18L Shin Ji(Axis+9) vs Giallo

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 artillery in Kiangsi, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                6 artilleries and 17 infantry moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_41578_Chi8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 submarines moved from 110 Sea Zone to 92 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to France

    Combat - British
                Battle in Southern France
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 armour and 1 infantry in Southern France, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Southern France, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                    British win, taking Southern France from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in France
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
                        British roll dice for 1 artillery and 1 infantry in France, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in France, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in France, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in France, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in France, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in France, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in France
                    British win, taking France from Germans, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 aaGun moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                4 infantry moved from Iraq to Northwest Persia
                3 artilleries moved from Trans-Jordan to Iraq
                5 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                3 aaGuns, 1 artillery and 8 infantry moved from Hunan to Yunnan
                2 battleships, 2 carriers, 2 cruisers and 2 fighters moved from 80 Sea Zone to 39 Sea Zone
                3 fighters moved from Eastern Persia to India
                1 fighter and 1 tactical_bomber moved from Eastern Persia to 39 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 armour and 1 infantry moved from 92 Sea Zone to Algeria

    Place Units - British
                3 infantry placed in Iraq
                3 artilleries placed in Persia
                3 mech_infantrys placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 3 artilleries and 2 infantry

    triplea_41578_UK_8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                4 artilleries and 4 infantry moved from Northern Italy to France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour; French defend with 1 factory_minor and 1 harbour
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                        French roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0.50 expected hits
                        1 artillery owned by the Italians lost in Southern France
                    French win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in France
                    Italians attack with 4 artilleries and 4 infantry
                    British defend with 1 artillery and 1 infantry; French defend with 1 airfield and 1 factory_minor
                        Italians roll dice for 4 artilleries and 4 infantry in France, round 2 : 4/8 hits, 2.67 expected hits
                        French roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in France
                    Italians destroys 0PUs while taking French capital
                    Italians win, taking France from French with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 fighters and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        French : 1.33

    triplea_41578_Ita8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 62 Sea Zone to 50 Sea Zone
                2 fighters moved from Egypt to Persia
                2 fighters moved from Persia to Eastern Persia

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 50 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 aaGuns, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41578_ANZ8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Combat Move - French
                2 artilleries and 6 infantry moved from Normandy Bordeaux to France
                1 armour moved from Normandy Bordeaux to France

    Combat - French
                Battle in France
                    French attack with 1 armour, 2 artilleries and 6 infantry
                    Italians defend with 1 airfield, 4 artilleries, 1 factory_minor and 3 infantry
                        French roll dice for 1 armour, 2 artilleries and 6 infantry in France, round 2 :  3/9 hits
                        Italians roll dice for 4 artilleries and 3 infantry in France, round 2 :  2/7 hits
                        2 infantry owned by the French and 3 infantry owned by the Italians lost in France
                        French roll dice for 1 armour, 2 artilleries and 4 infantry in France, round 3 :  2/7 hits
                        Italians roll dice for 4 artilleries in France, round 3 :  2/4 hits
                        2 infantry owned by the French and 2 artilleries owned by the Italians lost in France
                        French roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 4 :  2/5 hits
                        Italians roll dice for 2 artilleries in France, round 4 :  0/2 hits
                        2 artilleries owned by the Italians lost in France
                    French win, taking France from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for French: 4 infantry
                    Casualties for Italians: 4 artilleries and 3 infantry

    Non Combat Move - French

    Turn Complete - French
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                French collect 18 PUs (1 lost to blockades); end with 18 PUs

    triplea_41578_Fre8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 81 PUs;
                Germans buy 9 armour and 2 bombers; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                      Germans take Volgograd from Russians
                8 armour and 7 mech_infantrys moved from Tambov to Volgograd
                8 armour and 6 mech_infantrys moved from Samara to Volgograd
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                2 fighters moved from Western Germany to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                6 fighters moved from 113 Sea Zone to France
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                7 mech_infantrys moved from Western Germany to Southern Italy
                8 armour, 6 artilleries, 1 infantry and 8 mech_infantrys moved from Western Germany to France
                2 artilleries and 2 infantry moved from Germany to Western Germany

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter
                    British defend with 2 aaGuns; French defend with 1 airfield, 1 factory_minor and 1 harbour
                        AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                        2 aaGuns owned by the British lost in Normandy Bordeaux
                    Germans win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for British: 2 aaGuns
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 aaGun; Americans defend with 1 artillery
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
                        Americans roll dice for 1 aaGun and 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                        1 aaGun owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/3 hits, 0.83 expected hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 5 : 1/3 hits, 0.83 expected hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 1 artillery
                Battle in France
                    Germans attack with 8 armour, 6 artilleries, 6 fighters, 1 infantry and 8 mech_infantrys
                    French defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 2 infantry
                        Germans roll dice for 8 armour, 6 artilleries, 6 fighters, 1 infantry and 8 mech_infantrys in France, round 2 : 10/29 hits, 11.50 expected hits
                        French roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 2 : 2/5 hits, 1.83 expected hits
                        1 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 mech_infantry owned by the Germans and 2 artilleries owned by the French lost in France
                    Germans destroys 18PUs while taking French capital
                    Germans win, taking France from French with 8 armour, 6 artilleries, 6 fighters and 7 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for French: 1 armour, 2 artilleries and 2 infantry
                Battle in Southern France
                    Germans attack with 2 fighters and 2 mech_infantrys
                    British defend with 1 armour; French defend with 1 factory_minor and 1 harbour
                        Germans roll dice for 2 fighters and 2 mech_infantrys in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                        French roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the British lost in Southern France
                    Germans win, taking Southern France from French with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                6 fighters moved from France to Southern Italy
                2 fighters moved from Southern France to Southern Italy
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Russia
                3 armour placed in Novgorod
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 70 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Germans : -2.33
        French : -0.33
        Americans : -0.33
        AA fire in Normandy Bordeaux : : -0.17

    triplea_41578_Ger9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Combat Move - Russians
                5 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Northwest Persia to India

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_41578_Rus9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 artilleries moved from Shantung to Anhwe
                1 mech_infantry moved from Timguska to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Manchuria to Chahar
                1 armour and 1 mech_infantry moved from Manchuria to Anhwe
                6 armour moved from Shantung to Kweichow
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 bombers moved from Philippines to Kiangsi

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Kwangtung
                Battle in Shan State
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kiangsi, round 2 : 1/4 hits, 2.00 expected hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kwangtung from UK_Pacific, taking Shan State from UK_Pacific, taking Kiangsi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                2 bombers moved from Kiangsi to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from Philippines to 37 Sea Zone

    Place Units - Japanese
                3 carriers placed in 37 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                2 infantry and 1 mech_infantry placed in Shantung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : -1.00

    triplea_41578_Jap9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                3 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                6 fighters moved from United Kingdom to 109 Sea Zone
                1 battleship, 4 carriers and 2 cruisers moved from 92 Sea Zone to 99 Sea Zone
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                3 bombers moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 armour moved from Egypt to Iraq
                1 bomber moved from Persia to Szechwan

    Combat - Americans
                Battle in Greece
                Battle in Iwo Jima
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 6 fighters in 109 Sea Zone, round 2 :  3/7 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking Greece from Germans, taking Iwo Jima from Japanese, taking 109 Sea Zone from Neutral with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Szechwan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Szechwan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Italians defend with 1 submarine
                        Americans roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 3 bombers and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 bombers and 2 fighters in 16 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 cruiser and 3 destroyers moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                2 fighters moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to Midway
                3 bombers moved from 16 Sea Zone to Midway
                1 bomber moved from Szechwan to Burma
                4 bombers moved from Persia to Egypt
                6 fighters moved from 109 Sea Zone to United Kingdom
                3 fighters moved from 98 Sea Zone to 99 Sea Zone

    Place Units - Americans
                2 destroyers placed in 101 Sea Zone
                1 carrier and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                3 artilleries and 3 infantry placed in Central United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_41578_Ame9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan

    Combat - Chinese
                Chinese creates battle in territory Szechwan

    Non Combat Move - Chinese
                8 artilleries and 18 infantry moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Kwangsi
                2 infantry placed in Yunnan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs

    triplea_41578_Chi9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 aaGun, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 aaGuns and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Crete
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 cruiser moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                      British take Caucasus from Germans
                3 mech_infantrys moved from Egypt to Iraq
                5 armour, 6 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                3 artilleries and 2 infantry moved from Persia to Iraq
                2 battleships, 2 carriers and 2 cruisers moved from 39 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
                2 fighters moved from 39 Sea Zone to Shan State
                1 bomber moved from India to Hunan
                1 infantry moved from Yunnan to Hunan
                1 bomber moved from Northwest Persia to Volgograd
                1 infantry moved from Yunnan to Shan State

    Combat - British
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Battle in Crete
                Battle in Hunan
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Hunan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    British win, taking Crete from Italians with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Hunan to India
                3 aaGuns, 1 artillery and 6 infantry moved from Yunnan to Burma
                3 fighters and 1 tactical_bomber moved from Shan State to India
                1 bomber moved from Volgograd to Iraq

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 infantry placed in Persia
                3 infantry placed in Iraq
                1 aaGun and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 aaGuns and 1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,2,5,6,5,2,4,1,6,2,6,6,6,6,6,5
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 aaGuns and 1 artillery

    triplea_41578_UK_9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,3,3,1
                Italians collect 1 PU (10 lost to blockades); end with 1 PU

    Combat Hit Differential Summary :

    triplea_41578_Ita9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                2 fighters moved from Eastern Persia to India

