@dawgoneit Not sure how to do that with the attack screen still focused on the Hawaii SZ battle.
Jpn sub missed, but Jpn got 2 hits from the 2 ftrs, BB attacking.
Do you want to run the sub or kill it and keep fighting?
Here is the DL
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 battleships moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Hunan
1 bomber moved from Philippines to Kiangsi
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Philippines to Hopei
1 fighter moved from Kwangsi to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Hopei to Shantung
1 aaGun and 1 infantry moved from Manchuria to Amur
1 aaGun moved from Korea to Amur
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 tactical_bombers moved from 43 Sea Zone to Java
1 carrier moved from 43 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 transports moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 factory_minor placed in Manchuria
1 armour and 2 mech_infantrys placed in Shantung
3 infantry placed in Kwangtung
1 transport placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 1.67
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 2 bombers, 10 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
1 bomber, 4 fighters and 1 infantry moved from Spain to Southern France
4 fighters moved from Spain to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 109 Sea Zone
3 submarines moved from 91 Sea Zone to 104 Sea Zone
3 submarines moved from 104 Sea Zone to 110 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 transports
2 transports owned by the Germans lost in 109 Sea Zone
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 110 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 cruiser
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 3 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 bomber, 4 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 4 fighters and 3 infantry in Southern France, round 2 : 3/8 hits, 3,17 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber and 4 fighters moved from Southern France to Spain
4 fighters moved from Normandy Bordeaux to Spain
7 transports moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 fighter, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 1 fighter and 4 infantry moved from 91 Sea Zone to Spain
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Burma to India
Place Units - Americans
3 infantry placed in Spain
3 artilleries and 7 infantry placed in Central United States
2 artilleries and 2 bombers placed in Eastern United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
1 artillery and 3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Anhwe
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
Combat - British
Battle in Kiangsi
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 2 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Germans : -1,00
British : 0,33
Americans : 0,50
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 armour and 1 artillery moved from Greece to Turkey
Italians take Turkey from Neutral_True
1 bomber moved from Eastern Poland to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from France to Western Germany
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,5,1,4,4,6
Italians collect 1 PU (12 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer, 2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from West India to India
1 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Eastern Persia to West India
Turn Complete - French
Combat Hit Differential Summary :
sorry for the delay
traveling, and also every time I look at the map, I know it’s going to take me a long time to figure this out…. :lol:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
4 infantry moved from France to Southern France
2 fighters and 2 tactical_bombers moved from Southern Italy to Southern France
3 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Southern Italy to Southern France
2 tactical_bombers moved from Southern Italy to Southern France
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 4 fighters, 4 infantry and 4 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 4 fighters, 4 infantry and 4 tactical_bombers in Southern France, round 2 : 5/12 hits, 5.33 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 4 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Germans
3 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Southern France to United Kingdom
3 fighters and 4 tactical_bombers moved from Southern France to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Normandy Bordeaux to Western Germany
8 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to France
1 battleship, 1 carrier, 1 destroyer and 7 transports moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
2 submarines moved from 112 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Belarus to Novgorod
4 armour, 2 artilleries and 1 infantry moved from Baltic States to Eastern Poland
1 aaGun, 16 armour, 3 infantry and 15 mech_infantrys moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 armour moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Albania to Yugoslavia
Place Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 fighter and 9 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in France
1 armour and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,3,6,2,2,3
Germans collect 53 PUs (10 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : -1.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
3 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 fighters moved from Russia to Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 aaGuns, 11 armour, 20 artilleries, 24 infantry and 13 mech_infantrys moved from Bryansk to Western Ukraine
1 artillery and 9 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter moved from Bessarabia to Western Ukraine
2 fighters moved from Ukraine to Western Ukraine
3 armour and 3 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Rostov
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 bomber moved from Shantung to 16 Sea Zone
1 submarine moved from 41 Sea Zone to 75 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to Kwangtung
2 armour, 3 infantry and 2 mech_infantrys moved from Amur to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Battle in Dutch New Guinea
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 16 Sea Zone to Japan
2 aaGuns moved from Amur to Buryatia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to Kwangtung
2 transports moved from 35 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Kiangsu
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Shantung
3 infantry placed in Manchuria
1 fighter and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 0.83
Japanese : 0.00
sorry for all the rolls, game kept crashing in NCM
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 fighter, 10 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Spain to Southern France
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Normandy Bordeaux
1 infantry moved from Morocco to 92 Sea Zone
7 artilleries and 5 infantry moved from Spain to 92 Sea Zone
1 marine moved from Spain to 92 Sea Zone
1 bomber moved from Spain to 92 Sea Zone
7 artilleries, 1 bomber, 6 infantry, 1 marine and 7 transports moved from 92 Sea Zone to 99 Sea Zone
7 artilleries, 6 infantry and 1 marine moved from 99 Sea Zone to Turkey
1 bomber moved from 99 Sea Zone to Turkey
1 carrier and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
4 fighters moved from Spain to 99 Sea Zone
1 bomber moved from Eastern United States to Southern France
1 bomber moved from Eastern United States to Normandy Bordeaux
1 fighter moved from Spain to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from Spain to 99 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 5/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Southern France, round 2 : 3/7 hits, 2,67 expected hits
Germans roll dice for 4 infantry in Southern France, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Southern France, round 3 : 1/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 3 infantry
Casualties for Germans: 4 infantry
Battle in Turkey
Americans attack with 7 artilleries, 1 bomber, 6 infantry and 1 marine
Italians defend with 3 armour, 1 artillery and 8 infantry
Americans roll dice for 7 artilleries, 1 bomber, 6 infantry and 1 marine in Turkey, round 2 : 4/15 hits, 5,33 expected hits
Italians roll dice for 3 armour, 1 artillery and 8 infantry in Turkey, round 2 : 3/12 hits, 4,50 expected hits
3 infantry owned by the Americans and 4 infantry owned by the Italians lost in Turkey
Americans roll dice for 7 artilleries, 1 bomber, 3 infantry and 1 marine in Turkey, round 3 : 6/12 hits, 4,33 expected hits
Italians roll dice for 3 armour, 1 artillery and 4 infantry in Turkey, round 3 : 2/8 hits, 3,17 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 1 armour owned by the Italians lost in Turkey
Americans roll dice for 7 artilleries, 1 bomber, 1 infantry and 1 marine in Turkey, round 4 : 4/10 hits, 3,67 expected hits
Italians roll dice for 2 armour in Turkey, round 4 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Americans and 2 armour owned by the Italians lost in Turkey
Americans win, taking Turkey from Italians with 7 artilleries, 1 bomber and 1 marine remaining. Battle score for attacker is 28
Casualties for Americans: 6 infantry
Casualties for Italians: 3 armour, 1 artillery and 8 infantry
Non Combat Move - Americans
1 bomber moved from Turkey to Iraq
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to Spain
1 bomber and 1 fighter moved from Southern France to Spain
3 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Central United States to Western United States
3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
3 transports placed in 101 Sea Zone
3 infantry placed in Spain
3 artilleries and 7 infantry placed in Central United States
2 artilleries, 1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Suiyuyan to Chahar
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
4 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Yunnan to Anhwe
1 bomber moved from Yunnan to Shantung
Combat - British
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0,17 expected hits
Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in Anhwe
British attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 mech_infantry
British roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 3/8 hits, 3,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Shantung to Yunnan
4 mech_infantrys moved from India to Yunnan
3 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 battleship moved from 76 Sea Zone to 98 Sea Zone
4 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
Place Units - UK_Pacific
1 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
Some Units in India change ownership: 1 armour and 1 fighter
Combat Hit Differential Summary :
Germans : 1,00
Italians : -2,67
British : -0,67
Americans : 3,00
AA fire in Shantung : : -0,17
Chinese : 0,83
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Ukraine to Slovakia Hungary
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,4,2,2,6,6,2,2,4,4,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,6,4,3,6,1,1,6
Italians collect 3 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
AA fire in Ukraine : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from India to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in Sumatra
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Sumatra from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
4 submarines moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 54 Sea Zone to 52 Sea Zone
1 infantry moved from New South Wales to Queensland
3 fighters moved from 37 Sea Zone to Yunnan
1 infantry moved from Northwest Persia to Turkey
1 infantry moved from India to Burma
Place Units - ANZAC
3 infantry placed in Queensland
1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from West India to India
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 18 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Novgorod to Belarus
1 bomber moved from Novgorod to Belarus
1 bomber moved from Western Germany to Bessarabia
1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 123 Sea Zone to 116 Sea Zone
4 infantry moved from France to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 carrier and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Belarus
1 infantry owned by the Germans retreated to Novgorod
Russians win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 5 fighters and 4 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 3.17 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 bomber and 3 infantry in Bessarabia, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour moved from Eastern Poland to Yugoslavia
21 armour moved from Eastern Poland to Yugoslavia
15 mech_infantrys moved from Eastern Poland to Yugoslavia
1 infantry moved from Yugoslavia to Bulgaria
3 aaGuns, 14 artilleries and 10 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Germany to Yugoslavia
1 bomber moved from Belarus to Western Germany
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Germany to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy
1 bomber moved from Bessarabia to Slovakia Hungary
9 transports moved from 113 Sea Zone to 112 Sea Zone
4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from France to Northern Italy
1 aaGun and 13 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
1 destroyer and 1 submarine placed in 112 Sea Zone
10 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,6,1,2,2,2,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 53 PUs (7 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -2.00
Americans : -1.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 27 PUs;
Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
4 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Belarus to Eastern Poland
11 armour, 20 artilleries, 22 infantry and 13 mech_infantrys moved from Western Ukraine to Eastern Poland
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Western Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/7 hits, 3,00 expected hits
Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Eastern Poland
Russians attack with 11 armour, 20 artilleries, 24 infantry and 13 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 11 armour, 20 artilleries, 24 infantry and 13 mech_infantrys in Eastern Poland, round 2 : 14/68 hits, 21,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 11 armour, 20 artilleries, 24 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns and 1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 8 infantry moved from Smolensk to Belarus
2 infantry moved from Russia to Vologda
8 infantry moved from Russia to Smolensk
2 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Turkey
3 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey
4 fighters and 1 tactical_bomber moved from Bessarabia to Russia
Place Units - Russians
3 infantry placed in Ukraine
1 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -7,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 3 artilleries, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
2 armour, 3 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 bomber moved from Kwangtung to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking 37 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 3 armour, 3 artilleries, 13 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 3 artilleries, 13 infantry and 3 mech_infantrys in Kwangsi, round 2 : 4/22 hits, 5.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 armour, 3 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter could not land in 41 Sea Zone and was removed
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
2 aaGuns moved from Buryatia to Yakut S.S.R.
2 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
6 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier and 1 destroyer moved from 45 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 49 Sea Zone
1 carrier moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from 37 Sea Zone to Kwangtung
1 tactical_bomber moved from Java to 36 Sea Zone
1 tactical_bomber moved from Java to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Kwangtung to Kwangsi
1 bomber moved from 25 Sea Zone to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Hainan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Kwangtung: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 harbour placed in Hainan
3 armour placed in Kwangtung
2 artilleries and 1 infantry placed in Shantung
1 artillery and 2 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.33
Chinese : -0.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Turkey to Greece
Americans take Greece from Italians
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Spain to Southern France
1 artillery and 3 infantry moved from Spain to Normandy Bordeaux
2 bombers moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Southern France
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Iraq to Southern France
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 bombers and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 artillery, 3 bombers and 3 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 3,00 expected hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 3 bombers and 3 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 3,00 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 3 bombers and 2 infantry in Normandy Bordeaux, round 4 : 3/6 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber and 1 fighter moved from Southern France to Spain
3 bombers moved from Normandy Bordeaux to Spain
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
3 carriers, 1 destroyer, 6 fighters and 7 transports moved from 99 Sea Zone to 96 Sea Zone
3 carriers, 1 destroyer, 6 fighters and 7 transports moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Eastern United States to Spain
2 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 7 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 factory_minor placed in Turkey
3 infantry placed in Spain
1 carrier, 4 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 artilleries and 4 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 2 : 2/7 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - British
Non Combat Move - British
1 artillery and 2 infantry moved from Iraq to Turkey
1 infantry moved from Turkey to Greece
1 battleship moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to French Indo China
3 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry, 8 mech_infantrys and 2 tactical_bombers moved from Yunnan to Burma
3 armour, 1 bomber, 4 fighters, 8 mech_infantrys and 2 tactical_bombers moved from Burma to India
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,3,4,1,2,1,3,4
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,33
Americans : -2,17
Chinese : -0,17
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Slovakia Hungary to Turkey
Combat - Italians
Strategic bombing raid in Turkey
AA fire in Turkey : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Turkey causes 0 damage total.
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,6,1,2,3,4,6,4
Italians collect 1 PU (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
AA fire in Turkey : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 47 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 61 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
3 fighters moved from Yunnan to India
1 infantry moved from Burma to India
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter placed in Queensland
1 infantry and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 47 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 61 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
3 fighters moved from Yunnan to India
1 infantry moved from Burma to India
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter placed in Queensland
1 infantry and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 19 infantry moved from Northern Italy to Southern France
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Bulgaria to Greece
3 fighters moved from Southern Italy to Greece
4 tactical_bombers moved from Southern Italy to Greece
1 infantry moved from Nenetsia to Archangel
1 bomber moved from Slovakia Hungary to Archangel
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Greece
Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry; Americans defend with 1 marine
Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Greece, round 2 : 4/8 hits, 4.17 expected hits
Americans roll dice for 1 infantry and 1 marine in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 marine owned by the Americans and 1 infantry owned by the British lost in Greece
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 marine
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 0/7 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Normandy Bordeaux, round 4 : 3/7 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 19 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 19 infantry in Southern France, round 2 : 0/20 hits, 3.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 19 infantry in Southern France, round 3 : 3/20 hits, 3.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 19 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Northern Italy to Southern France
23 armour and 15 mech_infantrys moved from Yugoslavia to Southern France
3 fighters moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from 125 Sea Zone to United Kingdom
3 fighters and 4 tactical_bombers moved from Greece to Southern Italy
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
3 aaGuns, 14 artilleries and 5 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to Germany
3 artilleries and 5 infantry moved from Novgorod to Vyborg
1 bomber moved from Archangel to Vyborg
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 3 submarines and 9 transports moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 116 Sea Zone to 121 Sea Zone
Place Units - Germans
3 mech_infantrys placed in France
1 fighter placed in Western Germany
1 artillery and 9 infantry placed in Germany
3 infantry placed in United Kingdom
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,1,2,4,1,4,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 50 PUs (8 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -9.00
Americans : -3.17
Russians : -0.33