• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Yunnan
                3 fighters moved from 37 Sea Zone to Yunnan
                2 fighters moved from 36 Sea Zone to Yunnan
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Hopei to Suiyuyan

    Combat - Japanese
                Battle in Java
                Battle in Kwangtung
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangtung
                    Japanese win, taking Java from ANZAC, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 10 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 aaGun and 4 infantry; ANZAC defend with 1 fighter; Chinese defend with 1 artillery, 1 fighter and 1 infantry
                        AA fire in Yunnan :  0/3 hits
                        Japanese roll dice for 2 artilleries, 10 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  10/16 hits
                        Chinese roll dice for 1 aaGun, 1 artillery, 2 fighters and 5 infantry in Yunnan, round 2 :  5/8 hits
                        1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 fighter owned by the ANZAC, 1 aaGun owned by the British, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese, 4 infantry owned by the British and 1 artillery owned by the Chinese lost in Yunnan
                    Japanese win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 aaGun and 4 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Japanese: 2 artilleries, 2 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                3 fighters moved from Yunnan to 37 Sea Zone
                2 fighters moved from Yunnan to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Yunnan to Malaya
                2 fighters moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China
                1 fighter moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya

    Place Units - Japanese
                1 factory_minor and 4 infantry placed in Japan
                Japanese undo move 1.
                4 infantry placed in Japan
                1 factory_minor placed in French Indo China
                1 submarine placed in 6 Sea Zone
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_41586_Jap5.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 bomber and 2 fighters moved from Western United States to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Manchuria to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 fighter moved from Gibraltar to French West Africa

    Combat - Americans
                Battle in Philippines
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Philippines from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 5 fighters and 3 submarines
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 2 bombers and 5 fighters in 6 Sea Zone, round 2 :  2/7 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Southern France from Germans, taking 6 Sea Zone from Japanese with 2 bombers, 5 fighters and 3 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in French West Africa
                    Americans attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in French West Africa, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in French West Africa
                    Americans win, taking French West Africa from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from French West Africa to French Equatorial Africa
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Egypt to Persia
                1 tactical_bomber moved from India to Persia
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Korea
                2 bombers moved from 6 Sea Zone to Korea
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour, 2 fighters and 1 infantry placed in Eastern United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_41586_Ame5.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                2 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                2 artilleries moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 infantry moved from Manchuria to Jehol

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    triplea_41586_Chi5.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Italians
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 artilleries, 3 fighters and 4 infantry moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 2 artilleries, 3 fighters and 4 infantry
                    Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                        British roll dice for 2 artilleries, 3 fighters and 4 infantry in Alexandria, round 2 :  2/9 hits
                        Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Alexandria, round 2 :  4/10 hits
                        2 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
                    2 artilleries owned by the British retreated to Egypt
                    Italians win with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 4 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                3 fighters moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Iraq to Northwest Persia
                2 infantry moved from West India to India
                1 armour moved from India to Eastern Persia
                1 bomber moved from India to Russia
                1 infantry moved from Tunisia to Libya
                1 artillery moved from Tunisia to Libya
                1 fighter moved from Gibraltar to United Kingdom
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Shan State to Yunnan
                1 aaGun, 2 artilleries and 2 infantry moved from Burma to Yunnan
                1 infantry moved from Siam to Shan State
                1 fighter moved from United Kingdom to Scotland

    Place Units - British
                1 carrier placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,3,5,1,6,3,4,6,2
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    triplea_41586_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Italians take Ukraine from Russians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 bomber moved from Romania to 93 Sea Zone
                2 fighters moved from Romania to Caucasus
                1 fighter moved from Romania to Southern France
                1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Bessarabia
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Southern France, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 3 :  3/3 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 :  2/2 hits
                        1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Southern France
                    Italians win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 2 fighters
                    Russians defend with 1 fighter
                        Italians roll dice for 2 fighters in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 fighter in Caucasus, round 2 :  1/1 hits
                        1 fighter owned by the Russians and 1 fighter owned by the Italians lost in Caucasus
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 fighter
                    Casualties for Russians: 1 fighter

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Kazakhstan
                1 armour moved from Romania to Ukraine
                1 aaGun moved from Romania to Bessarabia
                1 infantry moved from Bulgaria to Romania
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Southern France to France
                1 armour moved from Northern Italy to Romania

    Place Units - Italians
                1 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Italians collect 11 PUs (5 lost to blockades); end with 11 PUs

    triplea_41586_Ita5.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from 54 Sea Zone to Philippines
                1 fighter moved from New South Wales to 54 Sea Zone
                1 fighter moved from India to Persia

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_41586_ANZ5.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                3 infantry moved from Tobruk to Alexandria
                1 infantry moved from Egypt to Alexandria

    Combat - French
                Battle in Alexandria
                    French attack with 4 infantry
                    Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                        French roll dice for 4 infantry in Alexandria, round 2 :  1/4 hits
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  4/8 hits
                        4 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria
                    Italians win with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 infantry
                    Casualties for French: 4 infantry

    Non Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French

    triplea_41586_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Eastern Poland to Smolensk
                1 bomber moved from Western Germany to Smolensk
                3 armour and 1 mech_infantry moved from Novgorod to Archangel
                2 infantry moved from Belarus to Bryansk
                3 bombers moved from Western Germany to Bryansk
                3 armour moved from Belarus to Archangel
                5 mech_infantrys moved from Belarus to Archangel
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters in 125 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Bryansk
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 6 armour, 2 infantry and 6 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 6 armour, 2 infantry and 6 mech_infantrys in Archangel, round 2 :  5/14 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                7 armour and 4 mech_infantrys moved from Belarus to Ukraine
                5 mech_infantrys moved from Eastern Poland to Ukraine
                3 bombers moved from Bryansk to Ukraine
                1 fighter moved from Smolensk to Ukraine
                1 bomber moved from Smolensk to Ukraine
                1 aaGun moved from Novgorod to Belarus
                6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Poland
                2 fighters moved from 125 Sea Zone to Western Germany
                1 artillery moved from Holland Belgium to Western Germany
                1 artillery moved from Holland Belgium to France
                1 artillery moved from Norway to Finland

    Place Units - Germans
                3 armour placed in Novgorod
                5 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41586_Ger6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                3 infantry moved from Samara to Kazakhstan
                2 armour moved from Russia to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Kazakhstan
                    Russians attack with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 fighter; Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Russians roll dice for 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  3/7 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  0/4 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                        Russians roll dice for 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Kazakhstan, round 3 :  3/7 hits
                        Japanese roll dice for 1 fighter in Kazakhstan, round 3 :  0/1 hits
                        1 fighter owned by the Italians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Italians: 1 fighter
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                1 aaGun and 13 infantry moved from Manchuria to Korea
                1 aaGun moved from Jehol to Chahar
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
                Russians collect 24 PUs (3 lost to blockades); end with 24 PUs

    triplea_41586_Rus6.tsvg


  • glemte du ikke at spørge om jeg ville bruge nogle kamikaze da usa lagde sig op omkring japan?

  • '18 '17 '16 '15 '13 '11 '10

    Angreb kun med ftr bmb og subs.

    ellers havde jeg naturligvis spurgt om dine envejs-piloter skulle lette  8-)


  • Ahh sorry så forstod jeg historikken forkert:)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                2 fighters moved from Malaya to 54 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from French Indo China to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Evenkiyskiy to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese

    triplea_41586_Jap6.tsvg


  • glemte at høre med scramble inden jeg gik videre. vil du lige se om du vil scramble. så editerer jeg inden combat

  • '18 '17 '16 '15 '13 '11 '10

    Ingen scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                2 fighters moved from Malaya to 54 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from French Indo China to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Evenkiyskiy to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; ANZAC defend with 2 destroyers and 1 fighter
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  4/9 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 54 Sea Zone, round 2 :  5/7 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  4/7 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 2 fighters in 54 Sea Zone, round 3 :  1/4 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 2 destroyers and 1 fighter
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 submarines and 1 transport
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 :  1/2 hits
                    Japanese win with 1 carrier, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 :  1/4 hits
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; ANZAC defend with 1 fighter
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 :  3/4 hits
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Philippines, round 2 :  2/3 hits
                        1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 fighter

    Non Combat Move - Japanese
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to French Indo China
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6,4,1,2,2,1,1,1,4,6,4,4
                Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_41586_Jap6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 bombers moved from Korea to 35 Sea Zone
                4 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from Tobruk to Alexandria
                1 fighter moved from French Equatorial Africa to Alexandria

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 battleship, 2 carriers, 1 destroyer and 4 fighters
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 54 Sea Zone, round 2 :  5/8 hits
                        2 submarines owned by the Americans lost in 54 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in 35 Sea Zone
                    Americans attack with 2 bombers and 4 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 2 bombers and 4 fighters in 35 Sea Zone, round 2 :  6/6 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 38
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 2 transports
                Battle in Alexandria
                    Americans attack with 1 armour and 1 fighter
                    Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                        Americans roll dice for 1 armour and 1 fighter in Alexandria, round 2 :  2/2 hits
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  2/7 hits
                        1 armour owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Alexandria
                    Italians win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 fighter

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Persia to Russia
                2 carriers moved from 6 Sea Zone to 20 Sea Zone
                3 fighters moved from 35 Sea Zone to 20 Sea Zone
                2 bombers moved from 35 Sea Zone to Kwangsi
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Korea to 20 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from Gibraltar to Southern France
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Southern France
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 51 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 airfield placed in Southern France
                1 armour and 2 fighters placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central America: 1 mech_infantry
                EDIT: Adding units owned by Americans to Mexico: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41586_Ame6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 infantry moved from Hopei to Shensi
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Anhwe

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_41586_Chi6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 artilleries, 3 fighters and 1 mech_infantry moved from Egypt to Alexandria
                1 bomber moved from Russia to Alexandria
                1 infantry moved from Shan State to Malaya
                1 tactical_bomber moved from India to Malaya

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry
                    Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry in Alexandria, round 2 :  2/8 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 2 :  4/5 hits
                        1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Alexandria
                        British roll dice for 1 armour, 1 bomber and 2 fighters in Alexandria, round 3 :  3/4 hits
                        Italians roll dice for 1 armour and 2 artilleries in Alexandria, round 3 :  3/3 hits
                        2 artilleries owned by the Italians, 2 fighters owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is -27
                    Casualties for British: 1 armour, 2 artilleries, 3 fighters and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Battle in Malaya
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 harbour
                        British roll dice for 1 infantry and 1 tactical_bomber in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Malaya
                    retreated to Malaya
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Malaya to Yunnan
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 mech_infantry moved from India to Yunnan
                1 artillery and 2 infantry moved from India to Burma
                1 armour moved from Eastern Persia to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Nigeria to French Equatorial Africa
                1 fighter moved from United Kingdom to Southern France
                1 fighter moved from Scotland to Southern France
                1 carrier moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 2 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Some Units in India change ownership: 1 armour

    triplea_41586_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 bomber moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine
                1 infantry moved from Romania to Bessarabia
                1 bomber moved from Rostov to Eastern Poland
                1 fighter moved from France to Southern Italy
                1 armour and 3 mech_infantrys moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Italians collect 18 PUs; end with 18 PUs

    triplea_41586_Ita6.tsvg

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