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41578_ANZ9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 8 infantry, 2 marines and 9 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                17 armour and 13 mech_infantrys moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus
                3 armour moved from Russia to Volgograd
                3 armour moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 20 armour and 13 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 20 armour and 13 mech_infantrys in Caucasus, round 2 : 10/33 hits, 12.17 expected hits
                        British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 20 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                9 fighters moved from Southern Italy to Western Germany
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                6 artilleries moved from France to Western Germany
                1 armour moved from France to Western Germany
                7 armour and 7 mech_infantrys moved from France to Yugoslavia
                2 mech_infantrys moved from Southern France to Yugoslavia
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 carrier moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                8 infantry and 2 marines placed in Western Germany
                9 transports placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Germans collect 64 PUs (3 lost to blockades); end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

    Combat Hit Differential Summary :

    Germans : -2.17
        British : -0.33

    triplea_41578_Ger10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 8 infantry, 2 marines and 9 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                17 armour and 13 mech_infantrys moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus
                3 armour moved from Russia to Volgograd
                3 armour moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 20 armour and 13 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 20 armour and 13 mech_infantrys in Caucasus, round 2 : 10/33 hits, 12.17 expected hits
                        British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 20 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                9 fighters moved from Southern Italy to Western Germany
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                6 artilleries moved from France to Western Germany
                1 armour moved from France to Western Germany
                7 armour and 7 mech_infantrys moved from France to Yugoslavia
                2 mech_infantrys moved from Southern France to Yugoslavia
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 carrier moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                8 infantry and 2 marines placed in Western Germany
                9 transports placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Germans collect 64 PUs (3 lost to blockades); end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to 113 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -2.17
        British : -0.33

    triplea_41578_Ger10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Combat Move - Russians
                5 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from India to Iraq
                1 armour moved from Burma to India
                1 mech_infantry moved from Burma to India

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_41578_Rus10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 5 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Malaya to Shan State
                25 armour, 2 artilleries and 1 mech_infantry moved from Kweichow to Yunnan
                1 armour moved from Anhwe to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Tsinghai to Szechwan
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Anhwe to Hopei
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Manchuria to Chahar
                1 artillery moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                2 infantry moved from Shantung to Anhwe
                2 mech_infantrys moved from Manchuria to Anhwe
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 17 Sea Zone
                2 bombers moved from Philippines to 17 Sea Zone
                1 destroyer moved from 35 Sea Zone to 17 Sea Zone
                2 infantry moved from Kiangsu to Kiangsi
                3 fighters and 2 tactical_bombers moved from Malaya to Szechwan
                4 fighters and 2 tactical_bombers moved from Malaya to Shan State
                8 fighters moved from 37 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
                    Americans defend with 1 cruiser, 4 destroyers and 1 transport; ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                        Americans roll dice for 2 cruisers, 4 destroyers and 1 transport in 17 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 destroyers owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer and 1 transport in 17 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                        Americans roll dice for 2 cruisers, 2 destroyers and 1 transport in 17 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                        2 bombers owned by the Japanese and 2 destroyers owned by the Americans lost in 17 Sea Zone
                    1 transport owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese retreated to 6 Sea Zone
                    Americans win with 2 cruisers and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Americans: 4 destroyers
                    Casualties for Japanese: 2 bombers and 1 cruiser
                Battle in Shan State
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/8 hits, 4.00 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 26 armour, 2 artilleries and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 26 armour, 2 artilleries and 2 mech_infantrys in Yunnan, round 2 : 12/30 hits, 14.33 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 26 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 8 fighters and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 8 fighters and 3 infantry in Kwangsi, round 2 : 6/12 hits, 5.00 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 8 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 3.17 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
                1 aaGun moved from Kweichow to Yunnan
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan
                1 infantry moved from 6 Sea Zone to Japan
                1 battleship, 4 carriers, 1 cruiser and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                8 fighters moved from Kwangsi to 20 Sea Zone
                4 fighters and 2 tactical_bombers moved from Shan State to Kwangtung

    Place Units - Japanese
                5 fighters placed in Japan
                1 infantry and 2 mech_infantrys placed in Japan
                2 armour and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Americans : -0.00
        Chinese : -0.67
        UK_Pacific : -0.33
        Japanese : -2.67

    triplea_41578_Jap10.tsvg

  • '21 '20 '19 '18 '17 '16

    I have to think this trough a bit, that wasn’t so smart to leave london that exposed

  • '15

    You are in a tough position right now.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 6 bombers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters moved from Eastern United States to Gibraltar
                1 armour, 2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 3 transports moved from 99 Sea Zone to 94 Sea Zone
                1 battleship, 4 carriers, 2 cruisers and 3 fighters moved from 99 Sea Zone to 94 Sea Zone
                4 bombers moved from Egypt to Gibraltar
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Burma to Trans-Jordan
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 bombers moved from Midway to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone

    triplea_41578_Ame10.tsvg

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