yes, 7 guns
G40L18 Dawgoneit Allies v. Karl7 Axis R3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Morocco to SpainCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 fighter moved from Bessarabia to Rostov
1 bomber moved from Eastern Poland to Tambov
1 bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Tambov
1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
6 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber and 1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Smolensk to Bryansk
1 infantry moved from Romania to Bulgaria
1 artillery and 9 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Switzerland to Northern Italy
3 mech_infantrys moved from Germany to Romania
1 artillery moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
4 infantry moved from Sweden to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Western Germany
1 submarine moved from 124 Sea Zone to 122 Sea Zone
2 submarines moved from 124 Sea Zone to 125 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Samara to Tambov
2 fighters moved from Russia to Tambov
2 mech_infantrys moved from Greece to Bulgaria
2 mech_infantrys moved from Greece to Albania
1 armour moved from Greece to Bulgaria
7 armour moved from Greece to Albania
1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from Novosibirsk to TimguskaCombat - Russians
Battle in Albania
Russians attack with 7 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 armour and 2 mech_infantrys in Albania, round 2 : 3/9 hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Albania
Russians win, taking Albania from Italians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 6 : 0/1 hits
Germans roll dice for 1 infantry in Rostov, round 6 : 1/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
1 armour, 3 artilleries, 1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 tactical_bomber moved from 39 Sea Zone to Burma
2 bombers moved from Kweichow to Burma
1 fighter moved from Shensi to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Burma
4 fighters moved from Shensi to Kiangsu
1 fighter and 3 tactical_bombers moved from Shensi to KwangsiCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 5/8 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Siam to Shan State
3 armour, 1 artillery and 3 infantry moved from French Indo China to Yunnan
1 aaGun and 2 mech_infantrys moved from Kweichow to Yunnan
3 armour moved from Shantung to Kweichow
1 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
2 armour moved from Kansu to Kweichow
1 mech_infantry moved from Kansu to Kweichow
3 artilleries moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Shensi to Kweichow
1 artillery and 6 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 7 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in Shantung
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 armour, 3 artilleries, 3 infantry, 1 marine and 3 mech_infantrys moved from Spain to Southern France
1 bomber moved from Gibraltar to Southern France
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
8 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/15 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea ZoneNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
1 bomber moved from Southern France to Spain
6 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to SpainPlace Units - Americans
1 factory_minor placed in Spain
3 artilleries and 7 infantry placed in Eastern United States
3 armour and 1 artillery placed in Central United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs -
kill!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 armour, 3 artilleries, 3 infantry, 1 marine and 3 mech_infantrys moved from Spain to Southern France
1 bomber moved from Gibraltar to Southern France
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
8 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/15 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea ZoneNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
1 bomber moved from Southern France to Spain
6 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to SpainPlace Units - Americans
1 factory_minor placed in Spain
3 artilleries and 7 infantry placed in Eastern United States
3 armour and 1 artillery placed in Central United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 5 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
3 mech_infantrys moved from Egypt to Syria
1 artillery moved from Trans-Jordan to Syria
2 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 armour moved from Greece to Yugoslavia
British take Yugoslavia from Germans
1 armour moved from Spain to Holland Belgium
British take Holland Belgium from Germans
2 fighters moved from Gibraltar to Malta
1 infantry moved from Spain to Southern France
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Syria
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Syria
British attack with 1 artillery, 3 infantry and 3 mech_infantrys
Neutral_Axis defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
British attack with 2 armour and 1 mech_infantry
Italians defend with 3 infantry
British roll dice for 2 armour and 1 mech_infantry in Tunisia, round 2 : 0/3 hits
Italians roll dice for 3 infantry in Tunisia, round 2 : 1/3 hits
1 mech_infantry owned by the British lost in Tunisia
British roll dice for 2 armour in Tunisia, round 3 : 1/2 hits
Italians roll dice for 3 infantry in Tunisia, round 3 : 2/3 hits
1 infantry owned by the Italians and 2 armour owned by the British lost in Tunisia
Italians win with 2 infantry remaining. Battle score for attacker is -13
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 aaGun moved from Union of South Africa to RhodesiaPlace Units - British
3 armour placed in Iraq
2 armour and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 42 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Southern Italy to Yugoslavia
1 infantry moved from Tunisia to Libya
Italians take Libya from BritishCombat - Italians
Battle in Yugoslavia
Italians attack with 3 fighters and 1 infantry
British defend with 1 armour
Italians roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 3/4 hits
British roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits
1 armour owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
3 fighters moved from Yugoslavia to Southern Italy
2 aaGuns, 2 artilleries and 1 infantry moved from Romania to Slovakia HungaryPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 fighter moved from Spain to YugoslaviaCombat - French
Battle in Yugoslavia
French attack with 1 fighter
Italians defend with 1 infantry
French roll dice for 1 fighter in Yugoslavia, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Yugoslavia
French win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Yugoslavia to AlbaniaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
15 armour, 6 artilleries, 2 bombers, 1 fighter, 21 infantry, 8 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
10 armour and 5 mech_infantrys moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 submarine moved from 122 Sea Zone to 120 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 armour
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits
1 armour owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 25 armour, 6 artilleries, 2 bombers, 1 fighter, 21 infantry, 13 mech_infantrys and 5 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 4 fighters, 36 infantry and 1 tactical_bomber
AA fire in Russia : 0/3 hits
Germans roll dice for 25 armour, 6 artilleries, 2 bombers, 1 fighter, 21 infantry, 13 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 29/73 hits
Russians roll dice for 1 aaGun, 4 armour, 8 artilleries, 4 fighters, 36 infantry and 1 tactical_bomber in Russia, round 2 : 23/53 hits
2 mech_infantrys owned by the Germans, 1 aaGun owned by the Russians, 21 infantry owned by the Germans and 28 infantry owned by the Russians lost in Russia
Germans roll dice for 25 armour, 6 artilleries, 2 bombers, 1 fighter, 11 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 20/50 hits
Russians roll dice for 4 armour, 8 artilleries, 4 fighters, 8 infantry and 1 tactical_bomber in Russia, round 3 : 9/25 hits
9 mech_infantrys owned by the Germans, 4 armour owned by the Russians, 8 artilleries owned by the Russians and 8 infantry owned by the Russians lost in Russia
Germans roll dice for 25 armour, 6 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 18/41 hits
Russians roll dice for 4 fighters and 1 tactical_bomber in Russia, round 4 : 3/5 hits
1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Germans captures 43PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 25 armour, 3 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 101
Casualties for Germans: 3 artilleries, 21 infantry and 11 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 8 artilleries, 4 fighters, 36 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
1 fighter and 5 tactical_bombers moved from Russia to Ukraine
2 bombers moved from Russia to Novgorod
1 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Romania to Slovakia Hungary
1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
4 artilleries and 8 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
3 submarines moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 fighter and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 59 PUs (2 lost to blockades); end with 102 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 127 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 armour and 1 mech_infantry moved from Bulgaria to Slovakia Hungary
Russians take Yugoslavia from Italians
7 armour and 2 mech_infantrys moved from Albania to Slovakia Hungary
1 infantry moved from Archangel to Vologda
3 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Sakha to BuryatiaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 8 armour and 3 mech_infantrys
Germans defend with 1 artillery and 3 mech_infantrys; Italians defend with 2 aaGuns, 1 armour, 2 artilleries and 1 infantry
Russians roll dice for 8 armour and 3 mech_infantrys in Slovakia Hungary, round 2 : 5/11 hits
Germans roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Slovakia Hungary, round 2 : 3/8 hits
3 mech_infantrys owned by the Russians, 2 aaGuns owned by the Italians, 2 mech_infantrys owned by the Germans and 1 infantry owned by the Italians lost in Slovakia Hungary
Russians roll dice for 8 armour in Slovakia Hungary, round 3 : 3/8 hits
Germans roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Slovakia Hungary, round 3 : 4/5 hits
4 armour owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Italians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 4 armour in Slovakia Hungary, round 4 : 2/4 hits
Germans roll dice for 1 armour and 1 artillery in Slovakia Hungary, round 4 : 2/2 hits
2 armour owned by the Russians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 3 mech_infantrys
Casualties for Italians: 2 aaGuns, 1 armour, 2 artilleries and 1 infantry
Casualties for Russians: 6 armour and 3 mech_infantrysNon Combat Move - Russians
1 infantry moved from Tambov to Samara
1 infantry moved from Samara to NovosibirskTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 bombers, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour, 5 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 artillery and 2 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
5 armour and 1 mech_infantry moved from Kweichow to Burma
3 armour moved from Malaya to Burma
1 artillery and 7 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 7 infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 14 armour, 7 artilleries, 17 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 14 armour, 7 artilleries, 17 infantry and 4 mech_infantrys in Burma, round 2 : 15/42 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 14 armour, 7 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Kiangsu to 6 Sea Zone
2 fighters moved from Kiangsu to Japan
1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Yunnan to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 bombers placed in Shantung
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 armour, 4 artilleries, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Spain
3 armour and 1 artillery moved from Central United States to 101 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 5 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 armour, 5 artilleries and 8 infantry moved from 91 Sea Zone to Spain
1 armour and 1 artillery moved from Spain to Southern France
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
4 armour and 1 artillery placed in Central United States
Americans undo move 4.
Americans undo move 3.
3 armour placed in Southern France
1 armour and 2 infantry placed in Spain
4 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 armour, 4 artilleries, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Spain
3 armour and 1 artillery moved from Central United States to 101 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 5 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 armour, 5 artilleries and 8 infantry moved from 91 Sea Zone to Spain
1 armour and 1 artillery moved from Spain to Southern France
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
4 armour and 1 artillery placed in Central United States
Americans undo move 4.
Americans undo move 3.
3 armour placed in Southern France
1 armour and 2 infantry placed in Spain
4 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 6 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 armour moved from Greece to Romania
British take Romania from Germans
1 mech_infantry moved from Syria to Caucasus
1 armour moved from Iraq to Caucasus
1 bomber moved from Greece to Caucasus
6 armour moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Turkey
3 infantry moved from Syria to Turkey
1 artillery moved from Syria to Turkey
4 fighters and 2 tactical_bombers moved from Greece to Eastern Persia
2 fighters moved from Malta to Turkey
1 armour and 1 mech_infantry moved from Egypt to Tobruk
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from Brazil to Suriname
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 armour moved from Greece to Iraq
2 mech_infantrys moved from Syria to PersiaCombat - British
Battle in Caucasus
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Caucasus to Eastern PersiaPlace Units - British
3 armour placed in Iraq
3 armour placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 2 carriers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour, 5 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 3 armour, 5 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 armour, 5 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/22 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 5 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from Shan State to Burma
1 fighter moved from Burma to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 aaGun moved from Yunnan to Burma
3 armour moved from French Indo China to Shan State
3 armour moved from Shan State to Burma
3 armour moved from Malaya to Burma
5 armour and 1 mech_infantry moved from Kweichow to Burma
1 artillery and 7 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 7 infantry moved from 38 Sea Zone to Burma
1 fighter and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
3 artilleries moved from Shensi to Kweichow
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Shantung to Hunan
4 fighters moved from Kiangsu to 19 Sea Zone
2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
2 bombers placed in Shantung
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs -
you did japan again.
its Italy turn -
ha, ha, I did?
oops
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Western Germany to United KingdomCombat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
1 bomber moved from United Kingdom to Western GermanyPlace Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 61 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
2 cruisers, 4 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs