Test summary from TripleA, engine version: 2.6.14748, time: 1:43:17 PM
Savegame
Raimo vs. Bjergmose
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Albania to Greece
Italians take Greece from British
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 bomber moved from Northern Italy to UkraineCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Ukraine to Bulgaria
1 artillery moved from Albania to Bulgaria
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Germany to BulgariaPlace Units - Italians
1 armour placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from Queensland to Sumatra
1 fighter moved from India to Yunnan
1 cruiser moved from 25 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Novgorod to Finland
Germans take Karelia from Russians
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
9 mech_infantrys moved from Germany to Romania
7 artilleries moved from Poland to Baltic States
1 infantry moved from Novgorod to Baltic States
5 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
3 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Poland to Normandy Bordeaux
1 fighter moved from Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Poland to RomaniaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 4 bombers, 1 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
AA fire in Normandy Bordeaux : 1/3 hits
1 bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 3 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits
Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Romania
Germans attack with 2 fighters, 1 infantry and 9 mech_infantrys
Russians defend with 2 armour and 2 infantry
Germans roll dice for 2 fighters, 1 infantry and 9 mech_infantrys in Romania, round 2 : 2/12 hits
Russians roll dice for 2 armour and 2 infantry in Romania, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Romania
Germans roll dice for 2 fighters, 1 infantry and 9 mech_infantrys in Romania, round 3 : 3/12 hits
Russians roll dice for 2 armour in Romania, round 3 : 0/2 hits
2 armour owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Russians: 2 armour and 2 infantry
Battle in Finland
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
British defend with 1 fighter
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Finland, round 2 : 2/4 hits
Russians roll dice for 1 fighter in Finland, round 2 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for British: 1 fighter
Battle in Western Ukraine
Germans attack with 6 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/9 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 7 artilleries and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 7 artilleries and 1 infantry in Baltic States, round 2 : 5/8 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Poland to Western Germany
3 bombers moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Finland to 112 Sea Zone
2 fighters moved from Romania to Poland
1 fighter and 2 tactical_bombers moved from Alexandria to Southern ItalyPlace Units - Germans
3 armour placed in Novgorod
5 mech_infantrys placed in Germany
1 infantry placed in France
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Smolensk to BelarusCombat - Russians
Non Combat Move - Russians
1 infantry moved from Korea to Manchuria
2 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
2 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 13 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Yakut S.S.R. to Vologda
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery and 3 infantry moved from Russia to Bryansk
1 armour moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,6,6,2
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
4 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 bomber moved from French Indo China to India
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kansu to Tsinghai
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
5 fighters moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Battle in Borneo
Japanese attack with 5 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Borneo, round 2 : 5/7 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Celebes from Dutch, taking Borneo from UK_Pacific with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
Americans defend with 1 battleship
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in Malaya
Japanese attack with 4 fighters and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 4 fighters and 2 tactical_bombers in Malaya, round 2 : 3/6 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Malaya
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Malaya from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
3 carriers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
4 fighters moved from Malaya to French Indo China
2 tactical_bombers moved from Malaya to French Indo China
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo China
2 fighters moved from Borneo to 36 Sea Zone
3 fighters moved from Borneo to 37 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 submarines and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win with 2 artilleries remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
2 fighters owned by the Americans retreatedNon Combat Move - Americans
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 armour moved from Tunisia to Tobruk
1 tactical_bomber moved from Shan State to India
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to ManchuriaPlace Units - Americans
1 transport placed in 101 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to Yunnan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Manchuria to JeholPlace Units - Chinese
1 infantry placed in Manchuria
1 artillery and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 bomber moved from Egypt to Iraq
3 fighters moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Belgian Congo to French Equatorial AfricaCombat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
3 fighters moved from Iraq to Egypt
1 bomber moved from Iraq to India
2 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 cruiser placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery
EDIT: Adding units owned by British to Belgian Congo: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 aaGun
EDIT: Removing units owned by British from Yunnan: 2 artilleries, 2 infantry and 1 tactical_bomber
EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun, 2 artilleries and 2 infantry
EDIT: Adding units owned by UK_Pacific to India: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,5,2,5,2,4,6,5
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
Units Change Ownership
Some Units in Burma change ownership: 1 aaGun, 2 artilleries and 2 infantry
Some Units in India change ownership: 1 armour, 4 infantry and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Bulgaria to Eastern Poland
1 bomber moved from Bulgaria to Volgograd
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from FrenchCombat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Eastern Poland
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Eastern Poland to Romania
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from Bulgaria to Romania
1 armour moved from Northern Italy to Romania
1 bomber moved from Volgograd to Romania
1 infantry moved from Greece to Bulgaria
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to RomaniaPlace Units - Italians
2 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Sumatra to India
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
7 artilleries moved from Baltic States to Belarus
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 fighter moved from Poland to Bessarabia
1 fighter moved from Poland to 110 Sea Zone
6 armour and 1 mech_infantry moved from Western Ukraine to Belarus
8 mech_infantrys moved from Romania to Belarus
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
3 bombers moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Archangel
4 armour, 2 artilleries and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 armour moved from Vyborg to Novgorod -
Scramble?
