18L JDOW Axis vs majikforce BM3

  • '15 '14

    Sure.

    Thanks a lot and sorry again for the hassle.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Anhwe
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Chinese retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs

    triplea_42064_Chi5.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 fighter, 1 harbour, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                6 fighters moved from Korea to 19 Sea Zone
                1 tactical_bomber moved from Korea to 19 Sea Zone
                1 bomber moved from Korea to Chahar
                1 bomber moved from Korea to Anhwe
                1 bomber moved from Korea to Yunnan
                1 bomber moved from Korea to Hunan
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry and 2 mech_infantrys moved from Morocco to Algeria
                1 destroyer and 2 submarines moved from 104 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Southern France
                Battle in 19 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  5/7 hits
                        Japanese roll dice for 1 cruiser in 19 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking Southern France from Germans, taking 19 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in Hunan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hunan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Anhwe, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
                    Japanese win with no units remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from Hunan to Sikang
                1 bomber moved from Yunnan to Sikang
                6 fighters and 1 tactical_bomber moved from 19 Sea Zone to Korea
                1 bomber moved from Western United States to Korea
                1 marine moved from Midway to 25 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Midway to 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 harbour placed in Korea
                1 transport placed in 101 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Korea
                Americans undo move 3.
                1 fighter and 2 infantry placed in Korea
                2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Anhwe
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Chinese retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Persia to West India
                1 mech_infantry moved from Eastern Persia to West India
                2 tactical_bombers moved from Eastern Persia to West India
                1 infantry moved from Persia to Northwest Persia
                1 bomber moved from Persia to West India
                2 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Persia to Caucasus
                2 fighters moved from 79 Sea Zone to West India
                1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 4 infantry
                        British roll dice for 1 battleship in Normandy Bordeaux, round 2 :  0/1 hits
                        British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 :  3/4 hits
                        1 artillery owned by the British, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 :  3/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in West India
                    British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 :  4/7 hits
                        Japanese roll dice for 1 infantry in West India, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                    British win, taking West India from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 tactical_bombers moved from West India to Persia
                1 bomber moved from West India to Persia
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 fighters moved from West India to 80 Sea Zone
                2 fighters moved from Egypt to 80 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - British
                1 carrier placed in 80 Sea Zone
                1 factory_minor placed in Egypt
                1 artillery and 1 infantry placed in Persia
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    triplea_42064_UK_5.tsvg

  • '22 '16

    Wow!  You get Moscow, India AND dice like that!  I guess I really don’t stand a chance!  :-D I love losing half of my bombers to lone inf on the first guerrilla run.  I really need to abandon that strategy.  It never works for me. :|

  • '15 '14

    Yeah, the dice were very kind to me this turn, sorry about that.

    In general I prefer to always send to planes against Japanese single inf but in case you felt you had to do something there was nothing wrong in taking some risks imo.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                2 fighters moved from Western Germany to Southern France
                1 bomber moved from Romania to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Southern France
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
                        Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 armour moved from Bryansk to Ukraine
                1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 marine moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                3 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                1 fighter moved from Romania to Western Germany

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : -0,17
        Americans : -0,33

    triplea_42064_Ita5.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 marine moved from New South Wales to 62 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 marine moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from South Australia to Queensland
                1 artillery moved from South Australia to New South Wales
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 aaGun moved from South Australia to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    triplea_42064_Fre5.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                8 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Baltic States to Archangel
                      Germans take Archangel from Russians
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Ukraine to Volgograd
                2 mech_infantrys moved from Ukraine to Volgograd
                2 bombers moved from Novgorod to Volgograd
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 tactical_bomber moved from Baltic States to Russia
                2 mech_infantrys moved from Ukraine to Tambov
                1 mech_infantry moved from Western Ukraine to Tambov
                5 armour, 8 artilleries, 16 infantry and 8 mech_infantrys moved from Bryansk to Tambov
                1 mech_infantry moved from Rostov to Volgograd
                1 fighter moved from Novgorod to Belarus
                2 fighters and 3 tactical_bombers moved from Novgorod to Russia
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in Russia
                    Germans attack with 1 armour, 1 artillery, 4 fighters, 8 infantry and 5 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 10 infantry
                        AA fire in Russia : 0/3 hits, 0,50 expected hits
                        Germans roll dice for 1 armour, 1 artillery, 4 fighters, 8 infantry and 5 tactical_bombers in Russia, round 2 : 11/19 hits, 7,67 expected hits
                        Russians roll dice for 1 aaGun and 10 infantry in Russia, round 2 : 5/10 hits, 3,33 expected hits
                        10 infantry owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                    Germans captures 34PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 1 artillery, 4 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 aaGun and 10 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Tambov
                    Germans attack with 5 armour, 8 artilleries, 16 infantry and 11 mech_infantrys
                    Russians defend with 1 aaGun, 1 artillery and 3 infantry
                        Germans roll dice for 5 armour, 8 artilleries, 16 infantry and 11 mech_infantrys in Tambov, round 2 : 10/40 hits, 11,00 expected hits
                        Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                        3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 5 armour, 8 artilleries, 15 infantry and 11 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
                    Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 1/6 hits, 2,33 expected hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Volgograd, round 3 : 3/6 hits, 2,33 expected hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 armour
                        Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1,00 expected hits
                        Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 armour and 4 mech_infantrys moved from Rostov to Tambov
                1 aaGun moved from Bryansk to Russia
                1 armour moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Tambov
                4 fighters and 5 tactical_bombers moved from Russia to Bryansk
                2 bombers moved from Volgograd to Romania
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Belarus to Western Germany
                1 fighter moved from 125 Sea Zone to Western Germany
                1 mech_infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Tambov
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 mech_infantrys moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in France
                2 armour and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 59 PUs (2 lost to blockades); end with 93 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,50
        Germans : 2,83
        Russians : 1,00

    triplea_42064_Ger6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - Russians
                1 mech_infantry moved from Caucasus to Rostov
                      Russians take Rostov from Germans
                4 infantry moved from Kazakhstan to Volgograd
                1 fighter and 1 tactical_bomber moved from Samara to Volgograd
                2 infantry moved from Samara to Russia
                2 artilleries moved from Samara to Russia
                2 armour moved from Kazakhstan to Russia
                2 infantry moved from Samara to Russia
                2 fighters moved from Samara to Volgograd

    Combat - Russians
                Battle in Russia
                    Russians attack with 2 armour, 2 artilleries and 4 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 3 infantry
                        Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Russia, round 2 :  1/8 hits
                        Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Russia, round 2 :  0/5 hits
                        1 aaGun owned by the Germans lost in Russia
                        Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Russia, round 3 :  3/8 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Russia, round 3 :  1/5 hits
                        3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Russia
                        Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Russia, round 4 :  2/7 hits
                        Germans roll dice for 1 armour and 1 artillery in Russia, round 4 :  0/2 hits
                        1 armour owned by the Germans and 1 artillery owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/8 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 :  3/6 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                5 armour moved from Kazakhstan to Shensi
                2 artilleries and 25 infantry moved from Samara to Vologda
                3 fighters and 1 tactical_bomber moved from Volgograd to Vologda
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Kazakhstan to Volgograd

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_42064_Rus6.tsvg

  • '15 '14

    Test summary from TripleA, engine version: 1.9, time: 17:24:23

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from India to West India
                1 mech_infantry moved from India to West India
                1 tactical_bomber moved from India to West India
                1 fighter moved from India to West India
                1 artillery and 1 marine moved from India to 39 Sea Zone
                2 fighters moved from 39 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 marine moved from 42 Sea Zone to Java
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Hopei to Anhwe
                1 infantry moved from Chahar to Anhwe
                3 fighters moved from Manchuria to Anhwe
                3 tactical_bombers moved from Manchuria to Anhwe
                9 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Java
                    Japanese attack with 1 artillery and 1 marine
                    ANZAC defend with 1 marine
                        Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 1/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits
                        1 marine owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 marine
                Battle in West India
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 2/4 hits, 1,50 expected hits
                        UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 9 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 7/11 hits, 5,50 expected hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Anhwe, round 2 : 5/12 hits, 5,50 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Anhwe
                3 fighters and 3 tactical_bombers moved from Anhwe to Manchuria
                6 fighters moved from 19 Sea Zone to Manchuria
                3 fighters moved from 19 Sea Zone to Japan
                1 destroyer moved from 37 Sea Zone to 21 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from West India to India
                1 fighter moved from Yunnan to India
                1 battleship, 2 carriers, 1 destroyer and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Manchuria

    Place Units - Japanese
                1 artillery and 1 infantry placed in India
                1 destroyer placed in 39 Sea Zone
                2 infantry and 1 mech_infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Manchuria
                2 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,5,6,1,4,4,5,3,5,5,4,5,1,2,5,4
                Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,83
        Americans : -0,17
        Chinese : 1,33
        UK_Pacific : -0,33
        Japanese : 2,33

    triplea_42064_Jap6.tsvg

  • '15 '14

    Refresher :)

  • '22 '16

    I hope to get to this tomorrow night.  Busy weekend.  Between the 4th of July holiday coming up and my wife’s b-day I might be a bit slow this week.

  • '15 '14

    Alright, thanks for the heads up.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 fighters, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                5 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 bomber moved from Korea to 21 Sea Zone
                7 fighters moved from Korea to 19 Sea Zone
                1 tactical_bomber moved from Korea to 19 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Sikang to Yunnan
                1 bomber moved from Sikang to French Indo China

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in 19 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 21 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from French Indo China to Shensi
                7 fighters and 1 tactical_bomber moved from 19 Sea Zone to Korea
                5 fighters moved from 21 Sea Zone to 18 Sea Zone
                5 fighters moved from 18 Sea Zone to 6 Sea Zone
                1 bomber moved from 21 Sea Zone to Korea
                1 bomber moved from Western United States to Korea
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Korea
                3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_42064_Ame6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Chahar
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                1 infantry placed in Kiangsi
                1 infantry placed in Kwangsi
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs

    triplea_42064_Chi6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 fighters, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                5 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 bomber moved from Korea to 21 Sea Zone
                7 fighters moved from Korea to 19 Sea Zone
                1 tactical_bomber moved from Korea to 19 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Sikang to Yunnan
                1 bomber moved from Sikang to French Indo China

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in 19 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 21 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from French Indo China to Shensi
                7 fighters and 1 tactical_bomber moved from 19 Sea Zone to Korea
                5 fighters moved from 21 Sea Zone to 18 Sea Zone
                5 fighters moved from 18 Sea Zone to 6 Sea Zone
                1 bomber moved from 21 Sea Zone to Korea
                1 bomber moved from Western United States to Korea
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Korea
                3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Chahar
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                1 infantry placed in Kiangsi
                1 infantry placed in Kwangsi
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                2 fighters moved from 80 Sea Zone to West India
                1 bomber and 2 tactical_bombers moved from Persia to West India
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in West India
                    British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in West India, round 2 :  2/7 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in West India, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys
                        AA fire in Holland Belgium :  0/2 hits
                        British roll dice for 1 battleship in Holland Belgium, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 2 :  2/6 hits
                        Germans roll dice for 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 :  0/4 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 3 :  0/6 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 4 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 4 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 infantry moved from Caucasus to Rostov
                1 armour moved from Caucasus to Kazakhstan
                1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 mech_infantry moved from Northwest Persia to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from West India to Persia
                1 bomber and 2 tactical_bombers moved from West India to Persia
                2 fighters moved from Egypt to Persia
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 marine moved from 80 Sea Zone to 81 Sea Zone
                2 fighters moved from 81 Sea Zone to Egypt

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 transport placed in 81 Sea Zone
                1 infantry placed in Egypt
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    triplea_42064_UK_6.tsvg

  • '22 '16

    You are 3/5 with Japanese INF hits on my US bombers.  Plus I had two misses!  Unbelievable.  I guess I should of kept the bombers to threaten Japan or Manchuria.

  • '15 '14

    Frankly, I guess my recently good dice are rather a combination of runnning slightly above average with the bombers bit hitting everything else in the last turn.

    The chance a bomber dies in a 1-1 vs Inf is 43%. So you had an expected value of losing 2.15 bombers during your 5 bombing raids plus 0.16 during the SBR of FIC.

    So in average you should have lost 2.5 bombers during these raids and you are “just” 0.5 bombers below average. 1.7 misses were to be expected.
    in all the other battles I ran 2/14 this turn, 3/14 total and a missed AA shot.

  • '15 '14

    2.3 and 0.7 below average. sorry

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