@dawgoneit may the Heavy Bombers be with you … … not! :-) Good luck and have fun!
18L JDOW Axis vs majikforce BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 fighters moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
Russians take Smolensk from Germans
1 artillery and 2 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 1 fighter
Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits
Germans roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 fighter owned by the Italians lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 fighterNon Combat Move - Russians
6 infantry moved from Novosibirsk to Kazakhstan
1 aaGun moved from Russia to Tambov
7 armour, 4 artilleries and 29 infantry moved from Russia to Samara
7 armour moved from Samara to Kazakhstan
3 fighters and 1 tactical_bomber moved from Belarus to Samara
1 mech_infantry moved from Volgograd to CaucasusPlace Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from Manchuria to 19 Sea Zone
3 tactical_bombers moved from Manchuria to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
2 infantry moved from India to West India
1 fighter moved from India to West India
1 tactical_bomber moved from India to West IndiaCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 cruiser, 5 fighters and 3 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 cruiser, 5 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits
Americans roll dice for 1 cruiser in 19 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 19 Sea Zone
Japanese win with 1 cruiser, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from West India to India
1 marine moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
1 fighter moved from 35 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Philippines to Japan
5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Chahar to Manchuria
1 infantry moved from Anhwe to Chahar
1 artillery moved from Chahar to Hopei
1 infantry moved from Kiangsi to Anhwe
1 armour moved from Kiangsi to Hopei
1 artillery moved from 39 Sea Zone to India
1 marine moved from 39 Sea Zone to India
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier placed in 39 Sea Zone
1 fighter and 1 infantry placed in India
2 infantry placed in French Indo China
3 infantry placed in Manchuria
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0,50
UK_Pacific : 0,67
Japanese : -1,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from Manchuria to 19 Sea Zone
3 tactical_bombers moved from Manchuria to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
2 infantry moved from India to West India
1 fighter moved from India to West India
1 tactical_bomber moved from India to West IndiaCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 cruiser, 5 fighters and 3 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 cruiser, 5 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits
Americans roll dice for 1 cruiser in 19 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 19 Sea Zone
Japanese win with 1 cruiser, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from West India to India
1 marine moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
1 fighter moved from 35 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Philippines to Japan
5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Chahar to Manchuria
1 infantry moved from Anhwe to Chahar
1 artillery moved from Chahar to Hopei
1 infantry moved from Kiangsi to Anhwe
1 armour moved from Kiangsi to Hopei
1 artillery moved from 39 Sea Zone to India
1 marine moved from 39 Sea Zone to India
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier placed in 39 Sea Zone
1 fighter and 1 infantry placed in India
2 infantry placed in French Indo China
3 infantry placed in Manchuria
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier, 2 destroyers and 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier, 2 destroyers and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 artillery
EDIT: Adding units owned by Japanese to Guam: 1 artillery
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0,50
UK_Pacific : 0,67
Japanese : -1,50 -
Sir, I hope it is not too late but I posted an updated map. I admit, I forgot about the Bombers at Korea.
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Sir, I hope it is not too late but I posted an updated map. I admit, I forgot about the Bombers at Korea.
Kinda late notice since I did download the map and start planning out my turn. Let me download the newest map and start over with the US. Might be another day or two. Life is real busy right now. :-D
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Sure.
Thanks a lot and sorry again for the hassle.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to KweichowCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 fighter, 1 harbour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
6 fighters moved from Korea to 19 Sea Zone
1 tactical_bomber moved from Korea to 19 Sea Zone
1 bomber moved from Korea to Chahar
1 bomber moved from Korea to Anhwe
1 bomber moved from Korea to Yunnan
1 bomber moved from Korea to Hunan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 destroyer and 2 submarines moved from 104 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Southern France
Battle in 19 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 cruiser in 19 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 19 Sea Zone
Americans win, taking Southern France from Germans, taking 19 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 bomber moved from Hunan to Sikang
1 bomber moved from Yunnan to Sikang
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 bomber moved from Western United States to Korea
1 marine moved from Midway to 25 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 harbour placed in Korea
1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Korea
Americans undo move 3.
1 fighter and 2 infantry placed in Korea
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to KweichowCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUsPurchase Units - British
British buy 2 artilleries, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Eastern Persia to West India
2 tactical_bombers moved from Eastern Persia to West India
1 infantry moved from Persia to Northwest Persia
1 bomber moved from Persia to West India
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
2 fighters moved from 79 Sea Zone to West India
1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest PersiaCombat - British
Battle in Normandy Bordeaux
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 3/4 hits
1 artillery owned by the British, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 3/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 4 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in West India
British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 : 4/7 hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
British win, taking West India from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 tactical_bombers moved from West India to Persia
1 bomber moved from West India to Persia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from West India to 80 Sea Zone
2 fighters moved from Egypt to 80 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 carrier placed in 80 Sea Zone
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Persia
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
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Wow! You get Moscow, India AND dice like that! I guess I really don’t stand a chance! :-D I love losing half of my bombers to lone inf on the first guerrilla run. I really need to abandon that strategy. It never works for me. :|
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Yeah, the dice were very kind to me this turn, sorry about that.
In general I prefer to always send to planes against Japanese single inf but in case you felt you had to do something there was nothing wrong in taking some risks imo.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 bomber moved from Romania to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Bryansk to Ukraine
1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Bulgaria to Romania
1 bomber moved from 93 Sea Zone to Southern Italy
1 marine moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Romania to Western GermanyPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -0,17
Americans : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to New South Wales
2 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 aaGun moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
8 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
2 bombers moved from Novgorod to Volgograd
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 tactical_bomber moved from Baltic States to Russia
2 mech_infantrys moved from Ukraine to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
5 armour, 8 artilleries, 16 infantry and 8 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Rostov to Volgograd
1 fighter moved from Novgorod to Belarus
2 fighters and 3 tactical_bombers moved from Novgorod to Russia
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 1 armour, 1 artillery, 4 fighters, 8 infantry and 5 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 10 infantry
AA fire in Russia : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 armour, 1 artillery, 4 fighters, 8 infantry and 5 tactical_bombers in Russia, round 2 : 11/19 hits, 7,67 expected hits
Russians roll dice for 1 aaGun and 10 infantry in Russia, round 2 : 5/10 hits, 3,33 expected hits
10 infantry owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 1 artillery, 4 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 5 infantry
Casualties for Russians: 1 aaGun and 10 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Tambov
Germans attack with 5 armour, 8 artilleries, 16 infantry and 11 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 3 infantry
Germans roll dice for 5 armour, 8 artilleries, 16 infantry and 11 mech_infantrys in Tambov, round 2 : 10/40 hits, 11,00 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 5 armour, 8 artilleries, 15 infantry and 11 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 1/6 hits, 2,33 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Volgograd, round 3 : 3/6 hits, 2,33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
2 armour and 4 mech_infantrys moved from Rostov to Tambov
1 aaGun moved from Bryansk to Russia
1 armour moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
4 fighters and 5 tactical_bombers moved from Russia to Bryansk
2 bombers moved from Volgograd to Romania
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Belarus to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Germany to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
2 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 59 PUs (2 lost to blockades); end with 93 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,50
Germans : 2,83
Russians : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - Russians
1 mech_infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
4 infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
2 infantry moved from Samara to Russia
2 artilleries moved from Samara to Russia
2 armour moved from Kazakhstan to Russia
2 infantry moved from Samara to Russia
2 fighters moved from Samara to VolgogradCombat - Russians
Battle in Russia
Russians attack with 2 armour, 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Russia, round 2 : 1/8 hits
Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Russia, round 2 : 0/5 hits
1 aaGun owned by the Germans lost in Russia
Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Russia, round 3 : 3/8 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Russia, round 3 : 1/5 hits
3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Russia
Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Russia, round 4 : 2/7 hits
Germans roll dice for 1 armour and 1 artillery in Russia, round 4 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/8 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
5 armour moved from Kazakhstan to Shensi
2 artilleries and 25 infantry moved from Samara to Vologda
3 fighters and 1 tactical_bomber moved from Volgograd to Vologda
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
Test summary from TripleA, engine version: 1.9, time: 17:24:23
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from India to West India
1 mech_infantry moved from India to West India
1 tactical_bomber moved from India to West India
1 fighter moved from India to West India
1 artillery and 1 marine moved from India to 39 Sea Zone
2 fighters moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
1 artillery, 1 marine and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
3 fighters moved from Manchuria to Anhwe
3 tactical_bombers moved from Manchuria to Anhwe
9 fighters and 1 tactical_bomber moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Japanese attack with 1 artillery and 1 marine
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in West India
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 7/11 hits, 5,50 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Anhwe, round 2 : 5/12 hits, 5,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Manchuria to Anhwe
3 fighters and 3 tactical_bombers moved from Anhwe to Manchuria
6 fighters moved from 19 Sea Zone to Manchuria
3 fighters moved from 19 Sea Zone to Japan
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from West India to India
1 fighter moved from Yunnan to India
1 battleship, 2 carriers, 1 destroyer and 3 transports moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
1 artillery and 1 infantry placed in India
1 destroyer placed in 39 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
2 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,5,6,1,4,4,5,3,5,5,4,5,1,2,5,4
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
ANZAC : -0,83
Americans : -0,17
Chinese : 1,33
UK_Pacific : -0,33
Japanese : 2,33 -
Refresher :)
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I hope to get to this tomorrow night. Busy weekend. Between the 4th of July holiday coming up and my wife’s b-day I might be a bit slow this week.
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Alright, thanks for the heads up.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
5 fighters moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Korea to 21 Sea Zone
7 fighters moved from Korea to 19 Sea Zone
1 tactical_bomber moved from Korea to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Sikang to Yunnan
1 bomber moved from Sikang to French Indo ChinaCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 19 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 21 Sea Zone, round 2 : 4/7 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 bomber moved from French Indo China to Shensi
7 fighters and 1 tactical_bomber moved from 19 Sea Zone to Korea
5 fighters moved from 21 Sea Zone to 18 Sea Zone
5 fighters moved from 18 Sea Zone to 6 Sea Zone
1 bomber moved from 21 Sea Zone to Korea
1 bomber moved from Western United States to Korea
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to GibraltarPlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Korea
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs