G40L BM3 Snigg (Axis) vs. Csaw (Allies)

  • '17

    no scramble

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 submarine moved from 93 Sea Zone to 87 Sea Zone
                2 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber and 2 submarines
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber in 109 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 armour and 10 artilleries moved from Poland to Eastern Poland
                10 infantry moved from Germany to Poland
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Southern Italy to Romania
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 fighters moved from Morocco to Southern Italy
                1 bomber moved from 109 Sea Zone to Western Germany
                3 aaGuns moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Morocco to Tobruk

    Place Units - Germans
                2 bombers placed in Western Germany
                1 artillery and 4 infantry placed in Germany
                1 factory_minor placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 3 infantry
        Romania : 2 fighters and 2 tactical_bombers
        Poland : 10 infantry
        Germany : 1 artillery, 1 factory_major and 4 infantry
        Tobruk : 2 tactical_bombers
        Southern Italy : 3 fighters
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 3 aaGuns, 9 armour, 15 artilleries, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        87 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag

    triplea_41114_Ger4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Belarus
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 armour, 1 artillery and 8 infantry moved from Russia to Bryansk
                2 fighters moved from Belarus to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 armour, 4 artilleries and 5 infantry placed in Russia
                Russians undo move 1.
                2 armour, 4 artilleries and 4 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    triplea_41114_Rus4.tsvg

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 artilleries moved from Shan State to Yunnan
                2 infantry moved from Hunan to Yunnan
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 tactical_bomber moved from Shan State to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from Kwangsi to India
                3 fighters and 2 tactical_bombers moved from Shan State to India
                2 fighters moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan

    triplea_41114_Jap4.tsvg

  • '22 '21 '20 '17 '15

    Intercept in Calcutta again?

  • '17

    no intercept

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 artilleries moved from Shan State to Yunnan
                2 infantry moved from Hunan to Yunnan
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 tactical_bomber moved from Shan State to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from Kwangsi to India
                3 fighters and 2 tactical_bombers moved from Shan State to India
                2 fighters moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 7 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 1,1 and causes: 2 damage to unit: airfield
                    Bombing raid in India rolls: 4,8 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.  Damaged units is as follows: airfield = 2, factory_major = 12
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 7 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 2 :  2/11 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    British defend with 1 battleship
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 battleship
                    Casualties for Japanese: 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                2 bombers moved from India to Kwangsi
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                3 fighters moved from India to Shan State
                2 tactical_bombers moved from India to Shan State
                1 aaGun moved from Hunan to Yunnan
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hunan
                2 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Malaya
                3 destroyers placed in 36 Sea Zone
                3 submarines placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 2 infantry and 3 mech_infantrys
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 3 fighters and 2 tactical_bombers
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag, 1 infantry
        36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        6 Sea Zone : 3 submarines
        55 Sea Zone : 1 destroyer

    triplea_41114_Jap4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 101 Sea Zone to 87 Sea Zone
                1 bomber moved from Eastern United States to 87 Sea Zone

    Combat - Americans
                Battle in Celebes
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 3 infantry in Celebes, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 87 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 87 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 87 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 87 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 87 Sea Zone to Gibraltar
                1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 26 Sea Zone to 54 Sea Zone
                1 marine moved from 54 Sea Zone to Queensland
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Southeast Mexico to Central United States
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 armour moved from French Central Africa to Anglo Egyptian Sudan

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_41114_Ame4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Shensi
                7 infantry moved from Sikang to Tsinghai
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Tsinghai
                    Chinese attack with 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 infantry in Tsinghai, round 2 :  1/8 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Anhwe from Japanese, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41114_Chi4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 101 Sea Zone to 87 Sea Zone
                1 bomber moved from Eastern United States to 87 Sea Zone

    Combat - Americans
                Battle in Celebes
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 3 infantry in Celebes, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 87 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 87 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 87 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 87 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 87 Sea Zone to Gibraltar
                1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 26 Sea Zone to 54 Sea Zone
                1 marine moved from 54 Sea Zone to Queensland
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Southeast Mexico to Central United States
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 armour moved from French Central Africa to Anglo Egyptian Sudan

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Shensi
                7 infantry moved from Sikang to Tsinghai
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Tsinghai
                    Chinese attack with 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 infantry in Tsinghai, round 2 :  1/8 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Anhwe from Japanese, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 9 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 cruiser and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to British Somaliland
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 fighter moved from Gibraltar to 109 Sea Zone
                1 fighter moved from Egypt to British Somaliland

    Combat - British
                Battle in British Somaliland
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in British Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in British Somaliland, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in British Somaliland, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Alexandria
                    British attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 :  0/5 hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 4 :  0/5 hits
                        Italians roll dice for 1 artillery in Alexandria, round 4 :  0/1 hits
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 5 :  1/5 hits
                        Italians roll dice for 1 artillery in Alexandria, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 artillery moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Iraq to India
                1 armour moved from Eastern Persia to India
                1 fighter moved from British Somaliland to Ethiopia
                1 fighter moved from 109 Sea Zone to Gibraltar
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Burma to India
                1 fighter moved from Gibraltar to Egypt

    Place Units - British
                1 artillery and 1 infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                2 armour and 1 mech_infantry placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 15 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_41114_UK_4.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Bessarabia to Ukraine
                1 fighter moved from 97 Sea Zone to Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 97 Sea Zone from French
                1 fighter moved from Tobruk to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Ukraine
                    Italians attack with 1 artillery and 1 fighter
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 1 fighter in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Bessarabia
                1 armour moved from Bessarabia to Western Ukraine
                2 aaGuns moved from Bessarabia to Western Ukraine
                3 infantry moved from Romania to Bessarabia
                1 fighter moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                1 artillery and 1 infantry moved from Morocco to Algeria

    Place Units - Italians
                1 battleship and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Malta : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 1 infantry
        Libya : 1 armour and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Bessarabia : 1 flag, 1 fighter and 3 infantry
        Ukraine : 1 flag, 1 artillery and 1 factory_minor
        Western Ukraine : 1 flag, 2 aaGuns, 1 armour and 1 mech_infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 submarine
        98 Sea Zone : 1 flag, 1 destroyer

    triplea_41114_Ita4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_41114_ANZ4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41114_Fre4.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 8 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                7 infantry moved from Novgorod to Archangel
                3 aaGuns, 9 armour, 15 artilleries, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                10 infantry moved from Poland to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Romania to Western Ukraine
                3 fighters moved from Southern Italy to Western Ukraine
                2 tactical_bombers moved from Tobruk to Southern Italy
                1 artillery and 4 infantry moved from Germany to Poland

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                2 submarines placed in 127 Sea Zone
                1 destroyer and 2 submarines placed in 97 Sea Zone

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 3 infantry
        Poland : 1 artillery and 4 infantry
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 2 tactical_bombers
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 8 infantry
        Eastern Poland : 1 flag, 10 infantry
        Western Ukraine : 3 aaGuns, 9 armour, 15 artilleries, 7 fighters, 23 infantry, 2 mech_infantrys and 3 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Bulgaria : 1 flag
        97 Sea Zone : 1 destroyer and 3 submarines
        127 Sea Zone : 2 submarines
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag

    triplea_41114_Ger5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 armour and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Tambov
                2 armour, 4 artilleries and 4 infantry moved from Russia to Bryansk
                6 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                3 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_41114_Rus5.tsvg

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Kweichow to Sikang
                1 mech_infantry moved from Yunnan to Sikang
                1 infantry moved from Kweichow to Shensi
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Shensi
                2 infantry moved from Yunnan to Burma
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 bomber moved from Kwangsi to Anhwe
                1 bomber moved from Kwangsi to Sikang
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 fighter moved from Shan State to 43 Sea Zone

    triplea_41114_Jap5.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Kweichow to Sikang
                1 mech_infantry moved from Yunnan to Sikang
                1 infantry moved from Kweichow to Shensi
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Shensi
                2 infantry moved from Yunnan to Burma
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 bomber moved from Kwangsi to Anhwe
                1 bomber moved from Kwangsi to Sikang
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 fighter moved from Shan State to 43 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 3 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 2 :  5/7 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  1/3 hits
                        1 fighter owned by the Chinese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Hopei
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kwangsi to Hunan
                1 fighter moved from 43 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                2 fighters moved from Burma to Kwangsi
                2 tactical_bombers moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                1 bomber moved from Sikang to Kwangsi
                1 bomber moved from Anhwe to Kwangsi
                1 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 carrier and 2 destroyers placed in 36 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 1 aaGun, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 3 mech_infantrys
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag, 1 infantry
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        35 Sea Zone : 3 submarines

    triplea_41114_Jap5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 44 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 marine moved from Queensland to 54 Sea Zone
                1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                1 artillery, 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Western United States to 91 Sea Zone
                1 destroyer moved from 87 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Sumatra
                    Americans attack with 1 artillery, 2 infantry and 1 marine
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Sumatra, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans win, taking Morocco from Italians, taking Sumatra from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_41114_Ame5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                8 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 8 infantry
                    Japanese defend with 3 mech_infantrys
                        Chinese roll dice for 8 infantry in Sikang, round 2 :  1/8 hits
                        Japanese roll dice for 3 mech_infantrys in Sikang, round 2 :  0/3 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                        Chinese roll dice for 8 infantry in Sikang, round 3 :  0/8 hits
                        Japanese roll dice for 2 mech_infantrys in Sikang, round 3 :  0/2 hits
                        Chinese roll dice for 8 infantry in Sikang, round 4 :  0/8 hits
                        Japanese roll dice for 2 mech_infantrys in Sikang, round 4 :  1/2 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 7 infantry in Sikang, round 5 :  2/7 hits
                        Japanese roll dice for 2 mech_infantrys in Sikang, round 5 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 mech_infantrys

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    triplea_41114_Chi5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 44 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 marine moved from Queensland to 54 Sea Zone
                1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                1 artillery, 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Western United States to 91 Sea Zone
                1 destroyer moved from 87 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Sumatra
                    Americans attack with 1 artillery, 2 infantry and 1 marine
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Sumatra, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans win, taking Morocco from Italians, taking Sumatra from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                8 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 8 infantry
                    Japanese defend with 3 mech_infantrys
                        Chinese roll dice for 8 infantry in Sikang, round 2 :  1/8 hits
                        Japanese roll dice for 3 mech_infantrys in Sikang, round 2 :  0/3 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                        Chinese roll dice for 8 infantry in Sikang, round 3 :  0/8 hits
                        Japanese roll dice for 2 mech_infantrys in Sikang, round 3 :  0/2 hits
                        Chinese roll dice for 8 infantry in Sikang, round 4 :  0/8 hits
                        Japanese roll dice for 2 mech_infantrys in Sikang, round 4 :  1/2 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 7 infantry in Sikang, round 5 :  2/7 hits
                        Japanese roll dice for 2 mech_infantrys in Sikang, round 5 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 mech_infantrys

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 11x factory_major; Remaining resources: 7 PUs;
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 armour and 1 mech_infantry moved from Persia to West India
                1 armour moved from Persia to Trans-Jordan
                2 artilleries and 1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Eastern Persia
                1 fighter moved from Ethiopia to Eastern Persia
                1 fighter moved from Gibraltar to Egypt
                2 fighters moved from United Kingdom to Gibraltar
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from British Somaliland to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_41114_UK_5.tsvg

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