18L Variance (L+6) vs AetV (X) BM3 Game II


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 infantry moved from Smolensk to Vologda
                2 bombers moved from Bryansk to Vologda
                1 fighter and 2 tactical_bombers moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Rostov
                11 armour and 21 mech_infantrys moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Tambov
                1 bomber moved from Bryansk to 99 Sea Zone
                1 bomber moved from Bryansk to Tambov
                2 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/6 hits, 2,67 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 11 armour, 1 artillery, 2 infantry, 21 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 11 armour, 1 artillery, 2 infantry, 21 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 11/36 hits, 10,50 expected hits
                        Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 11 armour, 1 artillery, 21 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Vologda
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 1/3 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 5 submarines; Americans defend with 1 carrier, 1 cruiser and 4 fighters
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits

    Combat Hit Differential Summary :

    Germans : -0,50
        Russians : 0,00

    triplea_41530_Ger8.tsvg


  • One of my SS hit -> tipped CV

    1st Round scored four hits.

    Ool, please.

  • '17 '16 '15 '14 '12

    4 subs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 infantry moved from Smolensk to Vologda
                2 bombers moved from Bryansk to Vologda
                1 fighter and 2 tactical_bombers moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Rostov
                11 armour and 21 mech_infantrys moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Tambov
                1 bomber moved from Bryansk to 99 Sea Zone
                1 bomber moved from Bryansk to Tambov
                2 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/6 hits, 2,67 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 11 armour, 1 artillery, 2 infantry, 21 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 11 armour, 1 artillery, 2 infantry, 21 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 11/36 hits, 10,50 expected hits
                        Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 11 armour, 1 artillery, 21 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Vologda
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 1/3 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 5 submarines; Americans defend with 1 carrier, 1 cruiser and 4 fighters
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
                        British roll dice for 5 submarines in 110 Sea Zone, round 2 : 2/5 hits, 0,83 expected hits
                    Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                        British roll dice for 4 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        British roll dice for 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Germans and 4 submarines owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 4 fighters in 110 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits

    Combat Hit Differential Summary :

    Germans : 0,17
        British : 1,50
        Russians : 0,00

    triplea_41530_Ger8.tsvg


  • Another four hits R2.

    Our Subs missed both.

  • '17 '16 '15 '14 '12

    carrier, cruiser, fighter

  • '17 '16 '15 '14 '12

    sub, fighter


  • @aequitas:

    Another four hits R2.

    Our Subs missed both.

    @variance:

    carrier, cruiser, fighter

    Had only three, my bad.

    Additional two hits.

    Ftr and Sub??

  • '17 '16 '15 '14 '12

    ok


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 infantry moved from Smolensk to Vologda
                2 bombers moved from Bryansk to Vologda
                1 fighter and 2 tactical_bombers moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Rostov
                11 armour and 21 mech_infantrys moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Tambov
                1 bomber moved from Bryansk to 99 Sea Zone
                1 bomber moved from Bryansk to Tambov
                2 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/6 hits, 2,67 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 11 armour, 1 artillery, 2 infantry, 21 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 11 armour, 1 artillery, 2 infantry, 21 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 11/36 hits, 10,50 expected hits
                        Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 11 armour, 1 artillery, 21 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Vologda
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 1/3 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 5 submarines; Americans defend with 1 carrier, 1 cruiser and 4 fighters
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
                        British roll dice for 5 submarines in 110 Sea Zone, round 2 : 2/5 hits, 0,83 expected hits
                    Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                        British roll dice for 4 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        British roll dice for 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Germans and 4 submarines owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 4 fighters in 110 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                        Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 110 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                        British roll dice for 4 fighters in 110 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits
                        British roll dice for 1 carrier and 1 cruiser in 110 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                        1 cruiser owned by the Americans, 2 carriers owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
                    Casualties for British: 5 submarines
                    Casualties for Americans: 1 carrier, 1 cruiser and 2 fighters
                Battle in 110 Sea Zone
                    Germans attack with 4 fighters
                    Americans defend with 2 fighters
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                4 fighters moved from 110 Sea Zone to Western Germany
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                3 armour moved from Novgorod to Belarus
                3 mech_infantrys moved from Eastern Poland to Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Romania to Ukraine
                1 bomber, 1 fighter and 2 tactical_bombers moved from Tambov to Ukraine
                2 bombers moved from Vologda to Ukraine
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 aaGun and 1 infantry moved from 109 Sea Zone to Eire
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Holland Belgium to Western Germany
                2 infantry moved from France to Western Germany
                1 aaGun moved from Bryansk to Belarus
                2 aaGuns, 11 artilleries and 5 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Rostov to Ukraine

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 armour placed in Ukraine
                1 bomber and 1 fighter placed in Western Germany
                2 destroyers placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Germans : 1,00
        British : 1,00
        Russians : 0,00

    triplea_41530_Ger8.tsvg

  • '17 '16 '15 '14 '12

    good strafe


  • It was not the outcome i expected, but i can’t complain.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                3 infantry and 1 tactical_bomber moved from Russia to Tambov
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 armour moved from Kazakhstan to Szechwan
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Tambov
                    3 infantry owned by the Russians retreated to Russia
                    Germans win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Szechwan
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                3 armour and 2 mech_infantrys moved from Kazakhstan to Tsinghai
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Tambov to Russia
                2 infantry moved from Volgograd to Caucasus
                4 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs

    triplea_41530_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 fighters, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                1 artillery, 1 fighter and 3 infantry moved from Amur to Buryatia
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 mech_infantry moved from Kweichow to Szechwan
                1 fighter and 2 tactical_bombers moved from Shan State to Szechwan
                5 artilleries, 6 infantry, 3 marines and 3 mech_infantrys moved from Shan State to Burma
                1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Burma

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 1 artillery, 1 fighter and 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Buryatia, round 2 : 2/6 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 armour
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1,83 expected hits
                        Chinese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Russians lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Burma
                    Japanese attack with 1 armour, 6 artilleries, 6 infantry, 3 marines and 4 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 6 artilleries, 6 infantry, 3 marines and 4 mech_infantrys in Burma, round 2 : 5/20 hits, 5,67 expected hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 6 infantry, 3 marines and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 aaGuns moved from Yunnan to Burma
                1 fighter and 2 tactical_bombers moved from Szechwan to Shan State
                2 mech_infantrys moved from French Indo China to Burma
                2 mech_infantrys moved from Kweichow to Burma
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Hunan to Burma
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from French Indo China to Yunnan
                1 fighter moved from Buryatia to 6 Sea Zone
                1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State

    Place Units - Japanese
                1 fighter and 2 infantry placed in Malaya
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 fighters and 1 infantry placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Chinese : -0,50
        UK_Pacific : -0,67
        Russians : 0,67
        Japanese : -0,17

    triplea_41530_Jap8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Tsinghai to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 6 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi
                2 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    triplea_41530_Chi8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                5 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 fighter moved from United Kingdom to 109 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 109 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 8 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  5/9 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                3 bombers, 2 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                5 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Tsinghai to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 6 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi
                2 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kazakhstan to Tambov
                5 fighters moved from Russia to Tambov
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians

    Combat - British
                Battle in Tambov
                    British attack with 5 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 5 fighters and 1 mech_infantry in Tambov, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    British win, taking Tambov from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                5 fighters moved from Tambov to Russia
                1 armour and 6 mech_infantrys moved from Eastern Persia to India
                4 mech_infantrys moved from Kazakhstan to Eastern Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 aaGun and 2 artilleries moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                3 infantry moved from Rhodesia to Belgian Congo
                2 aaGuns moved from United Kingdom to Scotland
                11 infantry moved from United Kingdom to Scotland

    Place Units - British
                3 infantry placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                1 armour placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                British collect 37 PUs (1 lost to blockades); end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41530_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 armour moved from Ukraine to Volgograd
                      Italians take Volgograd from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Romania to Ukraine
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    triplea_41530_Ita8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 60 Sea Zone to 61 Sea Zone
                1 fighter moved from New South Wales to New Zealand
                1 destroyer moved from 63 Sea Zone to 26 Sea Zone
                2 infantry moved from Northwest Persia to Iraq

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41530_Fre8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 mech_infantrys moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Smolensk
                2 infantry moved from Rostov to Tambov
                2 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 bombers moved from Ukraine to Vologda
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                2 tactical_bombers moved from Ukraine to Tambov
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                5 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Ukraine to Smolensk
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 bomber moved from Southern Italy to Caucasus
                1 mech_infantry moved from Rostov to Caucasus

    Combat - Germans

    triplea_41530_Ger9.tsvg


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