WAR WAR WAR AND MORE WAR!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

    triplea_40618.0_Fre4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Poland to Baltic States
                5 infantry moved from Romania to Bessarabia
                7 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Romania to Bessarabia
                1 artillery moved from Poland to Baltic States
                1 armour moved from Algeria to Morocco
                      Germans take Morocco from French
                1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Libya to Ukraine
                5 infantry moved from Finland to Karelia
                1 artillery moved from Finland to Karelia
                5 infantry moved from Finland to Vyborg
                1 armour moved from Finland to Vyborg
                1 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone

    triplea_40618.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Poland to Baltic States
                5 infantry moved from Romania to Bessarabia
                7 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Romania to Bessarabia
                1 artillery moved from Poland to Baltic States
                1 armour moved from Algeria to Morocco
                      Germans take Morocco from French
                1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Libya to Ukraine
                5 infantry moved from Finland to Karelia
                1 artillery moved from Finland to Karelia
                5 infantry moved from Finland to Vyborg
                1 armour moved from Finland to Vyborg
                1 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Tunisia
                Battle in Bessarabia
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 6 infantry in Bessarabia, round 2 :  3/7 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Tunisia from French, taking Bessarabia from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 5 infantry in Karelia, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 6 infantry in Baltic States, round 2 :  3/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 artilleries and 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 7 infantry in Eastern Poland, round 2 :  2/9 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 1 armour and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 5 infantry in Vyborg, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                2 infantry moved from Norway to Finland
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 aaGun moved from France to Western Germany
                3 tactical_bombers moved from Southern France to Western Germany
                1 infantry moved from France to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 103 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 108 Sea Zone
                1 bomber moved from Ukraine to Romania
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                6 armour, 4 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Eastern Poland
                4 infantry moved from Poland to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                5 infantry moved from Germany to Poland

    Place Units - Germans
                2 infantry placed in Southern France
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Germany
                4 infantry placed in Western Germany
                1 infantry placed in France
                1 submarine placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.429
            Median : 3.000
            Variance : 1.220
            Standard Deviation : 1.104
            Total rolls : 42

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.229
            Median : 3.000
            Variance : 1.265
            Standard Deviation : 1.125
            Total rolls : 35

    Russians Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    triplea_40618.0_Ger5.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 artilleries moved from Belarus to Baltic States
                4 infantry moved from Belarus to Baltic States
                1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
                1 infantry moved from Belarus to Baltic States
                3 artilleries moved from Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                4 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                6 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Chahar
                1 bomber moved from Central Mongolia to Chahar

    triplea_40618.0_Rus5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 artilleries moved from Belarus to Baltic States
                4 infantry moved from Belarus to Baltic States
                1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
                1 infantry moved from Belarus to Baltic States
                3 artilleries moved from Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                4 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                6 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Chahar
                1 bomber moved from Central Mongolia to Chahar

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 4 artilleries and 5 infantry
                    Germans defend with 1 artillery and 6 infantry
                        Russians roll dice for 4 artilleries and 5 infantry in Bessarabia, round 2 :  2/9 hits
                        Germans roll dice for 1 artillery and 6 infantry in Bessarabia, round 2 :  3/7 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 4 artilleries and 2 infantry in Bessarabia, round 3 :  3/6 hits
                        Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 :  0/5 hits
                        3 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 4 artilleries and 2 infantry in Bessarabia, round 4 :  5/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 4 artilleries and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for Russians: 4 infantry
                Battle in Chahar
                    Russians attack with 1 bomber, 1 fighter and 6 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 bomber, 1 fighter and 6 infantry in Chahar, round 2 :  2/8 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Chahar, round 2 :  0/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar
                        Russians roll dice for 1 bomber, 1 fighter and 6 infantry in Chahar, round 3 :  3/8 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 7 infantry
                        Russians roll dice for 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Baltic States, round 2 :  5/11 hits
                        Germans roll dice for 1 artillery and 7 infantry in Baltic States, round 2 :  4/8 hits
                        4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 :  3/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  1/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 4 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 7 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Baltic States to Novgorod
                8 mech_infantrys moved from Bryansk to Novgorod
                5 armour moved from Bryansk to Smolensk
                6 artilleries moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Belarus to Novgorod
                6 artilleries moved from Belarus to Bryansk
                2 aaGuns and 7 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Central Mongolia to Ulaanbaatar
                1 infantry moved from Central Mongolia to Dzavhan
                1 infantry moved from Central Mongolia to Buyant-Uhaa
                1 infantry moved from Central Mongolia to Ulaanbaatar
                1 infantry moved from Central Mongolia to Buyant-Uhaa
                1 infantry moved from Central Mongolia to Ulaanbaatar
                1 infantry moved from Central Mongolia to Buyant-Uhaa
                1 infantry moved from Central Mongolia to Dzavhan
                2 aaGuns moved from Central Mongolia to Chahar
                1 bomber and 1 fighter moved from Chahar to Kansu

    Place Units - Russians
                3 infantry placed in Novgorod
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 1 bomber and 1 fighter
        Chahar : 2 aaGuns and 6 infantry
        Amur : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 2 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 3 infantry
        Ulaanbaatar : 1 flag, 3 infantry
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Baltic States : 4 artilleries
        Bryansk : 4 aaGuns, 12 artilleries and 9 infantry
        Bessarabia : 4 artilleries and 1 infantry
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 8 mech_infantrys and 1 tactical_bomber
        Smolensk : 5 armour and 2 mech_infantrys
        124 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 31 / 36
        Japanese : 56 / 59
        Americans : 50 / 70
        Chinese : 8 / 6
        British : 27 / 30
        UK_Pacific : 10 / 7
        Italians : 18 / 29
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 18 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 16 times
            Average roll : 3.464
            Median : 3.000
            Variance : 0.410
            Standard Deviation : 0.640
            Total rolls : 84

    Germans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.480
            Median : 3.000
            Variance : 0.792
            Standard Deviation : 0.890
            Total rolls : 25

    Russians Combat
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.309
            Median : 3.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 55

    Japanese Combat
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    triplea_40618.0_Rus5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Amur
                1 infantry moved from Sakha to Amur
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 56 Sea Zone to 61 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Kiangsu to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                1 fighter moved from Manchuria to Jehol
                1 tactical_bomber moved from Anhwe to Jehol
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone

    triplea_40618.0_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Amur
                1 infantry moved from Sakha to Amur
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 56 Sea Zone to 61 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Kiangsu to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                1 fighter moved from Manchuria to Jehol
                1 tactical_bomber moved from Anhwe to Jehol
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Sumatra from UK_Pacific, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 :  2/2 hits
                        ANZAC roll dice for 1 fighter in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
                1 fighter moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 carrier moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 55 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to Korea

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.562
            Median : 4.000
            Variance : 0.645
            Standard Deviation : 0.803
            Total rolls : 32

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.417
            Median : 4.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    triplea_40618.0_Jap5.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                5 bombers moved from Eastern United States to 92 Sea Zone
                1 destroyer moved from 106 Sea Zone to 108 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 108 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone

    triplea_40618.0_Ame5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                5 bombers moved from Eastern United States to 92 Sea Zone
                1 destroyer moved from 106 Sea Zone to 108 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 108 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                        1 transport owned by the Japanese lost in 46 Sea Zone
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Morocco
                    Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  0/2 hits
                        Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Morocco, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 92 Sea Zone
                    Americans attack with 5 bombers and 1 cruiser
                    Italians defend with 2 cruisers, 1 destroyer and 1 transport
                        Americans roll dice for 5 bombers and 1 cruiser in 92 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  3/3 hits
                        1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 1 cruiser owned by the Italians and 2 bombers owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 3 bombers in 92 Sea Zone, round 3 :  3/3 hits
                        Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 cruisers, 1 destroyer and 1 transport
                    Casualties for Americans: 2 bombers and 1 cruiser
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 transport; Italians defend with 1 battleship
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Germans roll dice for 1 battleship and 1 transport in 94 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 94 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 battleship and 1 transport in 94 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in 94 Sea Zone
                        Americans roll dice for 1 tactical_bomber in 94 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 battleship and 1 transport in 94 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 battleship owned by the Italians lost in 94 Sea Zone
                    Germans win with 1 transport remaining. Battle score for attacker is -11
                    Casualties for Italians: 1 battleship
                    Casualties for Americans: 2 fighters and 1 tactical_bomber
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 108 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 108 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                3 bombers moved from 92 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar
                1 fighter moved from 46 Sea Zone to Queensland
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 carrier placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States
                Americans undo move 5.
                1 fighter placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 fighter and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 fighter
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Central United States : 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Gibraltar : 1 artillery and 4 bombers
        Morocco : 1 flag, 1 armour and 1 infantry
        108 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        86 Sea Zone : 1 transport
        101 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 29 / 36
        Japanese : 65 / 70
        Americans : 53 / 78
        Chinese : 5 / 6
        British : 27 / 30
        UK_Pacific : 6 / 7
        Italians : 18 / 29
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 43

    Germans Combat
                1 was rolled 1 times
                4 was rolled 4 times
            Average roll : 3.400
            Median : 4.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.742
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 31

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_40618.0_Ame5.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    triplea_40618.0_Chi5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Chahar
                Chinese undo move 2.
                Chinese undo move 1.
                2 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Shensi
                1 infantry placed in Kansu
                Chinese undo move 2.
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 fighter
        Hopei : 1 infantry
        Szechwan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 29 / 36
        Japanese : 63 / 70
        Americans : 53 / 78
        Chinese : 7 / 7
        British : 27 / 30
        UK_Pacific : 6 / 7
        Italians : 18 / 29
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 43

    Germans Combat
                1 was rolled 1 times
                4 was rolled 4 times
            Average roll : 3.400
            Median : 4.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.742
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 31

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_40618.0_Chi5.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 fighter moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 fighter moved from United Kingdom to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                6 fighters moved from United Kingdom to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone

    triplea_40618.0_Bri5.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 bomber and 7 fighters moved from United Kingdom to 104 Sea Zone
                2 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from India to Shan State
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan

    triplea_40618.0_Bri5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 bomber and 7 fighters moved from United Kingdom to 104 Sea Zone
                2 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from India to Shan State
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 94 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Yunnan
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 104 Sea Zone
                    British attack with 1 bomber and 7 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 bomber and 7 fighters in 104 Sea Zone, round 2 :  2/8 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    British win with 1 bomber and 7 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 bomber and 5 fighters moved from 104 Sea Zone to United Kingdom
                1 fighter moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                3 artilleries moved from India to Burma
                3 infantry moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 armour and 1 fighter placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
                British collect 28 PUs; end with 28 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,4
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry and 1 mech_infantry
        Shan State : 2 infantry
        Burma : 3 artilleries, 3 infantry and 1 mech_infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Morocco : 1 fighter
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 4 infantry
        91 Sea Zone : 2 fighters
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 29 / 36
        Japanese : 61 / 70
        Americans : 53 / 78
        Chinese : 8 / 7
        British : 28 / 28
        UK_Pacific : 7 / 4
        Italians : 17 / 29
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.805
            Median : 4.000
            Variance : 0.675
            Standard Deviation : 0.822
            Total rolls : 41

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.375
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.375
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    triplea_40618.0_UK_5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                1 destroyer and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern France to Southern Italy
                2 infantry moved from Normandy Bordeaux to Southern France
                1 armour, 1 artillery and 4 infantry moved from Yugoslavia to Romania

    triplea_40618.0_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                1 destroyer and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern France to Southern Italy
                2 infantry moved from Normandy Bordeaux to Southern France
                1 armour, 1 artillery and 4 infantry moved from Yugoslavia to Romania

    Non Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                1 artillery placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs

    Dice Statistics:

    Total
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40618.0_Ita5.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                2 fighters moved from 62 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea

    triplea_40618.0_ANZ5.tsvg

  • '19 '17

    Want the japanese sub to defend or submerge?


  • Submerge

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                2 fighters moved from 62 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea

    Combat - ANZAC
                Battle in New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                        ANZAC roll dice for 1 artillery in New Guinea, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in New Guinea, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in New Guinea, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in New Guinea, round 5 :  1/1 hits
                        1 artillery owned by the ANZAC lost in New Guinea
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        46 Sea Zone : 1 transport
        55 Sea Zone : 1 submarine
        62 Sea Zone : 1 carrier and 2 destroyers

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 29 / 36
        Japanese : 61 / 70
        Americans : 53 / 78
        Chinese : 8 / 7
        British : 28 / 28
        UK_Pacific : 7 / 4
        Italians : 17 / 29
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.438
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    triplea_40618.0_ANZ5.tsvg

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Axis & Allies Boardgaming Custom Painted Miniatures

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