18L BM3 cyanight (Axis+4) vs Giallo (Allies) Game 2

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 34 Sea Zone
                2 fighters moved from 54 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 34 Sea Zone to 54 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_42053_Fre4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 bombers moved from Belarus to Volgograd
                1 fighter and 1 tactical_bomber moved from Belarus to Volgograd
                3 fighters and 3 tactical_bombers moved from Belarus to Russia
                1 armour moved from Vologda to Russia
                3 bombers moved from Belarus to Russia
                4 bombers moved from Western Germany to Russia
                1 fighter moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Russia
                    Germans attack with 1 armour, 7 bombers, 3 fighters and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 9 infantry
                        AA fire in Russia :  2/6 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 7 bombers, 1 fighter and 3 tactical_bombers in Russia, round 2 :  6/12 hits
                        Russians roll dice for 2 aaGuns, 1 artillery and 9 infantry in Russia, round 2 :  2/10 hits
                        1 tactical_bomber owned by the Germans, 2 aaGuns owned by the Russians, 1 fighter owned by the Germans and 4 infantry owned by the Russians lost in Russia
                        Germans roll dice for 1 armour, 7 bombers and 2 tactical_bombers in Russia, round 3 :  4/10 hits
                        Russians roll dice for 1 artillery and 5 infantry in Russia, round 3 :  1/6 hits
                        1 tactical_bomber owned by the Germans and 4 infantry owned by the Russians lost in Russia
                        Germans roll dice for 1 armour, 7 bombers and 1 tactical_bomber in Russia, round 4 :  6/9 hits
                        Russians roll dice for 1 artillery and 1 infantry in Russia, round 4 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Russia
                    Germans captures 31PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 7 bombers and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Germans: 3 fighters and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 1 artillery and 9 infantry
                Battle in Volgograd
                    Germans attack with 6 bombers, 1 fighter and 1 tactical_bomber
                    Russians defend with 2 armour, 1 factory_minor, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                        Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in Volgograd, round 2 :  3/8 hits
                        Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  4/6 hits
                        1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Russians, 2 bombers owned by the Germans, 1 fighter owned by the Germans and 2 armour owned by the Russians lost in Volgograd
                        Germans roll dice for 4 bombers in Volgograd, round 3 :  4/4 hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 3 :  3/3 hits
                        1 tactical_bomber owned by the Russians, 3 bombers owned by the Germans and 2 fighters owned by the Russians lost in Volgograd
                    Germans win with 1 bomber remaining. Battle score for attacker is -34
                    Casualties for Germans: 5 bombers, 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Belarus
                3 bombers moved from Russia to Belarus
                1 aaGun moved from Novgorod to Belarus
                2 infantry moved from Novgorod to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Finland
                3 infantry moved from Novgorod to Belarus
                4 infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Belarus

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                10 infantry placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 48 PUs (2 lost to blockades); end with 79 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs

    triplea_42053_Ger5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Combat Move - Russians
                6 infantry moved from Novosibirsk to Samara
                12 infantry moved from Timguska to Novosibirsk

    Combat - Russians
                Battle in Samara
                    Russians attack with 6 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 6 infantry in Samara, round 2 :  0/6 hits
                        Italians roll dice for 1 armour in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 5 infantry in Samara, round 3 :  0/5 hits
                        Italians roll dice for 1 armour in Samara, round 3 :  0/1 hits
                        Russians roll dice for 5 infantry in Samara, round 4 :  1/5 hits
                        Italians roll dice for 1 armour in Samara, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Samara
                    Russians win, taking Samara from Italians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 aaGuns moved from Timguska to Novosibirsk

    Turn Complete - Russians

    triplea_42053_Rus5.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 bomber moved from French Indo China to 34 Sea Zone
                1 bomber moved from French Indo China to 45 Sea Zone
                4 fighters and 5 tactical_bombers moved from Java to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 armour moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 armour moved from Dutch New Guinea to New Guinea
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 infantry moved from 47 Sea Zone to New Britain
                2 battleships, 3 carriers, 2 cruisers, 5 fighters and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shan State to Burma
                1 artillery moved from Yunnan to Burma

    Combat - Japanese

    triplea_42053_Jap5.tsvg

  • '14 Customizer

    Scramble orders for Queensland and Hawaii.

    Also need to know if you want to submerge sub off Queensland.

  • '21 '20 '19 '18 '17 '16

    scramble everything everywhere sub fights

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 bomber moved from French Indo China to 34 Sea Zone
                1 bomber moved from French Indo China to 45 Sea Zone
                4 fighters and 5 tactical_bombers moved from Java to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 armour moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 armour moved from Dutch New Guinea to New Guinea
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 infantry moved from 47 Sea Zone to New Britain
                2 battleships, 3 carriers, 2 cruisers, 5 fighters and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shan State to Burma
                1 artillery moved from Yunnan to Burma

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in New Britain
                Battle in Solomon Islands
                Battle in Burma
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber, 1 carrier and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 carrier and 1 tactical_bomber in 34 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 bomber, 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 9 fighters, 1 submarine and 5 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 2 destroyers, 3 fighters and 1 transport
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 9 fighters and 5 tactical_bombers in 54 Sea Zone, round 2 :  9/14 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Japanese roll dice for 2 battleships, 3 carriers and 2 cruisers in 54 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 2 :  8/17 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 submarine owned by the Americans, 2 carriers owned by the Americans, 2 destroyers owned by the ANZAC, 3 destroyers owned by the Americans and 3 carriers owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 9 fighters and 5 tactical_bombers in 54 Sea Zone, round 3 :  8/18 hits
                        Americans roll dice for 6 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  5/7 hits
                        Americans roll dice for 1 battleship, 2 cruisers and 3 transports in 54 Sea Zone, round 3 :  2/3 hits
                        5 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 submarine owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC and 2 fighters owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 2 cruisers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 4 :  5/12 hits
                        Americans roll dice for 1 battleship, 1 fighter and 3 transports in 54 Sea Zone, round 4 :  1/2 hits
                        1 cruiser owned by the Japanese, 1 battleship owned by the Americans, 2 transports owned by the Americans, 1 transport owned by the ANZAC and 1 fighter owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 cruiser, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 87
                    Casualties for ANZAC: 2 destroyers, 3 fighters and 1 transport
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Casualties for Japanese: 3 carriers, 1 cruiser, 5 fighters, 1 submarine and 1 tactical_bomber
                Battle in 26 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer, 2 fighters and 1 submarine
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 :  2/3 hits
                        1 carrier owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Japanese, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 2 fighters in 26 Sea Zone, round 4 :  0/2 hits
                        1 fighter owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 5 :  1/2 hits
                        Americans roll dice for 1 fighter in 26 Sea Zone, round 5 :  0/1 hits
                        1 fighter owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 submarine and 1 tactical_bomber

    Non Combat Move - Japanese
                1 fighter could not land in 26 Sea Zone and was removed
                1 bomber moved from 34 Sea Zone to New Guinea
                1 bomber moved from 45 Sea Zone to New Guinea
                4 tactical_bombers moved from 54 Sea Zone to New Guinea
                1 tactical_bomber moved from 45 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to New Guinea
                4 fighters moved from 54 Sea Zone to New Guinea
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Kweichow
                3 artilleries moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from French Indo China to Kweichow
                2 mech_infantrys moved from Shantung to Kweichow
                1 infantry moved from Shantung to Anhwe

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs

    triplea_42053_Jap5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers and 5 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                2 fighters moved from Western United States to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
                2 fighters moved from 110 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from Algeria to Normandy Bordeaux
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco

    triplea_42053_Ame5.tsvg

  • '21 '20 '19 '18 '17 '16

    intercept?

  • '14 Customizer

    No Intercept

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers and 5 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                2 fighters moved from Western United States to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
                2 fighters moved from 110 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from Algeria to Normandy Bordeaux
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 26 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 carrier moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                2 destroyers placed in 10 Sea Zone
                5 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_42053_Ame5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Kansu to Hopei
                1 infantry moved from Suiyuyan to Hopei
                10 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 10 infantry in Chahar, round 2 :  1/10 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    triplea_42053_Chi5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                3 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 81 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                EDIT: 10 artilleries, 2 fighters and 14 infantry moved from India to Burma

    triplea_42053_Bri5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                3 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 81 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                EDIT: 10 artilleries, 2 fighters and 14 infantry moved from India to Burma
                EDIT: British undo move 1.
                EDIT: British undo move 1.

    triplea_42053_Bri5.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '14 Customizer

    No Scramble

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers and 5 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                2 fighters moved from Western United States to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
                2 fighters moved from 110 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from Algeria to Normandy Bordeaux
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 26 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 carrier moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                2 destroyers placed in 10 Sea Zone
                5 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Kansu to Hopei
                1 infantry moved from Suiyuyan to Hopei
                10 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 10 infantry in Chahar, round 2 :  1/10 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Purchase Units - British
                British buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 81 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                EDIT: 10 artilleries, 2 fighters and 14 infantry moved from India to Burma
                EDIT: British undo move 1.
                EDIT: British undo move 1.

    Combat - British
                Battle in Crete
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                        British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 :  4/9 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  0/4 hits
                        1 submarine owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 :  3/9 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the Italians, 1 tactical_bomber owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    British win, taking Crete from Italians, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 54
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                    Casualties for British: 1 tactical_bomber
                Battle in Greece
                Battle in Burma
                    British attack with 10 artilleries, 2 fighters and 14 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 10 artilleries, 2 fighters and 14 infantry in Burma, round 2 :  7/26 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Greece from Italians, taking Burma from Japanese with 10 artilleries, 2 fighters and 13 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                3 aaGuns moved from India to Burma
                1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to Syria
                1 mech_infantry moved from Iraq to Syria
                1 aaGun moved from Trans-Jordan to Syria
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                2 fighters moved from Burma to India

    Place Units - British
                3 artilleries placed in United Kingdom
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 artillery placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42053_UK_5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Russia
                1 bomber moved from Ukraine to 99 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                2 fighters moved from Western Germany to Southern France

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Southern France
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery and 4 infantry moved from Northern Italy to Western Germany
                1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
                2 mech_infantrys moved from Ukraine to Russia
                1 armour moved from Ukraine to Russia
                2 aaGuns and 3 infantry moved from Ukraine to Rostov
                1 bomber moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,3,2,6,2,5,6
                Italians collect 13 PUs (10 lost to blockades); end with 13 PUs

    triplea_42053_Ita5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                2 aaGuns, 2 infantry and 1 marine moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs

    triplea_42053_ANZ5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                2 aaGuns, 2 infantry and 1 marine moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_42053_Fre5.tsvg

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