MrRoboto (Axis+6) vs Shin-Ji (Allies) BM3

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry, 3 marines and 2 mech_infantrys moved from Norway to 125 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                3 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                2 fighters moved from 125 Sea Zone to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 3 marines, 2 mech_infantrys and 2 transports moved from 125 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to Normandy Bordeaux
                1 marine moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                      Americans take 37 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                5 submarines moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                8 carriers, 1 destroyer and 16 fighters moved from 54 Sea Zone to 41 Sea Zone

    Combat Hit Differential Summary :

    triplea_42364_Ame13.tsvg

  • '19 '18

    Aaaah, so there ends your Norway campaign.

    Then yes, please intercept with the fighters. I hope to put an end to your bombarding my beautiful towns.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry, 3 marines and 2 mech_infantrys moved from Norway to 125 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                3 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                2 fighters moved from 125 Sea Zone to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 3 marines, 2 mech_infantrys and 2 transports moved from 125 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to Normandy Bordeaux
                1 marine moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                      Americans take 37 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                5 submarines moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                8 carriers, 1 destroyer and 16 fighters moved from 54 Sea Zone to 41 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Germans launches 2 interceptors out of Western Germany
                        Attackers Fire,  : 2/3 hits, 0.83 expected hits
                        Defenders Fire,  : 1/2 hits, 0.67 expected hits
                        1 fighter owned by the Americans lost in Western Germany
                        2 fighters owned by the Germans lost in Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
                4 fighters moved from 26 Sea Zone to Queensland
                2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

    Place Units - Americans
                3 artilleries placed in Persia
                1 artillery and 2 infantry placed in Iraq
                4 fighters placed in Western United States
                2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Americans collect 61 PUs (6 lost to blockades); end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.33
        AA fire in Western Germany : : -0.17
        Americans : 0.67
        Attackers Fire,  : : 1.17

    triplea_42364_Ame13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry, 3 marines and 2 mech_infantrys moved from Norway to 125 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                3 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                2 fighters moved from 125 Sea Zone to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 3 marines, 2 mech_infantrys and 2 transports moved from 125 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to Normandy Bordeaux
                1 marine moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                      Americans take 37 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                5 submarines moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                8 carriers, 1 destroyer and 16 fighters moved from 54 Sea Zone to 41 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Germans launches 2 interceptors out of Western Germany
                        Attackers Fire,  : 2/3 hits, 0.83 expected hits
                        Defenders Fire,  : 1/2 hits, 0.67 expected hits
                        1 fighter owned by the Americans lost in Western Germany
                        2 fighters owned by the Germans lost in Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
                4 fighters moved from 26 Sea Zone to Queensland
                2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

    Place Units - Americans
                3 artilleries placed in Persia
                1 artillery and 2 infantry placed in Iraq
                4 fighters placed in Western United States
                2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Americans collect 61 PUs (6 lost to blockades); end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to Finland
                      British take Finland from Germans

    Combat - British

    Non Combat Move - British
                1 fighter moved from Norway to 110 Sea Zone
                3 fighters moved from Norway to United Kingdom
                1 aaGun and 4 infantry moved from Norway to 125 Sea Zone
                1 aaGun, 4 infantry and 3 transports moved from 125 Sea Zone to 110 Sea Zone
                1 aaGun and 4 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery, 4 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                3 aaGuns, 1 artillery and 13 infantry moved from Eastern Persia to Persia
                3 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                2 artilleries and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 infantry moved from 83 Sea Zone to French West Africa
                1 artillery moved from 83 Sea Zone to French West Africa

    Place Units - British
                1 carrier and 1 destroyer placed in 110 Sea Zone
                2 artilleries and 1 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
                British collect 34 PUs (2 lost to blockades); end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.33
        AA fire in Western Germany : : -0.17
        Americans : 0.67
        Attackers Fire,  : : 1.17

    triplea_42364_UK_13.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour, 1 artillery and 2 infantry moved from Caucasus to Rostov
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,2,6,5,1
                Italians collect 14 PUs (6 lost to blockades); end with 19 PUs

    Combat Hit Differential Summary :

    triplea_42364_Ita13.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                3 infantry moved from Queensland to South Australia

    Combat Hit Differential Summary :

    triplea_42364_ANZ13.tsvg

  • '15

    Scramble?  Maybe should have used an ANZAC Dst there…

  • '19 '18

    yes, scramble both!
    That’s gonna be fun :D

  • '19 '18

    Man this game has everything. I’m only waiting for the Neutrals to be dragged into this struggle as well.

    I can’t remember a game where no side is clearly ahead in turn 13. In my opinion it’s still pretty much balanced right now

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                3 infantry moved from Queensland to South Australia

    Combat - ANZAC
                Japanese scrambles 2 units out of Shan State to defend against the attack in 37 Sea Zone
                Japanese scrambles to create a battle in territory 37 Sea Zone
                Battle in Sumatra
                Battle in 37 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 2 fighters and 1 transport
                    Japanese defend with 2 tactical_bombers
                        ANZAC roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                    ANZAC win, taking Sumatra from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 2 tactical_bombers
                Battle in Malaya

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Queensland to 41 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                3 armour and 2 mech_infantrys moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Combat - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Japanese : -0.50

    triplea_42364_Fre13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                3 infantry moved from Queensland to South Australia

    Combat - ANZAC
                Japanese scrambles 2 units out of Shan State to defend against the attack in 37 Sea Zone
                Japanese scrambles to create a battle in territory 37 Sea Zone
                Battle in Sumatra
                Battle in 37 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 2 fighters and 1 transport
                    Japanese defend with 2 tactical_bombers
                        ANZAC roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                    ANZAC win, taking Sumatra from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 2 tactical_bombers
                Battle in Malaya

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Queensland to 41 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                3 armour and 2 mech_infantrys moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Combat - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
                EDIT: Adding units owned by ANZAC to South Australia: 1 artillery
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Japanese : -0.50

    triplea_42364_Fre13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                3 infantry moved from Queensland to South Australia

    Combat - ANZAC
                Japanese scrambles 2 units out of Shan State to defend against the attack in 37 Sea Zone
                Japanese scrambles to create a battle in territory 37 Sea Zone
                Battle in Sumatra
                Battle in 37 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 2 fighters and 1 transport
                    Japanese defend with 2 tactical_bombers
                        ANZAC roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                    ANZAC win, taking Sumatra from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 2 tactical_bombers
                Battle in Malaya

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Queensland to 41 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                3 armour and 2 mech_infantrys moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Combat - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
                EDIT: Adding units owned by ANZAC to South Australia: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Japanese : -0.50

    triplea_42364_Fre13.tsvg

  • '15

    That went well!

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_major, 5x factory_minor; Remaining resources: 51 PUs;
                Germans buy 2 artilleries, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 fighters moved from 113 Sea Zone to Finland
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 tactical_bombers moved from Western Germany to Holland Belgium
                1 bomber moved from Poland to Belarus
                2 infantry moved from Baltic States to Belarus
                1 bomber moved from Western Germany to Finland
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Norway
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 1 marine
                        Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits
                        Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                        1 marine owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Norway from Americans, taking Normandy Bordeaux from Americans with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine
                Battle in Holland Belgium
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Americans defend with 1 marine
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                        Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        1 marine owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine
                Battle in Finland
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Finland, round 2 : 2/5 hits, 2,00 expected hits
                        British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Finland
                    Germans win, taking Finland from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 armour and 2 mech_infantrys moved from Poland to Eastern Poland
                1 infantry moved from Ukraine to Rostov
                49 armour and 11 mech_infantrys moved from Caucasus to Rostov
                1 infantry moved from Rostov to Tambov
                4 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
                8 armour and 3 mech_infantrys moved from Eastern Poland to Bessarabia
                1 bomber moved from Belarus to Western Germany
                1 bomber moved from Finland to Western Germany
                2 fighters moved from Finland to 113 Sea Zone
                1 bomber and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                1 artillery moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                2 submarines placed in 113 Sea Zone
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2,5,5,2,4
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        British : -0,33
        Americans : -0,67
        Russians : 0,67

    triplea_42364_Ger14.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 mech_infantry moved from Bryansk to Samara
                1 armour and 4 mech_infantrys moved from Russia to Vologda
                1 armour moved from Bryansk to Vologda
                1 mech_infantry moved from Bryansk to Vologda
                1 mech_infantry moved from Bryansk to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 armour and 6 mech_infantrys
                    Japanese defend with 1 armour and 3 mech_infantrys
                        Russians roll dice for 2 armour and 6 mech_infantrys in Vologda, round 2 : 2/8 hits, 2.00 expected hits
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                        2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Vologda
                        Russians roll dice for 2 armour and 4 mech_infantrys in Vologda, round 3 : 0/6 hits, 1.67 expected hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 2 armour and 4 mech_infantrys in Vologda, round 4 : 1/6 hits, 1.67 expected hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 4 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Vologda
                        Russians roll dice for 2 armour and 3 mech_infantrys in Vologda, round 5 : 1/5 hits, 1.50 expected hits
                        Japanese roll dice for 1 armour in Vologda, round 5 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Vologda
                    Russians win, taking Vologda from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 4 mech_infantrys
                    Casualties for Japanese: 1 armour and 3 mech_infantrys
                Battle in Samara
                    Russians attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Samara
                    Russians win, taking Samara from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    retreated to Tambov
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Samara to Russia
                1 fighter moved from Belarus to Russia
                1 aaGun, 1 armour, 2 artilleries, 74 infantry and 16 mech_infantrys moved from Bryansk to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : -2.83
        Japanese : 0.67

    triplea_42364_Rus14.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                2 marines moved from Philippines to 35 Sea Zone
                1 battleship, 1 cruiser, 2 marines and 8 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from Shan State to Malaya
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from India to Persia
                1 bomber moved from India to Iraq
                6 armour, 3 artilleries, 5 infantry and 17 mech_infantrys moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British

    Combat - Japanese
                Strategic bombing raid in Persia
                        AA fire in Persia : 1/1 hits, 0,17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Persia causes 0 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0,17 expected hits
                    Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in Alaska
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Japanese win, taking Alaska from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 2 marines and 8 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 8 submarines in 42 Sea Zone, round 2 : 3/8 hits, 2,67 expected hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 cruiser and 8 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 factory_minor, 1 harbour and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 2/4 hits, 1,33 expected hits
                        ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 42 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                8 carriers, 3 destroyers, 2 infantry, 5 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                2 submarines moved from 39 Sea Zone to 37 Sea Zone
                2 submarines moved from 37 Sea Zone to 42 Sea Zone
                1 aaGun moved from West India to Eastern Persia
                1 artillery and 1 infantry moved from Burma to India
                2 artilleries moved from India to West India
                1 artillery moved from India to West India
                3 armour moved from French Indo China to Szechwan
                3 armour moved from Kwangtung to Yunnan
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Kansu to Timguska
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Caucasus to Rostov
                1 bomber moved from Iraq to Rostov

    Place Units - Japanese
                2 fighters and 1 infantry placed in Japan
                1 carrier and 1 transport placed in 6 Sea Zone
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                1 artillery and 1 infantry placed in India
                1 submarine placed in 39 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 80 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    AA fire in Persia : : 0,83
        Americans : 0,83
        ANZAC : -0,33
        AA fire in Iraq : : -0,17
        Japanese : -1,00

    triplea_42364_Jap14.tsvg

  • '15

    It looks like you rolled some of those twice?

  • '15

    I think the only meaningful difference is the Dst in 42 hit once originally, tho.

  • '19 '18

    Oh, you’Re right. I thought it was in local mode the first time. Sorry for that!

    But this round was better for you, you scored 2 hits with your subs
    The destroyer hit would have been absorbed by a battleship.

    So i guess you can be lucky hehe. Of course we can take the results of the first round ;-)

  • '15

    Oh, so it’s a choice between two hits with subs, or one damaged BB?

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