fighters moved from 93 Sea Zone to 104 Sea Zone
3 fighters moved from Spain to Germany
1 submarine moved from 113 Sea Zone to 104 Sea ZonePlace Units - Germans
3 submarines placed in 104 Sea Zone
5 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6,5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,4,2,4,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 37 PUs (8 lost to blockades); end with 37 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 2.67
Russians : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 1 mech_infantry moved from Volgograd to Tsinghai
7 armour and 11 mech_infantrys moved from Novosibirsk to Tsinghai
1 infantry moved from Baltic States to Poland
2 infantry moved from Bessarabia to Eastern Poland
4 mech_infantrys moved from Belarus to Poland
2 infantry moved from Romania to Yugoslavia
1 bomber moved from Romania to Yugoslavia
1 bomber moved from Romania to Eastern Poland
2 fighters and 1 tactical_bomber moved from Romania to Poland
1 fighter moved from Romania to YugoslaviaCombat - Russians
Battle in Yugoslavia
Russians attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 airfield and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tsinghai
Russians attack with 9 armour and 12 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 9 armour and 12 mech_infantrys in Tsinghai, round 2 : 6/21 hits, 6,50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 9 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 3/8 hits, 2,50 expected hits
Germans roll dice for 4 infantry in Poland, round 2 : 4/4 hits, 1,33 expected hits
3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Poland, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Russians: 1 fighter, 1 infantry and 3 mech_infantrys
Casualties for Germans: 4 infantry
Battle in Eastern Poland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 bomber in Eastern Poland, round 4 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 bomber in Eastern Poland, round 5 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Eastern Poland to Romania
1 artillery moved from Bessarabia to Romania
3 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Romania
1 bomber and 1 fighter moved from Yugoslavia to Romania
5 mech_infantrys moved from Russia to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 armour moved from Norway to Karelia
1 armour moved from Sweden to Karelia
1 mech_infantry moved from Vyborg to Belarus
1 fighter moved from Novosibirsk to RussiaPlace Units - Russians
1 factory_minor placed in Romania
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Russians collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 4,00
Italians : -0,33
Russians : -2,50
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Shan State
1 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Kweichow to French Indo China
1 infantry moved from Yunnan to French Indo China
2 infantry moved from Kwangtung to 20 Sea Zone
3 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 44 Sea Zone to 37 Sea Zone
3 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 armour and 2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 36 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to French Indo China
11 armour, 6 artilleries, 6 infantry and 4 mech_infantrys moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
3 tactical_bombers moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 4 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 11 armour, 6 artilleries, 6 infantry and 4 mech_infantrys
French defend with 1 infantry
Japanese roll dice for 11 armour, 6 artilleries, 6 infantry and 4 mech_infantrys in Burma, round 2 : 7/27 hits, 10.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Burma
Japanese win, taking Burma from UK_Pacific with 11 armour, 6 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in French Indo China, round 2 : 3/9 hits, 4.00 expected hits
UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Malaya
Japanese attack with 1 armour, 2 fighters, 5 infantry and 1 marine
British defend with 3 aaGuns, 1 artillery and 2 mech_infantrys; UK_Pacific defend with 1 harbour
AA fire in Malaya : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 2 fighters, 5 infantry and 1 marine in Malaya, round 2 : 2/9 hits, 2.67 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery and 2 mech_infantrys in Malaya, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 aaGuns owned by the British lost in Malaya
Japanese roll dice for 1 armour, 2 fighters, 3 infantry and 1 marine in Malaya, round 3 : 2/7 hits, 2.33 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Malaya, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Malaya
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 marine in Malaya, round 4 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Malaya, round 4 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Malaya
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 marine in Malaya, round 5 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in Malaya, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 1 marine remaining. Battle score for attacker is 12
Casualties for Japanese: 5 infantry
Casualties for British: 3 aaGuns, 1 artillery and 2 mech_infantrysNon Combat Move - Japanese
2 fighters moved from Malaya to 37 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
3 tactical_bombers moved from French Indo China to Kwangtung
1 bomber moved from French Indo China to Kwangtung
1 bomber moved from Shan State to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 aaGun moved from Yunnan to Burma
2 aaGuns, 3 armour, 4 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in Kwangtung
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship and 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -0.33
AA fire in Malaya : : -0.33
UK_Pacific : 1.67
Japanese : -7.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 5 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Romania to Eastern Poland
Russians take Eastern Poland from Germans
1 destroyer moved from 32 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Americans creates battle in territory 119 Sea Zone
Battle in Gibraltar
Battle in Philippines
Battle in Guam
Battle in Celebes
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking 119 Sea Zone from Germans, taking Gibraltar from Germans, taking Philippines from Japanese, taking Guam from Japanese, taking Celebes from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 artillery, 1 carrier, 3 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
5 carriers, 5 destroyers and 10 fighters moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
5 submarines moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to Bulgaria
6 infantry moved from Bulgaria to Romania
2 fighters moved from 99 Sea Zone to Romania
4 carriers, 1 cruiser, 2 fighters and 1 submarine moved from 109 Sea Zone to 117 Sea Zone
2 submarines moved from 119 Sea Zone to 117 Sea Zone
1 destroyer and 1 submarine moved from 116 Sea Zone to 117 Sea Zone
16 transports moved from 101 Sea Zone to 64 Sea Zone
1 infantry moved from Morocco to AlgeriaPlace Units - Americans
1 fighter and 2 transports placed in 99 Sea Zone
1 fighter placed in 99 Sea Zone
Americans undo move 1.
2 transports placed in 99 Sea Zone
1 fighter placed in 99 Sea Zone
2 artilleries placed in Greece
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 battleship moved from 109 Sea Zone to 117 Sea ZonePlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,5,6,5,4,1,3,1,2,4,4,5,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 aaGun and 2 infantryCombat Hit Differential Summary :
Americans : 0,33
Japanese : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Slovakia Hungary to Yugoslavia
2 fighters moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 airfield and 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 4/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Yugoslavia
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 artillery moved from Northern Italy to Greater Southern Germany
2 fighters moved from Yugoslavia to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,5,2,1,5,5,3,2
Italians collect 0 PUs (7 lost to blockades); end with 0 PUsCombat Hit Differential Summary :
Italians : 2.67
Russians : 1.33 -
everytime I see this game I think I should just throw in the towel, but I just keep on trucking
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Haha. Well, it’s an interesting game actually. You’re about to get India and I am ages away from liberating London.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 destroyers and 4 submarines moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to Celebes
2 fighters moved from Caroline Islands to Celebes
1 transport moved from 52 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Slovakia Hungary to Yugoslavia
Germans take Yugoslavia from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Poland
1 destroyer moved from 104 Sea Zone to 105 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Spain to Gibraltar
2 tactical_bombers moved from Slovakia Hungary to Eastern Poland
3 fighters moved from Germany to Poland
2 bombers moved from Western Germany to Poland
2 bombers moved from Poland to Eastern Poland
2 tactical_bombers moved from Western Germany to Poland
3 fighters moved from 104 Sea Zone to 105 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Gibraltar
Germans attack with 1 artillery and 4 infantry
Americans defend with 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Gibraltar, round 2 : 0/5 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 4 infantry in Gibraltar, round 3 : 2/5 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 6/7 hits, 3.17 expected hits
Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 3 fighters in 105 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Poland to Slovakia Hungary
2 tactical_bombers moved from Eastern Poland to Slovakia Hungary
3 fighters moved from Poland to Germany
2 bombers moved from Eastern Poland to Western Germany
2 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 104 Sea Zone to 86 Sea Zone
2 carriers, 1 destroyer and 4 submarines moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
2 infantry moved from Western Germany to Northern Italy
4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 artillery, 1 fighter and 3 infantry placed in Germany
1 transport placed in 110 Sea Zone
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,5,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,5,2,4,2,1,5,1
Germans collect 40 PUs (7 lost to blockades); end with 40 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 2.00
Americans : 0.33
Russians : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Tsinghai to Sikang
1 armour and 2 mech_infantrys moved from Tsinghai to Shensi
1 armour and 2 mech_infantrys moved from Tsinghai to Kansu
1 armour and 1 mech_infantry moved from Tsinghai to Sikang
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
1 armour and 1 mech_infantry moved from Tsinghai to Sikang
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
2 infantry moved from Romania to Yugoslavia
1 fighter and 1 tactical_bomber moved from Romania to Yugoslavia
1 artillery and 2 infantry moved from Baltic States to Poland
1 bomber moved from Romania to Poland
1 bomber and 1 fighter moved from Romania to Eastern Poland
3 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Russia to Eastern PolandCombat - Russians
Battle in Yugoslavia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 3 armour and 4 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 4 mech_infantrys in Kansu, round 2 : 4/7 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Poland, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sikang
Russians attack with 3 armour and 4 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 4 mech_infantrys in Sikang, round 2 : 6/7 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Sikang
Russians win, taking Sikang from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 3 armour and 4 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 4 mech_infantrys in Shensi, round 2 : 3/7 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Eastern Poland, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 mech_infantrys moved from Belarus to Karelia
1 artillery and 2 infantry moved from Novgorod to Baltic States
3 mech_infantrys moved from Belarus to Romania
5 mech_infantrys moved from Western Ukraine to Romania
1 bomber and 2 fighters moved from Eastern Poland to Romania
1 bomber moved from Poland to Romania
1 fighter and 1 tactical_bomber moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Urals
1 armour and 1 mech_infantry moved from Russia to Belarus
2 armour moved from Russia to KazakhstanPlace Units - Russians
3 infantry placed in Romania
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Russians collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : -0,67
Russians : 7,33
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 bombers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
4 fighters moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to YeniseyCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from ANZAC with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
3 carriers moved from 6 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Kwangtung to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry and 1 mech_infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Malaya to Burma
1 marine moved from Malaya to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 marine and 4 transports moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
3 fighters moved from Japan to Kwangsi
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
4 fighters moved from 42 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangsi
1 fighter moved from 6 Sea Zone to Kwangsi
2 armour moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Shantung to Anhwe
3 infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Evenkiyskiy to YeniseyPlace Units - Japanese
3 bombers placed in Shantung
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.17
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 99 Sea Zone to 100 Sea Zone
3 infantry moved from Romania to 100 Sea Zone
3 infantry and 2 transports moved from 100 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
1 destroyer and 10 fighters moved from 44 Sea Zone to 42 Sea Zone
Americans take 44 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier, 4 destroyers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Northern Italy
3 bombers moved from Romania to Western Germany
1 fighter moved from Romania to 97 Sea Zone
4 fighters moved from Romania to Northern ItalyCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
Bombing raid in Western Germany rolls: 5,6,7 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in Borneo
Battle in Malaya
Battle in Northern Italy
Americans attack with 4 fighters and 3 infantry
Germans defend with 2 infantry; Italians defend with 1 factory_minor
Americans roll dice for 4 fighters and 3 infantry in Northern Italy, round 2 : 2/7 hits, 2,50 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Northern Italy
Americans win, taking Borneo from Japanese, taking Malaya from Japanese, taking Northern Italy from Italians with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 10 fighters in 42 Sea Zone, round 2 : 4/11 hits, 5,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
10 fighters moved from 42 Sea Zone to India
5 carriers and 4 destroyers moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
16 transports moved from 64 Sea Zone to 101 Sea Zone
4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 117 Sea Zone to 106 Sea Zone
3 bombers moved from Western Germany to Romania
1 fighter moved from Northern Italy to 97 Sea Zone
3 fighters moved from Northern Italy to Romania
1 infantry moved from Bulgaria to Greece
3 submarines moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to TunisiaPlace Units - Americans
1 airfield placed in Celebes
1 infantry placed in Greece
1 carrier and 1 transport placed in 97 Sea Zone
3 mech_infantrys placed in Turkey
2 fighters and 6 infantry placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 battleship moved from 117 Sea Zone to 106 Sea ZonePlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Italians : -0,67
AA fire in Western Germany : : -0,50
Americans : -1,83
Japanese : -0,17 -
Man, this turn took me ages. Can’t remember when a turn was causing me so many headache.
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Not sure where I went wrong here… Sealion wet well. Oh well.
I am calling this yours.
GG
I’ll post
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Thanks for the game Karl!
Not sure either. My best guess: You bought 3 subs+2 fighters in round 4 (38 TUV!). Had you invested in ground troops there, I don’t think I could have stopped you from holding Ukraine and its factory. This is important since Italy can can-open rostov for you to threaten Stalingrad+Caucasus.
Also, Italy was weak all game long, even from the beginning. Had Italy been a little stronger, at least getting the Med-Bonus, it would have been different.
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Thanks for the game Karl!
Not sure either. My best guess: You bought 3 subs+2 fighters in round 4 (38 TUV!). Had you invested in ground troops there, I don’t think I could have stopped you from holding Ukraine and its factory. This is important since Italy can can-open rostov for you to threaten Stalingrad+Caucasus.
Also, Italy was weak all game long, even from the beginning. Had Italy been a little stronger, at least getting the Med-Bonus, it would have been different.
Not to mention Japan, ooof. They never got explosive. This was one of the rare games where even when Japan was wiping out large stacks, it wasn’t actually resulting in significant forward progress. You played a battle of attrition which slowed me down even when I was winning.
Blah… this game was a bitter pill for me!! :lol: :-P
I think you are back in shape there Mr. Roboto. Time to take it up a notch!