Havde du set hvor hårdt tyskland kan komme ind ved den engelske kanal? Er lidt i tvivl om du vil have jeg skal gøre det :?
-
Scramble.
Havde godt set det. Satser lidt på at der er så lidt flåde at jeg kan clean-up bagefter
alternativt at det koster dig fly at beholde flåde. 8-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
7 artilleries moved from Baltic States to Belarus
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 fighter moved from Poland to Bessarabia
1 fighter moved from Poland to 110 Sea Zone
6 armour and 1 mech_infantry moved from Western Ukraine to Belarus
8 mech_infantrys moved from Romania to Belarus
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
3 bombers moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Archangel
4 armour, 2 artilleries and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 armour moved from Vyborg to NovgorodCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 10 armour, 9 artilleries, 8 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 9 artilleries, 8 infantry and 9 mech_infantrys in Belarus, round 2 : 10/36 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 10 armour, 9 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier, 4 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/11 hits
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 2 transports in 110 Sea Zone, round 2 : 6/10 hits
1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 110 Sea Zone
Germans roll dice for 3 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/10 hits
Americans roll dice for 3 fighters and 2 transports in 110 Sea Zone, round 3 : 3/3 hits
1 transport owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 3 fighters owned by the British lost in 110 Sea Zone
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 1 battleship, 1 carrier, 1 fighter, 2 submarines and 2 tactical_bombers
Casualties for British: 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
3 bombers moved from 110 Sea Zone to Western Germany
2 artilleries moved from Normandy Bordeaux to Holland Belgium
1 transport moved from 112 Sea Zone to 113 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from France to Western Germany
1 artillery moved from 113 Sea Zone to NorwayPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
6 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
1 fighter moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 13
Casualties for Germans: 1 submarine and 1 transportNon Combat Move - Russians
1 fighter moved from Bessarabia to Caucasus
1 fighter moved from Western Ukraine to Russia
2 aaGuns, 1 armour, 4 artilleries and 18 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to Russia
2 infantry moved from Vologda to Samara
1 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to TambovPlace Units - Russians
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,4,1,2,6,1,3,1
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Yunnan
3 fighters moved from 37 Sea Zone to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Hopei to SuiyuyanCombat - Japanese
Battle in Java
Battle in Kwangtung
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Java from ANZAC, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 10 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun and 4 infantry; ANZAC defend with 1 fighter; Chinese defend with 1 artillery, 1 fighter and 1 infantry
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 2 artilleries, 10 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 10/16 hits
Chinese roll dice for 1 aaGun, 1 artillery, 2 fighters and 5 infantry in Yunnan, round 2 : 5/8 hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 fighter owned by the ANZAC, 1 aaGun owned by the British, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese, 4 infantry owned by the British and 1 artillery owned by the Chinese lost in Yunnan
Japanese win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 aaGun and 4 infantry
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to 37 Sea Zone
3 fighters moved from Yunnan to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Yunnan to Malaya
2 fighters moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to MalayaPlace Units - Japanese
1 factory_minor and 4 infantry placed in Japan
Japanese undo move 1.
4 infantry placed in Japan
1 factory_minor placed in French Indo China
1 submarine placed in 6 Sea Zone
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs